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	<updated>2026-09-01T19:16:17Z</updated>
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	<entry>
		<id>https://deadlock.wiki/Sinclair?diff=61764</id>
		<title>Sinclair</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Sinclair?diff=61764"/>
		<updated>2026-03-07T04:32:34Z</updated>

		<summary type="html">&lt;p&gt;109.146.211.14: Edited a capitalization error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_magician&lt;br /&gt;
| release_date = January 17, 2025&lt;br /&gt;
| codenames = Magician&lt;br /&gt;
| voice_actor = Harron Atkins (Henry);&lt;br /&gt;
Andia Winslow (Savannah)&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.andiavoiceover.com/ Andia Winslow&#039;s resume]&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinclair&#039;&#039;&#039; are [[Hero|Heroes]] in &#039;&#039;[[Deadlock]]&#039;&#039;. With their trusty magic wand, they can shoot unpredictable Bolts to surprise enemies and use magic to turn them into Rabbits. The Spectral Assistant amplifies their damage and can serve as a fast escape route. Sinclair can even turn their enemies&#039; abilities against themselves with their surprising final trick, Audience Participation.&lt;br /&gt;
&lt;br /&gt;
Henry and Savannah were two young stage magicians in love, who bound their souls to each other for eternity. However, their relationship was strained after a tragic on-stage accident claimed both of their lives. Now, under the shared title of Sinclair, they seek a way to be separated and find peace in the afterlife.&lt;br /&gt;
&lt;br /&gt;
Sinclair was added to [[Hero Labs]] (as &#039;&#039;&#039;Magician&#039;&#039;&#039;) on [[Update:October 24, 2024|October 24, 2024]], and officially released on [[Update:January 17, 2025|January 17, 2025]] (as &#039;&#039;&#039;THE MAGNIFICENT SINCLAIR&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{Ability tabs&lt;br /&gt;
| name=Sinclair&lt;br /&gt;
| ability1_notes=&lt;br /&gt;
* Bolt redirect will aim accurately at enemies behind walls, provided the ability is re-casted whilst the cursor is hovering over where the target is. Targets seem to have a larger than normal vertical aim-assist zone and this can be the reason for bolts going in weird directions on redirect (they are targeting something through walls far away, such as a [[Trooper]], [[Guardian|Base Guardian]], [[Shrine]], etc). &lt;br /&gt;
| ability2_notes=&lt;br /&gt;
* Spectral Assistant&#039;s teleport can be activated twice. The second teleport brings Sinclair to the location of the Assistant after the first teleport. There is a 2s cooldown after using the first teleport.&lt;br /&gt;
| ability3_notes=&lt;br /&gt;
* If a hero is hexed during a heavy punch animation or a channeled ability, the action is not interrupted.&lt;br /&gt;
| ability4_notes=&lt;br /&gt;
* The &amp;quot;&#039;&#039;&#039;Upgrade&#039;&#039;&#039;&amp;quot; effect determines what Tier level the copied ultimate will be. (The ultimate that is copied will be restricted to however many upgrade Tiers Sinclair has unlocked.)&lt;br /&gt;
* Sinclair has a 1s delay to use the target ultimate after copying.&lt;br /&gt;
* Sinclair can use Audience Participation even if the target enemy hasn&#039;t unlocked their ultimate yet.&lt;br /&gt;
* If {{AbilityIcon|Spectral Assistant}} is active, Sinclair can use the teleport ability while copying an ultimate.&lt;br /&gt;
* If Sinclair copies an ultimate but does not use it, Audience Participation uses its default cooldown of {{#invoke:Abilities|get_ability_prop|Audience Participation|AbilityCooldown}}s (with the exception of {{HeroIcon|Vindicta}}&#039;s {{AbilityIcon|Assassinate}}).&lt;br /&gt;
* Imbuing {{ItemIcon|Compress Cooldown}} on Audience Participation does not reduce the copied cooldown, only the default cooldown. However, other sources of cooldown reduction do reduce the copied cooldown.&lt;br /&gt;
* Sinclair only copies the properties of the ultimate, which can make it weaker compared to the original hero. For example, when copying {{HeroIcon|Haze}}&#039;s {{AbilityIcon|Bullet Dance}}, they will deal less damage due to their lower fire rate and lack of the Fixation passive ability.&lt;br /&gt;
* Sinclair gets permanent bonus health from kills or assists with {{HeroIcon|Mo &amp;amp; Krill}}&#039;s {{AbilityIcon|Combo}}, permanent bonus spirit power from kills with {{HeroIcon|Grey Talon}}&#039;s {{AbilityIcon|Guided Owl}}, and Bonus Weapon Damage from kills with {{HeroIcon|Vindicta}}&#039;s {{AbilityIcon|Assassinate}}.&lt;br /&gt;
* Audience Participation has instant cooldown if Sinclair kills an enemy with {{HeroIcon|Shiv}}&#039;s {{AbilityIcon|Killing Blow}} T3.&lt;br /&gt;
* If Sinclair copies {{HeroIcon|Vindicta}}&#039;s {{AbilityIcon|Assassinate}}, they start with one less charge. Assassinate starts to recharge after being copied, and Sinclair cannot use it if they copy Vindicta again before the recharge is complete. However, only the first charge has a time limit to be used, so Sinclair can keep Assassinate as long as there&#039;s one full charge left. {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}} allow Sinclair to have more Assassinate charges.&lt;br /&gt;
* Sinclair gets {{HeroIcon|Shiv}}&#039;s Rage passive if they copy {{AbilityIcon|Killing Blow}}, dealing bonus damage when at full Rage. The Rage lasts until Sinclair either loses Killing Blow or Rage goes down to zero. However, if Sinclair copies Killing Blow again, they will still have the remaining built-up Rage from the last copy, allowing them to reach full Rage faster.&lt;br /&gt;
* If Sinclair copies {{HeroIcon|Silver}}&#039;s {{AbilityIcon|Lycan Curse}}, they can transform instantly with no build-up, but they have no upgrades on {{HeroIcon|Silver (Transformed)}}&#039;s other abilities.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|Sinclair&lt;br /&gt;
|weapon_name=The Prestige&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
{{Fates_Tale|magician}}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
Sinclair has two different voices, Henry and Savannah. The character is initially controlled by Henry, then changes to Savannah once Henry dies in-game, and changes back to Henry when Savannah dies. The character who isn&#039;t controlling Sinclair plays the Spectral Assistant (though the Assistant currently only has a female model).&lt;br /&gt;
&lt;br /&gt;
Sinclair&#039;s stage names are &#039;&#039;Henry the Magnificent&#039;&#039; and &#039;&#039;The Spectacular Savannah.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both Henry and Savannah believe they are &amp;quot;the responsible one.&amp;quot;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sinclair|file=Magician henry respawn 07.mp3|context=(as Henry)|transcription=It&#039;s ok, I&#039;m the responsible one.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sinclair|file=Magician savannah respawn 07.mp3|context=(as Savannah)|transcription=It&#039;s ok, I&#039;m the responsible one.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lines from the Archmother imply the name &amp;quot;Sinclair&amp;quot; is the surname for both Henry and Savannah.&lt;br /&gt;
&lt;br /&gt;
== Character interactions ==&lt;br /&gt;
&lt;br /&gt;
* Various heroes complain about being turned into a rabbit by Sinclair.&amp;lt;ref&amp;gt;[[Sinclair/Quotes#Other Characters]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Krill|alt_file_name=Mo &amp;amp; Krill}} says Sinclair&#039;s stage show was &amp;quot;incredible&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Mo &amp;amp; Krill|quotes=Mo &amp;amp; Krill/Quotes#Hero-Specific Voice Lines|transcription=Listen, they really did have an incredible stage show, it&#039;s a shame what&#039;s become of them.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Seven}} says he prefers his fate to Sinclair&#039;s.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Seven|quotes=Seven/Quotes#Hero-Specific Voice Lines|transcription=I’d rather my fate than theirs.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Magician card.png|Sinclair portrait&lt;br /&gt;
File:Sinclair.png|Sinclair icon&lt;br /&gt;
File:Sinclair Render.png|Sinclair in-game render&lt;br /&gt;
File:Sinclair Reference Sheet.png|Sinclair reference sheet&lt;br /&gt;
File:Sinclair name.png|Sinclair name typography&lt;br /&gt;
File:Sinclair Weapon.png|Sinclair weapon - The Prestige&lt;br /&gt;
File:Four heroes update.jpg|Sinclair in the January 2025 update art&lt;br /&gt;
File:Spectral Assistant model.png|Spectral Assistant model&lt;br /&gt;
File:Sinclair card old.png|Previous Sinclair portrait&lt;br /&gt;
File:Sinclair Gloat.png|Gloat portrait for Sinclair.&lt;br /&gt;
File:Sinclair Critical.png|Critical health portrait for Sinclair.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Sinclair&#039;s weapon was originally called &#039;&#039;&#039;[[wikipedia:Sleight_of_hand|Legerdemain]]&#039;&#039;&#039;. It was later renamed to &#039;&#039;&#039;The Prestige&#039;&#039;&#039;, presumably referencing the [[wikipedia:The_Prestige|Christopher Priest&#039;s novel]] of the same name (which was adapted to [[wikipedia:The_Prestige_(film)|movie by Christopher and Jonathan Nolan]] in 2006). It was changed to &#039;&#039;&#039;Magic Wand&#039;&#039;&#039; in the [[Update:February 11, 2025|2025-02-11 update]], before being reverted back to &#039;&#039;&#039;The Prestige.&#039;&#039;&#039;&lt;br /&gt;
* Sinclair&#039;s current design is based on one of the scrapped designs for [[Wraith]]. It is also used in a [[Metal Skin]] advert.&lt;br /&gt;
* Sinclair&#039;s lead developer is [[Hopoo]],&amp;lt;ref&amp;gt;2024-10-28 - Hopoo; Deadlock Discord - &amp;quot;&#039;&#039;yes I was lead on viper (and magician), it’s why neither was in the hero list previously&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; best known as the co-creator of the &#039;&#039;[[wikipedia:Risk_of_Rain_2|Risk of Rain]]&#039;&#039; series.&lt;br /&gt;
* The Spectral Assistant uses a modified version of [[Lady Geist|Lady Geist&#039;s]] original model prior to the [[Update:August 18, 2025|Six Heroes update]].&lt;br /&gt;
* Sinclair&#039;s bunny uses the same model as [https://liquipedia.net/dota2/Arnabus_the_Fairy_Rabbit Arnabus the Fairy Rabbit] from &#039;&#039;Dota 2&#039;&#039;.&lt;br /&gt;
* Savannah&#039;s voice actor also plays the role of [[Allie Kinkaid]] in [[Holliday&#039;s visual novel]].&lt;br /&gt;
* &amp;quot;Working Magic in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Sinclair in the [[Hideout]].&lt;br /&gt;
* When copying Yamato&#039;s ultimate, the description shows &amp;quot;Become infused with Sinclair&#039;s shadow soul.&amp;quot; instead of &#039;Become infused with Yamato&#039;s shadow soul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Sinclair]]&lt;/div&gt;</summary>
		<author><name>109.146.211.14</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Hideout?diff=47153</id>
		<title>Hideout</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Hideout?diff=47153"/>
		<updated>2025-11-23T03:17:43Z</updated>

		<summary type="html">&lt;p&gt;109.146.255.158: /* The Atrium */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hideout_main.png|thumb|The main area of the Hideout.]]&lt;br /&gt;
&#039;&#039;&#039;The Hideout&#039;&#039;&#039; is a personal, interactive hub that functions as the main menu and social area in [[Deadlock]]. Within this space, players can freely move around, prepare for matches, and invite friends to join them. Various terminals located throughout the Hideout provide access to the game&#039;s core menus, including Play, Watch, and Learn.&lt;br /&gt;
&lt;br /&gt;
For training, the Hideout includes a dedicated practice range called The Atrium, designed for testing hero movement and abilities without a loading screen. Players can access the more extensive Sandbox mode through a [[Teleporter]] found within this practice area.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Hideout serves as an immersive replacement for traditional 2D menus, with players loading into this space upon launching the game. The environment is a grand, multi-level manor room with an opulent, gothic atmosphere, featuring a large fireplace, an extensive library, and towering windows that offer a view of [[The Cursed Apple]] at dusk. This polished main hall stands in contrast to the adjoining Atrium, which has a more raw, industrial design.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
Players spawn in the center of the main hall.&lt;br /&gt;
* Directly in front is the &#039;&#039;&#039;Play Terminal&#039;&#039;&#039;, which serves as the room&#039;s focal point.&lt;br /&gt;
* To the right is the &#039;&#039;&#039;Learn to Play Terminal&#039;&#039;&#039;, situated in a cozy library nook by a fireplace.&lt;br /&gt;
* To the left, a path leads towards the &#039;&#039;&#039;Shop &amp;amp; Atrium&#039;&#039;&#039;.&lt;br /&gt;
* In the back-right corner of the room is a separate viewing lounge that houses the &#039;&#039;&#039;Watch Terminal&#039;&#039;&#039;.&lt;br /&gt;
A large, ornate staircase dominates the back of the room, leading to an upper balcony. The left side of the balcony is a furnished trophy room, while the right side is an undeveloped storage area filled with crates and sandbags.&lt;br /&gt;
&lt;br /&gt;
== Functional Areas ==&lt;br /&gt;
The main functionalities of the game are accessed through distinct stations scattered around the room. Interacting with a terminal opens a full-screen UI menu.&lt;br /&gt;
&lt;br /&gt;
=== Play Terminal ===&lt;br /&gt;
Located in the center of the room, the Play Terminal is the primary station for matchmaking. It appears as a circular table surrounded by a glowing green summoning circle. Interacting with it opens the &amp;quot;Select Play Mode&amp;quot; menu, which includes options for:&lt;br /&gt;
* &#039;&#039;&#039;Deadlock:&#039;&#039;&#039; Standard player-vs-player matches.&lt;br /&gt;
* &#039;&#039;&#039;Bot Match:&#039;&#039;&#039; Play against AI bots, either privately or with other players.&lt;br /&gt;
* &#039;&#039;&#039;Sandbox Mode:&#039;&#039;&#039; A comprehensive training mode with advanced tools.&lt;br /&gt;
* &#039;&#039;&#039;Explore NYC:&#039;&#039;&#039; A mode to freely explore the map.&lt;br /&gt;
* &#039;&#039;&#039;Custom Match:&#039;&#039;&#039; Create private lobbies with custom rules.&lt;br /&gt;
&lt;br /&gt;
=== Learn to Play Terminal ===&lt;br /&gt;
Situated in the library area to the right of the main hall, this terminal is a book resting on a stand in front of an armchair. Interacting with it provides access to the game&#039;s tutorials, which are broken into three sections:&lt;br /&gt;
* &#039;&#039;&#039;Get Started:&#039;&#039;&#039; A 4-minute introduction to the game&#039;s objectives and controls.&lt;br /&gt;
* &#039;&#039;&#039;Hero Training:&#039;&#039;&#039; A 5-minute tutorial for testing hero abilities, movement, and items.&lt;br /&gt;
* &#039;&#039;&#039;Lane Training:&#039;&#039;&#039; An 8-minute guided match to learn the early-game phase.&lt;br /&gt;
&lt;br /&gt;
=== Watch Terminal ===&lt;br /&gt;
Found in a back room, the Watch Terminal consists of a vintage film projector aimed at a screen. This station is used to access the replay and spectator system, allowing players to watch live matches or search for a specific match by its ID.&lt;br /&gt;
&lt;br /&gt;
=== Vote Terminal ===&lt;br /&gt;
Found on a table near the entrance to the Shop &amp;amp; Practice Space, the Vote Terminal is a wooden ballot box that allowed the community to influence which Hero to be added next. Interacting with it opened the &amp;quot;Who&#039;s Next?&amp;quot; menu, where players were able to cast votes for which hero they would like to see released next. Players earned one vote for each match they play. A timer on the UI indicated when the next hero unlock was scheduled to occur. Each vote added an &amp;quot;Eye Voted&amp;quot; sticker to the walls.&lt;br /&gt;
&lt;br /&gt;
== Shop &amp;amp; Atrium ==&lt;br /&gt;
[[File:Hideout curiosity shop.png|thumb|The antechamber containing The Curiosity Shop.]]&lt;br /&gt;
To the left of the main hall is an open doorway leading to a two-part training area.&lt;br /&gt;
&lt;br /&gt;
=== The Curiosity Shop ===&lt;br /&gt;
The antechamber to the practice range features a fully-stocked counter for [[The Curiosity Shop]]. While players can access the item shop at any time with a dedicated keybind.&lt;br /&gt;
&lt;br /&gt;
=== The Atrium ===&lt;br /&gt;
The main practice area is a large, industrial-looking room with scaffolding and graffiti. It is designed for basic ability and damage testing.&lt;br /&gt;
* &#039;&#039;&#039;Bots:&#039;&#039;&#039; The range contains one friendly and one enemy bot. These bots are static and do not perform any actions, serving as simple targets.&lt;br /&gt;
* &#039;&#039;&#039;Training Tools:&#039;&#039;&#039;&lt;br /&gt;
** A large, red-buttoned machine allows players to toggle fast cooldowns and infinite stamina by meleeing it.&lt;br /&gt;
** When in a party, a crystal appears that allows players to swap teams.&lt;br /&gt;
* &#039;&#039;&#039;Teleporter to Sandbox:&#039;&#039;&#039; At the back of the range is a [[teleporter]] that allows players to instantly load into the full Sandbox mode for more advanced training options.&lt;br /&gt;
* &#039;&#039;&#039;Animals:&#039;&#039;&#039; The Atrium has a cat and a flying owl. The cat chases the ball, as well as {{HeroIcon|Calico}} in {{AbilityIcon|Ava}}&#039;s form, the laser pointer from {{HeroIcon|Vindicta}}&#039;s {{AbilityIcon|Assassinate|l1=rifle}}, and {{HeroIcon|Viscous}} in {{AbilityIcon|Goo Ball}} form.&lt;br /&gt;
** Kicking the ball into the teleporter 3 times will spawn a rabbit. The rabbit has the same behavior as the cat. If the cat and the rabbit come into proximity of each other, and aren&#039;t already chasing one of the aforementioned objects, the cat will chase the rabbit around the room.&lt;br /&gt;
&lt;br /&gt;
== Customization ==&lt;br /&gt;
The Hideout is planned to be customizable with items unlocked by the player. The first unlockable is a snow globe above the fireplace for players who engaged in the [[Seasonal events#Winter|Winter 2024]] event challenges.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
The Hideout has a unique [https://partner.steamgames.com/doc/features/enhancedrichpresence Rich Presence] status for each hero that appears for friends and players in a party in the main menu, as well as on the Steam friends menu.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+Rich Presence Status&lt;br /&gt;
!Hero&lt;br /&gt;
!Status&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Abrams}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Investigating}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Bebop}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ignoring_Lash}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Billy}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ranting}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Calico}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ava}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|The Doorman}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Service}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Drifter}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Prowl}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Dynamo}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pontificating}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Grey Talon}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Mourning}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Haze}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Sleep_Walk}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Holliday}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Mystery}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Infernus}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cocktails}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Ivy}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Homesick}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Kelvin}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Chilling}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Lady Geist}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Lash}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Lash}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|McGinnis}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Engineering}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mina}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Life}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mirage}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Wyoming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mo &amp;amp; Krill}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Default}}&lt;br /&gt;
|Default status&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Paradox}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Scheming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Pocket}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Sulking}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Seven}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Plotting}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Shiv}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Knives}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Sinclair}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Magic}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Victor}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Brooding}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Vindicta}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Brooding}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Viscous}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cube}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Vyper}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pruno}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Warden}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Training}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Wraith}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cards}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Yamato}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Reminiscing}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Unused&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pray}}&lt;br /&gt;
|Presumably meant for {{HeroIcon|Venator}}&lt;br /&gt;
|-&lt;br /&gt;
|Unused&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Luxuriating}}&lt;br /&gt;
|Presumably meant for {{HeroIcon|Boho}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Title screen.png|Hideout window view (title screen)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Shadowy silhouettes of {{HeroIcon|Billy}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Drifter}}, {{HeroIcon|Mina}}, {{HeroIcon|Paige}}, and {{HeroIcon|Victor}} could be seen throughout the Hideout before their release.&lt;br /&gt;
* The clock, located above the elevator in the hideout, displays the player&#039;s local system time while playing solo. However, upon joining a party, it switches to reflect the local time in Seattle, Washington (PST/PDT), the location of Valve&#039;s headquarters. The clock also flashes and dings every 60 seconds. On the hour, it also chimes to match the current hour.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[The Cursed Apple]]&lt;br /&gt;
&lt;br /&gt;
{{Gameplay Navbox}}&lt;br /&gt;
{{Lore Navbox}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>109.146.255.158</name></author>
	</entry>
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