Weapon Damage: Difference between revisions

Crit Bonus Scale: added billy and drifter and automated
Crit Bonus Scale: added doorman, converted to table
Line 285: Line 285:
=== Crit Bonus Scale ===
=== Crit Bonus Scale ===
'''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player.
'''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player.
 
{| class="wikitable"
*{{HeroIcon|Billy}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_punkgoat|CritDamageBonusPercent}}%''' Crit Bonus Scale.
!Hero
*{{HeroIcon|Drifter}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_drifter|CritDamageBonusPercent}}%''' Crit Bonus Scale.
!Crit Bonus Scale
*{{HeroIcon|Kelvin}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_kelvin|CritDamageBonusPercent}}%''' Crit Bonus Scale.
|-
*{{HeroIcon|Vyper}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_viper|CritDamageBonusPercent}}%''' Crit Bonus Scale.
|{{HeroIcon|Billy}}
|{{#invoke:HeroData|get_hero_var|hero_punkgoat|CritDamageBonusPercent}}%
|-
|{{HeroIcon|The Doorman}}
|{{#invoke:HeroData|get_hero_var|hero_doorman|CritDamageBonusPercent}}%
|-
|{{HeroIcon|Drifter}}
|{{#invoke:HeroData|get_hero_var|hero_drifter|CritDamageBonusPercent}}%
|-
|{{HeroIcon|Kelvin}}
|{{#invoke:HeroData|get_hero_var|hero_kelvin|CritDamageBonusPercent}}%
|-
|{{HeroIcon|Vyper}}
|{{#invoke:HeroData|get_hero_var|hero_viper|CritDamageBonusPercent}}%
|}


=== Crit Resist ===
=== Crit Resist ===