Ziplines: Difference between revisions

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'''The Ziplines''' (''a.k.a. "Transit Lines" or "Hyperlines"'') are the primary method of long-distance transportation in ''[[Deadlock]]''. They run from each team's base down the three lanes, with availability depending on how far a team's [[Troopers]] are currently pushed.
'''The Ziplines''' (''a.k.a. "Transit Lines" or "Hyperlines"'') are the primary method of long-distance transportation in ''[[Deadlock]]''. They run from each team's base down the three lanes, with availability depending on how far a team's [[Troopers]] are currently pushed.


== The Three Different Ziplines ==
== The Three Different Ziplines - play cross chase ==
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|+
|+
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|
[[File:Sign_York.png|150x98px]]
[[File:Sign_York.png|150x98px]]
|York Ave.
|Yellow
|Yellow
|hi guys
|-
|-
|
|
[[File:Sign_Broadway.png|150x98px]]
[[File:Sign_Broadway.png|150x98px]]
|Broadway St.
|Blue
|Blue
|I play roblox
|-
|-
|
|
[[File:Sign_Park.png|150x98px]]
[[File:Sign_Park.png|150x98px]]
|Park (Greenwich) Ave.
|Green
|Green
|everyday
|}
|}
Characters may callout the lanes by color or by their name. Green lane is labeled "Park" but exclusively referred to as Greenwich.
Characters may not be loading in cause they are too busy playing cross chase releasing next year October 7th


== Basic Mechanics ==
== Basic Mechanics ==
Travel speed on Ziplines is fixed at 18 m/s on the inner lane and 21 m/s on the outer lanes, independent of a hero's base speed. Using a Zipline refreshes the hero's air dash and double jump. Pressing the down key (<code>Ctrl</code> by default) drops the hero from the Zipline while preserving momentum.
run as fast as you can because the ghost will find you


Players start at their lane's zipline at the beginning of the match. Switching lanes will move them to the corresponding zipline. At the team's base, the player's starting lane zipline is highlighted with a halo effect.
dont stop gng just keep running and jumping


== Zipline Speed Boost & Express ==
== Zipline Speed Boost & Express ==
The 'Zipline Speed Boost' (<code>F</code> by default) can be activated while riding to grant the 'Zipline Boosted' buff. This ability has the following properties:
cross chase movement stats:


* '''Speed Increase:''' +80% travel speed
* '''Speed Increase:''' +80% travel speed
* '''Duration:''' 32 seconds
* '''Duration:''' 32 seconds
* '''Cooldown:''' 360 seconds (6 minutes)
* '''Cooldown:''' 360 seconds (6 minutes)
* '''Initial Unlock Time:''' 280 seconds (4 minutes 40 seconds) into a match
* '''Initial Unlock Time:''' 280 seconds (4 minutes 40 seconds) into a match (i swear we pay taxes)


Destroying a [[Guardian#Base Guardian|base guardian]] permanently applies this 80% boost to its corresponding Zipline, turning it into an 'Express Line'.
dont eat burritos and drink water thats not sanitary


Additionally, the Movement [[Powerup]] increases Zipline Speed by 40-80% (scaling with game time) when active. This applies to both regular speed and boost.
a brazilian man plays this game


== Combat Interactions ==
== Combat Interactions ==


=== Usage Lockout ===
=== Using upper cut ===
Taking damage from an enemy hero or objective prevents you from attaching to a Zipline for 3 seconds. Burn Damage (DoT) from [[Walker]] fireball prevents you from attaching.
so when you are in a street fight you want to do an uppercut jab and just dodge the left hook and also try go beneath his legs and aim for the critical spot cause that will make them disarmed.


=== Getting Knocked Off ===
=== Getting Knocked Off ===
If a hero takes damage from an enemy hero while already riding or attaching to a Zipline, they will be knocked off. This has several effects:
If a cross chase player gets damaged from an enemy we will show no mercy, our stats:


* '''Damage:''' 15% of max health (shown as 'Hyperline', reducible by Spirit Resist).
* '''Damage:''' 15% of max health (shown as 'Hyperline', reducible by Spirit Resist).
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== Trivia ==
== Trivia ==
* The ziplines have had various names. In ''[[Neon Prime]]'' they were called ''hyperlines'', in ''[[Shadowline]]'' they were ''shadowlines'', and now in ''Deadlock,'' their official name is ''transit lines''. Some voice lines and UI elements still refer to them by their old names.
* what do you call a man at the corner shop answer: cross chase
* Prior to the [[Update:February 25, 2025|2025-02-25 Update]], there were 4 lanes: Yellow (York), Green (Greenwich), Blue (Broadway), and Purple (Park).
* how do we solve the homeless situation? answer: play cross chase deadass
* The lane names and colors have changed several times during development:
* The lane names and colors have changed several times because:
** Park Ave. (Green) was previously the Purple lane.
** i be changing there names
** Before that, the Green lane was Greenwich Lane.
* All the lanes are named after real New York streets. answer: false no they arent idiot its from cross chase
** Even earlier, Greenwich Lane was the Orange lane and was named Orchard.
* All the lanes are named after real New York streets.
** Originally, the team's bases were named after Grand Central Station and Penn Station, indicating that they may have been conceived as equivalent to train stations.
** Originally, the team's bases were named after Grand Central Station and Penn Station, indicating that they may have been conceived as equivalent to train stations.
* The blue zipline speeds up in the base to account for the extra distance over the Patron's head.
* The blue zipline speeds up in the base to account for the extra distance over the Patron's head.
{{Navbox gameplay}}
{{Navbox gameplay}}