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	<entry>
		<id>https://deadlock.wiki/Trooper?diff=32377</id>
		<title>Trooper</title>
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		<updated>2025-07-30T23:54:40Z</updated>

		<summary type="html">&lt;p&gt;96.232.197.17: /* Super Troopers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&amp;lt;!--temporary hack to float infoboxes right. TODO: implement proper tabbers for infoboxes--&amp;gt;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Ranged Trooper=&lt;br /&gt;
{{Infobox unit&lt;br /&gt;
|can_move=true|name=Ranged Trooper|Image=Trooper Icon.png|max_health=300|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=28|bullet_damage=36|attack_range=1000|melee_damage=25|move_speed=2.4|sprint_speed=4.33|soul_value=120|soul_orbs=1}}&lt;br /&gt;
|-|Melee Trooper=&lt;br /&gt;
{{Infobox unit&lt;br /&gt;
|name=Melee Trooper|can_move=true|Image=Trooper Icon.png|max_health=400|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=0|bullet_damage=0|attack_range=120|melee_damage=80|move_speed=3.2|sprint_speed=4.33|soul_value=120|soul_orbs=1}}&lt;br /&gt;
|-|Banner Trooper=&lt;br /&gt;
{{Infobox unit&lt;br /&gt;
|name=Banner Trooper|Image=Trooper Icon.png|max_health=260|health_regen=0|bullet_resist=0|spirit_resist=0%→70|dps=28|bullet_damage=36|attack_range=120|melee_damage=25|move_speed=2.4|sprint_speed=4.33|soul_value=120|soul_orbs=1|can_move=true}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Troopers&#039;&#039;&#039;, also colloquially called &#039;&#039;&#039;Minions&#039;&#039;&#039; or &#039;&#039;&#039;Creeps&#039;&#039;&#039;, are common offensive units summoned by the [[Patron]]. They are the primary force for pushing lanes and early [[Souls|Soul]] farming.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Troopers appear to be small humanoid golems with a large burning candle atop their head. In combat, the amount of wax on the candle directly reflects the amount of health a trooper has. There are 3 types of basic troopers; Ranged Troopers, Melee Troopers and Banner Troopers.&lt;br /&gt;
&lt;br /&gt;
Troopers serve as the primary means to pushing lanes, appearing in waves of 4 every 30 seconds. These waves consist of 2 Ranged Troopers, 1 Melee Trooper and 1 Banner Trooper. Troopers enter lanes by riding [[Ziplines]] in a vessel, which can be shot down to force them to drop early. Once on the ground, Troopers will attempt to move down the lane, attacking other enemy Troopers, [[Heroes]] and [[structures]] on the way. Troopers take reduced damage from enemy [[Guardian]]s, [[Walker|Walkers]] and the [[Patron]] to act as a frontline for players looking to push lanes.&lt;br /&gt;
&lt;br /&gt;
During laning phase, Troopers are also the most reliable source of [[Souls]]. Like most units, slain Troopers will grant part of their Souls on kill, and release a [[Soul Orb]] to claim the full amount. Killing a Trooper with a [[melee attack]] prevents an orb from spawning and awards 100% of the value on kill.&lt;br /&gt;
&lt;br /&gt;
Troopers gradually gain spirit resistance, reaching 20% resistance at 25 minutes and 70% at 50 minutes. &lt;br /&gt;
&lt;br /&gt;
Troopers gain 35% [[Damage Resistance|resistance]] when inside the enemy base.&lt;br /&gt;
&lt;br /&gt;
=== Math ===&lt;br /&gt;
Trooper bounty is divided by 50% on Trooper death and 50% in the Soul Orb, or 100% on death if killed by a melee attack.&lt;br /&gt;
&lt;br /&gt;
The total Soul bounty per Trooper is equal to {{Souls|120}} + ({{Souls|1.5}} per min).&lt;br /&gt;
&lt;br /&gt;
Additionally, they are divided among nearby ally players at the rates listed in table below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Players&lt;br /&gt;
!% share to each player&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|1}}&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|2}}&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|3}}&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|4}}&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|5}}&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|{{#invoke:GenericData|get_lane_phase_gold_share_frac|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ranged Trooper ===&lt;br /&gt;
Ranged Troopers are the most common type of Trooper. They deal damage in a short range, resorting to [[Melee attack|melee]] if the player gets too close.&lt;br /&gt;
&lt;br /&gt;
[[File:Ranged Trooper.png|frameless|239x239px]]&lt;br /&gt;
&lt;br /&gt;
=== Melee Trooper ===&lt;br /&gt;
Melee Troopers are faster and tougher units that can only attack at close range.&lt;br /&gt;
&lt;br /&gt;
[[File:Melee Trooper.png|frameless|223x223px]]&lt;br /&gt;
&lt;br /&gt;
=== Banner Trooper ===&lt;br /&gt;
Banner Troopers, also referred to as Medic Troopers, are a special type of Trooper that can heal nearby Heroes and other Troopers. They heal every 6 seconds. Healing bursts have a &#039;&#039;&#039;15m&#039;&#039;&#039; range, and heals &#039;&#039;&#039;80 HP&#039;&#039;&#039; to troopers and &#039;&#039;&#039;40 HP&#039;&#039;&#039; to allied Heroes during laning phase (&#039;&#039;&#039;80 HP&#039;&#039;&#039; after laning phase).&lt;br /&gt;
&lt;br /&gt;
[[File:Banner Trooper.png|frameless|349x349px]]&lt;br /&gt;
&lt;br /&gt;
=== Super Troopers ===&lt;br /&gt;
No longer in the game, and the rejuvenator no longer buffs troopers.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
To summon Entities, in this case troopers (requires sv_cheats 1):&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot;&amp;gt;npc_create [unit_name|npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ]&amp;lt;/syntaxhighlight&amp;gt;To summon specific troopers, use the following as unit names:&lt;br /&gt;
&lt;br /&gt;
trooper_melee, trooper_nano etc.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Main|Trooper/Update history|l1=Update history}}&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* There&#039;s an unused Trooper model in the game files labeled &#039;&#039;&#039;Trooper_Jetpack&#039;&#039;&#039;, which has flying animations. The Jetpack Trooper was also present in [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]].&lt;br /&gt;
* The weapon carried by Ranged and Banner Troopers is shaped like a [[wikipedia:Candle_snuffer|candle snuffer]].&lt;br /&gt;
{{Unit Navbox}}&lt;/div&gt;</summary>
		<author><name>96.232.197.17</name></author>
	</entry>
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