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AWildTurkey (talk | contribs) m →Weapon Damage: fixed outdated information on monster rounds -> 35% to 25% |
AWildTurkey (talk | contribs) Fixed outdated information on all additional weapon damage items below the list |
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The following items grant increased weapon damage:{{Item stat table|Weapon Damage}} | The following items grant increased weapon damage:{{Item stat table|Weapon Damage}} | ||
* {{ItemIcon|Headshot Booster}} deals + | * {{ItemIcon|Headshot Booster}} deals +50 bonus Weapon Damage with headshots. | ||
* {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by +25%. | * {{ItemIcon|Monster Rounds}} increases Weapon Damage against NPCs by +25%. | ||
* {{ItemIcon|Berserker}} increases Weapon Damage by + | * {{ItemIcon|Berserker}} increases Weapon Damage by +7% per [[stack]] for sustaining damage, where taking 120 damage grants 1 stack, up to 10. | ||
* {{ItemIcon|Headhunter}} additionally deals + | * {{ItemIcon|Headhunter}} additionally deals +75{{Boon|3|3}} (+171 at 32 [[Boon|Boons]]) bonus Weapon Damage with headshots. | ||
* {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of | * {{ItemIcon|Intensifying Magazine}} additionally increases Weapon Damage to a maximum of 45% after continuously firing for 3 seconds. | ||
* {{ItemIcon|Opening Rounds}} additionally increases Weapon Damage by +40% against enemies above 50% health. | * {{ItemIcon|Opening Rounds}} additionally increases Weapon Damage by +40% against enemies above 50% health. | ||
== Flat Weapon Damage == | == Flat Weapon Damage == | ||