Weapon Damage: Difference between revisions

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== Math ==
== Math ==
The formula for weapon damage is: <math>x_f = x_i * (1 + \sum^n \text{BaseAttackDamagePercent}) + \sum^n \text{Golden Statues})</math>
The formula for weapon damage is: <math>x_f = x_i * (1 + \sum^n \text{BaseAttackDamagePercent}) + \sum^n \text{Golden Statues})</math><br/>
where:<br/>
<math>
\begin{align}
  x_f &= \text{final weapon damage,} \\
  x_i &= \text{initial weapon damage,} \\
  BaseAttackDamagePercent &= \text{weapon damage value,} \\
  Golden Statues &= \text{Golden Statue value}
\end{align}
</math>


== Sources ==
== Sources ==
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* [[Golden Statue]]s can provide a permanent increase: +<b>3</b>% Weapon Damage before 15 minutes, or +<b>4</b>% Weapon Damage after 15 minutes.
* [[Golden Statue]]s can provide a permanent increase: +<b>3</b>% Weapon Damage before 15 minutes, or +<b>4</b>% Weapon Damage after 15 minutes.


{{Stat Navbox}}
{{Stat navbox}}