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	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=77.111.247.0%2F24</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
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	<updated>2026-09-13T14:35:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Spirit_Shielding?diff=29367</id>
		<title>Spirit Shielding</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Spirit_Shielding?diff=29367"/>
		<updated>2025-07-02T17:26:17Z</updated>

		<summary type="html">&lt;p&gt;77.111.247.147: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| item_name = Spirit Shielding&lt;br /&gt;
| has_passive1 = true&lt;br /&gt;
| has_passive2 = false&lt;br /&gt;
| has_active1 = false&lt;br /&gt;
| has_components = false&lt;br /&gt;
| has_iscomponentof = false&lt;br /&gt;
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]]&lt;br /&gt;
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}}&lt;br /&gt;
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s&lt;br /&gt;
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} {{ss|1.1}} Barrier (Conditional)&lt;br /&gt;
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed (Conditional)&lt;br /&gt;
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold&lt;br /&gt;
| passive1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame&lt;br /&gt;
| passive1_stat5 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit Shielding&#039;&#039;&#039; is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]] that provides [[Health|Out of Combat Regen]]. Its passive provides the user a [[Barrier]] when they take a moderate amount of [[Spirit Damage]] in a short amount of time.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Main|Spirit Shielding/Update history|l1=Update history}}&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This item is also referred to as &#039;&#039;&#039;Spirit Bubble&#039;&#039;&#039; in the game files.&lt;br /&gt;
&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>77.111.247.147</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Health_Regen?diff=29253</id>
		<title>Health Regen</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Health_Regen?diff=29253"/>
		<updated>2025-06-29T12:07:55Z</updated>

		<summary type="html">&lt;p&gt;77.111.247.233: /* Out of Combat Health Regen */ mention timing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Health Regen&#039;&#039;&#039; is a stat that [[heroes]] start with and can obtain more through [[items]]. Per second, heroes will regenerate their amount of health regeneration as [[health]]. It must not be confused with healing, which refers to the ability of helping both the player and other players regain health.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
As players take damage, their health will slowly recover over time. While [[Death|dead]], players will not be able to regenerate health. Standing in base will quickly regenerate the player&#039;s health, allowing them recover from fights. Most sources of health regen are additive (health regen), with a few instead being multiplicative (Max health regen). Both types of regen do not increase by leveling up.&lt;br /&gt;
&lt;br /&gt;
== Starting Base Regeneration ==&lt;br /&gt;
[[File:Regen2.png|thumb|Health Regeneration on the player&#039;s HUD]]Values referenced from [[Hero Comparison]].{{#invoke:HeroDataArrays|heroRegenTable}}&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
=== Health Regen ===&lt;br /&gt;
{{Item stat table|Health Regen}}&lt;br /&gt;
&lt;br /&gt;
=== Temporary Health Regen ===&lt;br /&gt;
{{Item stat table|Regeneration}}&lt;br /&gt;
&lt;br /&gt;
=== Max Health Regen ===&lt;br /&gt;
{{Item stat table|Max Health Regen}}&lt;br /&gt;
&lt;br /&gt;
=== Out of Combat Health Regen ===&lt;br /&gt;
Out of combat health regen begins 0.5 seconds after damaging/being damaged by [[trooper]]s or [[denizen]]s, and 5 seconds after damaging/being damaged by [[hero]]es.  &lt;br /&gt;
{{Item stat table|Out of Combat Health Regen}}&lt;br /&gt;
&lt;br /&gt;
=== Map spawns for Max Health Regen ===&lt;br /&gt;
* [[Powerup]] runes can provide a temporary Survival buff that provides +&#039;&#039;&#039;0.5&#039;&#039;&#039;% to +&#039;&#039;&#039;1.5&#039;&#039;&#039;% Max Health Regen for 160 seconds (scaling with game time from 5 to 40 minutes).&lt;br /&gt;
&lt;br /&gt;
{{Stat navbox}}&lt;/div&gt;</summary>
		<author><name>77.111.247.233</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Soul_Urn?diff=24377</id>
		<title>Soul Urn</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Soul_Urn?diff=24377"/>
		<updated>2025-04-18T02:13:14Z</updated>

		<summary type="html">&lt;p&gt;77.111.247.75: /* Carrying the Soul Urn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Soul Urn Render.png|right|frameless|278x278px]]{{Quotation|Soul Urn|You&#039;d think people would be more excited about a jar of souls!}}&lt;br /&gt;
The &#039;&#039;&#039;Soul Urn&#039;&#039;&#039;, also known as &#039;&#039;&#039;Spirit Urn, Soul Jar&#039;&#039;&#039; or &#039;&#039;&#039;Spirit Jar&#039;&#039;&#039;, is an object in the game that spawns at the 10 minutes mark and respawns in 5 minute intervals thereafter.&lt;br /&gt;
&lt;br /&gt;
Players can choose to pick up the urn and deliver it to the other Soul Urn location on the other side of the map. Doing so will grant the team who delivered the urn some [[souls#Soul Orbs|Soul Orbs]]; a [[Golden statue]] buff; and the courier themselves is granted an [[Ability Point]], as well as additional Souls.&lt;br /&gt;
&lt;br /&gt;
The Soul Urn will respawn after delivery on the side it was delivered to.&lt;br /&gt;
&lt;br /&gt;
== Carrying the Soul Urn ==&lt;br /&gt;
After 10 minutes has elapsed in a match, the Soul Urn will spawn in one of two positions located in either of the two outermost lanes; beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). It will start by descending slowly from the sky and can only be grabbed after fully landing, which takes 30 seconds. Once landed, standing near the urn will cause the player to pick it up, taking 2 seconds. The player carrying the urn will be [[Status Effects#Silence|silenced]].&lt;br /&gt;
&lt;br /&gt;
While carrying the urn, the urn courier will have their [[Sprint Speed]] set to and limited to 15 m/s no matter what, but will be completely [[Status Effects#Disarmed|disarmed]] and silenced. The courier is revealed on the [[Minimap]] to the enemy team 15 seconds after picking it up. Couriers are also incapable of riding [[Ziplines]] or taking [[Teleporter]]s, forcing them to run directly to the urn drop off point. &lt;br /&gt;
&lt;br /&gt;
The courier can choose to drop the urn at any moment by pressing their [[parry]] key. &lt;br /&gt;
&lt;br /&gt;
A heavy melee attack or any [[Status_Effects|stun]] from an enemy will also force the courier to drop the urn. Dropped urns can be collected by any player, including the enemy team, and will walk back to its spawn point if left on the ground for too long.&lt;br /&gt;
&lt;br /&gt;
The urn&#039;s drop-off point is on the opposite side of the map, indicated by a small green box on the Minimap. If one team is in the lead (measured by total soul delta, currently 15% for the first urn and 10% afterwards), the drop-off point will be closer to the losing team&#039;s side. It takes 2 seconds to properly drop off the urn, which then rewards the courier&#039;s team with soul orbs and additional bonuses. When the opposing team is carrying the Soul Urn, the green drop off box will appear red. The first time the Soul Urn spawns into the match at 10 minutes will never have a team-side spawn preference.&lt;br /&gt;
&lt;br /&gt;
== Soul Urn Reward ==&lt;br /&gt;
The Soul Urn Bounty is currently 1725 + 230/min (10 min spawn is 4,025) (Patch 15-10-24) &amp;lt;ref name=&amp;quot;Deadlock FAQ&amp;quot;&amp;gt; [https://docs.google.com/document/d/1lMBE7Nli_sVJ42d-kPHjF3MBaXZdIM46gNJQC_fMGMU/edit Unofficial Deadlock FAQ] &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* A random Golden Statue buff is granted to each member of the capturing team.&lt;br /&gt;
* 60% of the total Soul value is immediately given to the capturing team.&lt;br /&gt;
** The remaining 40% of Souls are given in Soul Orbs, which may be Denied.&lt;br /&gt;
* The courier receives an extra 25% of the share of Souls and an [[Ability Point]].&lt;br /&gt;
* If the capturing team is behind, extra Souls are granted based on the magnitude of the deficit (Patch 06-13-24) &amp;lt;ref name=&amp;quot;Deadlock FAQ&amp;quot; /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===== Approximate Reward Breakdown =====&lt;br /&gt;
* The courier will receive 20.83% of the urn value (12.5% instantly, 8.33% in Soul Orbs).&lt;br /&gt;
* The courier&#039;s teammates will receive 16.67% of the urn value (10% instantly, 6.66% in Soul Orbs). &amp;lt;ref name=&amp;quot;Deadlock FAQ&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Minute&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bounty&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bounty+Bonus&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Individual&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Courier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|4,025&lt;br /&gt;
|4,193&lt;br /&gt;
|671&lt;br /&gt;
|838&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|5,175&lt;br /&gt;
|5,390&lt;br /&gt;
|863&lt;br /&gt;
|1,078&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|6,325&lt;br /&gt;
|6,588&lt;br /&gt;
|1,054&lt;br /&gt;
|1,317&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|7,475&lt;br /&gt;
|7,786&lt;br /&gt;
|1,246&lt;br /&gt;
|1,557&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|8,625&lt;br /&gt;
|8,984&lt;br /&gt;
|1,438&lt;br /&gt;
|1,797&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|9,775&lt;br /&gt;
|10,182&lt;br /&gt;
|1,629&lt;br /&gt;
|2,036&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|10,925&lt;br /&gt;
|11,380&lt;br /&gt;
|1,821&lt;br /&gt;
|2,276&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|12,075&lt;br /&gt;
|12,578&lt;br /&gt;
|2,013&lt;br /&gt;
|2,515&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|13,225&lt;br /&gt;
|13,776&lt;br /&gt;
|2,204&lt;br /&gt;
|2,755&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|14,375&lt;br /&gt;
|14,973&lt;br /&gt;
|2,396&lt;br /&gt;
|2,994&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|15,525&lt;br /&gt;
|16,171&lt;br /&gt;
|2,588&lt;br /&gt;
|3,234&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|16,675&lt;br /&gt;
|17,369&lt;br /&gt;
|2,779&lt;br /&gt;
|3,473&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|17,825&lt;br /&gt;
|18,567&lt;br /&gt;
|2,971&lt;br /&gt;
|3,713&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|18,975&lt;br /&gt;
|19,765&lt;br /&gt;
|3,163&lt;br /&gt;
|3,952&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|20,125&lt;br /&gt;
|20,963&lt;br /&gt;
|3,354&lt;br /&gt;
|4,192&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Main|Soul Urn/Update history|l1=Update history}}&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
[[Trapper]] builds Soul Urns for the New York Municipal Coven.&amp;lt;ref&amp;gt;{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.&lt;br /&gt;
&lt;br /&gt;
The Urn nags heroes to be delivered quickly and believes its work is underappreciated.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* It is currently possible to activate the {{ItemIcon|Magic Carpet}} or use [[Ivy]]&#039;s {{AbilityIcon|Air Drop}} before being silenced in a very short timing window, allowing the courier to carry the urn while under the effect of the Magic Carpet.&lt;br /&gt;
* In [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]], the Urn was called the &#039;&#039;&#039;Idol&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Soul Urn/Quotes]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox gameplay}}{{Lore Navbox}}&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>77.111.247.75</name></author>
	</entry>
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