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Fix infobox |
Added summary and barrier spirit scaling amount. |
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{{Infobox item | {{Infobox item | ||
| item_name = Emergency Shielding | | item_name = Emergency Shielding | ||
| Line 11: | Line 10: | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_shielding_desc}} | | passive1_description = {{#invoke:Lang|get_string|upgrade_weapon_shielding_desc}} | ||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | | passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| passive1_stat1 = | | passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional) {{ss|1.12}} | ||
| passive1_stat2 = | | passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold | ||
| passive1_stat3 = | | passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame | ||
| passive1_stat4 = | | passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration | ||
}} | }} | ||
'''Weapon Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]]. | '''Weapon Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]] that increases [[Health Regen|Out of Combat Regen]]. Its passive provides a [[Barrier]] after you've taken a substantial amount of [[Weapon Damage]] in a short time. | ||
This item is also referred to as '''Emergency Shielding''' in the game files. | This item is also referred to as '''Emergency Shielding''' in the game files. | ||