Weapon Damage: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) →Base Weapon Properties: added paige's gun |
→Crit Multiplier: corrected crit multiplier formula |
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Aiming for the head deals increased damage. [[Troopers]], [[Guardians]], and [[Heroes]] have a weakpoint hitbox that receives '''1.65x''' bullet damage when hit. | Aiming for the head deals increased damage. [[Troopers]], [[Guardians]], and [[Heroes]] have a weakpoint hitbox that receives '''1.65x''' bullet damage when hit. | ||
<math>\text{Crit Multiplier} = 1.65 \times \text{Crit Bonus Scale} \times \text{Crit Resist}</math> | <math>\text{Crit Multiplier} = 1 + 0.65 \times \text{Crit Bonus Scale} \times \text{Crit Resist}</math> | ||
'''Crit Bonus Scale''' is a stat that modifies critical damage for certain heroes: | '''Crit Bonus Scale''' is a stat that modifies critical damage for certain heroes: | ||