Weapon Damage: Difference between revisions

when the headshot
Removed a stray closing parenthesis in the damage formula.
Line 5: Line 5:


== Math ==
== Math ==
The formula for weapon damage is: <math>x_f = x_i * (1 + \sum_{i=1}^n \text{Shop Bonus} + \sum_{i=1}^n \text{BaseAttackDamagePercent}) + \sum_{i=1}^n \text{Golden Statues})</math><br/><!--this is missing damage dropoff and bullet resist calc -->
The formula for weapon damage is: <math>x_f = x_i * (1 + \sum_{i=1}^n \text{Shop Bonus} + \sum_{i=1}^n \text{BaseAttackDamagePercent} + \sum_{i=1}^n \text{Golden Statues})</math><br/><!--this is missing damage dropoff and bullet resist calc -->
where:<br/>
where:<br/>
<math>
<math>