{{Update history table | contents = |- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | September 26, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

}} |- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | September 12, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

  • Ammo now scales with Spirit Power (0.15).
  • Power Slash damage reduced from 170 to 160.
  • Grapple post cast duration reduced from 0.5 to 0.2.
  • Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
  • Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
  • Can now interrupt Power Slash with parry.

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 29, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 15, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

  • Base melee damage increased by 10%.
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | August 1, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

  • Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
  • Power Slash collision size reduced by 10%.
  • Bullet damage growth increased from 0.4 to 0.5.

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | July 11, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 27, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 23, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 20, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 13, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | June 6, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

  • Fixed Power Slash sometimes getting stuck on nearby geometry.

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 30, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 23, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 16, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 10, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |

|- | style="padding: 5px; border: 1px solid var(--border-color-base); text-align: center;" | May 3, 2024 | style="padding: 5px; border: 1px solid var(--border-color-base);" |