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	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Honda-Priuss</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Honda-Priuss"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/Honda-Priuss"/>
	<updated>2026-09-10T21:49:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://deadlock.wiki/Template:ObjDamageReduction?diff=146596</id>
		<title>Template:ObjDamageReduction</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Template:ObjDamageReduction?diff=146596"/>
		<updated>2026-09-10T20:13:36Z</updated>

		<summary type="html">&lt;p&gt;Honda-Priuss: see: Haze page edit for fixation dmg vs objectives&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Hero !! Ability !! Damage Reduction (%)&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Bebop}}&lt;br /&gt;
| {{AbilityIcon|Hyper Beam}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Haze}}&lt;br /&gt;
| {{AbilityIcon|Fixation}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -80&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Infernus}}&lt;br /&gt;
| {{AbilityIcon|Flame Dash}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|McGinnis}}&lt;br /&gt;
| {{AbilityIcon|Heavy Barrage}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Mina}}&lt;br /&gt;
| {{AbilityIcon|Nox Nostra}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Paradox}}&lt;br /&gt;
| {{AbilityIcon|Pulse Grenade}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Pocket}}&lt;br /&gt;
| {{AbilityIcon|Affliction}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Seven}}&lt;br /&gt;
| {{AbilityIcon|Storm Cloud}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Victor}}&lt;br /&gt;
| {{AbilityIcon|Aura of Suffering}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|-&lt;br /&gt;
| {{HeroIcon|Warden}}&lt;br /&gt;
| {{AbilityIcon|Last Stand}}&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| -50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Honda-Priuss</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Haze?diff=146594</id>
		<title>Haze</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Haze?diff=146594"/>
		<updated>2026-09-10T20:12:39Z</updated>

		<summary type="html">&lt;p&gt;Honda-Priuss: error in Fixation dmg against objectives (yes it literally does 20% damage aka reduced by 80% it&amp;#039;s really bad)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_haze&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
| pronouns = She/Her&lt;br /&gt;
}}{{Quotation|2=They won&#039;t see me until it&#039;s too late.|4=Haze_upgrade_power2_10.mp3}}&lt;br /&gt;
&#039;&#039;&#039;Haze&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character who excels in &#039;&#039;&#039;[[Haze#Fixation|Fixating]]&#039;&#039;&#039; on foes that are out of position and swiftly ending them. Her &#039;&#039;&#039;[[Haze#Smoke Bomb|Smoke Bomb]]&#039;&#039;&#039; lets her sneak up on enemies before knocking them out with a &#039;&#039;&#039;[[Haze#Sleep Dagger|Sleep Dagger]]&#039;&#039;&#039; and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her &#039;&#039;&#039;[[Haze#Bullet Dance|Bullet Dance]]&#039;&#039;&#039; to avoid return fire while dispatching her remaining targets.&lt;br /&gt;
&lt;br /&gt;
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of &amp;quot;Persons of Interest&amp;quot; to determine the threat they pose to the [[United States of America]]. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_haze}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes       =&lt;br /&gt;
| interactions=&lt;br /&gt;
{{AbilityInteraction&lt;br /&gt;
| interaction = dispel&lt;br /&gt;
| state = partial&lt;br /&gt;
| text =&lt;br /&gt;
* Dispels on-wake-up effects and Fixation stacks from upgrades.&lt;br /&gt;
* Cannot be activated during sleep.&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInteraction&lt;br /&gt;
| interaction = Unstoppable&lt;br /&gt;
| state = partial&lt;br /&gt;
| text =&lt;br /&gt;
* Grants immunity to Sleep (and subsequently on-wake-up effects) while Active.&lt;br /&gt;
* Dispels T3 Move &amp;amp; Dash Speed slow on-wake-up effects.&lt;br /&gt;
* Cannot be activated during sleep.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:haze_stealth_closetoenemy.png|thumb|250px|Haze in stealth partially revealed due to being close to enemy {{HeroIcon|Wraith}}]]&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes =&lt;br /&gt;
* Smoke Bomb has a {{DataProp|Smoke Bomb|InvisFadeToDuration}}s fade time after cast where Haze is still visible.&lt;br /&gt;
* Reveal due to being close can last up to {{DataProp|Smoke Bomb|RevealOnSpottedDuration}}s. Reveal due to being damaged lasts for {{DataProp|Smoke Bomb|RevealOnDamageDuration}}s&lt;br /&gt;
* Haze enters a special &amp;quot;sneaking&amp;quot; stance while in stealth that makes her harder to notice and hit. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Deals 20% damage against objectives (damage reduced by 80%).&lt;br /&gt;
* Fixation extra weapon damage gets reduced by [[Falloff Range|damage falloff]]. The spirit damage from the Tier 1 upgrade, however, is 𝘯𝘰𝘵 affected by damage falloff.&lt;br /&gt;
| interactions=&lt;br /&gt;
{{AbilityInteraction | interaction = dispel | text =&lt;br /&gt;
Dispels both applied stacks and T1 [[Move Slow]].&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInteraction | interaction = unstoppable | text =&lt;br /&gt;
Protects against T1 [[Move Slow]], does not affect stacks or extra damage.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* Bullet Dance has an angle of 65°, it cannot be increased by any means.&lt;br /&gt;
* Bullet Dance isn&#039;t affected by [[Disarm]].&lt;br /&gt;
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}.&lt;br /&gt;
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling.&lt;br /&gt;
** This includes {{ItemIcon|Magic Carpet}}, although it will be interrupted as soon as she deals damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Street Brawl ==&lt;br /&gt;
=== Ability Changes ===&lt;br /&gt;
&amp;lt;!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] --&amp;gt;&lt;br /&gt;
Apart from [[Street Brawl#Heroes|global changes]], Haze does &#039;&#039;&#039;not&#039;&#039;&#039; have any special modifications for her abilities in Street Brawl.&lt;br /&gt;
=== Item Draft ===&lt;br /&gt;
{{HeroStreetBrawlItems|Haze}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
{{Fates_Tale|haze}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== 3D model ==&lt;br /&gt;
{{3D_Model|Haze}}&lt;br /&gt;
===Weapon===&lt;br /&gt;
{{3D Model|Haze Weapon|size=240px}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze card.png|Haze portrait&lt;br /&gt;
File:Haze Gloat.png|Gloat portrait for Haze&lt;br /&gt;
File:Haze Critical.png|Critical health portrait for Haze&lt;br /&gt;
File:Haze MM.png|Haze icon&lt;br /&gt;
File:Haze Render.png|Haze in-game render&lt;br /&gt;
File:Haze select background.png|Haze select background&lt;br /&gt;
File:Haze Reference Sheet.png|Haze reference sheet&lt;br /&gt;
File:Haze Weapon.png|Haze weapon - &#039;&#039;Censure &amp;amp; Penance&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Typography ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze name.svg|Haze&#039;s name typography&lt;br /&gt;
File:Haze spanish.svg|Haze&#039;s typography for Brazilian Portuguese, Spanish, and Spanish-Latin America&lt;br /&gt;
File:Haze french.svg|Haze&#039;s French typography&lt;br /&gt;
File:Haze polish.svg|Haze&#039;s Polish typography&lt;br /&gt;
File:Haze italian.svg|Haze&#039;s Italian typography&lt;br /&gt;
File:Haze russian.svg|Haze&#039;s Russian typography&lt;br /&gt;
File:Haze turkish.svg|Haze&#039;s Turkish typography&lt;br /&gt;
File:Haze schinese.svg|Haze&#039;s Simplified Chinese typography&lt;br /&gt;
File:Haze ukrainian.svg|Haze&#039;s Ukrainian typography&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Concept art ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze concept art.png|Haze concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Removed/Unused content ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze card old.png|Previous Haze portrait&lt;br /&gt;
File:Haze icon old.png|Previous Haze icon&lt;br /&gt;
File:Haze Render old.png|Previous Haze model&lt;br /&gt;
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Old haze.png|Haze v2 unused model&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Neon Prime]] ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze v1.png|Haze v1 portrait&lt;br /&gt;
File:Haze v1 model Neon Prime.png|Haze v1 model (back)&lt;br /&gt;
File:Cadence MM.png|Edited icon of Haze v1&lt;br /&gt;
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in &#039;&#039;Dota 2&#039;&#039; files in 2020&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Haze has a model in the files named &#039;&#039;&#039;&amp;quot;Haze_v2,&amp;quot;&#039;&#039;&#039; which includes blue skin and a red beret. Its textures refer to her as &#039;&#039;&#039;&amp;quot;fr_haze&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
* Haze&#039;s voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,&amp;lt;ref&amp;gt;2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Haze] is not a yamato or doorman situation - she&#039;s prolific enough that she is guessable&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and debunked popular fan guesses of Eve Lindley&amp;lt;ref&amp;gt;2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;Neither Troy [Baker] nor Eve Lindley are haze or shiv&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and Meli Grant.&amp;lt;ref&amp;gt;2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;its not [Meli Grant]&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[Neon Prime]]&#039;&#039; &amp;quot;Haze v1&amp;quot; was first leaked within &#039;&#039;[[wikipedia:Dota_2|Dota 2]]&#039;&#039; files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named &amp;quot;clothchain_extrude_twist&amp;quot;&lt;br /&gt;
* The artwork previously used as the game&#039;s Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.&lt;br /&gt;
* &amp;quot;Sleep Walking in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Haze in the [[Hideout]].&lt;br /&gt;
* The [[OSIC]] Sandman Division is named after the [[wikipedia:Sandman|Sandman]], a mythical creature in Germanic and Scandinavian folklore that brings dreams to sleeping children by sprinkling sand in their eyes.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;/div&gt;</summary>
		<author><name>Honda-Priuss</name></author>
	</entry>
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