Yamato/Update history: Difference between revisions

September 26, 2024
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{{HeroTabs}}
This page documents the full update history for {{HeroIcon|Yamato}}.
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|July|28|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} T2 reduced from +40 Spirit Power to +35.
* {{AbilityIcon|Flying Slash}} T3 charges from +2 to +1.
* {{AbilityIcon|Flying Slash}} T3 Charge Time increased from 4s to 5s.
}}
{{Update history table/row
| update = {{Update link|July|9|2026}}
| changes =
* {{AbilityIcon|Flying Slash}} range reduced from 28m to 26m.
* {{AbilityIcon|Flying Slash}} T3 Charge Delay increased from 3s to 4s.
* {{AbilityIcon|Flying Slash}} T3 Ally Targeting now requires alt cast input.
}}
{{Update history table/row
| update = {{Update link|June|30|2026}}
| changes =
| changes =
*Bullet damage growth reduced from 0.5 to 0.45
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 130s to 150s. (Global ult change)
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate slow reduced from 30% to 20%
* {{AbilityIcon|Shadow Transformation}} T2 reduced from -25s Cooldown to -20s. (Global ult change)
* {{HeroIcon|Yamato}}: Fixed various issues with {{AbilityIcon|Flying Strike|Yamato}} pathing
}}
* {{AbilityIcon|Shadow Transformation|Yamato}} duration reduced from 5s to 4.5s
{{Update history table/row
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 duration increased from +1.5s to +2s
| update = {{Update link|May|31|2026}}
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer provides unlimited ammo
| changes =
* {{AbilityIcon|Power Slash}} spirit scaling reduced from 2.1 to 1.85.
* {{AbilityIcon|Flying Slash}} cast range reduced from 30m to 28m.
}}
{{Update history table/row
| update = {{Update link|May|22|2026}}
| changes =
* {{AbilityIcon|Power Slash}} post cast time reduced from 0.4s to 0.2s.
* {{AbilityIcon|Power Slash}} spirit scaling increased from 1.86s to 2.1s.
* {{AbilityIcon|Flying Slash}} range increased from 25m to 30m.
* {{AbilityIcon|Flying Slash}} T2 no longer grants +20m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 now also grants +15m Cast Range.
* {{AbilityIcon|Flying Slash}} T3 increased from +1 Charge to +2.
* Fixed {{AbilityIcon|Crimson Slash}} not being able to hit anything if the player is aimed too high or low.
* {{AbilityIcon|Shadow Transformation}} T1 increased from +5 Weapon Damage to +7.
}}
{{Update history table/row
| update = {{Update link|April|30|2026}}
| changes =
* Fixed Alt Fire scaling not working recently.
}}
{{Update history table/row
| update = {{Update link|April|10|2026}}
| changes =
* Fixed {{AbilityIcon|Crimson Slash}} not hitting through veils.
}}
{{Update history table/row
| update = {{Update link|March|21|2026}}
| changes =
* Fixed {{AbilityIcon|Flying Slash|l1=Flying Strike}}{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still)
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it.
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry.
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling.
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s.
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m.
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s".
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown".
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range.
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash.
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit.
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%.
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s.
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m.
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown".
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s".
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).".
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s.
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%.
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s".
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s.
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6)
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s.
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%.
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage".
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%.
}}
{{Update history table/row
| update = {{Update link|January|22|2026}}
| changes =
* {{Undocumented}} Received new animations.
* {{Undocumented}} Updated VO pass
}}
{{Update history table/row
| update = {{Update link|December|29|2025}}
| changes =
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +166 to +150
* {{AbilityIcon|Power Slash}} T3 now also increases spirit power scaling by 0.5
* {{AbilityIcon|Shadow Transformation}} heal on kill increased from 12% to 15%
}}
{{Update history table/row
| update = {{Update link|November|21|2025}}
| changes =
* Base regen reduced from 2.0 to 1.0.
* {{AbilityIcon|Power Slash}} low charge damage from 40% to 30%.
* {{AbilityIcon|Power Slash}} medium charge damage from 60% to 50%.
* {{AbilityIcon|Crimson Slash}} cooldown increased from 11.5s to 15s.
* {{AbilityIcon|Crimson Slash}} T3 increased from -5.75s Cooldown to -9s.
}}
{{Update history table/row
| update = {{Update link|July|29|2025}}
| changes =
* Alt Fire base damage reduced from 63.36 to 50.
* Alt Fire base damage now grows per boon (+0.7).
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* {{AbilityIcon|Crimson Slash}} T2 heal reduced from 8% to 6%.
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =
* VO remastering pass.
* Fixed issues that were preventing {{HeroIcon|Yamato}}, {{HeroIcon|Vindicta}}, and {{HeroIcon|Pocket}} desperation lines from playing.
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} heal reduced from 70 to 55.
* {{Undocumented}} {{AbilityIcon|Crimson Slash}} T2 heal reduced from 10% to 8%.
* {{Undocumented}} {{AbilityIcon|Shadow Transformation}} max health heal reduced from 15% to 12%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|February|25|2025}}
| changes =
| changes =
* Added Suggested AP path for {{HeroIcon|Haze}}, {{HeroIcon|Paradox}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Yamato}}.
* Adjusted volume of {{AbilityIcon|Power Slash}} hit confirm sound to give better feedback to the attacker.
* {{AbilityIcon|Crimson Slash}}: adjusted slash effects height to be better aligned to crosshair.
* Update model to show default {{HeroIcon|Yamato}} body for all effects.
}}
{{Update history table/row
| update = {{Update link|January|19|2025}}
| changes =
* Bullet damage growth reduced from 0.27 to 0.24.
}}
{{Update history table/row
| update = {{Update link|January|12|2025}}
| changes =
* Bullet damage growth reduced from 0.33 to 0.27.
* {{AbilityIcon|Shadow Transformation}} T1 reduced from +20% Fire Rate to +15%.
}}
{{Update history table/row
| update = {{Update link|December|31|2024}}
| changes =
* Bullet damage growth reduced from 0.35 to 0.33.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 85s to 100s.
}}
{{Update history table/row
| update = {{Update link|December|21|2024}}
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 45% to 40%.
* {{AbilityIcon|Shadow Transformation}} T3 increased from 15% to 20% Resist.
}}
{{Update history table/row
| update = {{Update link|December|6|2024}}
| changes =
* Fix to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}} visuals when duration is extended after killing an enemy.
* {{AbilityIcon|Flying Strike}} T3 now also lets you grapple to ally heroes.
* {{AbilityIcon|Shadow Transformation}} cast time reduced from 2s to 1.5s.
* {{AbilityIcon|Shadow Transformation}} no longer has a 0.6s post cast time.
* {{AbilityIcon|Shadow Transformation}} T3 now also increases Resist by 15%.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} while aiming.
* Improved cases where {{AbilityIcon|Power Slash}} would hit enemies behind cover.
* {{AbilityIcon|Shadow Transformation}} no longer heals on cast.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +2s to +3s.
* {{AbilityIcon|Shadow Transformation}} now heals for 15% of your max hp on hero kill.
}}
{{Update history table/row
| update = {{Update link|November|13|2024}}
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit resist reduced from 50% to 45%.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} heal reduced from 25% to 20%.
}}
{{Update history table/row
| update = {{Update link|November|10|2024}}
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%.
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 6s to 5.5s.
}}
{{Update history table/row
| update = {{Update link|November|7|2024}}
| changes =
* New sounds added to {{HeroIcon|Yamato}}'s {{AbilityIcon|Power Slash}}, {{AbilityIcon|Flying Strike}}, and {{AbilityIcon|Shadow Transformation}} abilities.
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s.
* {{AbilityIcon|Shadow Transformation}} no longer prevents death.
* {{AbilityIcon|Shadow Transformation}} now grants +60% Bullet and Spirit Resist.
* {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel).
* {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session).
}}
{{Update history table/row
| update = {{Update link|October|27|2024}}
| changes =
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s.
}}
{{Update history table/row
| update = {{Update link|October|24|2024}}
| changes =
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now stops tracking targets that teleport.
* Fixed being able to cast an ability while casting {{AbilityIcon|Flying Strike}}.
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair.
* {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate.
* {{AbilityIcon|Shadow Transformation}} Cooldown reduced from 106s to 90s.
}}
{{Update history table/row
| update = {{Update link|October|10|2024}}
| changes =
* Replaced the temp {{HeroIcon|Yamato}} VO with a new translation spoken by a native actress.
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} now also cancels when the target is out of world (like with {{AbilityIcon|Quantum Entanglement}}).
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s.
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s.
* {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s.
}}
{{Update history table/row
| update = {{Update link|September|26|2024}}
| changes =
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably.
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise.
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash.
* Bullet damage growth reduced from 0.5 to 0.45.
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%.
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5s to 4.5s.
* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo.
}}
{{Update history table/row
| update = {{Update link|September|12|2024}}
| changes =  
* Ammo now scales with Spirit Power (0.15).
* Ammo now scales with Spirit Power (0.15).
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 170 to 160.
* {{AbilityIcon|Power Slash}} damage reduced from 170 to 160.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* {{AbilityIcon|Shadow Transformation|Yamato}} bullet and spirit resistance reduced from 55% to 40%.
* {{AbilityIcon|Shadow Transformation}} bullet and spirit resistance reduced from 55% to 40%.
* Can now interrupt {{AbilityIcon|Power Slash|Yamato}} with parry.
* Can now interrupt {{AbilityIcon|Power Slash}} with parry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash|Yamato}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash|Yamato}} collision radius reduced by 8%.
* {{AbilityIcon|Power Slash}} collision radius reduced by 8%.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 12m to 13m.
* {{AbilityIcon|Crimson Slash}} radius increased from 12m to 13m.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation|Yamato}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed some cases where {{AbilityIcon|Flying Strike|Yamato}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Flying Strike}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Crimson Slash|Yamato}} would appear to be cast when it wasn't.
* Fixed some cases where {{AbilityIcon|Crimson Slash}} would appear to be cast when it wasn't.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 15, 2024
| update = {{Update link|August|15|2024}}
| changes =
| changes =  
* Base melee damage increased by 10%.
* Base melee damage increased by 10%.
* {{AbilityIcon|Flying Strike|Yamato}} T3 now procs after the ability ends, rather than when connecting to the target.
* {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = {{Update link|August|1|2024}}
| changes =
| changes =  
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike|Yamato}} was interrupted.
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted.
* {{AbilityIcon|Power Slash|Yamato}} collision size reduced by 10%.
* {{AbilityIcon|Power Slash}} collision size reduced by 10%.
* Bullet damage growth increased from 0.4 to 0.5.
* Bullet damage growth increased from 0.4 to 0.5.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 11, 2024
| update = {{Update link|July|11|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation|Yamato}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation|Yamato}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
* {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = {{Update link|June|27|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 175 to 170.
* {{AbilityIcon|Power Slash}} damage reduced from 175 to 170.
* Can now cancel {{AbilityIcon|Flying Strike|Yamato}}.
* Can now cancel {{AbilityIcon|Flying Strike}}.
* {{AbilityIcon|Shadow Transformation|Yamato}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation|Yamato}} duration increased from 4.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4.5s to 5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 23, 2024
| update = {{Update link|June|23|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation|Yamato}} now causes you to be unable to die during the buff.
* {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = {{Update link|June|20|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Transformation|Yamato}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 increased from +1s to +1.5s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +1s to +1.5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = {{Update link|June|13|2024}}
| changes =
| changes =  
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash|Yamato}} visual direction being wrong sometimes.
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes.
* {{AbilityIcon|Power Slash|Yamato}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 100 to 110.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 100 to 110.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =
| changes =  
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes getting stuck on nearby geometry.
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = {{Update link|May|30|2024}}
| changes =
| changes =  
* {{AbilityIcon|Power Slash|Yamato}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash|Yamato}} no longer does a very minor movement on enemies hit.
* {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit.
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation|Yamato}}.
* Fixed {{AbilityIcon|Power Slash}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation}}.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now improves the visual animations (cosmetic only change).
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now improves the visual animations (cosmetic only change).
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 23, 2024
| update = {{Update link|May|23|2024}}
| changes =
| changes =  
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* {{AbilityIcon|Shadow Explosion|Yamato}} renamed to {{AbilityIcon|Shadow Transformation|Yamato}} and reworked into a new ability.
* Shadow Explosion renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability.
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation|Yamato}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash|Yamato}} cast time, {{AbilityIcon|Flying Strike|Yamato}} flying time, and {{AbilityIcon|Crimson Slash|Yamato}} cast time.
* {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 is now +1s duration.
* {{AbilityIcon|Shadow Transformation}} T3 is now +1s duration.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = {{Update link|May|16|2024}}
| changes =
| changes =  
* {{AbilityIcon|Shadow Explosion|Yamato}} cooldown reduced from 120s to 90s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} cooldown reduced from 120s to 90s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = {{Update link|May|10|2024}}
| changes =
| changes =  
* {{AbilityIcon|Crimson Slash|Yamato}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Power Slash|Yamato}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Shadow Explosion|Yamato}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion|Yamato}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Fire Rate bonus increased from +5% to +10%.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 3, 2024
| update = {{Update link|May|3|2024}}
| changes =
| changes =  
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash|Yamato}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash|Yamato}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Crimson Slash}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Power Slash|Yamato}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Power Slash}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Flying Strike|Yamato}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike|Yamato}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike|Yamato}} range no longer scales with Spirit.
* {{AbilityIcon|Flying Strike}} range no longer scales with Spirit.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion|Yamato}} buff duration increased from 8s to 15s.
* {{AbilityIcon|Shadow Transformation|l1=Shadow Explosion}} buff duration increased from 8s to 15s.
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[[Category:Heroes]]
 
[[Category:Updates]]
[[Category:Yamato|U]]
[[Category:Hero changelogs]]