<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=107.77.0.0%2F16</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=107.77.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/107.77.0.0/16"/>
	<updated>2026-09-01T20:24:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://deadlock.wiki/Haze?diff=59238</id>
		<title>Haze</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Haze?diff=59238"/>
		<updated>2026-02-12T22:16:46Z</updated>

		<summary type="html">&lt;p&gt;107.77.197.14: Added the Oxford Comma&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_haze&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Haze&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.&lt;br /&gt;
&lt;br /&gt;
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of &amp;quot;Persons of Interest&amp;quot; to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|(1) Sleep Dagger=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Haze&lt;br /&gt;
| ability_num=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(2) Smoke Bomb=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Haze&lt;br /&gt;
| ability_num=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(3) Fixation=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Haze&lt;br /&gt;
| ability_num=3&lt;br /&gt;
|notes=&lt;br /&gt;
* Fixation does 40% less damage against structures.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(4) Bullet Dance=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Haze&lt;br /&gt;
| ability_num=4&lt;br /&gt;
|notes=&lt;br /&gt;
* Bullet Dance cannot be [[Status Effects#Disarm|disarmed]].&lt;br /&gt;
* Bullet Dance procs bullet-based effects, such as [[Mystic Shot]] and [[Lucky Shot]].&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_haze}}&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
{{Fates_Tale|haze}}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
Haze is fighting in the [[ritual]] on behalf of the [[Occult Security and Investigation Commission|OSIC]].&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;I&#039;m here on OSIC business.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Pre-Game|voice line]] (Pre-Game Ping): &#039;&#039;&amp;quot;This assignment keeps getting weirder.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Her wish is unknown, although the [[Patron|Patrons]] tempt her to wish herself a new life.&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): &#039;&#039;&amp;quot;There is a life waiting for you, Haze, and once you complete the ritual, it can be yours.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): &#039;&#039;&amp;quot;Haze, soon you will have to decide if you&#039;re summoning me for the OSIC or for yourself.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Sapphire Flame}}&#039;s in-game [[Haze/Quotes#Patrons|voice line]] (Haze Start): &#039;&#039;&amp;quot;You&#039;ve walked through countless dreams, Haze. It&#039;s time to live your own.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She has prepared extensively for the ritual by performing drills, research, stretching, divination, and fortune telling.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Victor|hero_quote1=Haze|quote1=Are you kidding me? There&#039;s a mountain of things you can do to prepare. Drills, research, stretching… and that&#039;s not even dipping our toes in divination and fortu-}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haze works for the OSIC because she &amp;quot;loves her country&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Vindicta|quote1=How can you work for them?|hero_quote2=Haze|quote2=I love my country.}}&amp;lt;/ref&amp;gt; She acknowledges that the OSIC is flawed, but in her eyes the ends justify the means.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Vindicta|number=2|hero_quote1=Haze|quote1=I&#039;m not a zealot. The OSIC isn&#039;t perfect and neither is the world. You of all people should understand that the ends justify the means.}}&amp;lt;/ref&amp;gt; She is extremely loyal to her superiors and her job,&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (Taunt Haze): &#039;&#039;&amp;quot;The OSIC is lucky to have you, Haze. Your commitment to your work is an inspiration, but even you deserve some R&amp;amp;R. Why don’t you take a PTO day at The Baroness?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;I dedicated my life to the OSIC. I won&#039;t fail them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=McGinnis|number=1|hero_quote1=McGinnis|quote1=Planning on transferring up here?|hero_quote2=Haze|quote2=I&#039;ll go wherever they need me.}}&amp;lt;/ref&amp;gt; although it&#039;s implied that she doesn&#039;t love being a Sandman.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Abrams|number=1|hero_quote1=Abrams|quote1=You like being a Sandman?|hero_quote2=Haze|quote2=I&#039;m good at my job.|hero_quote3=Abrams|quote3=That&#039;s not what I asked.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haze is nicknamed &amp;quot;Dreamwalker&amp;quot; and &amp;quot;Dreamstalker&amp;quot;.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{PageRef|name=Haze}}&#039;s [[Haze/Quotes#Other Characters|other character interactions]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haze appreciates quality knifework.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Shiv|number=3|hero_quote1=Haze|quote1=You got good taste in knives.|hero_quote2=Haze|quote2=Not enough people appreciate quality blade work.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haze plays the cello for fun.&amp;lt;ref&amp;gt;[[Haze/Quotes#Conversations|Haze &amp;amp; Viscous conversation 2]] - {{PageRef|name=Haze}}: &#039;&#039;&amp;quot;I play the cello.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character interactions ==&lt;br /&gt;
* Most characters dislike fighting Haze, since nobody wants to piss off the [[Occult Security and Investigation Commission|OSIC]].&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&lt;br /&gt;
* Haze and {{HeroIcon|Grey Talon}} know each other. She refers to him by his first name and sent a card when his son died. They haven&#039;t seen each other for &amp;quot;a while&amp;quot;.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=1|hero_quote1=Haze|quote1=Been a while, Wesley.|hero_quote2=Haze|quote2=I&#039;m sorry about Nathan.|hero_quote3=Grey Talon|quote3=Thank you. We... We got your card.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Grey Talon|number=2|hero_quote1=Haze|quote1=Not the best circunstances for a reunion.|hero_quote2=Grey Talon|quote2=Let&#039;s be honest, Haze... This was the only circumstance we&#039;d have a reunion.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Haze appreciates what {{PageRef|name=Ivy}} did for New York.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Ivy|hero2=Haze|number=1|hero_quote1=Haze|quote1=You did good things for this city. You should feel proud.|hero_quote2=Ivy|quote2=Anyone would have done the same.|hero_quote3=Haze|quote3=No, they wouldn&#039;t. That&#039;s why it took you to do it.}}&amp;lt;/ref&amp;gt; She doesn&#039;t think Ivy would be a good OSIC agent, however, due to Ivy&#039;s big heart.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Ivy|hero2=Haze|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Haze tells {{HeroIcon|Dynamo}} that [[Occult Security and Investigation Commission|OSIC]] agent Marlowe has an offer for Dynamo to join them. Dynamo mistakes Marlowe for his wife, Marla.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Dynamo|number=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Haze takes {{PageRef|name=Viscous}} and his problems seriously.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Viscous|hero2=Haze|number=3|hero_quote1=Viscous|quote1=Thanks for your help, Haze. Not everyone takes the problems of the Deep seriously.|hero_quote2=Haze|quote2=We don&#039;t live in a vacuum. If there&#039;s a problem in the Deep, it&#039;s only a matter of time before it&#039;s a problem on land.}}&amp;lt;/ref&amp;gt; She wants to know more about [[The Adversary]] in case more creatures like it come through [[The Deep]]&#039;s astral gate.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Viscous|hero2=Haze|number=1|hero_quote1=Haze|quote1=Viscous, after the ritual, I need you to tell me about the Adversary.|hero_quote2=Viscous|quote2=But after the ritual, the Adversary will be gone!|hero_quote3=Haze|quote3=Yes, but there may be others, and the OSIC needs to be prepared.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Haze makes an offer to {{HeroIcon|Abrams}} and {{HeroIcon|Vindicta}} to join the OSIC, both of which refuse.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Abrams|number=2|hero_quote1=Haze|quote1=You should consider working for the OSIC.|hero_quote2=Abrams|quote2=I think you guys have enough people who can kick down doors.|hero_quote3=Haze|quote3=We do. We don&#039;t have enough guys who care what doors are getting kicked down.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Vindicta|number=1|hero_quote1=Haze|quote1=Are you interested in joining the OSIC?|hero_quote2=Vindicta|quote2=I think I&#039;ve had my fill of state-sanctioned murder.|hero_quote3=Haze|quote3=So that&#039;s a no.}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Haze has been ordered to assassinate {{PageRef|name=Calico}} and {{PageRef|name=Seven}}.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Calico|number=1|hero_quote1=Haze|quote1=I&#039;m going to kill you before the day is out, so making small talk seems a little pointless.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Seven): &#039;&#039;&amp;quot;You hid yourself from me for the last time.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She&#039;s also keeping an eye on {{PageRef|name=Lady Geist}},&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Lady Geist|number=1|hero_quote1=Haze|quote1=The Oathkeeper issue needs to be resolved, Lady Geist.|hero_quote2=Lady Geist|quote2=It will be.|hero_quote3=Haze|quote3=Good. If it&#039;s not, the OSIC will have to intervene.}}&amp;lt;/ref&amp;gt; {{PageRef|name=Wraith}}&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Wraith): &#039;&#039;&amp;quot;How long did you think you&#039;d escape the OSIC&#039;s notice, Wraith?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and {{PageRef|name=Yamato}},&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Yamato|number=2|hero_quote1=Haze|quote1=We&#039;re going to win today, Yamato, and when we do, you&#039;ll use the Patrons to make the Seventh Moon strong. But know this: we&#039;re watching you.|hero_quote2=Yamato|quote2=[Scoffs], I don&#039;t care.|hero_quote3=Haze|quote3=If you step out of line, you will.}}&amp;lt;/ref&amp;gt; but hasn&#039;t been told to kill them yet. The OSIC aren&#039;t aware of {{PageRef|name=Vyper}} and Haze views her as &amp;quot;beneath her paygrade&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Vyper|number=1|hero_quote1=Vyper|quote1=So, the feds finally caught up with me...|hero_quote2=Haze|quote2=The federal government doesn&#039;t know you exist, they&#039;re not going to send a Sandman for you.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Vyper): &#039;&#039;&amp;quot;Normally, cretins like her are beneath my pay grade.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Haze and {{PageRef|name=Mirage}} respect each other&#039;s discipline.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Mirage|number=2|hero_quote1=Haze|quote1=It&#039;s nice to get to work with someone else with discipline.|hero_quote2=Mirage|quote2=The feeling&#039;s mutual.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (Killed Mirage): &#039;&#039;&amp;quot;I respect you, Mirage.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Haze views {{PageRef|name=Wraith}} as &amp;quot;a worthy target&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]]: &#039;&#039;&amp;quot;Finally, a worthy target.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When on the same team, {{HeroIcon|Seven}} teases Haze for working alongside him and asks how soon will they start fighting each other once the [[The Ritual|ritual]] is over.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Seven|number=2|hero_quote1=Seven|quote1=Do your superiors know you&#039;re helping me?|hero_quote2=Haze|quote2=We&#039;re not having this conversation.|hero_quote3=Seven|quote3=Aw, struck a nerve?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Haze|hero2=Seven|number=3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze card.png|Haze portrait&lt;br /&gt;
File:Haze MM.png|Haze icon&lt;br /&gt;
File:Haze Render.png|Haze in-game render&lt;br /&gt;
File:Haze Reference Sheet.png|Haze reference sheet&lt;br /&gt;
File:Haze name.png|Haze name typography&lt;br /&gt;
File:Haze Weapon.png|Haze weapon - Censure &amp;amp; Penance&lt;br /&gt;
File:Haze card old.png|Previous Haze portrait&lt;br /&gt;
File:Haze icon old.png|Previous Haze icon&lt;br /&gt;
File:Haze Render old.png|Previous Haze model&lt;br /&gt;
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Haze concept art.png|Haze concept art&lt;br /&gt;
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Old haze.png|Haze v2&lt;br /&gt;
File:Haze v1.png|Haze v1 ([[Neon Prime]])&lt;br /&gt;
File:Haze v1 model Neon Prime.png|[[Neon Prime]] Haze v1 model (back)&lt;br /&gt;
File:Cadence MM.png|Edited icon of Haze v1&lt;br /&gt;
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in &#039;&#039;Dota 2&#039;&#039; files in 2020&lt;br /&gt;
File:Haze Gloat.png|Gloat portrait for Haze.&lt;br /&gt;
File:Haze Critical.png|Critical health portrait for Haze.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Haze has a model in the files named &#039;&#039;&#039;&amp;quot;Haze_v2,&amp;quot;&#039;&#039;&#039; which includes blue skin and a red beret. Its textures refer to her as &#039;&#039;&#039;&amp;quot;fr_haze&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
* Haze&#039;s voice actress is currently unknown. Developer [[Kaori]] said that she is voiced by a prolific performer,&amp;lt;ref&amp;gt;2025-12-18 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Haze] is not a yamato or doorman situation - she&#039;s prolific enough that she is guessable&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and debunked popular fan guesses of Eve Lindley&amp;lt;ref&amp;gt;2024-11-17 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;Neither Troy [Baker] nor Eve Lindley are haze or shiv&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and Meli Grant.&amp;lt;ref&amp;gt;2026-01-22 - [[Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;its not [Meli Grant]&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[Neon Prime]]&#039;&#039; &amp;quot;Haze v1&amp;quot; was first leaked within &#039;&#039;[[wikipedia:Dota_2|Dota 2]]&#039;&#039; files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named &amp;quot;clothchain_extrude_twist&amp;quot;&lt;br /&gt;
* Haze originally had kill lines against [[Infernus]], implying that her intervention is why Infernus was able to walk free after his criminal youth.&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): &#039;&#039;&amp;quot;I thought we had a deal, Infernus.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Infernus): &#039;&#039;&amp;quot;This is how you repay my mercy?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; These lines were removed in the [[Update:August 18, 2025|Six New Heroes Update]].&lt;br /&gt;
* The artwork previously used as the game&#039;s Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.&lt;br /&gt;
* Haze and Yamato are currently the only heroes whose Ammo is directly affected by [[Spirit Power]].&lt;br /&gt;
* &amp;quot;Sleep Walking in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Haze in the [[Hideout]].&lt;br /&gt;
* Haze plays the cello for fun.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Haze|quotes=https://deadlock.wiki/Haze/Quotes#Conversations|context=Conversation 2 with Viscous.|transcription=I play the cello.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>107.77.197.14</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Walker?diff=38348</id>
		<title>Walker</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Walker?diff=38348"/>
		<updated>2025-09-30T15:47:53Z</updated>

		<summary type="html">&lt;p&gt;107.77.212.11: /* Destruction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox unit&lt;br /&gt;
| name = Walker&lt;br /&gt;
| Image = Walker Icon.png&lt;br /&gt;
| max_health = 5800/9200&lt;br /&gt;
| health_regen = 0&lt;br /&gt;
| bullet_resist = 60%→ -30&lt;br /&gt;
| spirit_resist = 0&lt;br /&gt;
| dps = -&lt;br /&gt;
| bullet_damage = 350&lt;br /&gt;
| attack_range = 1600&lt;br /&gt;
| melee_damage = 350&lt;br /&gt;
| move_speed = 0&lt;br /&gt;
| sprint_speed = 0&lt;br /&gt;
| soul_value = 3500&lt;br /&gt;
| soul_orbs = 0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Walkers&#039;&#039;&#039; are one of the two types of defenses protecting the [[Patron]], along with [[Guardian|Guardians]]. They are very large metal automatons with four legs that hold a strange disc in their hands, which they use as a weapon.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Walkers are the second line of defense in each lane, and can only be damaged after their corresponding Guardian has been destroyed. In total, there are &#039;&#039;&#039;3&#039;&#039;&#039; Walkers on each team with one individual in each lane. The side lane (Yellow and Green) Walkers have 5800 HP, and the Blue lane Walker has 9200 HP. Walkers provide nearby allied heroes 15% Bullet and Spirit Resistance. Walkers currently do not take headshot damage anywhere on their bodies. &lt;br /&gt;
&lt;br /&gt;
Like Guardians, Walkers are immune to all damage until an enemy [[Trooper]] or [[Heroes|Hero]] has entered its attack radius, prioritizing the closest target to it.&lt;br /&gt;
&lt;br /&gt;
When attacking, a Walker has three attacks it can use:&lt;br /&gt;
&lt;br /&gt;
====Fire Beam====&lt;br /&gt;
Channels a constantly damaging beam onto a target. Deals 2% Max HP per second as damage.&lt;br /&gt;
&lt;br /&gt;
====Stomp====&lt;br /&gt;
The Walker stomps the ground, dealing damage and stunning enemies for 2 seconds in a very large radius. Deals 10% Max HP as damage. A Walker will only ever use this attack if an enemy gets too close to it.&lt;br /&gt;
&lt;br /&gt;
====Fireball Spray====&lt;br /&gt;
The Walker catapults a series of fireballs out of its head, which damage enemies and leave fire trails on the ground where they land.&lt;br /&gt;
&lt;br /&gt;
== Resistances ==&lt;br /&gt;
Walkers take 60% less [[Weapon Damage|weapon damage]] from heroes and troopers at the start of the game; this progresses to +30% increased weapon damage from heroes at 16 min, and +40% increased damage from troopers at 20 min.&lt;br /&gt;
&lt;br /&gt;
Walkers also take less weapon damage for each additional enemy near to it, from 20% (3 enemies) to 50% (6 enemies). If there&#039;s only one or two enemies nearby, it has no additional resistance.&lt;br /&gt;
&lt;br /&gt;
=== Backdoor protection ===&lt;br /&gt;
Like [[Shrine|Shrines]] and [[Guardian|Base Guardians]], the Walker has a backdoor protection represented by a green circular effect around them, if the player attacks the Walker while their lane hasn&#039;t been [[Strategy#Pushing Lanes|pushed up]] to its position. When backdoor protection is active, the Walker takes much less damage, and damage taken under protection is regenerated.&lt;br /&gt;
&lt;br /&gt;
Since the lane progress depends on the position of the last trooper wave, the Walker still has backdoor protection until the active enemy trooper wave reaches the Walker&#039;s position.&lt;br /&gt;
&lt;br /&gt;
==Destruction==&lt;br /&gt;
When a team destroys a Walker, it awards a total of &#039;&#039;&#039;3,500&#039;&#039;&#039; [[Souls]]. The bounty is divided among attackers in two parts: First, 40% (1,800 Souls) is split between all nearby attacking players (including those that did damage to the walker in the last 20 second). The remaining 60% (2,700 Souls) is then distributed equally among all six members of the attacking team, regardless of their location.&lt;br /&gt;
&lt;br /&gt;
====Extra Slots====&lt;br /&gt;
Destroying one Walker of the opposing team unlocks one [[Extra Slots|extra slot]] for all the heroes on the player&#039;s team. Destroying three Walkers unlocks a second [[Extra Slots|extra slot]].  [[File:Wax Walker.png|thumb|200x200px|Wax Walker model]]&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Main|Walker/Update history|l1=Update history}}{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The current Walker model is called the &#039;&#039;&#039;Sun Walker&#039;&#039;&#039; in the files.&lt;br /&gt;
* The Walker used to have a model called the &#039;&#039;&#039;Wax Walker&#039;&#039;&#039;. It was functionally similar to the Sun Walker, with 4 legs and 2 arms, but the legs were made of candle wax and the arms were attached to the underside of the body, which was shaped like an iron cauldron. The Wax Walker was used during the beginning of the [[Early Development Build|current playtest]], from April to [[Update:May 16, 2024|May 2024]], when it was replaced by the Sun Walker.&lt;br /&gt;
* In [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]], the Walkers were carried by a dropship and dropped in the lanes at the start of the game.&lt;br /&gt;
{{Unit Navbox}}&lt;/div&gt;</summary>
		<author><name>107.77.212.11</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Mystic_Reverb?diff=2562</id>
		<title>Mystic Reverb</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Mystic_Reverb?diff=2562"/>
		<updated>2024-08-30T23:49:29Z</updated>

		<summary type="html">&lt;p&gt;107.77.217.197: /* Recommended heroes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystic Reverb is a Tier 4 Spirit Relic that costs 6300 souls, and must be imbued onto an ability that deals damage. &lt;br /&gt;
&lt;br /&gt;
{{Infobox item|&lt;br /&gt;
item_imagefilepath=Mystic Reverb|&lt;br /&gt;
item_name=Mystic Reverb|&lt;br /&gt;
item_type=Spirit|&lt;br /&gt;
has_components=false|&lt;br /&gt;
has_passive1=true|&lt;br /&gt;
has_passive2=false|&lt;br /&gt;
has_active1=false|&lt;br /&gt;
has_iscomponentof=false|&lt;br /&gt;
item_stat1=+15% Spirit Lifesteal|&lt;br /&gt;
item_stat2=+15% Spirit Resist|&lt;br /&gt;
item_stat3=+15% Ability Range|&lt;br /&gt;
souls=6300|&lt;br /&gt;
passive1_description=Imbue an ability to apply &#039;&#039;&#039;slow&#039;&#039;&#039; in a radius around the target and deal an &#039;&#039;&#039;additional percentage of the damage dealt&#039;&#039;&#039; to enemies around the target after a short delay.|&lt;br /&gt;
passive1_cooldown=6s Cooldown|&lt;br /&gt;
passive1_stat1=+40% Damage (Conditional)|&lt;br /&gt;
passive1_stat2=+50% Movement Slow (Conditional)|&lt;br /&gt;
passive1_stat3=16m Radius|&lt;br /&gt;
passive1_stat4=3s Delay Duration}}&lt;br /&gt;
&lt;br /&gt;
== Recommended heroes ==&lt;br /&gt;
Grey Talon - Upgrade his 1 with this, and it&#039;ll guarantee at least 1 kill due to it&#039;s slow. The damage is also VERY nice.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>107.77.217.197</name></author>
	</entry>
</feed>