<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=62.63.0.0%2F16</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=62.63.0.0%2F16"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/62.63.0.0/16"/>
	<updated>2026-09-03T07:15:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://deadlock.wiki/Movement_Slow?diff=37920</id>
		<title>Movement Slow</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Movement_Slow?diff=37920"/>
		<updated>2025-09-22T23:27:25Z</updated>

		<summary type="html">&lt;p&gt;62.63.203.222: Updated enduring speed slow resist to 2025-05-19 patch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Movement Slow&#039;&#039;&#039; is a status effect applied by many items and abilities that slows [[move speed]] by a percentage.&lt;br /&gt;
&lt;br /&gt;
Movement Slow cannot reduce a player&#039;s speed below 2.0 m/s in-game (or 80 hammer units per second).&amp;lt;!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.&lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
Slows from multiple sources are stacked diminishingly. If the value of movement slow is large enough to reduce a player&#039;s speed below 2.0 m/s, it will bottom out to the minimum of 2.0 m/s.&lt;br /&gt;
&lt;br /&gt;
The formula for movement slow is: &amp;lt;math&amp;gt;\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)&amp;lt;/math&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
where &amp;lt;math&amp;gt;\text{Slow}_i&amp;lt;/math&amp;gt; is the percent slow amount.&lt;br /&gt;
&lt;br /&gt;
For example, multiple sources of movement slow:&lt;br /&gt;
* 25% movement slow from [[Slowing Bullets]]&lt;br /&gt;
* 25% movement slow from [[Point Blank]] results in:&lt;br /&gt;
&amp;lt;math&amp;gt;1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Movement Slow Resist ==&lt;br /&gt;
Movement Slow Resist is applied after the final slow percentage is calculated. Multiple sources of Movement Slow Resist are calculated additively, and then multiplied against the applied movement slow. &lt;br /&gt;
&lt;br /&gt;
For example, if the player had [[Enduring Speed]] with 30% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 30.63% slowed.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
=== Movement Slow ===&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ List of heroes&lt;br /&gt;
! Hero !! Ability !! Slow amount&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Bebop}} &lt;br /&gt;
| {{AbilityIcon|Hyper Beam}}&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Hyper Beam}} to self&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Dynamo}} || {{AbilityIcon|Kinetic Pulse}} (T1) || 35%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Grey Talon}}&lt;br /&gt;
| {{AbilityIcon|Rain of Arrows}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Spirit Snare}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Haze}} || {{AbilityIcon|Fixation}} (T1) || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Infernus}} || {{AbilityIcon|Napalm}} || 40%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Ivy}}&lt;br /&gt;
| {{AbilityIcon|Kudzu Bomb}}&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Air Drop}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Kelvin}}&lt;br /&gt;
| {{AbilityIcon|Frost Grenade}}&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Arctic Beam}}&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Frozen Shelter}}&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Lady Geist}} || {{AbilityIcon|Malice}} || 15% &amp;amp;times; n stacks&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Lash}}&lt;br /&gt;
| {{AbilityIcon|Ground Strike}} (T2)&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Flog}} (T1)&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Death Slam}}&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{HeroIcon|McGinnis}}&lt;br /&gt;
| {{AbilityIcon|Mini Turret}} (T1)&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Spectral Wall}} (T1)&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Heavy Barrage}} (T1)&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Heavy Barrage}} to self&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Mirage}} || {{AbilityIcon|Djinn&#039;s Mark}} || 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Mo &amp;amp; Krill}} || {{AbilityIcon|Sand Blast}} (T3) || 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Paradox}}&lt;br /&gt;
| {{AbilityIcon|Pulse Grenade}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Time Wall}}&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Pocket}} || {{AbilityIcon|Barrage}} || 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Seven}} || {{AbilityIcon|Lightning Ball}} (T2) || 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Shiv}} || {{AbilityIcon|Serrated Knives}} || 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Vindicta}} || {{AbilityIcon|Stake}} || 30%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Viscous}}&lt;br /&gt;
| {{AbilityIcon|Splatter}}&lt;br /&gt;
| 35%&amp;lt;!--verify, it does not appear in the ability card 11/5/2024--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Puddle Punch}}&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Puddle Punch}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Warden}} || {{AbilityIcon|Alchemical Flask}} || 20%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Yamato}}&lt;br /&gt;
| {{AbilityIcon|Power Slash}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Flying Strike}}&lt;br /&gt;
| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
{{Item stat table|Movement Slow}}&lt;br /&gt;
&lt;br /&gt;
=== Movement Slow Resist ===&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Hero !! Ability !! Slow Resistance&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Kelvin}}&lt;br /&gt;
| {{AbilityIcon|Ice Path}} to self&lt;br /&gt;
| 60%&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Infernus}}&lt;br /&gt;
|{{AbilityIcon|Flame Dash}} to self&lt;br /&gt;
|50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! {{Souls}} Cost !! Category !! Stat change &lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Enduring Speed}} || 1,600 || Vitality || +&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;% Movement Slow Resist&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemIcon|Juggernaut}}&lt;br /&gt;
|6,400&lt;br /&gt;
|Vitality&lt;br /&gt;
| +&#039;&#039;&#039;50&#039;&#039;&#039;% Movement Slow Resist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Stat navbox}}&lt;/div&gt;</summary>
		<author><name>62.63.203.222</name></author>
	</entry>
</feed>