Weapon Damage: Difference between revisions

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Sources: automated table
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All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category:
All [[Weapon|weapon items]] provide an automatic increase in Weapon Damage based on the player's total soul investment in that category:


{| class="wikitable"
{{#invoke:ItemInvestmentTable|write_weapon}}
!Souls invested
!Weapon Damage Increase
|-
|{{Souls|800}}
| +9%
|-
|{{Souls|1,600}}
| +12%
|-
|{{Souls|2,400}}
| +15%
|-
|{{Souls|3,200}}
| +18%
|-
|{{Souls|4,800}} [[File:Star.png|15x15px]]
| '''+46%'''
|-
|{{Souls|6,400}}
| +54%
|-
|{{Souls|8,000}}
| +62%
|-
|{{Souls|11,200}}
| +74%
|-
|{{Souls|16,000}}
| +86%
|-
|{{Souls|22,400}}
| +100%
|-
|{{Souls|28,800}}
| +115%
|}


The following items grant increased weapon damage:
The following items grant increased weapon damage: