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	<updated>2026-09-01T21:06:31Z</updated>
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		<id>https://deadlock.wiki/Hideout?diff=52133</id>
		<title>Hideout</title>
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		<updated>2026-01-20T21:56:36Z</updated>

		<summary type="html">&lt;p&gt;149.76.38.70: Paige was missing from the &amp;quot;Steam Rich Presence&amp;quot; section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hideout_main.png|thumb|The main area of the Hideout.]]&lt;br /&gt;
&#039;&#039;&#039;The Hideout&#039;&#039;&#039; is a personal, interactive hub that functions as the main menu and social area in [[Deadlock]]. Within this space, players can freely move around, prepare for matches, and invite friends to join them. Various terminals located throughout the Hideout provide access to the game&#039;s core menus, including Play, Watch, and Learn.&lt;br /&gt;
&lt;br /&gt;
For training, the Hideout includes a dedicated practice range called The Atrium, designed for testing hero movement and abilities without a loading screen. Players can access the more extensive Sandbox mode through a [[Teleporter]] found within this practice area.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Hideout serves as an immersive replacement for traditional 2D menus, with players loading into this space upon launching the game. The environment is a grand, multi-level manor room with an opulent, gothic atmosphere, featuring a large fireplace, an extensive library, and towering windows that offer a view of [[The Cursed Apple]] at dusk. This polished main hall stands in contrast to the adjoining Atrium, which has a more raw, industrial design.&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
Players spawn in the center of the main hall.&lt;br /&gt;
* Directly in front is the &#039;&#039;&#039;Play Terminal&#039;&#039;&#039;, which serves as the room&#039;s focal point.&lt;br /&gt;
* To the right is the &#039;&#039;&#039;Learn to Play Terminal&#039;&#039;&#039;, situated in a cozy library nook by a fireplace.&lt;br /&gt;
* To the left, a path leads towards the &#039;&#039;&#039;Shop &amp;amp; Atrium&#039;&#039;&#039;.&lt;br /&gt;
* In the back-right corner of the room is a separate viewing lounge that houses the &#039;&#039;&#039;Watch Terminal&#039;&#039;&#039;.&lt;br /&gt;
A large, ornate staircase dominates the back of the room, leading to an upper balcony. The left side of the balcony is a furnished trophy room, while the right side is an undeveloped storage area filled with crates and sandbags.&lt;br /&gt;
&lt;br /&gt;
== Functional Areas ==&lt;br /&gt;
The main functionalities of the game are accessed through distinct stations scattered around the room. Interacting with a terminal opens a full-screen UI menu.&lt;br /&gt;
&lt;br /&gt;
=== Play Terminal ===&lt;br /&gt;
Located in the center of the room, the Play Terminal is the primary station for matchmaking. It appears as a circular table surrounded by a glowing green summoning circle. Interacting with it opens the &amp;quot;Select Play Mode&amp;quot; menu, which includes options for:&lt;br /&gt;
* &#039;&#039;&#039;Deadlock:&#039;&#039;&#039; Standard player-vs-player matches.&lt;br /&gt;
* &#039;&#039;&#039;Bot Match:&#039;&#039;&#039; Play against AI bots, either privately or with other players.&lt;br /&gt;
* &#039;&#039;&#039;Sandbox Mode:&#039;&#039;&#039; A comprehensive training mode with advanced tools.&lt;br /&gt;
* &#039;&#039;&#039;Explore NYC:&#039;&#039;&#039; A mode to freely explore the map.&lt;br /&gt;
* &#039;&#039;&#039;Custom Match:&#039;&#039;&#039; Create private lobbies with custom rules.&lt;br /&gt;
&lt;br /&gt;
=== Learn to Play Terminal ===&lt;br /&gt;
Situated in the library area to the right of the main hall, this terminal is a book resting on a stand in front of an armchair. Interacting with it provides access to the game&#039;s tutorials, which are broken into three sections:&lt;br /&gt;
* &#039;&#039;&#039;Get Started:&#039;&#039;&#039; A 4-minute introduction to the game&#039;s objectives and controls.&lt;br /&gt;
* &#039;&#039;&#039;Hero Training:&#039;&#039;&#039; A 5-minute tutorial for testing hero abilities, movement, and items.&lt;br /&gt;
* &#039;&#039;&#039;Lane Training:&#039;&#039;&#039; An 8-minute guided match to learn the early-game phase.&lt;br /&gt;
&lt;br /&gt;
=== Watch Terminal ===&lt;br /&gt;
Found in a back room, the Watch Terminal consists of a vintage film projector aimed at a screen. This station is used to access the replay and spectator system, allowing players to watch live matches or search for a specific match by its ID.&lt;br /&gt;
&lt;br /&gt;
=== News Terminal ===&lt;br /&gt;
The news terminal is a corner under the stairs with newspapers, magazines and a mystic personal computer powered by candles and using an Ouija planchette as a mouse. Interacting with the terminal shows news about recent updates published on Steam.&lt;br /&gt;
&lt;br /&gt;
=== Vote Terminal ===&lt;br /&gt;
Found on a table near the entrance to the Shop &amp;amp; Practice Space, the Vote Terminal is a wooden ballot box that allowed the community to influence which Hero to be added next. Interacting with it opened the &amp;quot;Who&#039;s Next?&amp;quot; menu, where players were able to cast votes for which hero they would like to see released next. Players earned one vote for each match they play. A timer on the UI indicated when the next hero unlock was scheduled to occur. Each vote added an &amp;quot;Eye Voted&amp;quot; sticker to the walls.&lt;br /&gt;
&lt;br /&gt;
== Shop &amp;amp; Atrium ==&lt;br /&gt;
[[File:Hideout curiosity shop.png|thumb|The antechamber containing The Curiosity Shop.]]&lt;br /&gt;
To the left of the main hall is an open doorway leading to a two-part training area.&lt;br /&gt;
&lt;br /&gt;
=== The Curiosity Shop ===&lt;br /&gt;
The antechamber to the practice range features a fully-stocked counter for [[The Curiosity Shop]]. While players can access the item shop at any time with a dedicated keybind.&lt;br /&gt;
&lt;br /&gt;
=== The Atrium ===&lt;br /&gt;
The main practice area is a large, industrial-looking room with scaffolding and graffiti. It is designed for basic ability and damage testing.&lt;br /&gt;
* &#039;&#039;&#039;Bots:&#039;&#039;&#039; The range contains one friendly and one enemy bot. These bots are static and do not perform any actions, serving as simple targets.&lt;br /&gt;
* &#039;&#039;&#039;Training Tools:&#039;&#039;&#039;&lt;br /&gt;
** A large, red-buttoned machine allows players to toggle fast cooldowns and infinite stamina by meleeing it.&lt;br /&gt;
** When in a party, a crystal appears that allows players to swap teams.&lt;br /&gt;
* &#039;&#039;&#039;Teleporter to Sandbox:&#039;&#039;&#039; At the back of the range is a [[teleporter]] that allows players to instantly load into the full Sandbox mode for more advanced training options.&lt;br /&gt;
* &#039;&#039;&#039;Animals:&#039;&#039;&#039; The Atrium has a cat and a flying owl. The cat chases the ball, as well as {{HeroIcon|Calico}} in {{AbilityIcon|Ava}}&#039;s form, the laser pointer from {{HeroIcon|Vindicta}}&#039;s {{AbilityIcon|Assassinate|l1=rifle}}, {{HeroIcon|The Doorman}}&#039;s {{AbilityIcon|Call Bell}}, and {{HeroIcon|Viscous}} in {{AbilityIcon|Goo Ball}} form.&lt;br /&gt;
** Kicking the ball into the teleporter 3 times will spawn a rabbit. The rabbit has the same behavior as the cat. If the cat and the rabbit come into proximity of each other, and aren&#039;t already chasing one of the aforementioned objects, the cat will chase the rabbit around the room.&lt;br /&gt;
** Shooting the owl makes it disappear and spawns a new owl, as well as a second one, increasing the number of owls by one every time all owls are shot. It also shows a counter of how many owls were shot by the player in the current session.&lt;br /&gt;
&lt;br /&gt;
== Customization ==&lt;br /&gt;
The Hideout is planned to be customizable with items unlocked by the player. The first unlockable is a snow globe above the fireplace for players who engaged in the [[Seasonal events#Winter|Winter 2024]] event challenges.&lt;br /&gt;
&lt;br /&gt;
== Status ==&lt;br /&gt;
The Hideout has a unique [https://partner.steamgames.com/doc/features/enhancedrichpresence Rich Presence] status for each hero that appears for friends and players in a party in the main menu, as well as on the Steam friends menu.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+Rich Presence Status&lt;br /&gt;
!Hero&lt;br /&gt;
!Status&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Abrams}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Investigating}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Bebop}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ignoring_Lash}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Billy}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ranting}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Calico}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Ava}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|The Doorman}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Service}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Drifter}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Prowl}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Dynamo}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pontificating}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Grey Talon}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Mourning}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Haze}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Sleep_Walk}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Holliday}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Mystery}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Infernus}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cocktails}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Ivy}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Homesick}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Kelvin}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Chilling}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Lady Geist}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Fabulous}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Lash}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Lash}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|McGinnis}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Engineering}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mina}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Life}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mirage}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Wyoming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Mo &amp;amp; Krill}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Default}}&lt;br /&gt;
|Default status&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Paige}}&lt;br /&gt;
|Reading in the Hideout&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Paradox}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Scheming}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Pocket}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Sulking}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Seven}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Plotting}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Shiv}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Knives}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Sinclair}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Magic}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Victor}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Brooding}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Vindicta}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Brooding}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Viscous}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cube}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Vyper}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pruno}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Warden}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Training}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Wraith}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Cards}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Yamato}}&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Reminiscing}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Unused&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Pray}}&lt;br /&gt;
|Presumably meant for {{HeroIcon|Venator}}&lt;br /&gt;
|-&lt;br /&gt;
|Unused&lt;br /&gt;
|{{#invoke:Lang|get_string|Steam_Citadel_Hideout_Luxuriating}}&lt;br /&gt;
|Presumably meant for {{HeroIcon|Boho}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Title screen.png|Hideout window view (title screen)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Shadowy silhouettes of {{HeroIcon|Billy}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Drifter}}, {{HeroIcon|Mina}}, {{HeroIcon|Paige}}, and {{HeroIcon|Victor}} could be seen throughout the Hideout before their release.&lt;br /&gt;
* The clock, located above the elevator in the hideout, displays the player&#039;s local system time while playing solo. However, upon joining a party, it switches to reflect the local time in Seattle, Washington (PST/PDT), the location of Valve&#039;s headquarters. The clock also flashes and dings every 60 seconds. On the hour, it also chimes to match the current hour.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[The Cursed Apple]]&lt;br /&gt;
&lt;br /&gt;
{{Gameplay Navbox}}&lt;br /&gt;
{{Lore Navbox}}&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>149.76.38.70</name></author>
	</entry>
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