Yamato/Update history: Difference between revisionsGive feedback
Undo revision 8682 by Dragon Installman (talk) Tag: Undo |
mNo edit summary |
||
| (40 intermediate revisions by 14 users not shown) | |||
| Line 1: | Line 1: | ||
{{HeroTabs}} | |||
This page documents the full update history for {{HeroIcon|Yamato}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|July|28|2026}} | ||
| changes = | |||
* {{AbilityIcon|Flying Slash}} T2 reduced from +40 Spirit Power to +35. | |||
* {{AbilityIcon|Flying Slash}} T3 charges from +2 to +1. | |||
* {{AbilityIcon|Flying Slash}} T3 Charge Time increased from 4s to 5s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Flying Slash}} range reduced from 28m to 26m. | |||
* {{AbilityIcon|Flying Slash}} T3 Charge Delay increased from 3s to 4s. | |||
* {{AbilityIcon|Flying Slash}} T3 Ally Targeting now requires alt cast input. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | | changes = | ||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 130s to 150s. (Global ult change) | |||
* {{AbilityIcon|Shadow Transformation}} T2 reduced from -25s Cooldown to -20s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|31|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85. | |||
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} post cast time reduced from 0.4s to 0.2s. | |||
* {{AbilityIcon|Power Slash}} spirit scaling increased from 1.86s to 2.1s. | |||
* {{AbilityIcon|Flying Slash}} range increased from 25m to 30m. | |||
* {{AbilityIcon|Flying Slash}} T2 no longer grants +20m Cast Range. | |||
* {{AbilityIcon|Flying Slash}} T3 now also grants +15m Cast Range. | |||
* {{AbilityIcon|Flying Slash}} T3 increased from +1 Charge to +2. | |||
* Fixed {{AbilityIcon|Crimson Slash}} not being able to hit anything if the player is aimed too high or low. | |||
* {{AbilityIcon|Shadow Transformation}} T1 increased from +5 Weapon Damage to +7. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Fixed Alt Fire scaling not working recently. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Crimson Slash}} not hitting through veils. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Fixed {{AbilityIcon|Flying Slash|l1=Flying Strike}}{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it. | |||
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry. | |||
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling. | |||
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s. | |||
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m. | |||
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s". | |||
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown". | |||
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range. | |||
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash. | |||
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit. | |||
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%. | |||
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s. | |||
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m. | |||
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown". | |||
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s". | |||
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).". | |||
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player. | |||
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s. | |||
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%. | |||
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s". | |||
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s. | |||
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6) | |||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s. | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%. | |||
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage". | |||
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s. | |||
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|22|2026}} | |||
| changes = | |||
* {{Undocumented}} Received new animations. | |||
* {{Undocumented}} Updated VO pass | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|29|2025}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +166 to +150 | |||
* {{AbilityIcon|Power Slash}} T3 now also increases spirit power scaling by 0.5 | |||
* {{AbilityIcon|Shadow Transformation}} heal on kill increased from 12% to 15% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2025}} | |||
| changes = | |||
* Base regen reduced from 2.0 to 1.0. | |||
* {{AbilityIcon|Power Slash}} low charge damage from 40% to 30%. | |||
* {{AbilityIcon|Power Slash}} medium charge damage from 60% to 50%. | |||
* {{AbilityIcon|Crimson Slash}} cooldown increased from 11.5s to 15s. | |||
* {{AbilityIcon|Crimson Slash}} T3 increased from -5.75s Cooldown to -9s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Alt Fire base damage reduced from 63.36 to 50. | |||
* Alt Fire base damage now grows per boon (+0.7). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* VO remastering pass. | |||
* Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing. | |||
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} heal reduced from 70 to 55. | |||
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} T2 heal reduced from 10% to 8%. | |||
* {{Undocumented}} {{AbilityIcon|Shadow Transformation}} max health heal reduced from 15% to 12%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|February|25|2025}} | |||
| changes = | |||
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}. | |||
* Adjusted volume of {{AbilityIcon|Power Slash}} hit confirm sound to give better feedback to the attacker. | |||
* {{AbilityIcon|Crimson Slash}}: adjusted slash effects height to be better aligned to crosshair. | |||
* Update model to show default {{HeroIcon|Yamato}} body for all effects. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|19|2025}} | |||
| changes = | |||
* Bullet damage growth reduced from 0.27 to 0.24. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|12|2025}} | |||
| changes = | |||
* Bullet damage growth reduced from 0.33 to 0.27. | |||
* {{AbilityIcon|Shadow Transformation}} T1 reduced from +20% Fire Rate to +15%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|31|2024}} | |||
| changes = | |||
* Bullet damage growth reduced from 0.35 to 0.33. | |||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|21|2024}} | |||
| changes = | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 45% to 40%. | |||
* {{AbilityIcon|Shadow Transformation}} T3 increased from 15% to 20% Resist. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|6|2024}} | |||
| changes = | |||
* Fix to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}} visuals when duration is extended after killing an enemy. | |||
* {{AbilityIcon|Flying Strike}} T3 now also lets you grapple to ally heroes. | |||
* {{AbilityIcon|Shadow Transformation}} cast time reduced from 2s to 1.5s. | |||
* {{AbilityIcon|Shadow Transformation}} no longer has a 0.6s post cast time. | |||
* {{AbilityIcon|Shadow Transformation}} T3 now also increases Resist by 15%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2024}} | |||
| changes = | |||
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} while aiming. | |||
* Improved cases where {{AbilityIcon|Power Slash}} would hit enemies behind cover. | |||
* {{AbilityIcon|Shadow Transformation}} no longer heals on cast. | |||
* {{AbilityIcon|Shadow Transformation}} T3 increased from +2s to +3s. | |||
* {{AbilityIcon|Shadow Transformation}} now heals for 15% of your max hp on hero kill. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|13|2024}} | |||
| changes = | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit resist reduced from 50% to 45%. | |||
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s. | |||
* {{AbilityIcon|Shadow Transformation}} heal reduced from 25% to 20%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|10|2024}} | |||
| changes = | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%. | |||
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%. | |||
* {{AbilityIcon|Shadow Transformation}} duration reduced from 6s to 5.5s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|7|2024}} | |||
| changes = | |||
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Power Slash}}, {{AbilityIcon|Flying Strike}}, and {{AbilityIcon|Shadow Transformation}} abilities. | |||
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed. | |||
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s. | |||
* {{AbilityIcon|Shadow Transformation}} no longer prevents death. | |||
* {{AbilityIcon|Shadow Transformation}} now grants +60% Bullet and Spirit Resist. | |||
* {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel). | |||
* {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|27|2024}} | |||
| changes = | |||
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2024}} | |||
| changes = | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now stops tracking targets that teleport. | |||
* Fixed being able to cast an ability while casting {{AbilityIcon|Flying Strike}}. | |||
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair. | |||
* {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate. | |||
* {{AbilityIcon|Shadow Transformation}} Cooldown reduced from 106s to 90s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* Replaced the temp {{HeroIcon|Yamato}} VO with a new translation spoken by a native actress. | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now also cancels when the target is out of world (like with {{AbilityIcon|Quantum Entanglement}}). | |||
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s. | |||
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s. | |||
* {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist. | |||
* {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|26|2024}} | |||
| changes = | |||
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably. | |||
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise. | |||
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash. | |||
* Bullet damage growth reduced from 0.5 to 0.45. | |||
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%. | |||
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing. | |||
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5s to 4.5s. | |||
* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s. | |||
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|12|2024}} | |||
| changes = | |||
* Ammo now scales with Spirit Power (0.15). | * Ammo now scales with Spirit Power (0.15). | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} damage reduced from 170 to 160. | ||
* Grapple post cast duration reduced from 0.5 to 0.2. | * Grapple post cast duration reduced from 0.5 to 0.2. | ||
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc). | * Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc). | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} bullet and spirit resistance reduced from 55% to 40%. | ||
* Can now interrupt {{AbilityIcon|Power Slash | * Can now interrupt {{AbilityIcon|Power Slash}} with parry. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29 | | update = {{Update link|August|29|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s. | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} collision radius reduced by 8%. | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} radius increased from 12m to 13m. | ||
* Fixed being able to die during {{AbilityIcon|Shadow Transformation | * Fixed being able to die during {{AbilityIcon|Shadow Transformation}} if hit by {{HeroIcon|Grey Talon}}'s Owl. | ||
* Fixed some cases where {{AbilityIcon|Flying Strike | * Fixed some cases where {{AbilityIcon|Flying Strike}} could get into a stuck state. | ||
* Fixed some cases where {{AbilityIcon|Crimson Slash | * Fixed some cases where {{AbilityIcon|Crimson Slash}} would appear to be cast when it wasn't. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Base melee damage increased by 10%. | * Base melee damage increased by 10%. | ||
* {{AbilityIcon|Flying Strike | * {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1 | | update = {{Update link|August|1|2024}} | ||
| changes = | | changes = | ||
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike | * Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted. | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} collision size reduced by 10%. | ||
* Bullet damage growth increased from 0.4 to 0.5. | * Bullet damage growth increased from 0.4 to 0.5. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11 | | update = {{Update link|July|11|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 27 | | update = {{Update link|June|27|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} damage reduced from 175 to 170. | ||
* Can now cancel {{AbilityIcon|Flying Strike | * Can now cancel {{AbilityIcon|Flying Strike}}. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} damage and debuff resistance reduced from 80% to 70%. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} duration increased from 4.5s to 5s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 23 | | update = {{Update link|June|23|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20 | | update = {{Update link|June|20|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} T3 increased from +1s to +1.5s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 13 | | update = {{Update link|June|13|2024}} | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash | * Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes. | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} cooldown increased from 100 to 110. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* Fixed {{AbilityIcon|Power Slash | * Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0. | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit. | ||
* Fixed {{AbilityIcon|Power Slash | * Fixed {{AbilityIcon|Power Slash}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation}}. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}}'s ability speedup now affects the post-cast durations as well. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}}'s ability speedup now improves the visual animations (cosmetic only change). | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades. | * Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades. | ||
* | * Shadow Explosion renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} cooldown increased from 90s to 100s. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} T2 is now +4 m/s during Shadow Form. | ||
* {{AbilityIcon|Shadow Transformation | * {{AbilityIcon|Shadow Transformation}} T3 is now +1s duration. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} cooldown reduced from 120s to 90s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10 | | update = {{Update link|May|10|2024}} | ||
| changes = | | changes = | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s. | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects). | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} radius increased from 14m to 16m. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 3 | | update = {{Update link|May|3|2024}} | ||
| changes = | | changes = | ||
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire. | * Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire. | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m. | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} fire rate debuff duration increased from 3s to 4s. | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit". | ||
* {{AbilityIcon|Crimson Slash | * {{AbilityIcon|Crimson Slash}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown". | ||
* {{AbilityIcon|Power Slash | * {{AbilityIcon|Power Slash}} T1 Bullet Resist increased from 40% to 60%. | ||
* {{AbilityIcon|Flying Strike | * {{AbilityIcon|Flying Strike}} cooldown reduced from 35 to 20. | ||
* {{AbilityIcon|Flying Strike | * {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range". | ||
* {{AbilityIcon|Flying Strike | * {{AbilityIcon|Flying Strike}} range no longer scales with Spirit. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Spirit per victim increased from 10 to 15. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10. | ||
* {{AbilityIcon|Shadow Explosion | * {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} buff duration increased from 8s to 15s. | ||
}} | }} | ||
}} | }} | ||
[[Category: | |||
[[Category: | [[Category:Yamato|U]] | ||
[[Category:Hero changelogs]] | |||