Weapon Damage: Difference between revisionsGive feedback
Jump to navigation
Jump to search
→Map spawns: update time |
when the headshot |
||
| Line 1: | Line 1: | ||
'''Weapon Damage''' is a stat that increases [[Bullet Damage]], Light [[Melee Damage]], and Heavy Melee Damage. | '''Weapon Damage''' is a stat that increases [[Bullet Damage]], Light [[Melee Damage]], and Heavy Melee Damage. | ||
== Headshots == | |||
Aiming for the head will deal increased damage. [[Troopers]], [[Guardians]], and [[Heroes]] have a weakpoint hitbox that receives approximately double base bullet damage when hit by a weapon. | |||
== Math == | == Math == | ||