Yamato: Difference between revisionsGive feedback
m →Update history: Template Renaming, replaced: HeroIcon|Hero= → HeroIcon|, AbilityIcon|Ability= → AbilityIcon| (54), removed: '''Power Slash''' (13), '''Grapple''', '''Shadow Transformation''' (21), '''Crimson Slash''' (9), '''Flying Strike''' (8) |
m Minor fixes |
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|[[Update:September 12, 2024|Update: September 12, 2024]] | |[[Update:September 12, 2024|Update: September 12, 2024]] | ||
| - Ammo now Scales with spirit power {{Ss|0.15}}. | | - Ammo now Scales with spirit power {{Ss|0.15}}. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} Damage Reduced: 170 → <u>160</u>. | ||
-{{AbilityIcon|Grapple|Size=20}} | -{{AbilityIcon|Grapple|Size=20}} Post cast duration Reduced: 0.5 → <u>0.2</u>. | ||
- Alt fire now fixed to work with conditional damage sources (''point blank, pristine emblem, etc''). | - Alt fire now fixed to work with conditional damage sources (''point blank, pristine emblem, etc''). | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Bullet and spirit resistance Reduced: 55% → <u>40%</u>. | ||
- Can now interrupt {{AbilityIcon|Power Slash|Size=20}} | - Can now interrupt {{AbilityIcon|Power Slash|Size=20}} With parry. | ||
|- | |- | ||
|[[Update: August 29, 2024]] | |[[Update: August 29, 2024]] | ||
| - {{AbilityIcon|Power Slash|Size=20}} | | - {{AbilityIcon|Power Slash|Size=20}} Max damage time requirement Reduced: 1.5s → <u>1.4s</u>. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} Collision radius Reduced by <u>8%</u>. | ||
- {{AbilityIcon|Crimson Slash|Size=20}} | - {{AbilityIcon|Crimson Slash|Size=20}} Radius Increased: 12m → <u>13m</u>. | ||
- Fixed being able to die during {{AbilityIcon|Shadow Transformation|Size=20}} | - Fixed being able to die during {{AbilityIcon|Shadow Transformation|Size=20}} If hit by {{HeroIcon|Grey Talon}} {{AbilityIcon|Guided Owl|Size=20}}. | ||
- Fixed some cases where {{AbilityIcon|Flying Strike|Size=20}} | - Fixed some cases where {{AbilityIcon|Flying Strike|Size=20}} Could get into a stuck state. | ||
- Fixed some cases where {{AbilityIcon|Crimson Slash|Size=20}} | - Fixed some cases where {{AbilityIcon|Crimson Slash|Size=20}} Would appear to be cast when it wasn't. | ||
|- | |- | ||
|Update: August 15, 2024 | |Update: August 15, 2024 | ||
| - Base melee damage Increased by 10%. | | - Base melee damage Increased by <u>10%</u>. | ||
- {{AbilityIcon|Flying Strike|Size=20}} | - {{AbilityIcon|Flying Strike|Size=20}} T3 Now procs after the ability ends, rather than when connecting to the target. | ||
- Bullet damage growth Increased: 0.4 → <u>0.5</u>. | - Bullet damage growth Increased: 0.4 → <u>0.5</u>. | ||
|- | |- | ||
|Update: August 1, 2024 | |Update: August 1, 2024 | ||
| - Fixed crosshair sometimes being stuck for Yamato after {{AbilityIcon|Flying Strike|Size=20}} | | - Fixed crosshair sometimes being stuck for Yamato after {{AbilityIcon|Flying Strike|Size=20}} Was interrupted. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} Collision Size Reduced by <u>10%</u>. | ||
- Bullet Damage Growth Increased: 0.4 → <u>0.5</u>. | - Bullet Damage Growth Increased: 0.4 → <u>0.5</u>. | ||
|- | |- | ||
|Update: July 11, 2024 | |Update: July 11, 2024 | ||
| - {{AbilityIcon|Shadow Transformation|Size=20}} | | - {{AbilityIcon|Shadow Transformation|Size=20}} Damage resistance Reduced: 70% → <u>55%</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Changed: 70% Debuff Resistance → <u>Unstoppable</u>. | ||
|- | |- | ||
|Update: June 27, 2024 | |Update: June 27, 2024 | ||
| {{AbilityIcon|Power Slash|Size=20}} | | {{AbilityIcon|Power Slash|Size=20}} Damage Reduced: 175 → <u>170</u>. | ||
- Can now cancel {{AbilityIcon|Flying Strike|Size=20}} . | - Can now cancel {{AbilityIcon|Flying Strike|Size=20}}. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Damage and debuff resistance Reduced: 80% → <u>70%</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Duration Increased: 4.5s → <u>5s</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} T3 Increased: +1s → <u>+1.5s</u>. | ||
|- | |- | ||
|Update: June 23, 2024 | |Update: June 23, 2024 | ||
| - {{AbilityIcon|Shadow Transformation|Size=20}} | | - {{AbilityIcon|Shadow Transformation|Size=20}} Now causes you to be unable to die during the buff. | ||
|- | |- | ||
|Update: June 20, 2024 | |Update: June 20, 2024 | ||
| - {{AbilityIcon|Shadow Transformation|Size=20}} | | - {{AbilityIcon|Shadow Transformation|Size=20}} Now provides <u>80% Damage Resistance and 80% Debuff Resistance</u> instead of invulnerability during the post-channel buff. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Cooldown Reduced: 110s → <u>100s</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} T3 Increased: +1s → <u>+1.5s</u>. | ||
|- | |- | ||
|Update: June 13, 2024 | |Update: June 13, 2024 | ||
| - Fixed {{AbilityIcon|Crimson Slash|Size=20}} | | - Fixed {{AbilityIcon|Crimson Slash|Size=20}} Visual direction being wrong sometimes. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} T3 Bonus damage Reduced: +210 → <u>+200</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Cooldown Increased: 100s → <u>110s</u>. | ||
|- | |- | ||
|Update: May 30, 2024 | |Update: May 30, 2024 | ||
| - {{AbilityIcon|Power Slash|Size=20}} | | - {{AbilityIcon|Power Slash|Size=20}} Spirit scaling Increased: {{Ss|1.6}} → <u>{{Ss|2.0}}</u>. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} No longer does a very minor movement on enemies hit. | ||
- Fixed {{AbilityIcon|Power Slash|Size=20}} | - Fixed {{AbilityIcon|Power Slash|Size=20}} Sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation|Size=20}}. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Ability speedup now affects the post-cast durations as well. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Ability speedup now improves the visual animations (''cosmetic only change''). | ||
|- | |- | ||
|Update: May 23, 2024 | |Update: May 23, 2024 | ||
| - '''Shadow Explosion''' Renamed: '''Shadow | | - '''Shadow Explosion''' Renamed: '''Shadow Transformation''' → {{AbilityIcon|Shadow Transformation|Size=20}} and reworked into a new ability. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} No longer has radius impact behavior. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash|Size=20}} cast time, {{AbilityIcon|Flying Strike|Size=20}} flying time, and {{AbilityIcon|Crimson Slash|Size=20}} cast time. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} Cooldown Increased: 90s → <u>100s</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} T2 Is now <u>+4 m/s during Shadow Form</u>. | ||
- {{AbilityIcon|Shadow Transformation|Size=20}} | - {{AbilityIcon|Shadow Transformation|Size=20}} T3 Is now <u>+1s Duration</u>. | ||
|- | |- | ||
|Update: May 16, 2024 | |Update: May 16, 2024 | ||
| - | | - '''Shadow Explosion''' Cooldown Reduced: 120s → <u>90s</u>. | ||
|- | |- | ||
|Update: May 10, 2024 | |Update: May 10, 2024 | ||
| - - {{AbilityIcon|Crimson Slash|Size=20}} | | - - {{AbilityIcon|Crimson Slash|Size=20}} Cooldown Reduced: 13s → <u>11s</u>. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} Physics/world collision Reduced: 15 → <u>4</u> (''allowing it to be more easily used near objects''). | ||
- '''Shadow Explosion''' Radius Increased: 14m → <u>16m</u>. | - '''Shadow Explosion''' Radius Increased: 14m → <u>16m</u>. | ||
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|Update: May 3, 2024 | |Update: May 3, 2024 | ||
| - Removed the slow climbing vertical recoil on Yamato's alt fire. | | - Removed the slow climbing vertical recoil on Yamato's alt fire. | ||
- {{AbilityIcon|Crimson Slash|Size=20}} | - {{AbilityIcon|Crimson Slash|Size=20}} Radius Increased: 11m → <u>12m</u>. | ||
- {{AbilityIcon|Crimson Slash|Size=20}} | - {{AbilityIcon|Crimson Slash|Size=20}} Fire rate slow duration Increased: 3s → <u>4s</u>. | ||
- {{AbilityIcon|Crimson Slash|Size=20}} | - {{AbilityIcon|Crimson Slash|Size=20}} T2 Changed: -5s Cooldown → <u>10% Max Health heal on hero hit</u>. | ||
- {{AbilityIcon|Crimson Slash|Size=20}} | - {{AbilityIcon|Crimson Slash|Size=20}} T3 Changed: 12% Max Health on hero hit → <u>-6s Cooldown</u>. | ||
- {{AbilityIcon|Power Slash|Size=20}} | - {{AbilityIcon|Power Slash|Size=20}} T1 Bullet resist Increased: 40% → <u>60%</u>. | ||
- {{AbilityIcon|Flying Strike|Size=20}} | - {{AbilityIcon|Flying Strike|Size=20}} Cooldown Reduced: 35s → <u>20s</u>. | ||
- {{AbilityIcon|Flying Strike|Size=20}} | - {{AbilityIcon|Flying Strike|Size=20}} T2 Changed: -15s Cooldown → <u>+20m Cast Range</u>. | ||
- {{AbilityIcon|Flying Strike|Size=20}} | - {{AbilityIcon|Flying Strike|Size=20}} Range no longer scales with Spirit. | ||
- '''Shadow Explosion''' Bonus Spirit per victim Increased: 10 → <u>15</u>. | - '''Shadow Explosion''' Bonus Spirit per victim Increased: 10 → <u>15</u>. | ||