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	<updated>2026-09-05T02:12:16Z</updated>
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	<entry>
		<id>https://deadlock.wiki/Updates?diff=35412</id>
		<title>Updates</title>
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		<updated>2025-08-28T08:15:35Z</updated>

		<summary type="html">&lt;p&gt;82.66.221.150: Added the latest update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;Update&#039;&#039;&#039; is a new version of the build of a game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. &#039;&#039;[[Deadlock]]&#039;&#039; gets updated several times a week and not all changes are recorded in patch notes. This page lists only changes mentioned on the [https://forums.playdeadlock.com Official Deadlock forum] patch notes, and some notable unlisted changes discovered by players. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation&#039;s] headquarters in Bellevue, Washington.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Deadlock&#039;&#039; is currently in a [[Early Development Build|closed alpha]] state.&lt;br /&gt;
&lt;br /&gt;
From August 1 2024 to December 6, the game had a schedule where a major update was released once every 2 weeks, usually on a Thursday. On January 8 2025 it was announced that this schedule was dropped in favor of having more time between major updates, for better testing and more internal development time.&lt;br /&gt;
&lt;br /&gt;
== Previous Updates ==&lt;br /&gt;
This is a list of all documented updates to the current build.&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center; width:20%;|&#039;&#039;&#039;Update&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center; width:50%;&amp;quot; |&#039;&#039;&#039;Summary&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center; width:30%;&amp;quot; | &#039;&#039;&#039;Hero Changes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 27,_2025|&#039;&#039;&#039;August 27, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* New hero: {{PageRef|Drifter|size=20px}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 25,_2025|&#039;&#039;&#039;August 25, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* New hero: {{PageRef|Paige|size=20px}}&lt;br /&gt;
* New option to disable custom hero crosshairs.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 22,_2025|&#039;&#039;&#039;August 22, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* New hero: {{PageRef|The Doorman|size=20px}}&lt;br /&gt;
* Hero changes&lt;br /&gt;
|&lt;br /&gt;
* Buffs to {{PageRef|Billy|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 20,_2025|&#039;&#039;&#039;August 20, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* New hero: {{PageRef|Billy|size=20px}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 19,_2025|&#039;&#039;&#039;August 19, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* Hero changes&lt;br /&gt;
|&lt;br /&gt;
* Adjustments to {{PageRef|Mina|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 18,_2025|&#039;&#039;&#039;August 18, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
|&lt;br /&gt;
* New hero: {{PageRef|Mina|size=20px}}&lt;br /&gt;
* Added [[Hideout|The Hideout]]&lt;br /&gt;
* Map Updates&lt;br /&gt;
* Various visual overhauls&lt;br /&gt;
* [[Hero Labs]] gamemode removed from the game&lt;br /&gt;
** {{HeroIcon|Fathom}}, {{HeroIcon|Raven}}, {{HeroIcon|Trapper}}, and {{HeroIcon|Wrecker}} removed from the game&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 8,_2025|&#039;&#039;&#039;August 8, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees&lt;br /&gt;
* Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team&lt;br /&gt;
* &amp;quot;Bucket 3&amp;quot; heroes dash speed increased&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vyper|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:August 1,_2025|&#039;&#039;&#039;August 1, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Rejuv duration reduced to 5 minutes&lt;br /&gt;
* Walkers HP increased&lt;br /&gt;
* Parry bonus damage reduced&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:July 29,_2025|&#039;&#039;&#039;July 29, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.&lt;br /&gt;
* Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.&lt;br /&gt;
* Hero dash speeds are now categorized into different tiers.&lt;br /&gt;
* Rope climbing is now slowed after taking player damage. &lt;br /&gt;
* Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.&lt;br /&gt;
* Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.&lt;br /&gt;
* Walker teleporters and some bounce pads removed from the map.&lt;br /&gt;
* Various item balance changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Bebop|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Dynamo|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Paradox|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:July 4,_2025|&#039;&#039;&#039;July 4, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Global bullet DPS reduced by 5% and ability base damage reduced by ~8%&lt;br /&gt;
* Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased&lt;br /&gt;
* Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)&lt;br /&gt;
* Small neutral camp bounty increased; zip line improvements after taking base guardians&lt;br /&gt;
* Rejuv duration changed and trooper health bonus reduced&lt;br /&gt;
* Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP&lt;br /&gt;
* Walker and Guardian resistance and bounty changes&lt;br /&gt;
* Hero kill bounty: early reduced, late increased&lt;br /&gt;
* Lifesteal vs creeps increased&lt;br /&gt;
* Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}}&lt;br /&gt;
* Various gameplay changes and bug fixes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{PageRef|Abrams|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lash|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:June 17,_2025|&#039;&#039;&#039;June 17, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Major Mid Lane and Mid Boss layout reworks&lt;br /&gt;
* Extra Slots increased to 3 Guardians and 3 Walkers&lt;br /&gt;
* Hero kill bounty increased&lt;br /&gt;
* Walker HP buffed; Trooper damage vs. Walkers reduced&lt;br /&gt;
* Urn adjustments&lt;br /&gt;
* Soul and boon reward system rebalanced&lt;br /&gt;
* Various item balance changes&lt;br /&gt;
* Soul orb pickup radius and headshot multiplier reduced&lt;br /&gt;
* Bug fixes and visual improvements&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 27,_2025|&#039;&#039;&#039;May 27, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Breakable souls rescaled&lt;br /&gt;
* Trooper resistance near base reduced from 40% to 35%&lt;br /&gt;
* Map structure additions and lighting improvements&lt;br /&gt;
* Fixed Urn carry bug and Neutral camp resistance bug&lt;br /&gt;
* Various item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{PageRef|Abrams|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Bebop|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Viscous|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 21,_2025|&#039;&#039;&#039;May 21, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Troopers base resistance reduced&lt;br /&gt;
* Breakables added to soul graph&lt;br /&gt;
* Melee PI scaling reduced by 5%&lt;br /&gt;
* Base map adjustments&lt;br /&gt;
* Item balance changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 19,_2025|&#039;&#039;&#039;May 19, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Troopers get 50% resistance at enemy base&lt;br /&gt;
* Walker buffs&lt;br /&gt;
* Base Guardian position changed&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerf to {{PageRef|Abrams|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|Dynamo|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vyper|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 13,_2025|&#039;&#039;&#039;May 13, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Troopers get 30% resistance at enemy base&lt;br /&gt;
* Rejuvenator buffs&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 11,_2025|&#039;&#039;&#039;May 11, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Weapon item tree rebalanced&lt;br /&gt;
* Spirit scaling globally reduced by 7%&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vyper|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:May 8,_2025|&#039;&#039;&#039;May 8, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Shop rework, full item rebalance and new items&lt;br /&gt;
* Universal item slots, reduced from 16 to 12&lt;br /&gt;
* Map art pass, new base design&lt;br /&gt;
* New Dynamo and McGinnis models&lt;br /&gt;
* Soul orb rebalance&lt;br /&gt;
* Improved movement mechanics&lt;br /&gt;
* Various gameplay changes and bug fixes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{PageRef|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Dynamo|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Infernus|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lash|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Vyper|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:April 17,_2025|&#039;&#039;&#039;April 17, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Soul Orb changes&lt;br /&gt;
* Trooper &amp;amp; Guardian stats/behavior changes&lt;br /&gt;
* Urn changes&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Bug fixes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Lash|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|McGinnis|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
* Buffs to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:April 4,_2025|&#039;&#039;&#039;April 4, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Soul orb adjustments&lt;br /&gt;
* Outer lane teleporters removed&lt;br /&gt;
* Wall jump changes&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:March_19,_2025|&#039;&#039;&#039;March 19, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Global sprint speed increase&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:March_16,_2025|&#039;&#039;&#039;March 16, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Neutral camp bounty increased&lt;br /&gt;
* Sinner&#039;s Sacrifice spawns earlier&lt;br /&gt;
* Item balance changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:March 13, 2025|&#039;&#039;&#039;March 13, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Soul orb adjustments&lt;br /&gt;
* Neutral camp rebalance&lt;br /&gt;
* Golden statue buff rebalance&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{PageRef|Haze|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:February 25, 2025|&#039;&#039;&#039;February 25, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Map overhaul (3 lanes)&lt;br /&gt;
* Soul orb changes&lt;br /&gt;
* Gameplay changes&lt;br /&gt;
* Various visual and audio improvements&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:February 11, 2025|&#039;&#039;&#039;February 11, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerfs to {{PageRef|Wraith|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:January 27, 2025|&#039;&#039;&#039;January 27, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* All objectives take 50% less damage from Spirit Damage&lt;br /&gt;
* Shrines are no longer vulnerable to Spirit Damage when out of range&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Buff to {{PageRef|Abrams|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Calico|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Grey Talon|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Holliday|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Sinclair|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Vyper|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:January 19, 2025|&#039;&#039;&#039;January 19, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* All heroes&#039; base gun damage and growth reduced by 10%&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Buff to {{PageRef|name=Calico|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|name=Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|name=Holliday|size=20px}}.&lt;br /&gt;
* Buff to {{PageRef|name=Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|name=Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|name=Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|name=Sinclair|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|name=Vindicta|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|name=Vyper|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|name=Wraith|size=20px}}.&lt;br /&gt;
* Nerf to {{PageRef|name=Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:January 17, 2025|&#039;&#039;&#039;January 17, 2025 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* &#039;&#039;&#039;New Heroes:&#039;&#039;&#039; &#039;&#039;&#039;{{PageRef|name=Calico|size=20px}}, {{PageRef|name=Holliday|size=20px}}, {{PageRef|name=THE MAGNIFICENT SINCLAIR|size=20px}}&#039;&#039;&#039; and &#039;&#039;&#039;{{PageRef|name=Vyper|size=20px}}&#039;&#039;&#039; moved from Hero Labs to the main roster.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:January 12, 2025|January 12, 2025 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerf to {{PageRef|name=Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:December 31, 2024|&#039;&#039;&#039;December 31, 2024 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Rapid Recharge buffs&lt;br /&gt;
* Hero changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{PageRef|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{PageRef|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:December 21, 2024|December 21, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Fixed move speed bugs near minimum (2 m/s)&lt;br /&gt;
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}}&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Various ability rebalances&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:December 17, 2024|December 17, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Winter-themed visual [[Seasonal events|update]] &lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:December 6, 2024|December 6, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
*Added Raven to Hero Labs.&lt;br /&gt;
*Map changes.&lt;br /&gt;
**Added park theming to purple lane&lt;br /&gt;
**Added park backdrop to park side of map&lt;br /&gt;
**Updated tree models to new visual style and added player collision to canopies&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 29, 2024|November 29, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Guardians take more damage from [[Trooper]]s and [[Hero]]es&lt;br /&gt;
* Guardians deal more damage to Troopers&lt;br /&gt;
* Soul sharing range reduced&lt;br /&gt;
* Respawn time adjustment&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 21, 2024|November 21, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Matchmaking rework.&lt;br /&gt;
* Heal/Anti-heal rebalance.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.&lt;br /&gt;
** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved rooftop neutral camp closer to the Guardian&lt;br /&gt;
** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings&lt;br /&gt;
** Redesigned Radio Station interior to be more open&lt;br /&gt;
** Changed entrance to the Armory/Warehouse to be more direct&lt;br /&gt;
** Moved the side lane teleporters to the crawl space under the Hard camp&lt;br /&gt;
** Removed Rope inside the Police Station/Garment Building&lt;br /&gt;
* Item changes.&lt;br /&gt;
** New items: Spellslinger Headshots, Spirit Snatch, Arcane Surge.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments and QOL to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* QOL to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf and QOL to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 13, 2024|November 13, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Troopers now do 20% more damage to each other&lt;br /&gt;
* Post-lane soul sharing ratios reduced&lt;br /&gt;
* First Urn of the game now always has the neutral delivery location&lt;br /&gt;
* Guardian resistance changes&lt;br /&gt;
* Heavy Melee cancelling can no longer be done with certain abilties&lt;br /&gt;
* Team vs Team NW comeback formula toned down&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Buff to {{HeroIcon|Haze}} {{AbilityIcon|Bullet Dance}}.&lt;br /&gt;
* Nerfs to {{HeroIcon|Paradox}} {{AbilityIcon|Time Wall}}.&lt;br /&gt;
* Slight nerf to {{HeroIcon|Vindicta}} {{AbilityIcon|Assassinate}}.&lt;br /&gt;
* Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 10, 2024|November 10, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Post-lane soul sharing ratios reduced&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerfs to {{HeroIcon|Yamato}} {{AbilityIcon|Shadow Transformation}}.&lt;br /&gt;
* Slight adjustment to {{HeroIcon|Paradox}} {{AbilityIcon|Paradoxical Swap}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 8, 2024|November 8, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* {{HeroIcon|Trapper}} bug fix&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Bug fix to {{HeroIcon|Trapper}}&#039;s {{AbilityIcon|Silktrap}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 7, 2024|November 7, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Added Trapper to Hero Labs.&lt;br /&gt;
* Added Quickbuy.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don&#039;t split souls)&lt;br /&gt;
** Hero Kill gold increased from 150-&amp;gt;1400 to 175-&amp;gt;2000 (0 min to 45 min)&lt;br /&gt;
** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes&lt;br /&gt;
** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out&lt;br /&gt;
** Redesigned warehouse interior&lt;br /&gt;
** Various changes to stairs and roof props&lt;br /&gt;
* Item changes.&lt;br /&gt;
** Removed Soul Rebirth&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff and QOL to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Rework to {{HeroIcon|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} .&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:November 1, 2024|November 1, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s&lt;br /&gt;
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff&lt;br /&gt;
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Damage threshold requirement reduced from 200 to 175.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:October 27, 2024|October 27, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Urn net worth lead requirement increased from 8% to 10%&lt;br /&gt;
* {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Shiv|size=20px}} {{AbilityIcon|Killing Blow}}.&lt;br /&gt;
* Buff to  {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:October 24, 2024|October 24, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).&lt;br /&gt;
* Added Commends.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)&lt;br /&gt;
** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.&lt;br /&gt;
** Guardian resist vs troopers scales from 60% to -35% at 8 minutes.&lt;br /&gt;
** Guardians resist vs players scales from 40% to -35% at 8 minutes.&lt;br /&gt;
** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Redesigned stairs from central canal to the outer lanes (near Urn spawn).&lt;br /&gt;
** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.&lt;br /&gt;
** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner&#039;s Sacrifice neutrals.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf and bug fix to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments and bug fixes to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:October 18, 2024|October 18, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Ranked Matchmaking Update:&lt;br /&gt;
**Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.&lt;br /&gt;
**Ranked now has weekend specific hours (starts 5 hours earlier)&lt;br /&gt;
** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:October 15, 2024|October 15, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Urn now reveals you after 20s from initial pickup&lt;br /&gt;
* Urn sprint changed from +3/5 for winning/losing team to +2/6&lt;br /&gt;
* First flex slot is now granted after 3 Guardians die instead of 4&lt;br /&gt;
* Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)&lt;br /&gt;
* Respawn time at 20 minutes reduced from 45s to 40s&lt;br /&gt;
* T3 Golden Statues spawn time moved from 25 min to 30 min&lt;br /&gt;
* Range to attack lane Guardians increased from 19m to 20m&lt;br /&gt;
* Hero changes. &lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Lightning Ball}}.&lt;br /&gt;
* Nerf to  {{HeroIcon|Shiv|size=20px}} Rage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&#039;&#039;&#039;[[Update:October 11, 2024|October 11, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)&lt;br /&gt;
* {{ItemIcon|Torment Pulse}} now scales with cooldown again&lt;br /&gt;
* {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3&lt;br /&gt;
* Fixed {{ItemIcon|Ethereal Shift}} scaling with duration&lt;br /&gt;
* Hero changes. &lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}} {{AbilityIcon|Sticky Bomb}}.&lt;br /&gt;
* Bug fixes and adjustments to  {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to  {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |[[Update:October 10, 2024|&#039;&#039;&#039;October 10, 2024 Update&#039;&#039;&#039;]]&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Added Ranked mode.&lt;br /&gt;
* Added 3rd casting mode,  Quick Cast.&lt;br /&gt;
* Added input buffering.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Players need to be above the ramp to attack Lane Guardian.&lt;br /&gt;
** Medium camp spawn times changed to 5 minute mark.&lt;br /&gt;
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.&lt;br /&gt;
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved teleporters to travel between outer lane Walker.&lt;br /&gt;
** Moved Guardians back slightly futher from stairs.&lt;br /&gt;
** Added upper level connection through the Subway Entrance Building.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot; |&lt;br /&gt;
* Adjsutments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Bug fixes and QOL to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Nerf and QOL to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:October 7, 2024|October 7, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30%&lt;br /&gt;
* {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2&lt;br /&gt;
* Fixed various cases where you could target/select units behind walls with abilities (like {{HeroIcon|Yamato|size=20px}}&#039;s {{AbilityIcon|Flying Strike}})&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}} {{AbilityIcon|Card Trick}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:October 2, 2024|October 2, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)&lt;br /&gt;
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)&lt;br /&gt;
* Fixed certain player name lengths not being reportable&lt;br /&gt;
* {{HeroIcon|Ivy|size=20px}}, {{HeroIcon|Mirage|size=20px}}, {{HeroIcon|Pocket|size=20px}} changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}} {{AbilityIcon|Kudzu Bomb}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Mirage|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 29, 2024|September 29, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster)&lt;br /&gt;
* Initial respawn reduced from 12s to 8s.&lt;br /&gt;
* Urn now drops when teleporting with {{HeroIcon|Mirage}}&#039;s {{AbilityIcon|Traveler}}&lt;br /&gt;
* Fixed {{HeroIcon|Wraith}} Cards, {{HeroIcon|Shiv}} Rage and lifesteal from increasing by shooting the shop.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 27, 2024|September 27, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
*{{HeroIcon|Mirage|size=20px}} changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Mirage|size=20px}} {{AbilityIcon|Tornado}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mirage|size=20px}} {{AbilityIcon|Djinn&#039;s Mark}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 26, 2024|September 26, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;New hero: {{HeroIcon|Mirage|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* Added an initial anti-cheat to the game.&lt;br /&gt;
* Added custom matches and private lobbies enhancements.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Lane setup now always 1-2-2-1&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Side lanes farther from Middle lanes&lt;br /&gt;
** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings&lt;br /&gt;
** Reworked interior corridors of Fish Market/Nursery&lt;br /&gt;
** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple&lt;br /&gt;
&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Bug fixes to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 19, 2024|September 19, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Replaced the recent soul duplication hotfix with new solution.&lt;br /&gt;
* Private lobbies can now assign players to duo and solo lanes.&lt;br /&gt;
* Fixed {{HeroIcon|Vindicta|size=20px}}&#039;s Flight bugs.&lt;br /&gt;
* Nerf to {{ItemIcon|Veil Walker}}.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 17, 2024|September 17, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Fix for a [[Soul]] sharing exploit across multiple lanes.&lt;br /&gt;
* Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state.&lt;br /&gt;
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions.&lt;br /&gt;
* Fixed {{HeroIcon|Grey Talon|size=20px}}&#039;s Charge Shot and {{HeroIcon|Vindicta|size=20px}}&#039;s Assassinate cameras not working properly.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 14, 2024|September 14, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Item Changes.&lt;br /&gt;
* {{HeroIcon|Bebop|size=20px}}, {{HeroIcon|McGinnis|size=20px}} Changes&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Major Nerf to {{HeroIcon|Bebop|size=20px}}{{AbilityIcon|Hyper Beam}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}} {{AbilityIcon|Medicinal Specter}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 12, 2024|September 12, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Matchmaking Open 24/7.&lt;br /&gt;
* New Minimap and Hero icons.&lt;br /&gt;
* New behavior system.&lt;br /&gt;
* Changed Orange Lane to Green Lane&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Flex Slot moved from &amp;quot;First Walker&amp;quot; to &amp;quot;Two Walkers&amp;quot;&lt;br /&gt;
** All ability and item cooldowns increased by 6% globally&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Changes to cover and connections at Inner Lane.&lt;br /&gt;
** Changes to walkway and added juke closets in Base.&lt;br /&gt;
** Removed exterior ropes and replaced interior stairway with ropes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustment to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Nerf and bug fix to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerf to Gun {{HeroIcon|Lash|size=20px}}&lt;br /&gt;
* Buff to Spirit {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:September 1, 2024|September 01, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Changes to Rope climbing.&lt;br /&gt;
* {{HeroIcon|Infernus|size=20px}}, {{HeroIcon|Ivy|size=20px}}, {{HeroIcon|Seven|size=20px}} and {{HeroIcon|Viscous|size=20px}} changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Buff to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 29, 2024|August 29, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added Profile Page.&lt;br /&gt;
* Added Wall Jumping &amp;amp; Ropes.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Moved a flex slot from &amp;quot;Set of enemy Base Guardians&amp;quot; to &amp;quot;All Enemy Lane Guardians&amp;quot;&lt;br /&gt;
** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Buildings made taller and shorter to allow rooftop access.&lt;br /&gt;
** Teleporters moved. (and closed for the first 10 minutes)&lt;br /&gt;
* Item changes.&lt;br /&gt;
**New Item: {{ItemIcon|Headhunter}}.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Major Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Static Charge}}.&lt;br /&gt;
* Buff to {{HeroIcon|Seven|size=20px}} {{AbilityIcon|Storm Cloud}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Added alt fire to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Viscous|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Adjustments and bug fixes to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 23, 2024|August 23, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
*Deadlock is announced and restriction on sharing game footage is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 22, 2024|August 22, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* General fixes.&lt;br /&gt;
* Nerfs to {{ItemIcon|Silence Wave|l1=Silence Glyph}}, {{ItemIcon|Reactive Barrier}} &amp;amp; {{ItemIcon|Return Fire}}.&lt;br /&gt;
* {{HeroIcon|Ivy|size=20px}} &amp;amp; {{HeroIcon|Shiv|size=20px}} changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}} now silences the ally being carried until they are released,&lt;br /&gt;
* {{HeroIcon|Shiv|size=20px}}: {{AbilityIcon|Bloodletting}} incoming damage deferred reduced from 40% to 35%.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 18, 2024|August 18, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerfs to {{ItemIcon|Restorative Locket}}.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 16, 2024|August 16, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* General fixes.&lt;br /&gt;
* {{HeroIcon|Ivy|size=20px}} &amp;amp; {{HeroIcon|Shiv|size=20px}} changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.&lt;br /&gt;
* Major Nerf to{{HeroIcon|Shiv|size=20px}}: {{AbilityIcon|Serrated Knives}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 15, 2024| August 15, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;New Hero: {{HeroIcon|Shiv|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* New Items: {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}} &amp;amp; {{ItemIcon|Magic Carpet}}.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustment to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Major Buff to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* New Ultimate for {{HeroIcon|Ivy|size=20px}}: {{AbilityIcon|Air Drop}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Rework to {{HeroIcon|Kelvin|size=20px}}: {{AbilityIcon|Arctic Beam}}.&lt;br /&gt;
* Buff to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Viscous|size=20px}}:{{AbilityIcon|The Cube}}&lt;br /&gt;
* Buff to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Goo Ball}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 6, 2024|August 6, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* General gameplay changes and fixes.&lt;br /&gt;
* {{HeroIcon|Viscous|size=20px}} changes and fixes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Splatter}}.&lt;br /&gt;
* Buff to {{HeroIcon|Viscous|size=20px}}: {{AbilityIcon|Puddle Punch}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:August 1, 2024|August 1, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;New Hero: {{HeroIcon|Viscous|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* Hero Builds System rework.&lt;br /&gt;
* Added Oceania matchmaking region.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Minimum hero roster requirement from 4 to 3&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerf and bug fixes to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff and bug fixes to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* QOL change to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Shiv|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:July 23, 2024|July 23, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
*General fixes&lt;br /&gt;
*Changes to Mid Boss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:July 18, 2024|July 18, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
*General gameplay changes.&lt;br /&gt;
*Map changes.&lt;br /&gt;
**Reworked mid temple area and upper area&#039;s drop down entrances to the pit.&lt;br /&gt;
*Item changes.&lt;br /&gt;
*Hero changes.&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:July 11, 2024|July 11, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
*Reworked Weakened Patron to low terrain pit.&lt;br /&gt;
*General gameplay changes.&lt;br /&gt;
*Map changes.&lt;br /&gt;
*Item changes.&lt;br /&gt;
*Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Buff to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf and bug fix to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf and bug fixes to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:July 4, 2024|July 4, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added Asia and South America matchmaking region.&lt;br /&gt;
* Reworked top bar HUD.&lt;br /&gt;
* Added damage report feature, shows incoming and outgoing damage.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Buff to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf and bug fixes to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 27, 2024|June 27, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added hero based mmr system.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Major Buff to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Buff and bug fixes to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* New ability for {{HeroIcon|Wraith|size=20px}}: {{AbilityIcon|Card Trick}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 23, 2024|June 23, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}.&lt;br /&gt;
* {{HeroIcon|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change.&lt;br /&gt;
|&lt;br /&gt;
* {{HeroIcon|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 20, 2024|June 20, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added EU matchmaking region.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}}&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* QOL changes to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf and bug fix to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 16, 2024|June 16, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Carrying the Soul Urn no longer causes your hero to be revealed to enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 14, 2024|June 14, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* This update reverts the communication changes from yesterday.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 13, 2024|June 13, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Rejuvinator is no longer area pickup, requires heavy melee.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Added two new underground tunnels.&lt;br /&gt;
** Added two new teleporters.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Nerf to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Buff and QOL changes to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 7, 2024|June 7, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Rejuv buff to candle troopers reduced from +100% HP to +50%.&lt;br /&gt;
* Fixed rejuv buff applying to objectives.&lt;br /&gt;
* Fixed various performance related issues.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 6, 2024|June 6, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added Match History link.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Nerf to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff and QOL change to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* QOL change to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:June 1, 2024|June 1, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Changes to {{ItemIcon|Return Fire}}.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 30, 2024|May 30, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Reworked Watch tab.&lt;br /&gt;
* Added temporary matchmaking ban for leaving games.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Major Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Major Nerf and bug fix to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* Buff and bug fixes to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 24, 2024|May 24, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Rusted Barrel|l1=Withering Whip}}. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 23, 2024|May 23, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added in-game custom item build support.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Adjustments to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments and bug fix to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Wraith|size=20px}}.&lt;br /&gt;
* New ultimate for {{HeroIcon|Yamato|size=20px}}: {{AbilityIcon|Shadow Transformation}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 19, 2024|May 19, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}}. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 16, 2024|May 16, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* QOL change to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* QOL change to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 13, 2024|May 13, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added matchmaking, match no longer starts when 12 players in queue.&lt;br /&gt;
* Parties of too high skill gap will have pop-up warning.&lt;br /&gt;
* Fixed a bug when combining shields and resistance.&lt;br /&gt;
* Nerf to Alchemical Fire.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 10, 2024|May 10, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Bug fix to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Ivy|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Major Nerf to {{HeroIcon|Paradox|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Pocket|size=20px}}.&lt;br /&gt;
* Adjustment to {{HeroIcon|Seven|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Warden|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&#039;&#039;&#039;[[Update:May 3, 2024|May 3, 2024 Update]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align:text-top;&amp;quot;|&lt;br /&gt;
* Added Recommend a Friend button.&lt;br /&gt;
* Added Resources page with browsable item shop.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
|&lt;br /&gt;
* Buff to {{HeroIcon|Abrams|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Bebop|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Dynamo|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Grey Talon|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Haze|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Infernus|size=20px}}.&lt;br /&gt;
* Buff to {{HeroIcon|Kelvin|size=20px}}.&lt;br /&gt;
* Buff and bug fix to {{HeroIcon|Lady Geist|size=20px}}.&lt;br /&gt;
* Bug fix to {{HeroIcon|Lash|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|McGinnis|size=20px}}.&lt;br /&gt;
* Major Buff to {{HeroIcon|Mo &amp;amp; Krill|size=20px}}.&lt;br /&gt;
* Nerf to {{HeroIcon|Vindicta|size=20px}}.&lt;br /&gt;
* Adjustments to {{HeroIcon|Yamato|size=20px}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates| ]]&lt;br /&gt;
&lt;br /&gt;
{{#seo:&lt;br /&gt;
|description=Updates for Deadlock are new versions of the game that adjusts, adds, or removes content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. &#039;&#039;[[Deadlock]]&#039;&#039; gets updated several times a week and not all changes are recorded in patch notes.&lt;br /&gt;
|keywords=Deadlock, Updates, Patches, Patch Notes, Patch, Update, Shooter, Game, Heroes, Valve, Cursed Apple, MOBA, Items, Spirit&lt;br /&gt;
|image=DeadlockWikiSEO.png}}&lt;/div&gt;</summary>
		<author><name>82.66.221.150</name></author>
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