Weapon Damage: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
Gammaton32 (talk | contribs) clarified bullet and melee interactions |
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'''Weapon Damage''' is a stat that | '''Weapon Damage''' is a stat that determines the player's [[Bullet Damage]], and also increases their [[Melee Damage]]. Some [[abilities]] [[Scaling|scale]] off Weapon Damage. | ||
{{#ev:youtube|xGTD-bBA57M|360|description=Video explaining Weapon Damage}} | {{#ev:youtube|xGTD-bBA57M|360|description=Video explaining Weapon Damage}} | ||
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{{HeroIcon|Doorman}}'s weapon's shots also pierce enemies. Unlike Paige's, they can deal headshot damage but deal half damage to all enemies hit after the first. | {{HeroIcon|Doorman}}'s weapon's shots also pierce enemies. Unlike Paige's, they can deal headshot damage but deal half damage to all enemies hit after the first. | ||
=== Melee | === Melee Damage === | ||
[[Melee Damage]] scales with Weapon Damage by 50%. | [[Melee Damage]] scales with Weapon Damage by 50%. However, Melee Damage is ''not'' considered Weapon Damage, thus effects that block Weapon Damage such as {{ItemIcon|Metal Skin}} have no effect against melee unless noted otherwise. | ||
== Combat Modifiers == | == Combat Modifiers == | ||