Weapon Damage: Difference between revisionsGive feedback
when the headshot |
Removed a stray closing parenthesis in the damage formula. |
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== Math == | == Math == | ||
The formula for weapon damage is: <math>x_f = x_i * (1 + \sum_{i=1}^n \text{Shop Bonus} + \sum_{i=1}^n \text{BaseAttackDamagePercent} | The formula for weapon damage is: <math>x_f = x_i * (1 + \sum_{i=1}^n \text{Shop Bonus} + \sum_{i=1}^n \text{BaseAttackDamagePercent} + \sum_{i=1}^n \text{Golden Statues})</math><br/><!--this is missing damage dropoff and bullet resist calc --> | ||
where:<br/> | where:<br/> | ||
<math> | <math> | ||