Wraith/Update history: Difference between revisions

LVL (talk | contribs)
Update from December 16, 2025
Amauruss (talk | contribs)
Update from March 6, 2026
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{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Card Trick}} cards now have specific suites with special bonuses.
* {{AbilityIcon|Card Trick}} base charge count increased from 1 to 2.
* {{AbilityIcon|Card Trick}} base damage reduced from 60 to 45.
* {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.0 to 0.55.
* {{AbilityIcon|Card Trick}} buildup now takes 20% longer.
* {{AbilityIcon|Card Trick}} cooldown reduced from 0.75s to 0.5s.
* {{AbilityIcon|Card Trick}} post cast time reduced from 0.2s to 0.1.
* {{AbilityIcon|Card Trick}} now highlights the card that will be throw next.
* {{AbilityIcon|Card Trick}} now has unique sounds for each card suite that is summoned.
* {{AbilityIcon|Card Trick}} T1 increased from "+1 Charges" to "+2 Charges".
* {{AbilityIcon|Card Trick}} T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)".
* {{AbilityIcon|Card Trick}} T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
* Fixed {{AbilityIcon|Project Mind}} interaction with stuns.
* {{AbilityIcon|Full Auto}} no longer affects allies (previously gave half fire rate to allies)
* {{AbilityIcon|Full Auto}} duration no longer scales with Spirit Power.
* {{AbilityIcon|Full Auto}} cooldown reduced from 48s to 45s.
* {{AbilityIcon|Full Auto}} base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling)
* {{AbilityIcon|Full Auto}} T1 increased from -14s Cooldown to -20s.
* {{AbilityIcon|Full Auto}} T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration".
* {{AbilityIcon|Full Auto}} T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)".
* {{AbilityIcon|Telekinesis}} cooldown increased from 110s to 120s.
* {{AbilityIcon|Telekinesis}} cast range reduced from 20m to 14m.
* {{AbilityIcon|Telekinesis}} cast time increased from 0.1s to 0.3s.
* {{AbilityIcon|Telekinesis}} no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
* {{AbilityIcon|Telekinesis}} T1 changed from "-25s Cooldown" to "+100 Damage".
* {{AbilityIcon|Telekinesis}} T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown".
* {{AbilityIcon|Telekinesis}} T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range.
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|December|16|2025}}
| update = {{Update link|December|16|2025}}