Weapon Damage: Difference between revisionsGive feedback
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m →Increased Bullet Damage: typo; ammount>amount |
updated berserker values |
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| Line 51: | Line 51: | ||
* {{ItemIcon|Headshot Booster}} deals +40 bonus Weapon Damage with headshots. | * {{ItemIcon|Headshot Booster}} deals +40 bonus Weapon Damage with headshots. | ||
* {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by +35%. | * {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by +35%. | ||
* {{ItemIcon|Berserker}} increases Weapon Damage by +5% per [[stack]] for sustaining damage, where | * {{ItemIcon|Berserker}} increases Weapon Damage by +5% per [[stack]] for sustaining damage, where 120 receiving damage equals one stack, maxing at ten stacks. | ||
* {{ItemIcon|Headhunter}} additionally deals +140 bonus Weapon Damage with headshots. | * {{ItemIcon|Headhunter}} additionally deals +140 bonus Weapon Damage with headshots. | ||
* {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of 60% after continuously firing for three seconds. | * {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of 60% after continuously firing for three seconds. | ||