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	<updated>2026-09-03T05:06:36Z</updated>
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	<entry>
		<id>https://deadlock.wiki/Movement_Slow?diff=58465</id>
		<title>Movement Slow</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Movement_Slow?diff=58465"/>
		<updated>2026-02-09T02:25:47Z</updated>

		<summary type="html">&lt;p&gt;68.134.4.217: /* Math */ Slowing bullets is now 30%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Movement Slow&#039;&#039;&#039; is a status effect applied by many items and abilities that slows [[move speed]] by a percentage.&lt;br /&gt;
&lt;br /&gt;
Movement Slow cannot reduce a player&#039;s speed below 2.0 m/s in-game (or 80 hammer units per second).&amp;lt;!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s.&lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
Slows from multiple sources are stacked diminishingly.&lt;br /&gt;
&lt;br /&gt;
The formula for movement slow is: &amp;lt;math&amp;gt;\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)&amp;lt;/math&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
where &amp;lt;math&amp;gt;\text{Slow}_i&amp;lt;/math&amp;gt; is the percent slow amount.&lt;br /&gt;
&lt;br /&gt;
For example, multiple sources of movement slow:&lt;br /&gt;
* 30% movement slow from [[Slowing Bullets]]&lt;br /&gt;
* 25% movement slow from [[Point Blank]] results in:&lt;br /&gt;
&amp;lt;math&amp;gt;1 - (1 - 0.30) * (1 - 0.25) = 52.50% \text{ movement slow}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The movement slow is then applied using 2 m/s as the &amp;quot;base&amp;quot; movement speed, as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\text{Slowed Speed} = ((\text{M. Speed} - 2) * (1 - \text{Total Slow})) + 2&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for example, a player moving at 10 m/s slowed by 50% will move at 6 m/s.&lt;br /&gt;
&lt;br /&gt;
== Movement Slow Resist ==&lt;br /&gt;
Movement Slow Resist is applied after the final slow percentage is calculated. Multiple sources of Movement Slow Resist are calculated additively, and then multiplied against the applied movement slow. &lt;br /&gt;
&lt;br /&gt;
For example, if the player had [[Enduring Speed]] with 30% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 30.63% slowed.&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ List of heroes&lt;br /&gt;
! Hero !! Ability !! Slow amount&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Bebop}} &lt;br /&gt;
| {{AbilityIcon|Hyper Beam}}&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Hyper Beam}} to self&lt;br /&gt;
| -&amp;gt;1.8 m/s (ignores resist)&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Dynamo}} || {{AbilityIcon|Kinetic Pulse}} (T1) || 35%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Grey Talon}}&lt;br /&gt;
| {{AbilityIcon|Rain of Arrows}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Spirit Snare}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Haze}} || {{AbilityIcon|Fixation}} (T1) || 15%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Infernus}} || {{AbilityIcon|Napalm}} || 40%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Ivy}}&lt;br /&gt;
| {{AbilityIcon|Kudzu Bomb}}&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Air Drop}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Kelvin}}&lt;br /&gt;
| {{AbilityIcon|Frost Grenade}}&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Arctic Beam}}&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Frozen Shelter}}&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Lady Geist}} || {{AbilityIcon|Malice}} || 15% &amp;amp;times; n stacks&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Lash}}&lt;br /&gt;
| {{AbilityIcon|Ground Strike}} (T2)&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Flog}} (T1)&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Death Slam}}&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | {{HeroIcon|McGinnis}}&lt;br /&gt;
| {{AbilityIcon|Mini Turret}} (T1)&lt;br /&gt;
| 25%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Spectral Wall}} &lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Heavy Barrage}} (T1)&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Heavy Barrage}} to self&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Mirage}} || {{AbilityIcon|Djinn&#039;s Mark}} || 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Mo &amp;amp; Krill}} || {{AbilityIcon|Sand Blast}} (T3) || 50%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Paradox}}&lt;br /&gt;
| {{AbilityIcon|Pulse Grenade}}&lt;br /&gt;
| 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Time Wall}}&lt;br /&gt;
| 80%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Pocket}} || {{AbilityIcon|Barrage}} || 30%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Seven}} || {{AbilityIcon|Lightning Ball}} (T2) || 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Shiv}} || {{AbilityIcon|Serrated Knives}} || 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Vindicta}} || {{AbilityIcon|Stake}} || 30%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{HeroIcon|Viscous}}&lt;br /&gt;
| {{AbilityIcon|Splatter}}&lt;br /&gt;
| 35%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Puddle Punch}}&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Puddle Punch}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Warden}} || {{AbilityIcon|Alchemical Flask}} || 20%&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{HeroIcon|Yamato}}&lt;br /&gt;
| {{AbilityIcon|Power Slash}} (T2)&lt;br /&gt;
| 40%&lt;br /&gt;
|-&lt;br /&gt;
| {{AbilityIcon|Flying Strike}}&lt;br /&gt;
| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
{{Item stat table|Movement Slow}}&lt;br /&gt;
&lt;br /&gt;
=== Movement Slow Resist ===&lt;br /&gt;
==== Heroes ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Hero !! Ability !! Slow Resistance&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Kelvin}}&lt;br /&gt;
| {{AbilityIcon|Ice Path}} to self&lt;br /&gt;
| {{#invoke:Abilities|get_ability_prop|Ice Path|SlowResistancePercent}}%&lt;br /&gt;
|-&lt;br /&gt;
|{{HeroIcon|Infernus}}&lt;br /&gt;
|{{AbilityIcon|Flame Dash}} to self&lt;br /&gt;
| {{#invoke:Abilities|get_ability_prop|Flame Dash|SlowResistance}}%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! {{Souls}} Cost !! Category !! Stat change &lt;br /&gt;
|-&lt;br /&gt;
|{{ItemIcon|Fleetfoot}}&lt;br /&gt;
|1,600&lt;br /&gt;
|Weapon&lt;br /&gt;
| +&#039;&#039;&#039;35&#039;&#039;&#039;% Movement Slow Resist (on use)&lt;br /&gt;
|-&lt;br /&gt;
| {{ItemIcon|Enduring Speed}} || 1,600 || Vitality || +&#039;&#039;&#039;25&#039;&#039;&#039;% Movement Slow Resist&lt;br /&gt;
|-&lt;br /&gt;
|{{ItemIcon|Juggernaut}}&lt;br /&gt;
|6,400&lt;br /&gt;
|Vitality&lt;br /&gt;
| +&#039;&#039;&#039;50&#039;&#039;&#039;% Movement Slow Resist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Stat navbox}}&lt;/div&gt;</summary>
		<author><name>68.134.4.217</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Billy?diff=56752</id>
		<title>Billy</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Billy?diff=56752"/>
		<updated>2026-02-02T15:01:50Z</updated>

		<summary type="html">&lt;p&gt;68.134.4.217: undo because i&amp;#039;m not sure actually&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_punkgoat&lt;br /&gt;
| release_date = August 20, 2025&lt;br /&gt;
| voice_actor = Ari Kappatos&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| codenames = Punkgoat&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Billy&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. A white hot ball of rage, furious at the very notion of... something. Billy is a chaotic front-liner who never backs down from a challenge. With Rising Ram he gets up close and personal, before slamming down with Bashdown to create shockwaves through his enemies. Running isn&#039;t even an option when Billy can use his ultimate Chain Gang to grapple enemies and pull them back in. A quick swig from his bottle gets him Blasted, and his enemies totally wrecked.&lt;br /&gt;
&lt;br /&gt;
Billy was released on [[Update:August 20, 2025|August 20, 2025]] as the first winner of the [[Update:August 18, 2025|Six Heroes]] update contest.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|(1) Bashdown=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(2) Rising Ram=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(3) Blasted=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=3&lt;br /&gt;
|notes=&lt;br /&gt;
* Hitting a [[Melee Attack|heavy melee]] fully reloads Billy&#039;s ammo. Hitting a light melee reloads {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% of ammo, or reduces the reload time by {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% if depleted.&lt;br /&gt;
* Bashdown procs the melee effects for Blasted.&lt;br /&gt;
* If the player reaches a certain threshold of Blasted stacks by landing multiple melee hits in a short time (10-15s), the Blasted duration will start going down even if the player keeps landing melee hits. However, Blasted can be sustained indefinitely by spacing out melee hits before hitting the max stacks threshold.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(4) Chain Gang=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_punkgoat}}&lt;br /&gt;
Due to Billy&#039;s Blasted passive, hitting a [[Melee Attack|melee attack]] reloads his ammo by either 100% (heavy melee) or {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% (light melee).&lt;br /&gt;
&lt;br /&gt;
Hitting a light melee during reload reduces the reload time by {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}%.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
{{Fates_Tale|punkgoat}}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
Billy&#039;s wish is unknown, although the [[Patron|Patrons]] imply that Billy wants to change the world due to it being &amp;quot;corrupt and beyond saving.&amp;quot;&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Billy/Quotes#Patrons|voice line]] (Billy start): &#039;&#039;&amp;quot;The world is corrupt and beyond saving! But if you summon me, I can help you change that.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Billy/Quotes#Patrons|voice line]] (Billy start): &#039;&#039;&amp;quot;Injustice permeates this city like a weed! You know this. Complete the ritual, and together, we will build a new world!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy got his goat head by using eldritch powers/black magic.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat kill gigawatt 03.mp3|context=(killed Seven)|transcription=You think you&#039;re special because you got eldritch power? Newsflash, buddy, where do you think the goat head came from?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat kill gigawatt 04.mp3|context=(killed Seven)|transcription=Only difference between you and me is that I never got arrested for doing some black magic, cause I&#039;m not a moron leaning over his skis.}}&amp;lt;/ref&amp;gt; He implies he turned his head into a goat for a specific reason.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat upgrade power2 10.mp3|context=(upgrade Rising Ram)|transcription=It ain&#039;t why I turned my head into a goat, but it&#039;s a hell of a perk.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy criticizes a Shakespearean Festival, but considers going once [[Paige]] points out that people there would view him as &amp;quot;their king.&amp;quot;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Paige|number=3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy enjoys rioting and looting in New York,&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Unselect|voice line]] (unselect): &#039;&#039;&amp;quot;I got a riot to start in midtown.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Unselect|voice line]] (unselect): &#039;&#039;&amp;quot;You go complete the ritual, I got some lootin’ to do.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; although he thinks he&#039;s the only one allowed to start fires in &amp;quot;his&amp;quot; city (he does accept public rioting if the [[wikipedia:New_York_Knicks|Knickerbockers]] win the basketball championship).&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Infernus): &#039;&#039;&amp;quot;The only person that sets fire in my city is me!.. Unless the Knickerbockers win the championship, then I&#039;m fine with a little public rioting. But in general, just me!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy used to use Rising Ram in [[wikipedia:Moshing#Variations|circle pits]] before being told to stop.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Rising Ram|voice line]] (upgrade Rising Ram): &#039;&#039;&amp;quot;I used to do this in circle pits before venues started being babies.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; It&#039;s implied Billy uses [[Shadow Weave]] to escape the police after committing crimes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Items|voice line]] (use Shadow Weave): &#039;&#039;&amp;quot;How do you think I get away from the cops so much?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite being an anarchist, Billy still pays his taxes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Allies|voice line]] (Haze ult multikill) - &#039;&#039;&amp;quot;So that&#039;s where my tax dollars go.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Allies|voice line]] (Use Holliday&#039;s Bounce Pad) - &#039;&#039;&amp;quot;I pay your salary, Holliday, I can use this!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy believes the [[The Baxter Society|Baxter Society]] never killed real monsters and that it was all a publicity stunt.&amp;lt;ref&amp;gt;[[Grey Talon/Quotes#Conversations|Billy &amp;amp; Grey Talon Conversation 2]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;I bet the Baxter Society never killed any real monsters. It was all a bunch of smoke and mirrors for publicity.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Billy doesn&#039;t believe the [[The Adversary|Adversary]] exists until he sees it with his own eyes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Viscous): &#039;&#039;&amp;quot;I&#039;ll believe the Adversary exists when I see it with my own eyes.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character interactions ==&lt;br /&gt;
&lt;br /&gt;
* Billy hates everyone. He especially loathes rich people, such as {{PageRef|name=Lady Geist}}.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Lady Geist): &#039;&#039;&amp;quot;You New York elites can all go to hell!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lady Geist|hero2=Billy|number=2}}&amp;lt;/ref&amp;gt; He does, however, compliment his allies when they&#039;re doing well.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s [[Billy/Quotes#Allies|ally interactions]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy and {{HeroIcon|Vyper}} flirt with each other.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Vyper|number=1}}&amp;lt;/ref&amp;gt; While Vyper holds Billy in high regard,&amp;lt;ref&amp;gt;{{PageRef|name=Vyper}}&#039;s in-game [[Vyper/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Hey, you&#039;re lookin&#039; good, Billy.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Vyper}}&#039;s in-game [[Vyper/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Love to hate that guy.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Billy thinks Vyper is a moron.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;Vyper thinks she’s hard because she did time. Lady can’t go three blocks without catchin’ a charge. She’s no con, she’s a moron!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Vyper): &#039;&#039;&amp;quot;I&#039;ve met good criminals, I&#039;ve met bad criminals. You&#039;re just a stupid criminal.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy thinks {{HeroIcon|Lash}} is &amp;quot;chiseled like a Greek God&amp;quot; and has a &amp;quot;sexy mustache&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|quotes=Billy/Quotes#Hero-Specific Voice Lines|transcription=You think you&#039;re special cuz you&#039;re chiseled like a Greek god and got a sexy mustache?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy believes [[Carlos Arroyo]] used {{PageRef|name=Ivy}} to increase the property value of Spanish Harlem and to secure his spot as New York&#039;s mayor.&amp;lt;ref&amp;gt;[[Ivy/Quotes#Conversations|Billy &amp;amp; Ivy Conversation 1]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;Yeah, yeah, we all know the stupid story. Lady,&#039;&#039; *Carlos Arroyo* &#039;&#039;used you to increase the property value of Spanish Harlem, and he&#039;s using you to sit in the mayor&#039;s mansion.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy thinks {{PageRef|name=Bebop}} living in a scrapyard is &amp;quot;kinda cool&amp;quot;.&amp;lt;ref&amp;gt;[[Bebop/Quotes#Conversations|Billy &amp;amp; Bebop Conversation 2]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;It&#039;s kinda cool&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Lady Geist}} exclusively refers to Billy as &amp;quot;William&amp;quot;. She never calls him Billy.&lt;br /&gt;
* {{PageRef|name=The Doorman}} tells Billy that he&#039;s &amp;quot;terribly uninteresting&amp;quot;&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[Billy/Quotes#Other Characters|voice line]] (Billy trapped in Baroness) - &#039;&#039;&amp;quot;Billy, you are impressively uninteresting.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and &amp;quot;dreadfully boring&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[Billy/Quotes#Other Characters|voice line]] (Billy trapped in Baroness) - &#039;&#039;&amp;quot;You&#039;re a caricature of outrage. A contrarian who thinks that hating something is the same thing as being interesting. So please leave, you&#039;re dreadfully boring.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Bebop}} calls Billy the &amp;quot;budget version of Lash&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Bebop}}&#039;s in-game [[Bebop/Quotes#Enemies|voice line]] (Killed Billy) - &#039;&#039;&amp;quot;It was like the budget version of Lash!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Vindicta}} calls Billy out for always talking about the world&#039;s problems, but doing nothing to change them.&amp;lt;ref&amp;gt;[[Vindicta/Quotes#Conversations|Billy &amp;amp; Vindicta Conversation 1]] - {{PageRef|name=Vindicta}}: &#039;&#039;&amp;quot;Billy, you scream of the ills of the world, but do nothing to change them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Paige}} wishes she could give Billy a hug.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Oh, I wish I could just give him a hug.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She tries to connect with Billy by seeing past his &amp;quot;mad at the world&amp;quot; schtick, but is unsuccessful.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Paige|number=2|hero_quote1=Paige|quote1=The whole &amp;quot;mad at the world&amp;quot; schtick. I bet you secretly have the heart of a poet, and are just waiting for the world to be a little kinder.|hero_quote2=Billy|quote2=I hate people.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Punkgoat card.png|Billy portrait&lt;br /&gt;
File:Billy.png|Billy icon&lt;br /&gt;
File:Billy Render.png|Billy in-game render&lt;br /&gt;
File:Billy TitlePage.png|Billy poster&lt;br /&gt;
File:Billy Reference Sheet.png|Billy reference sheet&lt;br /&gt;
File:Billy name.png|Billy name typography&lt;br /&gt;
File:Billy Weapon.png|Billy weapon - Biquette&lt;br /&gt;
File:Punkgoat hud psd.png|Unfinished Billy model art&lt;br /&gt;
File:Billy v2.png|Unfinished Billy model art &amp;quot;v2&amp;quot;&lt;br /&gt;
File:Billy Gloat.png|Gloat portrait for Billy.&lt;br /&gt;
File:Bily Critical.png|Critical health portrait for Billy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &amp;quot;[[wikipedia:Billy_goat_(disambiguation)|Billy goat]]&amp;quot; is a term used for a male goat.&lt;br /&gt;
* Billy&#039;s weapon name, Biquette, means &amp;quot;young female goat&amp;quot; in French. It is a reference to &amp;quot;[[wikipedia:Biquette|Biquette the punk rock goat]]&amp;quot;, who went viral on the internet for hanging around punk rock and metal concerts.&lt;br /&gt;
* Billy has unused &amp;quot;bespoke&amp;quot; voicelines that make meta references to the game, such as the popular [[melee]] [[Abrams]] build,&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 01.mp3|transcription=Oh. You went melee Abrams. Real original, pal.}}&amp;lt;/ref&amp;gt; calling [[McGinnis]]&#039; turrets &amp;quot;aimbots&amp;quot;,&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 04.mp3|transcription=McGinnis! You didn&#039;t kill me, your stupid aimbot turrets did!}}&amp;lt;/ref&amp;gt; and calling out [[Haze]] for &amp;quot;pressing 4&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 06.mp3|transcription=Way to press 4, Haze.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Billy makes a reference to the [[Rejuvenator]] rework, saying that &amp;quot;it used to go out to everybody until [[Yoshi|the Man]] decided it was too good&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat pick up rejuv 03.mp3|context=(picked up Rejuv)|transcription=You know, this used to go to everybody &#039;til the Man decided it was too good.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy was one of the heroes in a private build who was accidentally leaked on stream in May 2025. Being early in development, he was using [[Shiv]]&#039;s model as a placeholder.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt; Billy&#039;s work-in-progress portrait was later leaked by an anonymous Discord user in July 2025.&lt;br /&gt;
* &amp;quot;Ranting in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Billy in the [[Hideout]].&lt;br /&gt;
* One of Billy&#039;s in-game hero select screen labels, G.O.A.T., is a reference to the acronym GOAT, standing for &amp;quot;greatest of all time&amp;quot;.&lt;br /&gt;
* [[Billy#(3) Blasted|Wrecked]] was originally called &#039;Pissed&#039;, remnants of this can still be seen while hovering over the icon next to the healthbar while Billy is Blasted.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Billy]]&lt;/div&gt;</summary>
		<author><name>68.134.4.217</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Billy?diff=56751</id>
		<title>Billy</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Billy?diff=56751"/>
		<updated>2026-02-02T15:01:17Z</updated>

		<summary type="html">&lt;p&gt;68.134.4.217: Billy was the SECOND hero released, not the first.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_punkgoat&lt;br /&gt;
| release_date = August 20, 2025&lt;br /&gt;
| voice_actor = Ari Kappatos&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| codenames = Punkgoat&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Billy&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. A white hot ball of rage, furious at the very notion of... something. Billy is a chaotic front-liner who never backs down from a challenge. With Rising Ram he gets up close and personal, before slamming down with Bashdown to create shockwaves through his enemies. Running isn&#039;t even an option when Billy can use his ultimate Chain Gang to grapple enemies and pull them back in. A quick swig from his bottle gets him Blasted, and his enemies totally wrecked.&lt;br /&gt;
&lt;br /&gt;
Billy was released on [[Update:August 20, 2025|August 20, 2025]] as the second winner of the [[Update:August 18, 2025|Six Heroes]] update contest.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|(1) Bashdown=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(2) Rising Ram=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(3) Blasted=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=3&lt;br /&gt;
|notes=&lt;br /&gt;
* Hitting a [[Melee Attack|heavy melee]] fully reloads Billy&#039;s ammo. Hitting a light melee reloads {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% of ammo, or reduces the reload time by {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% if depleted.&lt;br /&gt;
* Bashdown procs the melee effects for Blasted.&lt;br /&gt;
* If the player reaches a certain threshold of Blasted stacks by landing multiple melee hits in a short time (10-15s), the Blasted duration will start going down even if the player keeps landing melee hits. However, Blasted can be sustained indefinitely by spacing out melee hits before hitting the max stacks threshold.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-|(4) Chain Gang=&lt;br /&gt;
{{Ability card v2&lt;br /&gt;
| hero_name=Billy&lt;br /&gt;
| ability_num=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_punkgoat}}&lt;br /&gt;
Due to Billy&#039;s Blasted passive, hitting a [[Melee Attack|melee attack]] reloads his ammo by either 100% (heavy melee) or {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}% (light melee).&lt;br /&gt;
&lt;br /&gt;
Hitting a light melee during reload reduces the reload time by {{#invoke:Abilities|get_ability_prop|Blasted|BulletsReloadedPerLightMeleePct}}%.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
{{Fates_Tale|punkgoat}}&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
Billy&#039;s wish is unknown, although the [[Patron|Patrons]] imply that Billy wants to change the world due to it being &amp;quot;corrupt and beyond saving.&amp;quot;&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Billy/Quotes#Patrons|voice line]] (Billy start): &#039;&#039;&amp;quot;The world is corrupt and beyond saving! But if you summon me, I can help you change that.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Amber Hand}}&#039;s in-game [[Billy/Quotes#Patrons|voice line]] (Billy start): &#039;&#039;&amp;quot;Injustice permeates this city like a weed! You know this. Complete the ritual, and together, we will build a new world!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy got his goat head by using eldritch powers/black magic.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat kill gigawatt 03.mp3|context=(killed Seven)|transcription=You think you&#039;re special because you got eldritch power? Newsflash, buddy, where do you think the goat head came from?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat kill gigawatt 04.mp3|context=(killed Seven)|transcription=Only difference between you and me is that I never got arrested for doing some black magic, cause I&#039;m not a moron leaning over his skis.}}&amp;lt;/ref&amp;gt; He implies he turned his head into a goat for a specific reason.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat upgrade power2 10.mp3|context=(upgrade Rising Ram)|transcription=It ain&#039;t why I turned my head into a goat, but it&#039;s a hell of a perk.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy criticizes a Shakespearean Festival, but considers going once [[Paige]] points out that people there would view him as &amp;quot;their king.&amp;quot;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Paige|number=3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy enjoys rioting and looting in New York,&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Unselect|voice line]] (unselect): &#039;&#039;&amp;quot;I got a riot to start in midtown.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Unselect|voice line]] (unselect): &#039;&#039;&amp;quot;You go complete the ritual, I got some lootin’ to do.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; although he thinks he&#039;s the only one allowed to start fires in &amp;quot;his&amp;quot; city (he does accept public rioting if the [[wikipedia:New_York_Knicks|Knickerbockers]] win the basketball championship).&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Infernus): &#039;&#039;&amp;quot;The only person that sets fire in my city is me!.. Unless the Knickerbockers win the championship, then I&#039;m fine with a little public rioting. But in general, just me!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy used to use Rising Ram in [[wikipedia:Moshing#Variations|circle pits]] before being told to stop.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Rising Ram|voice line]] (upgrade Rising Ram): &#039;&#039;&amp;quot;I used to do this in circle pits before venues started being babies.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; It&#039;s implied Billy uses [[Shadow Weave]] to escape the police after committing crimes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Items|voice line]] (use Shadow Weave): &#039;&#039;&amp;quot;How do you think I get away from the cops so much?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite being an anarchist, Billy still pays his taxes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Allies|voice line]] (Haze ult multikill) - &#039;&#039;&amp;quot;So that&#039;s where my tax dollars go.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Allies|voice line]] (Use Holliday&#039;s Bounce Pad) - &#039;&#039;&amp;quot;I pay your salary, Holliday, I can use this!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Billy believes the [[The Baxter Society|Baxter Society]] never killed real monsters and that it was all a publicity stunt.&amp;lt;ref&amp;gt;[[Grey Talon/Quotes#Conversations|Billy &amp;amp; Grey Talon Conversation 2]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;I bet the Baxter Society never killed any real monsters. It was all a bunch of smoke and mirrors for publicity.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Billy doesn&#039;t believe the [[The Adversary|Adversary]] exists until he sees it with his own eyes.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Viscous): &#039;&#039;&amp;quot;I&#039;ll believe the Adversary exists when I see it with my own eyes.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character interactions ==&lt;br /&gt;
&lt;br /&gt;
* Billy hates everyone. He especially loathes rich people, such as {{PageRef|name=Lady Geist}}.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Lady Geist): &#039;&#039;&amp;quot;You New York elites can all go to hell!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lady Geist|hero2=Billy|number=2}}&amp;lt;/ref&amp;gt; He does, however, compliment his allies when they&#039;re doing well.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s [[Billy/Quotes#Allies|ally interactions]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy and {{HeroIcon|Vyper}} flirt with each other.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Vyper|number=1}}&amp;lt;/ref&amp;gt; While Vyper holds Billy in high regard,&amp;lt;ref&amp;gt;{{PageRef|name=Vyper}}&#039;s in-game [[Vyper/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Hey, you&#039;re lookin&#039; good, Billy.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Vyper}}&#039;s in-game [[Vyper/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Love to hate that guy.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Billy thinks Vyper is a moron.&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;Vyper thinks she’s hard because she did time. Lady can’t go three blocks without catchin’ a charge. She’s no con, she’s a moron!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Billy}}&#039;s in-game [[Billy/Quotes#Enemies|voice line]] (killed Vyper): &#039;&#039;&amp;quot;I&#039;ve met good criminals, I&#039;ve met bad criminals. You&#039;re just a stupid criminal.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy thinks {{HeroIcon|Lash}} is &amp;quot;chiseled like a Greek God&amp;quot; and has a &amp;quot;sexy mustache&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|quotes=Billy/Quotes#Hero-Specific Voice Lines|transcription=You think you&#039;re special cuz you&#039;re chiseled like a Greek god and got a sexy mustache?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy believes [[Carlos Arroyo]] used {{PageRef|name=Ivy}} to increase the property value of Spanish Harlem and to secure his spot as New York&#039;s mayor.&amp;lt;ref&amp;gt;[[Ivy/Quotes#Conversations|Billy &amp;amp; Ivy Conversation 1]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;Yeah, yeah, we all know the stupid story. Lady,&#039;&#039; *Carlos Arroyo* &#039;&#039;used you to increase the property value of Spanish Harlem, and he&#039;s using you to sit in the mayor&#039;s mansion.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy thinks {{PageRef|name=Bebop}} living in a scrapyard is &amp;quot;kinda cool&amp;quot;.&amp;lt;ref&amp;gt;[[Bebop/Quotes#Conversations|Billy &amp;amp; Bebop Conversation 2]] - {{PageRef|name=Billy}}: &#039;&#039;&amp;quot;It&#039;s kinda cool&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Lady Geist}} exclusively refers to Billy as &amp;quot;William&amp;quot;. She never calls him Billy.&lt;br /&gt;
* {{PageRef|name=The Doorman}} tells Billy that he&#039;s &amp;quot;terribly uninteresting&amp;quot;&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[Billy/Quotes#Other Characters|voice line]] (Billy trapped in Baroness) - &#039;&#039;&amp;quot;Billy, you are impressively uninteresting.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and &amp;quot;dreadfully boring&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[Billy/Quotes#Other Characters|voice line]] (Billy trapped in Baroness) - &#039;&#039;&amp;quot;You&#039;re a caricature of outrage. A contrarian who thinks that hating something is the same thing as being interesting. So please leave, you&#039;re dreadfully boring.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Bebop}} calls Billy the &amp;quot;budget version of Lash&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Bebop}}&#039;s in-game [[Bebop/Quotes#Enemies|voice line]] (Killed Billy) - &#039;&#039;&amp;quot;It was like the budget version of Lash!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Vindicta}} calls Billy out for always talking about the world&#039;s problems, but doing nothing to change them.&amp;lt;ref&amp;gt;[[Vindicta/Quotes#Conversations|Billy &amp;amp; Vindicta Conversation 1]] - {{PageRef|name=Vindicta}}: &#039;&#039;&amp;quot;Billy, you scream of the ills of the world, but do nothing to change them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Paige}} wishes she could give Billy a hug.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Billy): &#039;&#039;&amp;quot;Oh, I wish I could just give him a hug.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She tries to connect with Billy by seeing past his &amp;quot;mad at the world&amp;quot; schtick, but is unsuccessful.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Billy|hero2=Paige|number=2|hero_quote1=Paige|quote1=The whole &amp;quot;mad at the world&amp;quot; schtick. I bet you secretly have the heart of a poet, and are just waiting for the world to be a little kinder.|hero_quote2=Billy|quote2=I hate people.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Punkgoat card.png|Billy portrait&lt;br /&gt;
File:Billy.png|Billy icon&lt;br /&gt;
File:Billy Render.png|Billy in-game render&lt;br /&gt;
File:Billy TitlePage.png|Billy poster&lt;br /&gt;
File:Billy Reference Sheet.png|Billy reference sheet&lt;br /&gt;
File:Billy name.png|Billy name typography&lt;br /&gt;
File:Billy Weapon.png|Billy weapon - Biquette&lt;br /&gt;
File:Punkgoat hud psd.png|Unfinished Billy model art&lt;br /&gt;
File:Billy v2.png|Unfinished Billy model art &amp;quot;v2&amp;quot;&lt;br /&gt;
File:Billy Gloat.png|Gloat portrait for Billy.&lt;br /&gt;
File:Bily Critical.png|Critical health portrait for Billy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* &amp;quot;[[wikipedia:Billy_goat_(disambiguation)|Billy goat]]&amp;quot; is a term used for a male goat.&lt;br /&gt;
* Billy&#039;s weapon name, Biquette, means &amp;quot;young female goat&amp;quot; in French. It is a reference to &amp;quot;[[wikipedia:Biquette|Biquette the punk rock goat]]&amp;quot;, who went viral on the internet for hanging around punk rock and metal concerts.&lt;br /&gt;
* Billy has unused &amp;quot;bespoke&amp;quot; voicelines that make meta references to the game, such as the popular [[melee]] [[Abrams]] build,&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 01.mp3|transcription=Oh. You went melee Abrams. Real original, pal.}}&amp;lt;/ref&amp;gt; calling [[McGinnis]]&#039; turrets &amp;quot;aimbots&amp;quot;,&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 04.mp3|transcription=McGinnis! You didn&#039;t kill me, your stupid aimbot turrets did!}}&amp;lt;/ref&amp;gt; and calling out [[Haze]] for &amp;quot;pressing 4&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat bespoke ability line 06.mp3|transcription=Way to press 4, Haze.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Billy makes a reference to the [[Rejuvenator]] rework, saying that &amp;quot;it used to go out to everybody until [[Yoshi|the Man]] decided it was too good&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Billy|file=Punkgoat pick up rejuv 03.mp3|context=(picked up Rejuv)|transcription=You know, this used to go to everybody &#039;til the Man decided it was too good.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Billy was one of the heroes in a private build who was accidentally leaked on stream in May 2025. Being early in development, he was using [[Shiv]]&#039;s model as a placeholder.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt; Billy&#039;s work-in-progress portrait was later leaked by an anonymous Discord user in July 2025.&lt;br /&gt;
* &amp;quot;Ranting in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Billy in the [[Hideout]].&lt;br /&gt;
* One of Billy&#039;s in-game hero select screen labels, G.O.A.T., is a reference to the acronym GOAT, standing for &amp;quot;greatest of all time&amp;quot;.&lt;br /&gt;
* [[Billy#(3) Blasted|Wrecked]] was originally called &#039;Pissed&#039;, remnants of this can still be seen while hovering over the icon next to the healthbar while Billy is Blasted.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Billy]]&lt;/div&gt;</summary>
		<author><name>68.134.4.217</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Siphon_Bullets?diff=9565</id>
		<title>Siphon Bullets</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Siphon_Bullets?diff=9565"/>
		<updated>2024-10-04T07:44:54Z</updated>

		<summary type="html">&lt;p&gt;68.134.15.168: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|item_imagefilepath=Siphon Bullets&lt;br /&gt;
|item_name=Siphon Bullets&lt;br /&gt;
|item_type=Vitality&lt;br /&gt;
|item_tier=4&lt;br /&gt;
|has_components=false&lt;br /&gt;
|has_passive1=true&lt;br /&gt;
|has_iscomponentof=false&lt;br /&gt;
|item_stat1=+18% Bullet Resistance&lt;br /&gt;
|souls=6,200&lt;br /&gt;
|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.&lt;br /&gt;
|passive1_cooldown=&lt;br /&gt;
|passive1_stat1=45 Max HP Steal Per Bullet&lt;br /&gt;
|passive1_stat2=20s Steal Duration}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; is a Tier 4 Weapon [[Item]] that provides increased Bullet Resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; has a passive effect which causes the user&#039;s bullets to temporarily steal Max Health from targets. If an enemy dies while affected by Siphon Bullets, the user steals permanent health.&lt;br /&gt;
&lt;br /&gt;
It can be purchased from the [[Shop]] for {{Souls|6,200}}.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Heroes ===&lt;br /&gt;
*N/A&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Shooting an enemy hero deals 45 damage and applies 1 stack of &#039;&#039;Siphon&#039;&#039;* for 20 seconds, refreshing on subsequent applications, and stacking infinitely. Afflicting an enemy with &#039;&#039;Siphon&#039;&#039; places the effect on a per-user cooldown of 0.8 seconds. Each stack of &#039;&#039;Siphon&#039;&#039; lowers the maximum health of affected heroes by 45.&lt;br /&gt;
&lt;br /&gt;
* The damage dealt by Siphon Bullets is not able to be increased in any way or lowered in any way by Bullet Resist or Spirit Resist. (Shiv&#039;s Bloodletting has a bug which enables him to entirely mitigate a portion of this dealt damage as it is visually deferred but he does not take damage).&lt;br /&gt;
* The damage is not subject to damage falloff and does not proc item effects.&lt;br /&gt;
* Siphon Bullets can be applied by [[Ricochet]], but the per-user cooldown of 0.8 seconds still applies.&lt;br /&gt;
&lt;br /&gt;
Upon inflicting &#039;&#039;Siphon&#039;&#039; on an enemy, the user gains one stack of &#039;&#039;Siphoning&#039;&#039; for 20 seconds and then heals 0.45 health for every 1% of maximum health they are missing, up to 45 at 100% missing health. Each stack of &#039;&#039;Siphoning&#039;&#039; increases maximum health by 45. When an enemy with &#039;&#039;Siphon&#039;&#039; has their stacks refreshed, the &#039;&#039;Siphoning&#039;&#039; stacks gained from that enemy also have their duration refreshed. If &#039;&#039;Siphoning&#039;&#039; stacks have been gained from multiple enemies, refreshing the duration of &#039;&#039;Siphon&#039;&#039; on an enemy will only refresh the duration of &#039;&#039;Siphoning&#039;&#039; stacks gained from that target.&lt;br /&gt;
&lt;br /&gt;
When an enemy affected by &#039;&#039;Siphon&#039;&#039; dies, the item holder heals 45 health and gains one invisible stack of &#039;&#039;Siphoner.&#039;&#039; Additionally, the killed enemy gains one invisible and uncleansable stack of &#039;&#039;Siphoned.&#039;&#039; Upon death, the two most recently applied &#039;&#039;Siphoned&#039;&#039; stacks are removed from their targets and the item holder will lose two stacks of &#039;&#039;Siphoner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Selling Siphon Bullets does not remove &#039;&#039;Siphoned&#039;&#039; from affected enemies.&lt;br /&gt;
Health gained from &#039;&#039;Siphoning&#039;&#039; is visible on the user&#039;s healthbar to allies and enemies.&lt;br /&gt;
[[File:Ally Siphon Bullets POV.png|alt=Ally Siphon Bullets&#039; gained health|thumb|128x128px|Ally Siphon Bullets&#039; gained health|none]][[File:Siphon Bullets on Enemy.png|thumb|132x132px|Enemy Siphon Bullets&#039; gained health|none]]&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;All visible buff/debuff stacks are labelled as &amp;quot;Siphon Bullets&amp;quot; in-game. The health gained from kills is not explicitly displayed to the item holder or the target. Terms have been adjusted for clarity on this page.{{clear}}&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = September 26, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Now a T4 Vitality Item&lt;br /&gt;
*No longer grants +28% Weapon Damage&lt;br /&gt;
*Now grants +18% Bullet Resistance&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = August 29, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Weapon Damage Reduced: 40% &amp;gt; 28%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item_Navbox}}&lt;/div&gt;</summary>
		<author><name>68.134.15.168</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Siphon_Bullets?diff=9559</id>
		<title>Siphon Bullets</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Siphon_Bullets?diff=9559"/>
		<updated>2024-10-04T03:07:42Z</updated>

		<summary type="html">&lt;p&gt;68.134.15.168: enemy siphon bullet hp pov&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|item_imagefilepath=Siphon Bullets&lt;br /&gt;
|item_name=Siphon Bullets&lt;br /&gt;
|item_type=Vitality&lt;br /&gt;
|item_tier=4&lt;br /&gt;
|has_components=false&lt;br /&gt;
|has_passive1=true&lt;br /&gt;
|has_iscomponentof=false&lt;br /&gt;
|item_stat1=+18% Bullet Resistance&lt;br /&gt;
|souls=6,200&lt;br /&gt;
|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.&lt;br /&gt;
|passive1_cooldown=&lt;br /&gt;
|passive1_stat1=45 Max HP Steal Per Bullet&lt;br /&gt;
|passive1_stat2=20s Steal Duration}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; is a Tier 4 Weapon [[Item]] that provides increased Bullet Resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; has a passive effect which causes the user&#039;s bullets to temporarily steal Max Health from targets. If an enemy dies while affected by Siphon Bullets, the user gains permanent health that can be lost upon death.&lt;br /&gt;
&lt;br /&gt;
It can be purchased from the [[Shop]] for {{Souls|6,200}}.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Heroes ===&lt;br /&gt;
*N/A&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Shooting an enemy hero deals 45 damage and applies 1 stack of &#039;&#039;Siphon&#039;&#039;* for 20 seconds, refreshing on subsequent applications, and stacking infinitely. Afflicting an enemy with &#039;&#039;Siphon&#039;&#039; places the effect on a per-user cooldown of 0.8 seconds. Each stack of &#039;&#039;Siphon&#039;&#039; lowers the maximum health of affected heroes by 45.&lt;br /&gt;
&lt;br /&gt;
* The damage dealt by Siphon Bullets is not able to be increased in any way or lowered in any way by Bullet Resist or Spirit Resist. (Shiv&#039;s Bloodletting has a bug which enables him to entirely mitigate a portion of this dealt damage as it is visually deferred but he does not take damage).&lt;br /&gt;
* The damage is not subject to damage falloff and does not proc item effects.&lt;br /&gt;
* Siphon Bullets can be applied by [[Ricochet]], but the per-user cooldown of 0.8 seconds still applies.&lt;br /&gt;
&lt;br /&gt;
Upon inflicting &#039;&#039;Siphon&#039;&#039; on an enemy, the user gains one stack of &#039;&#039;Siphoning&#039;&#039; for 20 seconds and then heals 0.45 health for every 1% of maximum health they are missing, up to 45 at 100% missing health. Each stack of &#039;&#039;Siphoning&#039;&#039; increases maximum health by 45. When an enemy with &#039;&#039;Siphon&#039;&#039; has their stacks refreshed, the &#039;&#039;Siphoning&#039;&#039; stacks gained from that enemy also have their duration refreshed. If &#039;&#039;Siphoning&#039;&#039; stacks have been gained from multiple enemies, refreshing the duration of &#039;&#039;Siphon&#039;&#039; on an enemy will only refresh the duration of &#039;&#039;Siphoning&#039;&#039; stacks gained from that target.&lt;br /&gt;
&lt;br /&gt;
When an enemy affected by &#039;&#039;Siphon&#039;&#039; dies, the item holder heals 45 health and gains one invisible stack of &#039;&#039;Siphoner.&#039;&#039; Additionally, the killed enemy gains one invisible and uncleansable stack of &#039;&#039;Siphoned.&#039;&#039; Upon death, the two most recently applied &#039;&#039;Siphoned&#039;&#039; stacks are removed from their targets and the item holder will lose two stacks of &#039;&#039;Siphoner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Selling Siphon Bullets does not remove &#039;&#039;Siphoned&#039;&#039; or &#039;&#039;Siphoner&#039;&#039; from their targets.&lt;br /&gt;
Health gained from &#039;&#039;Siphoning&#039;&#039; is visible on the user&#039;s healthbar to allies and enemies.&lt;br /&gt;
[[File:Siphon Bullets on Enemy.png|none|thumb|132x132px|Enemy Siphon Bullets&#039; gained health]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;All visible buff/debuff stacks are labelled as &amp;quot;Siphon Bullets&amp;quot; in-game. The health gained from kills is not explicitly displayed to the item holder or the target. Terms have been adjusted for clarity on this page.{{clear}}&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = September 26, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Now a T4 Vitality Item&lt;br /&gt;
*No longer grants +28% Weapon Damage&lt;br /&gt;
*Now grants +18% Bullet Resistance&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = August 29, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Weapon Damage Reduced: 40% &amp;gt; 28%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item_Navbox}}&lt;/div&gt;</summary>
		<author><name>68.134.15.168</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Siphon_Bullets?diff=9557</id>
		<title>Siphon Bullets</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Siphon_Bullets?diff=9557"/>
		<updated>2024-10-04T02:56:25Z</updated>

		<summary type="html">&lt;p&gt;68.134.15.168: siphon bullets details clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
|item_imagefilepath=Siphon Bullets&lt;br /&gt;
|item_name=Siphon Bullets&lt;br /&gt;
|item_type=Vitality&lt;br /&gt;
|item_tier=4&lt;br /&gt;
|has_components=false&lt;br /&gt;
|has_passive1=true&lt;br /&gt;
|has_iscomponentof=false&lt;br /&gt;
|item_stat1=+18% Bullet Resistance&lt;br /&gt;
|souls=6,200&lt;br /&gt;
|passive1_description=Your bullets temporarily steal Max [[Health|HP]] from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.&lt;br /&gt;
|passive1_cooldown=&lt;br /&gt;
|passive1_stat1=45 Max HP Steal Per Bullet&lt;br /&gt;
|passive1_stat2=20s Steal Duration}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; is a Tier 4 Weapon [[Item]] that provides increased Bullet Resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siphon Bullets&#039;&#039;&#039; has a passive effect which causes the user&#039;s bullets to temporarily steal Max Health from targets. If an enemy dies while affected by Siphon Bullets, the user gains permanent health that can be lost upon death.&lt;br /&gt;
&lt;br /&gt;
It can be purchased from the [[Shop]] for {{Souls|6,200}}.&lt;br /&gt;
&lt;br /&gt;
=== Recommended Heroes ===&lt;br /&gt;
*N/A&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Shooting an enemy hero deals 45 damage and applies 1 stack of &#039;&#039;Siphon&#039;&#039;* for 20 seconds, refreshing on subsequent applications, and stacking infinitely. Afflicting an enemy with &#039;&#039;Siphon&#039;&#039; places the effect on a per-user cooldown of 0.8 seconds. Each stack of &#039;&#039;Siphon&#039;&#039; lowers the maximum health of affected heroes by 45.&lt;br /&gt;
&lt;br /&gt;
* The damage dealt by Siphon Bullets is not able to be increased in any way or lowered in any way by Bullet Resist or Spirit Resist. (Shiv&#039;s Bloodletting has a bug which enables him to entirely mitigate a portion of this dealt damage as it is visually deferred but he does not take damage).&lt;br /&gt;
* The damage is not subject to damage falloff and does not proc item effects.&lt;br /&gt;
* Siphon Bullets can be applied by [[Ricochet]], but the per-user cooldown of 0.8 seconds still applies.&lt;br /&gt;
&lt;br /&gt;
Upon inflicting &#039;&#039;Siphon&#039;&#039; on an enemy, the user gains one stack of &#039;&#039;Siphoning&#039;&#039; for 20 seconds and then heals 0.45 health for every 1% of maximum health they are missing, up to 45 at 100% missing health. Each stack of &#039;&#039;Siphoning&#039;&#039; increases maximum health by 45. When an enemy with &#039;&#039;Siphon&#039;&#039; has their stacks refreshed, the &#039;&#039;Siphoning&#039;&#039; stacks gained from that enemy also have their duration refreshed. If &#039;&#039;Siphoning&#039;&#039; stacks have been gained from multiple enemies, refreshing the duration of &#039;&#039;Siphon&#039;&#039; on an enemy will only refresh the duration of &#039;&#039;Siphoning&#039;&#039; stacks gained from that target.&lt;br /&gt;
&lt;br /&gt;
When an enemy affected by &#039;&#039;Siphon&#039;&#039; dies, the item holder heals 45 health and gains one invisible stack of &#039;&#039;Siphoner.&#039;&#039; Additionally, the killed enemy gains one invisible and uncleansable stack of &#039;&#039;Siphoned.&#039;&#039; Upon death, the two most recently applied &#039;&#039;Siphoned&#039;&#039; stacks are removed from their targets and the item holder will lose two stacks of &#039;&#039;Siphoner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Selling Siphon Bullets does not remove &#039;&#039;Siphoned&#039;&#039; or &#039;&#039;Siphoner&#039;&#039; from their targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;All visible buff/debuff stacks are labelled as &amp;quot;Siphon Bullets&amp;quot; in-game. The health gained from kills is not explicitly displayed to the item holder or the target. Terms have been adjusted for clarity on this page.{{clear}}&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = September 26, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Now a T4 Vitality Item&lt;br /&gt;
*No longer grants +28% Weapon Damage&lt;br /&gt;
*Now grants +18% Bullet Resistance&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = August 29, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Weapon Damage Reduced: 40% &amp;gt; 28%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item_Navbox}}&lt;/div&gt;</summary>
		<author><name>68.134.15.168</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Extended_Magazine?diff=9555</id>
		<title>Extended Magazine</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Extended_Magazine?diff=9555"/>
		<updated>2024-10-04T01:56:03Z</updated>

		<summary type="html">&lt;p&gt;68.134.15.168: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| item_imagefilepath   = Basic Magazine&lt;br /&gt;
| item_name            = Basic Magazine&lt;br /&gt;
| item_type            = Weapon&lt;br /&gt;
| item_tier            = 1&lt;br /&gt;
| has_components       = false&lt;br /&gt;
| has_passive1         = false&lt;br /&gt;
| has_passive2         = false&lt;br /&gt;
| has_active1          = false&lt;br /&gt;
| has_iscomponentof    = true&lt;br /&gt;
| item_stat1           = +24% [[Ammo]]&lt;br /&gt;
| item_stat2           = +15% [[Weapon Damage]]&lt;br /&gt;
| souls                = 500&lt;br /&gt;
| iscomponentof1_name  = Titanic Magazine&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Basic Magazine&#039;&#039;&#039; is a Tier 1 Weapon [[Items|Item]] that grants more [[Ammo]] and more [[Weapon Damage]]. &lt;br /&gt;
&lt;br /&gt;
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|500}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic Magazine&#039;&#039;&#039; is a component of {{ItemIcon|Titanic Magazine}}.&lt;br /&gt;
&lt;br /&gt;
=== Recommended heroes ===&lt;br /&gt;
* {{HeroIcon|Bebop}}&lt;br /&gt;
* {{HeroIcon|Dynamo}}&lt;br /&gt;
* {{HeroIcon|Haze}}&lt;br /&gt;
* {{HeroIcon|Infernus}}&lt;br /&gt;
* {{HeroIcon|Ivy}}&lt;br /&gt;
* {{HeroIcon|Shiv}}&lt;br /&gt;
* {{HeroIcon|Wraith}}&lt;br /&gt;
* {{HeroIcon|McGinnis}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In certain locations around the [[Map]], Basic Magazine has its own promotional poster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=250&amp;gt;&lt;br /&gt;
File:Basic Magazine Poster.png|thumb|435x435px|The poster for Basic Magazine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = July 11, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Ammo increased from +20% to +24%.&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = July 4, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Ammo increased from 15% to 20%.&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = May 30, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
*Ammo reduced from +16% to +15%.&lt;br /&gt;
*Weapon Damage reduced from +16% to +15%.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item_Navbox}}&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>68.134.15.168</name></author>
	</entry>
</feed>