Yamato/Sounds

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Revision as of 14:27, 27 July 2025 by LVL (talk | contribs)
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List of sound effects for Yamato.

Weapon

Audio plays on Yamato when shooting

Fire 01
Fire 02
Fire 03
Fire 04
Fire 05
Fire 06
Fire 07
Fire 08
Fire 09
Fire 10
Fire 11
Fire 12
Fire 13
Fire 14
Fire 15
Fire 16
Fire 17
Fire 18
Fire 19
Fire 20
Fire 21
Fire 22
Fire 23
Fire 24
Fire 25
Fire 26
Fire 27
Fire 28
Fire 29
Fire 30
Fire 31
Fire 32
Fire 33
Fire 34
Fire 35
Fire 36
Fire 37
Fire 38
Fire 39
Fire 40
Fire 41
Fire 42
Fire 43

Movement

Yamato's footsteps don't make any sound, but her jumping does

Land 01
Land 02
Land 03
Land 04
Land 05
Land 06
Land 07
Land 08
Land 09
Foley 01
Foley 02
Foley 03
Foley 04
Foley 05
Foley 06
Foley 07
Foley 08
Foley 09

Abilities

Audio plays when casting the spell

Select

Audio plays when the slash starts charging

Slash Start

The Slash ticks 3 times before being fully charged, tick 3 being the full charge

Tick 01
Tick 02
Tick 03

Audio plays if the slash is released before being fully charged

Cast

Audio plays if the slash was fully charged

Cast Max

Audio plays on the enemy unit when hit by the slash

Hit Confirm

Audio plays on Yamato when selecting the spell (can be heard by enemies even behind a wall)

Select

Audio loops on Yamato while selecting the spell (can be heard by enemies even behind a wall)

Select Loop

Audio plays on Yamato after deselecting the spell (can be heard by enemies even behind a wall)

Unselect

Audio plays when casting the spell

Cast

Audio loops on the hook

Hook Loop

Audio plays when the hook connects with an enemy hero

Hook

Audio loops on Yamato while flying towards the latched unit

Flying Loop

A spin audio plays before Yamato slashes the enemy unit

Spin

Audio plays when Yamato slashes the enemy

Attack

Audio plays on Yamato when casting the spell

Cast

Audio plays while charging the transformation

Delay

Audio plays when the transformation is complete

Cast

Audio loops while transformed

Loop

Audio plays when the transformation ends

Expire