Weapon Damage: Difference between revisions

clarified bullet and melee interactions
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'''Weapon Damage''' is a stat that increases [[Bullet Damage]] and [[Melee Damage]].
'''Weapon Damage''' is a stat that determines the player's [[Bullet Damage]], and also increases their [[Melee Damage]]. Some [[abilities]] [[Scaling|scale]] off Weapon Damage.
{{#ev:youtube|xGTD-bBA57M|360|description=Video explaining Weapon Damage}}
{{#ev:youtube|xGTD-bBA57M|360|description=Video explaining Weapon Damage}}


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{{HeroIcon|Doorman}}'s weapon's shots also pierce enemies. Unlike Paige's, they can deal headshot damage but deal half damage to all enemies hit after the first.
{{HeroIcon|Doorman}}'s weapon's shots also pierce enemies. Unlike Paige's, they can deal headshot damage but deal half damage to all enemies hit after the first.


=== Melee damage ===
=== Melee Damage ===
[[Melee Damage]] scales with Weapon Damage by 50%.
[[Melee Damage]] scales with Weapon Damage by 50%. However, Melee Damage is ''not'' considered Weapon Damage, thus effects that block Weapon Damage such as {{ItemIcon|Metal Skin}} have no effect against melee unless noted otherwise.


== Combat Modifiers ==
== Combat Modifiers ==