Ziplines: Difference between revisions

m Reverted edits by ~2026-MonsterWraithAbrams197 (talk) to last revision by Gammaton32
Tag: Rollback
Line 29: Line 29:
Travel speed on Ziplines is fixed at 18 m/s on the inner lane and 21 m/s on the outer lanes, independent of a hero's base speed. Using a Zipline refreshes the hero's air dash and double jump. Pressing the down key (<code>Ctrl</code> by default) drops the hero from the Zipline while preserving momentum.
Travel speed on Ziplines is fixed at 18 m/s on the inner lane and 21 m/s on the outer lanes, independent of a hero's base speed. Using a Zipline refreshes the hero's air dash and double jump. Pressing the down key (<code>Ctrl</code> by default) drops the hero from the Zipline while preserving momentum.


Players start at their lane's zipline at the beginning of the match. Switching lanes will move them to the corresponding zipline. At the team's base, the player's starting lane zipline is highlighted with a halo effect.
Players start at their lane's zipline at the beginning of the match. Switching lanes will move them to the corresponding zipline. At the team's base, the player's starting lane zipline is highlighted with a halo effect.  


== Zipline Speed Boost & Express ==
== Zipline Speed Boost & Express ==
Line 45: Line 45:
== Combat Interactions ==
== Combat Interactions ==


=== Using upper cut ===
=== Usage Lockout ===
Taking damage from an enemy hero or objective prevents you from attaching to a Zipline for 3 seconds. Burn Damage (DoT) from [[Walker]] fireball prevents you from attaching.
Taking damage from an enemy hero or objective prevents you from attaching to a Zipline for 3 seconds. Burn Damage (DoT) from [[Walker]] fireball prevents you from attaching.


Line 57: Line 57:
After riding a Zipline for three consecutive seconds, a blue particle effect appears, indicating immunity to being knocked off.
After riding a Zipline for three consecutive seconds, a blue particle effect appears, indicating immunity to being knocked off.


Certain damage sources, notably damage over time (DoT) effects, will not knock a hero off a Zipline. For example,  [[Mirage]]'s  [[Mirage#Abilities|Djinn's Mark]] is treated as a DoT for this purpose.
Certain damage sources, notably damage over time (DoT) effects, will not knock a hero off a Zipline. For example, {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} is treated as a DoT for this purpose.  


Be aware, as of some damage sources that come from Heroes will knock a Hero off too, like a [[Trooper]] that has a  [[Rem#Abilities|Lil Helpers]] from  [[Rem]] can knock someone off if the Lil Helper attacks them, or a  [[McGinnis]]  [[McGinnis#Abilities|Mini Turret]].
Be aware, as of some damage sources that come from Heroes will knock a Hero off too, like a [[Trooper]] that has a {{AbilityIcon|Lil Helpers}} from {{HeroIcon|Rem}} can knock someone off if the Lil Helper attacks them, or a {{HeroIcon|McGinnis}} {{AbilityIcon|Mini Turret}}.


== Gallery ==
== Gallery ==
Line 67: Line 67:


== Trivia ==
== Trivia ==
** The ziplines have had various names. In ''[[Neon Prime]]'' they were called ''hyperlines'', in ''[[Shadowline]]'' they were ''shadowlines'', and now in ''Deadlock,'' their official name is ''transit lines''. Some voice lines and UI elements still refer to them by their old names.
* The ziplines have had various names. In ''[[Neon Prime]]'' they were called ''hyperlines'', in ''[[Shadowline]]'' they were ''shadowlines'', and now in ''Deadlock,'' their official name is ''transit lines''. Some voice lines and UI elements still refer to them by their old names.
** Prior to the [[Update:February 25, 2025|2025-02-25 Update]], there were 4 lanes: Yellow (York), Green (Greenwich), Blue (Broadway), and Purple (Park).
* Prior to the [[Update:February 25, 2025|2025-02-25 Update]], there were 4 lanes: Yellow (York), Green (Greenwich), Blue (Broadway), and Purple (Park).
** The lane names and colors have changed several times during development:
* The lane names and colors have changed several times during development:
*** Park Ave. (Green) was previously the Purple lane.
** Park Ave. (Green) was previously the Purple lane.
*** Before that, the Green lane was Greenwich Lane.
** Before that, the Green lane was Greenwich Lane.
*** Even earlier, Greenwich Lane was the Orange lane and was named Orchard.
** Even earlier, Greenwich Lane was the Orange lane and was named Orchard.
** All the lanes are named after real New York streets.
* All the lanes are named after real New York streets.
*** Originally, the team's bases were named after Grand Central Station and Penn Station, indicating that they may have been conceived as equivalent to train stations.
** Originally, the team's bases were named after Grand Central Station and Penn Station, indicating that they may have been conceived as equivalent to train stations.
** The blue zipline speeds up in the base to account for the extra distance over the Patron's head.
* The blue zipline speeds up in the base to account for the extra distance over the Patron's head.
{{Navbox gameplay}}
{{Navbox gameplay}}