Weapon Damage: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) →Weapon Damage: updated scaling |
Gammaton32 (talk | contribs) →Crit Bonus Scale: added billy and drifter and automated |
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'''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player. | '''Crit Bonus Scale''' is a stat that increases or decreases critical damage dealt by the player. | ||
*{{HeroIcon|Kelvin}}'s weapon has ''' | *{{HeroIcon|Billy}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_punkgoat|CritDamageBonusPercent}}%''' Crit Bonus Scale. | ||
*{{HeroIcon|Vyper}}'s weapon has ''' | *{{HeroIcon|Drifter}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_drifter|CritDamageBonusPercent}}%''' Crit Bonus Scale. | ||
*{{HeroIcon|Kelvin}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_kelvin|CritDamageBonusPercent}}%''' Crit Bonus Scale. | |||
*{{HeroIcon|Vyper}}'s weapon has '''{{#invoke:HeroData|get_hero_var|hero_viper|CritDamageBonusPercent}}%''' Crit Bonus Scale. | |||
=== Crit Resist === | === Crit Resist === | ||