Ziplines: Difference between revisionsGive feedback
Updated travel speed to match in game files. |
Reorganized and rewrote the page to flow a bit better. |
||
| Line 1: | Line 1: | ||
[[File:Zip-line.png|550px|thumb|The four Ziplines prior to the [[Update:February 25, 2025|2025-02-25 Update]]: Yellow, Green, Blue and Purple.]] | [[File:Zip-line.png|550px|thumb|The four Ziplines prior to the [[Update:February 25, 2025|2025-02-25 Update]]: Yellow, Green, Blue and Purple.]] | ||
'''The Ziplines''' (''a.k.a. "Transit Lines" or "Hyperlines"'') are the primary method of long-distance transportation in ''[[Deadlock]]''. They | '''The Ziplines''' (''a.k.a. "Transit Lines" or "Hyperlines"'') are the primary method of long-distance transportation in ''[[Deadlock]]''. They run from each team's base down the three lanes, with availability depending on how far a team's [[Troopers]] have pushed. | ||
== The Three Different Ziplines == | |||
{| class="wikitable" style="text-align: center;" | |||
{| class="wikitable"style="text-align: center;" | |||
|+ | |+ | ||
|Logo | |Logo | ||
| Line 36: | Line 24: | ||
|Green | |Green | ||
|} | |} | ||
Each lane has | Each lane has a unique name, though most characters refer to them by color. Some characters (such as [[Seven]], [[Lash]], [[Abrams]], [[Wraith]], [[Grey Talon]], [[Infernus]], and [[Ivy]]) occasionally use the lanes' actual names. | ||
== Basic Mechanics == | |||
Travel speed on Ziplines is fixed at 18 m/s on the inner lane and 21 m/s on the outer lanes, independent of a hero's base speed. Using a Zipline refreshes the hero's air dash and double jump. Pressing the down key (<code>Ctrl</code> by default) drops the hero from the Zipline while preserving momentum. | |||
== Zipline Speed Boost & Express == | |||
The 'Zipline Speed Boost' (<code>F</code> by default) can be activated while riding to grant the 'Zipline Boosted' buff. This ability has the following properties: | |||
* '''Speed Increase:''' +80% travel speed | |||
* '''Duration:''' 32 seconds | |||
* '''Cooldown:''' 360 seconds (6 minutes) | |||
* '''Initial Unlock Time:''' 280 seconds (4 minutes 40 seconds) into a match | |||
Destroying a [[Guardian#Base Guardian|base guardian]] permanently applies this 80% boost to its corresponding Zipline, turning it into an 'Express Line'. | |||
Additionally, the Movement [[Powerup]] increases Zipline Boost effectiveness by 40-80% (scaling with game time) when active. | |||
== Combat Interactions == | |||
=== Usage Lockout === | |||
Taking damage from an enemy hero prevents you from attaching to a Zipline for 3 seconds. | |||
=== Getting Knocked Off === | |||
If a hero takes damage from an enemy hero while already riding or attaching to a Zipline, they will be knocked off. This has several effects: | |||
* '''Damage:''' 15% of max health (shown as 'Hyperline', reducible by Spirit Resist). | |||
* '''Stun:''' 2.5 seconds. The stun timer does not begin until the hero lands on the ground. | |||
* '''Fall:''' The hero falls directly down from the Zipline. | |||
After riding a Zipline for three consecutive seconds, a blue particle effect appears, indicating immunity to being knocked off. | |||
Certain damage sources, notably damage over time (DoT) effects, will not knock a hero off a Zipline. For example, {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} is treated as a DoT for this purpose. | |||
== Trivia == | == Trivia == | ||
* The ziplines have had various names. In ''[[Neon Prime]]'' they were called ''hyperlines'', in ''[[Shadowline]]'' they were ''shadowlines'', and now in ''Deadlock,'' their official name is ''transit lines''. Some voice lines and UI elements still refer to them by their old names. | * The ziplines have had various names. In ''[[Neon Prime]]'' they were called ''hyperlines'', in ''[[Shadowline]]'' they were ''shadowlines'', and now in ''Deadlock,'' their official name is ''transit lines''. Some voice lines and UI elements still refer to them by their old names. | ||
* Prior to the [[Update:February 25, 2025|2025-02-25 Update]], there were 4 lanes | * Prior to the [[Update:February 25, 2025|2025-02-25 Update]], there were 4 lanes: Yellow (York), Green (Greenwich), Blue (Broadway), and Purple (Park). | ||
* Park was | * The lane names and colors have changed several times during development: | ||
** Park Ave. (Green) was previously the Purple lane. | |||
** Before that, the Green lane was Greenwich Lane. | |||
** Even earlier, Greenwich Lane was the Orange lane and was named Orchard. | |||
* All the lanes are named after real New York streets, and the team's bases Grand Central (Sapphire) and Penn Station (Amber) are named after major train stations. | * All the lanes are named after real New York streets, and the team's bases Grand Central (Sapphire) and Penn Station (Amber) are named after major train stations. | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||