Weighted Shots: Difference between revisions

TheMilkMan (talk | contribs)
Updated to use ItemSummary as body text
Vergir (talk | contribs)
Add Buildup Per Shot section (with help from vergir-bot LLM)
 
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This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
This effect helps mitigate crowd-control by shortening stuns' durations, allowing the hero to recover more quickly.
== Buildup Per Shot ==
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn't been shot for some time. Melee attacks count as 1 shot.
{{Buildup|Weighted Shots}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}