Weapon Damage: Difference between revisions

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Vergir (talk | contribs)
m use shorter labels in damage formulas so it fits on mobiles even better (hopefully no clippping now)
Tags: Visual edit Mobile edit Mobile web edit
Vergir (talk | contribs)
Weapon Damage Formula: Final attempt to improve formula look on mobile. Now even iPhone SE doesn't have clipping
Tags: Mobile edit Mobile web edit
Line 196: Line 196:
<math>\begin{array}{c}
<math>\begin{array}{c}
\text{Final Damage} = \\
\text{Final Damage} = \\
[(\text{Base DMG} \times \text{Weapon DMG Multiplier}) + \text{Flat Bonus}] \\
[(\text{Base DMG} \times \text{DMG Multiplier}) + \text{Flat Bonus}] \\
\times \text{Falloff} \times \text{Resistances} \times \text{Crit Multiplier}
\times \text{Falloff} \times \text{Resistances} \times \text{Crit Multiplier}
\end{array}</math>
\end{array}</math>