Weapon Damage: Difference between revisionsGive feedback
Updated hero icons, changed bullet resist section to match Damage Resistance page, and cleaned up spreadshot table. |
AWildTurkey (talk | contribs) m →Weapon Damage: fixed outdated information on monster rounds -> 35% to 25% |
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* {{ItemIcon|Headshot Booster}} deals +40 bonus Weapon Damage with headshots. | * {{ItemIcon|Headshot Booster}} deals +40 bonus Weapon Damage with headshots. | ||
* {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by + | * {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by +25%. | ||
* {{ItemIcon|Berserker}} increases Weapon Damage by +5% per [[stack]] for sustaining damage, where 120 receiving damage equals one stack, maxing at ten stacks. | * {{ItemIcon|Berserker}} increases Weapon Damage by +5% per [[stack]] for sustaining damage, where 120 receiving damage equals one stack, maxing at ten stacks. | ||
* {{ItemIcon|Headhunter}} additionally deals +140 bonus Weapon Damage with headshots. | * {{ItemIcon|Headhunter}} additionally deals +140 bonus Weapon Damage with headshots. | ||