Weapon Damage: Difference between revisions

Weapon Damage: updated scaling
Crit Bonus Scale: added billy and drifter and automated
Line 286: Line 286:
'''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player.
'''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player.


*{{HeroIcon|Kelvin}}'s weapon has '''-20%''' Crit Bonus Scale.
*{{HeroIcon|Billy}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_punkgoat|CritDamageBonusPercent}}%''' Crit Bonus Scale.
*{{HeroIcon|Vyper}}'s weapon has '''-30%''' Crit Bonus Scale.
*{{HeroIcon|Drifter}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_drifter|CritDamageBonusPercent}}%''' Crit Bonus Scale.
*{{HeroIcon|Kelvin}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_kelvin|CritDamageBonusPercent}}%''' Crit Bonus Scale.
*{{HeroIcon|Vyper}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_viper|CritDamageBonusPercent}}%''' Crit Bonus Scale.


=== Crit Resist ===
=== Crit Resist ===