Ziplines: Difference between revisions

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Movement powerup added
Getting knocked off: Updated zipline stun duration and behavior.
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== Getting knocked off ==
== Getting knocked off ==
If damage is taken from an enemy hero while riding or attaching to the Zipline, a hero will take 15% of their max health in damage, be stunned for 3 seconds, and fall off the Zipline. After riding the Zipline for three seconds, a blue particle effect will appear to indicate that they can no longer be shot off the Zipline.
If damage is taken from an enemy hero while riding or attaching to the Zipline, a hero will take 15% of their max health in damage, be stunned for 2.5 seconds, and fall straight down from the Zipline. Additionally, The 2.5 second stun timer does not start until the knocked player reaches the ground. After riding the Zipline for three seconds, a blue particle effect will appear to indicate that they can no longer be shot off the Zipline.


Some sources of damage will not knock a hero off a Zipline. Notably, effects considered as "damage over time" (DoT) will not knock a hero off. [[Mirage]]'s Djinn's Mark is considered a DoT effect for this purpose.
Some sources of damage will not knock a hero off a Zipline. Notably, effects considered as "damage over time" (DoT) will not knock a hero off. [[Mirage]]'s Djinn's Mark is considered a DoT effect for this purpose.