Weapon Damage: Difference between revisionsGive feedback
→Sources: add pristine emblem |
→Sources: add alchemical fire |
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* {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of 60% after continuously firing for three seconds. | * {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of 60% after continuously firing for three seconds. | ||
* {{ItemIcon|Pristine Emblem}} additionally increases Weapon Damage by +25% against enemies above 50% health. | * {{ItemIcon|Pristine Emblem}} additionally increases Weapon Damage by +25% against enemies above 50% health. | ||
* {{ItemIcon|Alchemical Fire}} causes enemies to receive +50% Weapon Damage from the player's team. | |||
* {{ItemIcon|Glass Cannon}} additionally increases Weapon Damage by +10% per stack for each hero kill, maxing at seven stacks. | * {{ItemIcon|Glass Cannon}} additionally increases Weapon Damage by +10% per stack for each hero kill, maxing at seven stacks. | ||
<!-- Monster rounds not on the table. adding it means adding custom text for the stat-is it worth the trouble?--> | <!-- Monster rounds not on the table. adding it means adding custom text for the stat-is it worth the trouble?--> | ||