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Added detailed item descriptions for all items with all the stats. |
m Added new weapon items navbox |
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The '''Weapon''' category comprises of [[Items|items]] geared towards damage and general utility related to weapons (e.g. [[Basic Magazine]] for increased ammo capacity & weapon damage, [[Active Reload]] for increased reload speed, etc.), as well as modifiers for existing weapon behavior. | The '''Weapon''' category comprises of [[Items|items]] geared towards damage and general utility related to weapons (e.g. [[Basic Magazine]] for increased ammo capacity & weapon damage, [[Active Reload]] for increased reload speed, etc.), as well as modifiers for existing weapon behavior. | ||
{{Infobox ShopItems|weapon items=true}} | |||
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== 500 souls == | == 500 souls == | ||
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(Conditional)|passive1_stat3=45% [[Spirit Resist]] | (Conditional)|passive1_stat3=45% [[Spirit Resist]] | ||
(Conditional)}}{{Infobox item|item_imagefilepath=Glass Cannon|item_name=Glass Cannon|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+70% [[Weapon Damage]]|item_stat2=+10% [[Fire Rate]]|item_stat3=+1 m/s [[Move Speed]]|item_stat4=-15% Max [[Health]]|souls=6300|passive1_description=Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.|passive1_cooldown=NA|passive1_stat1=Conditional: +10% Weapon Damage per Kill}}{{Infobox item|item_imagefilepath=Lucky Shot|item_name=Lucky Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+30% [[Ammo]]|souls=6300|passive1_description=Your bullets have a chance to be empowered, causing them to deal bonus damage and [[Slow]] on hit.|passive1_cooldown=|passive1_stat1=35% Proc Chance|passive1_stat2=80% Bonus Damage|passive1_stat3=Conditional: 30% Movement Slow|passive1_stat4=1.5s Slow Duration}}{{Infobox item|item_imagefilepath=Ricochet|item_name=Ricochet|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Ammo]]|item_stat2=+12% [[Fire Rat]]e|item_stat3=+150 Bonus [[Health]]|souls=6300|passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.|passive1_cooldown=|passive1_stat1=60% Ricochet Damage|passive1_stat2=2 Ricochet Targets|passive1_stat3=14m Ricochet Range}}{{Infobox item|item_imagefilepath=Siphon Bullets|item_name=Siphon Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+28% [[Weapon Damage]]|souls=6300|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.|passive1_cooldown=|passive1_stat1=45 Max HP Steal Per Bullet|passive1_stat2=20s Steal Duration|passive1_stat3=0.8s Max Frequency}}{{Infobox item|item_imagefilepath=Spiritual Overflow|item_name=Spiritual Overflow|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+20% [[Fire Rate]]|item_stat2=+15% [[Cooldown]] Reduction|item_stat3=+10% [[Spirit Lifesteal]]|souls=6,300|passive1_description=Gain bonus [[Spirit Power]] by charging up with your bullets on enemy [[heroes]].|passive1_cooldown=|passive1_stat1=+45 Spirit Power | (Conditional)}}{{Infobox item|item_imagefilepath=Glass Cannon|item_name=Glass Cannon|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+70% [[Weapon Damage]]|item_stat2=+10% [[Fire Rate]]|item_stat3=+1 m/s [[Move Speed]]|item_stat4=-15% Max [[Health]]|souls=6300|passive1_description=Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.|passive1_cooldown=NA|passive1_stat1=Conditional: +10% Weapon Damage per Kill}}{{Infobox item|item_imagefilepath=Lucky Shot|item_name=Lucky Shot|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+30% [[Ammo]]|souls=6300|passive1_description=Your bullets have a chance to be empowered, causing them to deal bonus damage and [[Slow]] on hit.|passive1_cooldown=|passive1_stat1=35% Proc Chance|passive1_stat2=80% Bonus Damage|passive1_stat3=Conditional: 30% Movement Slow|passive1_stat4=1.5s Slow Duration}}{{Infobox item|item_imagefilepath=Ricochet|item_name=Ricochet|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+35% [[Ammo]]|item_stat2=+12% [[Fire Rat]]e|item_stat3=+150 Bonus [[Health]]|souls=6300|passive1_description=Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.|passive1_cooldown=|passive1_stat1=60% Ricochet Damage|passive1_stat2=2 Ricochet Targets|passive1_stat3=14m Ricochet Range}}{{Infobox item|item_imagefilepath=Siphon Bullets|item_name=Siphon Bullets|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+28% [[Weapon Damage]]|souls=6300|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.|passive1_cooldown=|passive1_stat1=45 Max HP Steal Per Bullet|passive1_stat2=20s Steal Duration|passive1_stat3=0.8s Max Frequency}}{{Infobox item|item_imagefilepath=Spiritual Overflow|item_name=Spiritual Overflow|item_type=Weapon|has_components=false|has_passive1=true|has_passive2=false|has_active1=false|has_iscomponentof=false|item_stat1=+20% [[Fire Rate]]|item_stat2=+15% [[Cooldown]] Reduction|item_stat3=+10% [[Spirit Lifesteal]]|souls=6,300|passive1_description=Gain bonus [[Spirit Power]] by charging up with your bullets on enemy [[heroes]].|passive1_cooldown=|passive1_stat1=+45 Spirit Power | ||
(Conditional)|passive1_stat2=0.8% Buildup Per Shot|passive1_stat3=18s Duration}}{{Infobox item|item_imagefilepath=Silencer|item_name=Silencer|item_type=[[Weapon]]|has_components=true|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+25% [[Bullet Slow]] Proc|item_stat2=+15% Weapon Damage|souls=7550|component1_name=Slowing Bullets|active1_description=For the next 4s, '''all your bullets immediately apply [[Silence]]'''. Silence prevents targets from using abilities.|active1_cooldown=34|active1_stat1={{Silenced}} '''Silenced''' ''Status Effect''|active1_stat2='''2s''' Debuff Duration}}{{Infobox item|item_imagefilepath=Vampiric Burst|item_name=Vampiric Burst|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=2 m/s [[Move Speed]]|item_stat2=+25% [[Weapon Damage]]|item_stat3=+150 Bonus [[Health]]|souls=6,300|active1_description=Grants [[Lifesteal]], [[Fire Rate]], and [[Ammo]]. This added Ammo is not limited by your max magazine size.|active1_cooldown=35s|active1_stat1=100% Bullet Lifesteal|active1_stat2=40% Fire Rate|active1_stat3=50% Ammo|active1_stat4=4.5s Duration}} | (Conditional)|passive1_stat2=0.8% Buildup Per Shot|passive1_stat3=18s Duration}}{{Infobox item|item_imagefilepath=Silencer|item_name=Silencer|item_type=[[Weapon]]|has_components=true|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=+25% [[Bullet Slow]] Proc|item_stat2=+15% Weapon Damage|souls=7550|component1_name=Slowing Bullets|active1_description=For the next 4s, '''all your bullets immediately apply [[Silence]]'''. Silence prevents targets from using abilities.|active1_cooldown=34|active1_stat1={{Silenced}} '''Silenced''' ''Status Effect''|active1_stat2='''2s''' Debuff Duration}}{{Infobox item|item_imagefilepath=Vampiric Burst|item_name=Vampiric Burst|item_type=Weapon|has_components=false|has_passive1=false|has_passive2=false|has_active1=true|has_iscomponentof=false|item_stat1=2 m/s [[Move Speed]]|item_stat2=+25% [[Weapon Damage]]|item_stat3=+150 Bonus [[Health]]|souls=6,300|active1_description=Grants [[Lifesteal]], [[Fire Rate]], and [[Ammo]]. This added Ammo is not limited by your max magazine size.|active1_cooldown=35s|active1_stat1=100% Bullet Lifesteal|active1_stat2=40% Fire Rate|active1_stat3=50% Ammo|active1_stat4=4.5s Duration}}{{Items}} | ||