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Update from March 6, 2026 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* {{AbilityIcon|Power Slash}} being held down no longer automatically fires it. | |||
* You can now cast Parry directly while channeling {{AbilityIcon|Power Slash}} to fire the {{AbilityIcon|Power Slash}} and parry. | |||
* {{AbilityIcon|Power Slash}} base ability now has +60% Bullet Resist while channeling. | |||
* {{AbilityIcon|Power Slash}} cooldown increased from 10.5s to 12s. | |||
* {{AbilityIcon|Power Slash}} Slash Length reduced from 25m to 22m. | |||
* {{AbilityIcon|Power Slash}} T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s". | |||
* {{AbilityIcon|Power Slash}} T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown". | |||
* {{AbilityIcon|Power Slash}} T3 now also grants +8m Range. | |||
* {{AbilityIcon|Flying Slash|l1=Flying Strike}} renamed to Flying Slash. | |||
* {{AbilityIcon|Flying Slash}} is now light melee damage rather than spirit. | |||
* {{AbilityIcon|Flying Slash}} slow increased from -30% to -50%. | |||
* {{AbilityIcon|Flying Slash}} cooldown increased from 21s to 36s. | |||
* {{AbilityIcon|Flying Slash}} range increased from 20m to 25m. | |||
* {{AbilityIcon|Flying Slash}} T1 changed from "25% Slow" to "-18s Cooldown". | |||
* {{AbilityIcon|Flying Slash}} T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s". | |||
* {{AbilityIcon|Flying Slash}} T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges).". | |||
* Fixed {{AbilityIcon|Flying Slash}} T3 ally cast stopping too soon before reaching the player. | |||
* {{AbilityIcon|Crimson Slash}} cooldown increased from 15s to 16s. | |||
* {{AbilityIcon|Crimson Slash}} Fire Rate reduction increased from -18% to -30%. | |||
* {{AbilityIcon|Crimson Slash}} T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s". | |||
* {{AbilityIcon|Crimson Slash}} T3 increased from -9s Cooldown to -10s. | |||
* {{AbilityIcon|Crimson Slash}} T3 now also increases spirit scaling (+0.6) | |||
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 110s to 130s. | |||
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 40% to 30%. | |||
* {{AbilityIcon|Shadow Transformation}} T1 changed from "+14% Fire Rate" to "+5 Weapon Damage". | |||
* {{AbilityIcon|Shadow Transformation}} T2 now also reduces cooldown by 25s. | |||
* {{AbilityIcon|Shadow Transformation}} T3 increased from +20% Bullet and Spirit Resist to +30%. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|22|2026}} | | update = {{Update link|January|22|2026}} | ||