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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
* {{*Bullet damage growth reduced from 0.5 to 0.45 | |||
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate slow reduced from 30% to 20%. | |||
* Fixed various issues with {{AbilityIcon|Flying Strike|Yamato}} pathing. | |||
* {{AbilityIcon|Shadow Transformation|Yamato}} duration reduced from 5s to 4.5s. | |||
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 duration increased from +1.5s to +2s. | |||
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer provides unlimited ammo. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
Revision as of 02:58, 28 September 2024
{{Update history table | contents = |- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | September 26, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- {{*Bullet damage growth reduced from 0.5 to 0.45
- Crimson Slash fire rate slow reduced from 30% to 20%.
- Fixed various issues with Flying Strike pathing.
- Shadow Transformation duration reduced from 5s to 4.5s.
- Shadow Transformation T3 duration increased from +1.5s to +2s.
- Shadow Transformation no longer provides unlimited ammo.
}} |- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | September 12, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Ammo now scales with Spirit Power (0.15).
- Power Slash damage reduced from 170 to 160.
- Grapple post cast duration reduced from 0.5 to 0.2.
- Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
- Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
- Can now interrupt Power Slash with parry.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 29, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Power Slash max damage time requirement reduced from 1.5s to 1.4s.
- Power Slash collision radius reduced by 8%.
- Crimson Slash radius increased from 12m to 13m.
- Fixed being able to die during Shadow Transformation if hit by Grey Talon's Owl.
- Fixed some cases where Flying Strike could get into a stuck state.
- Fixed some cases where Crimson Slash would appear to be cast when it wasn't.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 15, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Base melee damage increased by 10%.
- Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 1, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
- Power Slash collision size reduced by 10%.
- Bullet damage growth increased from 0.4 to 0.5.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | July 11, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Shadow Transformation incoming damage reduction reduced from 70% to 55%.
- Shadow Transformation changed from 70% debuff reduction to the same buff as Unstoppable.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 27, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Power Slash damage reduced from 175 to 170.
- Can now cancel Flying Strike.
- Shadow Transformation damage and debuff resistance reduced from 80% to 70%.
- Shadow Transformation duration increased from 4.5s to 5s.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 23, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Shadow Transformation now causes you to be unable to die during the buff.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 20, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Shadow Transformation now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
- Shadow Transformation cooldown reduced from 110s to 100s.
- Shadow Transformation T3 increased from +1s to +1.5s.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 13, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Fixed Yamato's Crimson Slash visual direction being wrong sometimes.
- Power Slash T3 bonus damage reduced from +210 to +200.
- Shadow Transformation cooldown increased from 100 to 110.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 6, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Fixed Power Slash sometimes getting stuck on nearby geometry.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 30, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Power Slash spirit scaling improved from 1.6 to 2.0.
- Power Slash no longer does a very minor movement on enemies hit.
- Fixed Power Slash sometimes not being a full charge when channeled fully during the Shadow Transformation.
- Shadow Transformation's ability speedup now affects the post-cast durations as well.
- Shadow Transformation's ability speedup now improves the visual animations (cosmetic only change).
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 23, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Fixed missing VO for Yamato ability use/upgrades.
- Shadow Explosion renamed to Shadow Transformation and reworked into a new ability.
- Shadow Transformation no longer has radius impact behavior.
- Shadow Transformation now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects Power Slash cast time, Flying Strike flying time, and Crimson Slash cast time.
- Shadow Transformation cooldown increased from 90s to 100s.
- Shadow Transformation T2 is now +4 m/s during Shadow Form.
- Shadow Transformation T3 is now +1s duration.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 16, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Shadow Explosion cooldown reduced from 120s to 90s.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 10, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Crimson Slash cooldown reduced from 13s to 11s.
- Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
- Shadow Explosion radius increased from 14m to 16m.
- Shadow Explosion Fire Rate and Spirit buff duration increased from 15s to 20s.
- Shadow Explosion T3 Spirit bonus increased from +10% to +15%.
- Shadow Explosion T3 Fire Rate bonus increased from +5% to +10%.
|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 3, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |
- Removed the slow climbing vertical recoil on Yamato's alt fire.
- Crimson Slash radius increased from 11m to 12m.
- Crimson Slash fire rate debuff duration increased from 3s to 4s.
- Crimson Slash T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
- Crimson Slash T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
- Power Slash T1 Bullet Resist increased from 40% to 60%.
- Flying Strike cooldown reduced from 35 to 20.
- Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range".
- Flying Strike range no longer scales with Spirit.
- Shadow Explosion bonus Spirit per victim increased from 10 to 15.
- Shadow Explosion bonus Fire Rate per victim increased from 5 to 10.
- Shadow Explosion buff duration increased from 8s to 15s.