Ziplines: Difference between revisions

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Added more text. Changed from "Zipline" to "Transit Line".
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[[File:Zip-line.png|thumb|A [[Paradox]] riding a zipline]]
[[File:Zip-line.png|thumb|A [[Paradox]] riding a zipline]]
[[File:Zipline Boost Cooldown.png|thumb|Counter showing remaining Zipline Boost cooldown]]
[[File:Zipline Boost Cooldown.png|thumb|Counter showing remaining Zipline Boost cooldown]]
'''Ziplines aka ''Hyperlines''''' are the primary method of long-distance transportation in ''[[Deadlock]]''. Ziplines are located throughout the [[Map]] and can be used to leave and enter a team's base or to switch lanes.
'''The Transit Lines aka ''Hyperlines''''' are the primary method of long-distance transportation in ''[[Deadlock]]''. The Transit Lines are located throughout the [[Map]], starting from each team's base, running down the four different lanes. Each team has their own Transit Lines system. The availability of the Transit Line depends on how far a team's [[Troopers]] has pushed down the lane.


When using a zipline your character gains a movement boost up to 18 m/s regardless of the hero's base speed. Using a zipline refreshes a hero's air dash and double jump.
When using a transit line your character gains a movement boost up to 18 m/s regardless of the hero's base speed. Using a transit line refreshes a hero's air dash and double jump.


If shot at while using zipline, a hero will be stunned for 3 seconds and knocked off the zipline. They are then unable to get back on the zipline for several seconds.
If shot at while using the transit line, a hero will be stunned for 3 seconds and knocked off the transit line. They are then unable to get back on the transit line for several seconds.


=== Boosting ===
=== Zipline Speed Boost & Express ===
While on a zipline, players can activate the 'Zipline Boost' buff (<code>F</code>by default). When boosted, players get ramping speed up to 40 m/s. This effect lasts 32 seconds, and has a cooldown of 340 seconds. Once the [[Guardian#Base Guardian|base guardians]] are destroyed, the corresponding ziplines have the boost applied permanently.
While on the transit line, players can activate the 'Zipline Speed Boost' (<code>F</code>by default) and receive the 'Zipline Boosted' buff for 32 seconds. When under this buff, players get ramping speed up to 40 m/s on any transit line. This effect has a cooldown of 340 seconds. Once the [[Guardian#Base Guardian|base guardians]] are destroyed, the corresponding transit lines have the boost applied permanently and are considered 'Express Lines'.
 
=== The Four Different Transit lines ===
{| class="wikitable"
|+
|
[[File:Sign_York.png|200x130px]]
|York Ave.
|Yellow
|-
|
[[File:Sign_Greenwich.png|200x130px]]
|Greenwich St.
|Green
|-
|
[[File:Sign_Broadway.png|200x130px]]
|Broadway
|Blue
|-
|
[[File:Sign_Park.png|200x130px]]
|Park Ave.
|Purple
|}