<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kai-bot</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kai-bot"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/Kai-bot"/>
	<updated>2026-09-14T11:05:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://deadlock.wiki/Template:Change?diff=79392</id>
		<title>Template:Change</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Template:Change?diff=79392"/>
		<updated>2026-06-13T10:23:30Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: Kai-bot moved page Change to Template:Change without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
|buff=&amp;lt;span style=&amp;quot;color: hsl(100 55 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▲&amp;lt;/span&amp;gt;&lt;br /&gt;
|nerf=&amp;lt;span style=&amp;quot;color: hsl(0 70 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&lt;br /&gt;
|adj=&amp;lt;span style=&amp;quot;color: hsl(35 65 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;―&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;buff {{change|buff}}, nerf {{change|nerf}}, adj {{change|adj}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Template:Change?diff=79391</id>
		<title>Template:Change</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Template:Change?diff=79391"/>
		<updated>2026-06-13T10:23:12Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
|buff=&amp;lt;span style=&amp;quot;color: hsl(100 55 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▲&amp;lt;/span&amp;gt;&lt;br /&gt;
|nerf=&amp;lt;span style=&amp;quot;color: hsl(0 70 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&lt;br /&gt;
|adj=&amp;lt;span style=&amp;quot;color: hsl(35 65 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;―&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;buff {{change|buff}}, nerf {{change|nerf}}, adj {{change|adj}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Template:Change?diff=79390</id>
		<title>Template:Change</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Template:Change?diff=79390"/>
		<updated>2026-06-13T10:22:57Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: Kai-bot moved page User:Kai/change to Change without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{1}}}&lt;br /&gt;
|buff=&amp;lt;span style=&amp;quot;color: hsl(100 55 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▲&amp;lt;/span&amp;gt;&lt;br /&gt;
|nerf=&amp;lt;span style=&amp;quot;color: hsl(0 70 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;▼&amp;lt;/span&amp;gt;&lt;br /&gt;
|adj=&amp;lt;span style=&amp;quot;color: hsl(35 65 50); position:relative; bottom:1px; margin-right: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;―&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;buff {{User:kai/change|buff}}, nerf {{User:kai/change|nerf}}, adj {{User:kai/change|adj}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:June_12,_2026?diff=79389</id>
		<title>Update:June 12, 2026</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:June_12,_2026?diff=79389"/>
		<updated>2026-06-13T10:22:38Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit: replace {{User:Kai/change| with {{change|&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update layout&lt;br /&gt;
| prev_update = {{Update link|June|11|2026}}&lt;br /&gt;
| month = June&lt;br /&gt;
| day = 12&lt;br /&gt;
| year = 2026&lt;br /&gt;
| next_update =&lt;br /&gt;
| source = https://discord.com/channels/1231286446472691825/1317193080163799130/1515042055850688583&lt;br /&gt;
| source_title = Yoshi on Discord&lt;br /&gt;
| notes = &lt;br /&gt;
=== {{HeroIcon|Shiv}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Killing Blow}} cooldown is not increased if it hits any enemies, even if it doesn&#039;t execute&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Improved visuals on {{AbilityIcon|Killing Blow}} execute threshold&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Fixed bugged interactions with {{AbilityIcon|Killing Blow}} missing enemies&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Fixed {{AbilityIcon|Killing Blow}} incorrectly getting increased cooldown on execute&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Update:June_11,_2026?diff=79388</id>
		<title>Update:June 11, 2026</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Update:June_11,_2026?diff=79388"/>
		<updated>2026-06-13T10:22:37Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit: replace {{User:Kai/change| with {{change|&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Update layout&lt;br /&gt;
| prev_update = {{Update link|June|9|2026}}&lt;br /&gt;
| month = June&lt;br /&gt;
| day = 11&lt;br /&gt;
| year = 2026&lt;br /&gt;
| next_update = {{Update link|June|12|2026}}&lt;br /&gt;
| source = https://store.steampowered.com/news/app/1422450/view/667242081733838158&lt;br /&gt;
| source_title = Minor Update - 06-11-2026&lt;br /&gt;
| notes =  &lt;br /&gt;
* [[Urn]] give up time reduced from 75s to 60s&lt;br /&gt;
* [[Urn]] bounty reduced by 10% (unreduced for trailing team)&lt;br /&gt;
* Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3&lt;br /&gt;
* Kill comeback bounty values increased by 8%&lt;br /&gt;
&lt;br /&gt;
== [[Street Brawl]] ==&lt;br /&gt;
* All ability and item range/radius values are reduced by 10%&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
=== {{ItemIcon|Opening Rounds}} ===&lt;br /&gt;
{{change|buff}} Spirit Power increased from +4 to +7&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} Conditional Weapon Damage bonus reduced from 30% to 25%&lt;br /&gt;
&lt;br /&gt;
=== {{ItemIcon|Arcane Surge}} ===&lt;br /&gt;
{{change|adj}} Fixed various cases with the bonuses not working&lt;br /&gt;
&lt;br /&gt;
== Heroes ==&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Apollo}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} velocity increased by 50%&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Disengaging Sigil}} velocity&#039;s vertical:horizontal ratio changed from 1.5:1 to 1:1&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Disengaging Sigil}} now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied)&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T1 changed from &amp;quot;+30 Damage&amp;quot; to &amp;quot;Gain +25% Fire Rate and Bullet Speed for 8s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T2 changed from &amp;quot;Gain +30% Fire Rate and +50% Bullet Speed for 10s&amp;quot; to &amp;quot;On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Disengaging Sigil}} T3 changed from &amp;quot;On Player Hit: +2 stamina restored and reset Air Jump/Dash limit&amp;quot; to &amp;quot;Recast within 4s&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Flawless Advance}} now allows {{HeroIcon|Apollo}} to [[Parry|parry]] during it&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Bebop}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Exploding Uppercut}} T3 increased from +17% Missing Health to +18%&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Fixed {{AbilityIcon|Sticky Bomb}} T3 duration ending once the bomb went off rather than the 5s duration&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Sticky Bomb}} T3 changed from &amp;quot;On Cast: +5m Move Speed and +20% Fire Rate for 5s&amp;quot; to &amp;quot;On Cast: +5m Move Speed and +25% Debuff Resistance for 6s&amp;quot; (applies retroactively)&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Calico}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist debuff now stacks additively&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Gloom Bombs}} T2 increased from -5% Melee Resist for 5s to -6% for 6s&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Gloom Bombs}} melee resist now applies on impact rather than explosion&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Return to Shadows}} damage increased from 140 to 150&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Return to Shadows}} T2 damage increased from +65 to +75&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Return to Shadows}} T3 heal increased from 350 to 450&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Doorman}} ===&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Graves}} ===&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Jar of Dead}} collection rate reduced by 20% (takes longer to gain a charge)&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Jar of Dead}} damage reduced from 17+0.27 to 16+0.25&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Jar of Dead}} bounty increased from 5+0.25/boon to 7+0.5/boon&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Grasping Hands}} T3 Immobilize duration reduced from +1s to +0.75s&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Grey Talon}} ===&lt;br /&gt;
{{change|nerf}} Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} Bullet damage growth reduced from +1.0 to +0.85&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} cooldown increased from 22s to 23s&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Rain of Arrows}} T2 reduced from -13s Cooldown to -12s&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Holliday}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Powder Keg}} now has an alt cast behavior to place the barrel at her feet&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Powder Keg}} now starts with 2 charges&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Powder Keg}} Charge Time increased from 3.5s to 7s&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Powder Keg}} spirit scaling reduced from 1.6 to 1.4&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Powder Keg}} various improvements to the launch angles, velocities and feel of casting&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Powder Keg}} T2 changed from &amp;quot;+58 Damage&amp;quot; to &amp;quot;+1 Charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Powder Keg}} T3 changed from &amp;quot;+2 Charges and +0.4s Displacement&amp;quot; to &amp;quot;+100 Damage, +0.5 Spirit Scaling and -5s Charge Time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} Fixed various issues with placing {{AbilityIcon|Bounce Pad}} on elevated areas&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Bounce Pad}} landing radius reduced from 12m to 9m&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Bounce Pad}} T3 changed from &amp;quot;+68 Stomp Damage and Improved Spirit Scaling&amp;quot; to &amp;quot;+0.7s Stomp Stun&amp;quot; (only triggers from {{HeroIcon|Holliday}})&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Infernus}} ===&lt;br /&gt;
{{change|adj}} Fixed {{AbilityIcon|Afterburn}} Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Fixed {{AbilityIcon|Concussive Combustion}} cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Ivy}} ===&lt;br /&gt;
{{change|nerf}} Fixed a bug where {{AbilityIcon|Stone Form}} could sometimes do significantly more damage than intended&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|McGinnis}} ===&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Mini Turret}} DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Mini Turret|l1=Mini Turrets}} T3 Fire Rate reduced from +30% to +25%&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} Fixed some rare cases where {{AbilityIcon|Heavy Barrage}} would stop working&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Heavy Barrage}} DPS reduced from 22.5 to 21&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Paige}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Rallying Charge}} distance for max amp reduced from 350m to 250m&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Rallying Charge}} T2 increased from -30s Cooldown to -50s&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Plot Armor}} barrier spirit scaling increased from 1.3 to 1.5&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Plot Armor}} T3 barrier spirit scaling increased from +0.3 to +0.5&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Pocket}} ===&lt;br /&gt;
{{change|nerf}} Bullet damage growth reduced from +0.2 to +0.16&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Flying Cloak}} T3 reduced from -13s Cooldown to -12s&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Affliction}} now does half damage on objectives&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Seven}} ===&lt;br /&gt;
{{change|nerf}} Bullet damage growth reduced from 0.337 to 0.24&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Power Surge}} T3 reduced from +12s Duration to +10s&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} {{AbilityIcon|Storm Cloud}} now hits breakables&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Shiv}} ===&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Killing Blow}} now has +30% more cooldown whenever it does not execute a player&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Silver}} ===&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Lycan Curse}} cooldown increased from 40s to 70s&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Lycan Curse}} T3 no longer heals&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Viscous}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Puddle Punch}} T2 increased from +40% Lifesteal to +60%&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Goo Ball}} T2 now also increases Bullet and Spirit Resist by +10%&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Victor}} ===&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m&lt;br /&gt;
&lt;br /&gt;
{{change|adj}} Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}}&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Vindicta}} ===&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Assassinate}} Max Bonus Damage spirit scaling increased from 1.7 to 2.0&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Warden}} ===&lt;br /&gt;
{{change|nerf}} Bullet falloff reduced from 20m→58m to 18m→47m&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} spirit scaling reduced from 0.73 to 0.63&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Alchemical Flask}} T2 reduced from +40 Damage to +35&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Alchemical Flask}} T2 increased from -20% Weapon Damage to -25%&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Willpower}} spirit scaling increased from +0.5 to +0.8&lt;br /&gt;
&lt;br /&gt;
{{change|nerf}} {{AbilityIcon|Binding Word}} T3 reduced from -18s Cooldown to -14s&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Last Stand}} lifesteal increased from 65% to 75%&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Last Stand}} T2 increased from -30s Cooldown to -35s&lt;br /&gt;
&lt;br /&gt;
{{change|buff}} {{AbilityIcon|Last Stand}} T3 increased from +3s Duration to +4s&lt;br /&gt;
&lt;br /&gt;
== Undocumented changes ==&lt;br /&gt;
* New voice lines for the [[Urn]] during depositing phase&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Wraith/Lore?diff=75130</id>
		<title>Wraith/Lore</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Wraith/Lore?diff=75130"/>
		<updated>2026-06-03T15:14:41Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}{{Construction}}&lt;br /&gt;
{{Quotation||If you think crime doesn&#039;t pay, you are outrageously bad at crime.}}&lt;br /&gt;
[[File:Wraith Render.png|right|frameless|416x416px]]&lt;br /&gt;
{{#invoke:Lang|get_string|hero_wraith_lore}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Wraith&#039;s motivation for being in the [[ritual]] isn&#039;t clear, but it seems to be for a chance to get more wealth, popularity and power.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Wraith/Quotes#Patrons|voice line]] (Wraith start): &#039;&#039;&amp;quot;Wealth, power, and so much more await once you complete the ritual.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Wraith/Quotes#Patrons|voice line]] (Wraith start): &#039;&#039;&amp;quot;You&#039;re torn between your desire to be feared and your desire to be loved, today you will be both.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Wraith/Quotes#Patrons|voice line]] (Wraith start): &#039;&#039;&amp;quot;Wraith. Summon the Archmother, so that she may guide you to a new era of prosperity and strength.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Wraith mentions that she wants to keep her wish as simple as possible to avoid loopholes.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Abrams|number=3|hero_quote1=Wraith|quote1=No, I&#039;m thinking smart. When it comes to making wishes, you keep that shit as simple as possible to avoid loopholes.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Biography ===&lt;br /&gt;
Wraith hosts weekly underground poker games.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VoiceLineCite|name=Abrams|suffix=&#039;|file=Abrams kill wraith 04.mp3|context=(killed Wraith)|transcription=This better not kick me out of Sunday&#039;s card game.}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{VoiceLineCite|name=Infernus|suffix=&#039;|file=Inferno kill wraith 02.mp3|context=(killed Wraith)|transcription=I see you at the game Friday, Wraith.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Wraith}}&#039;s in-game [[Wraith/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;You need to find a craps or poker game? Give me a call.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She also makes bets on fights in the [[Bear Pit]].&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Lash|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith owns a casino, which acts as her main base of operations.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Dynamo|number=1}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Haze|number=1|hero_quote1=Wraith|quote1=You&#039;re not here for me, right?|hero_quote2=Haze|quote2=The OSIC isn&#039;t concerned with your little casino, Wraith.}}&amp;lt;/ref&amp;gt; As part of her business, Wraith lets customers take out markers from her. Her plan usually involves gambling with people until they owe her money, which forces them to take out markers.&amp;lt;ref name=&amp;quot;:12&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Billy|number=3|hero_quote1=Wraith|quote1=So we can find common ground. Share some laughs! Bet on sports games, then hold markers when you can&#039;t cover &#039;em- it&#039;s a whole thing, but it starts with building a connection, you know?}}&amp;lt;/ref&amp;gt; Wraith claims to have built her criminal organisation herself, rather than inheriting it.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Lady Geist|number=1|hero_quote1=Wraith|quote1=You know what the difference between us is?|hero_quote2=Lady Geist|quote2=You reek of new money.|hero_quote3=Wraith|quote3=I worked for what I have. It wasn&#039;t handed to me.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith has done business with the [[The Mendoza Syndicate|Mendoza Syndicate]] in the past,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Lash|number=1}}&amp;lt;/ref&amp;gt; although she dislikes [[Mendoza Syndicate|Mendoza]] himself.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Ivy|number=1|hero_quote1=Wraith|quote1=I&#039;m a big fan of anyone who makes Mendoza&#039;s life hell.}}&amp;lt;/ref&amp;gt; Wraith shows interest in working with the [[Seventh Moon]],&amp;lt;ref&amp;gt;{{PageRef|name=Wraith}}&#039;s in-game [[Wraith/Quotes#Enemies|voice line]] (killed Yamato): &#039;&#039;&amp;quot;We could have been friends, Yamato.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; but ultimately views them as a rival organisation.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Billy|number=1|hero_quote1=Billy|quote1=Lady, you don&#039;t wanna be a crime lord, you wanna be a mayor. And while you&#039;re kissing babies, the Seventh Moon is gonna eat your lunch.|hero_quote2=Wraith|quote2=Oh, you&#039;re a fan of the seventh Moon.|hero_quote3=Billy|quote3=Easy, easy, I didn&#039;t say that!}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Wraith|quotes=Wraith/Quotes#Hero-Specific Voice Lines|context=(killed [[Yamato]])|transcription=You&#039;re not getting a foothold in New York.}}&amp;lt;/ref&amp;gt; The [[Occult Security and Investigation Commission|OSIC]] are aware of Wraith&#039;s business, but aren&#039;t interested in dismantling it.&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt; Wraith has bribed some of the New York police to leave her business alone,&amp;lt;ref&amp;gt;{{PageRef|name=Shopkeeper}}&#039;s in-game [[Wraith/Quotes#Shopkeeper|voice line]] (Wraith buys seasonal T4 item): &#039;&#039;&amp;quot;Hope you gave all the cops on your payroll a nice holiday bonus.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Wraith}}&#039;s in-game [[Wraith/Quotes#Enemies|voice line]] (killed Holliday): &#039;&#039;&amp;quot;One less cop to bribe!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and she isn&#039;t concerned about [[Captain Murphy]].&amp;lt;ref name=&amp;quot;:7&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Holliday|number=3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith employs {{PageRef|name=Ivy}}&#039;s sister, [[The Arroyo&#039;s#Sophia Arroyo|Sophia Arroyo]], to work for Wraith as an accountant to finance her college tuition.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[[Ivy&#039;s visual novel/Transcription#3c - Career Day|Ivy&#039;s visual novel - Chapter 3c]]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{ConvoCite|hero1=Ivy|hero2=Vyper|number=3|hero_quote1=Vyper|quote1=I just wanted to know how you feel about your sister working for Wraith.|hero_quote2=Ivy|quote2=What are you talking about?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Ivy&#039;s visual novel/Transcription#3c - Career Day|Ivy&#039;s visual novel - Chapter 3c]] - {{PageRef|name=Wraith}}: &#039;&#039;&amp;quot;If you call financing a smart girl&#039;s dreams of higher education &amp;quot;getting her in trouble&amp;quot;: guilty as charged.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Wraith makes Sophia work long shifts, which makes Sophia tired and affects her academic studies.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Dynamo|hero2=Ivy|number=2|hero_quote1=Dynamo|quote1=[Sophia]&#039;s a great student, but... lately she&#039;s been falling asleep in class. She says she&#039;s been pulling long shifts at her job, and it&#039;s wearing her out.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Wraith describes herself as a &amp;quot;degenerate gambler&amp;quot;,&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Wraith|quotes=Wraith/Quotes#Select|transcription=The great part about being a degenerate gambler is that you get really good at setting up your own action. Broke? Yeah. Bored? Never.}}&amp;lt;/ref&amp;gt; &amp;quot;a female entrepreneur in a male-dominated industry&amp;quot; and &amp;quot;Florence Nightingale with a gun&amp;quot;.&amp;lt;ref&amp;gt;[[Ivy&#039;s visual novel|Ivy&#039;s Visual Novel]] - [[Ivy&#039;s visual novel/Transcription#3c - Career Day|Chapter 3c]] - {{PageRef|name=Wraith}}: &#039;&#039;&amp;quot;I am a female entrepreneur in a male dominated industry. As far as role models go, I&#039;m basically Florence Nightingale with a gun.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Wraith loves gambling because the nerves she gets from it make her feel alive.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Haze|number=2|hero_quote1=Wraith|quote1=Anyone who says they aren&#039;t nervous when the stakes are high are either liars or morons.|hero_quote2=Haze|quote2=I thought you were some big gambler.|hero_quote3=Wraith|quote3=That&#039;s why I do it. Nerves let you know you&#039;re alive.}}&amp;lt;/ref&amp;gt; She often offers to make bets with her teammates.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Abrams|number=2}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Vyper|number=3|hero_quote1=Vyper|quote1=So what, you wanna bet on, uh... how many bullets we go through?|hero_quote2=Wraith|quote2=Obviously. How much do you want to wager? A thousand?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith is charming and has no qualms with manipulating people to further her goals, which can make others distrustful of her.&amp;lt;ref name=&amp;quot;:12&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:13&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:14&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
Wraith has a long list of people she wants dead.&amp;lt;ref name=&amp;quot;:8&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Vindicta|number=1|hero_quote1=Wraith|quote1=Have you considered killing people for money? Because, boy, do I have a list for you.|hero_quote2=Vindicta|quote2=I have not.|hero_quote3=Wraith|quote3=You should. I think you&#039;d be great at it. Anyway, you ever want to chat about financial freedom, you let me know.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith wants to get an introduction to [[Maximilian Fairfax]] and {{PageRef|name=Apollo}}&#039;s father.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=McGinnis|number=1|hero_quote1=Wraith|quote1=You&#039;re Fairfax&#039;s pet genius, right? (...) Suppose now&#039;s not the time to ask for an introduction?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Apollo|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Infernus}} ===&lt;br /&gt;
Wraith and Infernus have worked together in the past.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Wraith|file=Wraith ally inferno burns down objective 01.mp3|context=(to Infernus)|transcription=Feels good working together again, doesn&#039;t it?}}&amp;lt;/ref&amp;gt; Wraith believes Infernus&#039; work as a bartender is &amp;quot;boring&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Infernus|number=2}}&amp;lt;/ref&amp;gt; She believes Infernus misses her, but he denies it.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Infernus|number=3|hero_quote1=Wraith|quote1=It&#039;s ok, you can say it. (-) That you miss me.|hero_quote2=Infernus|quote2=I don&#039;t.|hero_quote3=Wraith|quote3=Practice that line more so that next time you say it, I might believe you.}}&amp;lt;/ref&amp;gt; While on the same team, Wraith tries to coax Infernus back into his criminal past.&amp;lt;ref&amp;gt;{{PageRef|name=Wraith}}&#039;s in-game [[Wraith/Quotes#Allies|voice line]] (ally Infernus shreds objective): &#039;&#039;&amp;quot;Admit it, Infernus: you&#039;re havin&#039; fun!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Wraith}}&#039;s in-game [[Wraith/Quotes#Allies|voice line]] (ally Infernus shreds objective): &#039;&#039;&amp;quot;You were born for this, Infernus.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Infernus tells {{HeroIcon|Mo &amp;amp; Krill}} that he wants to stay away from Wraith.&amp;lt;ref name=&amp;quot;:13&amp;quot;&amp;gt;{{ConvoCite|hero1=Infernus|hero2=Mo &amp;amp; Krill|number=1|hero_quote1=Infernus|quote1=I think it&#039;s best I keep my distance from Wraith. (...)  I know she wants to pull me back in. I&#039;m afraid I&#039;ll listen.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to {{PageRef|name=Graves}}, Wraith told Blackmore Academy students that play cards with her about Infernus&#039; criminal past &amp;quot;with the mob&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Graves|hero2=Infernus|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Mo &amp;amp; Krill}} ===&lt;br /&gt;
Mo &amp;amp; Krill play in Wraith&#039;s card game and owe money to her.&amp;lt;ref name=&amp;quot;:11&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[[Mo &amp;amp; Krill/Quotes#Conversations|Mo &amp;amp; Krill and Abrams conversation]] - Krill: &#039;&#039;&amp;quot;We owe Wraith money.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; If they&#039;re on the same team, Wraith may say she called a favor to have them fighting on her side.&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt; They regard each other as friends.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Mo &amp;amp; Krill|number=3}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Wraith|file=Wraith kill krill 02.mp3|context=(killed Mo &amp;amp; Krill)|transcription=I still love you, Mo.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Ivy}} ===&lt;br /&gt;
Ivy is distrustful of Wraith. She warns her not to approach Spanish Harlem now that the [[The Mendoza Syndicate|Mendoza Syndicate]] has been defeated.&amp;lt;ref name=&amp;quot;:14&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Ivy|number=2}}&amp;lt;/ref&amp;gt; Ivy doesn&#039;t know that her sister, Sophia, works for Wraith.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Interactions ==&lt;br /&gt;
* Wraith has markers on {{HeroIcon|Mo &amp;amp; Krill}},&amp;lt;ref name=&amp;quot;:9&amp;quot;&amp;gt;[[Wraith/Quotes#Conversations|Wraith and Mo &amp;amp; Krill conversation 1]] - {{PageRef|name=Wraith}}: &#039;&#039;&amp;quot;Thanks for comin&#039; along, boys.&amp;quot;&#039;&#039; - {{PageRef|name=Mo &amp;amp; Krill|alt_name=Krill}}: &#039;&#039;&amp;quot;How could we say no to forced conscription?&amp;quot;&#039;&#039; - {{PageRef|name=Wraith}}: &#039;&#039;&amp;quot;Hey! Of all the people I could call markers on I chose you, and that should count for something.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; the {{PageRef|name=Shopkeeper}},&amp;lt;ref&amp;gt;{{PageRef|name=Shopkeeper}}&#039;s in-game [[Wraith/Quotes#Shopkeeper|voice line]] (Wraith buys seasonal T4 item): &#039;&#039;&amp;quot;What do you say you forgive a marker for the holidays?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and a talented haberdasher named Jermaine.&amp;lt;ref name=&amp;quot;:10&amp;quot;&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Lady Geist|number=2}}&amp;lt;/ref&amp;gt; She also has a marker on {{PageRef|name=Vyper}},&amp;lt;ref&amp;gt;{{PageRef|name=Vyper}}&#039;s in-game [[Vyper/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;Yeah, I don&#039;t think she&#039;s gonna be clearin&#039; my marker anytime soon.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; although Wraith doesn&#039;t let her take out markers anymore since Vyper never pays them back.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Vyper|file=viper_select_05.mp3|context=(select)|transcription=I don&#039;t get why Wraith won&#039;t let me take out a marker, I paid it off! Once.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Wraith also has a marker on someone named &amp;quot;Dutch&amp;quot;, who seems to be a friend of {{PageRef|name=Celeste}} as she demands Wraith forgets the marker.&amp;lt;ref&amp;gt;{{PageRef|name=Celeste}}&#039;s in-game [[Celeste/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;Tell you what, Wraith: forget the marker on Dutch, and I&#039;ll stop kickin&#039; your ass!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Wraith shows interest in getting {{HeroIcon|Bebop}},&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Bebop|number=1|hero_quote1=Wraith|quote1=Hey Bebop, you lookin&#039; for work?|hero_quote2=Bebop|quote2=If it&#039;s honest.|hero_quote3=Wraith|quote3=Yeah, never mind.}}&amp;lt;/ref&amp;gt; {{PageRef|name=Pocket}},&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Pocket|number=1|hero_quote1=Wraith|quote1=Hey kid... When this is over, if you&#039;re lookin&#039; for work, let me know.}}&amp;lt;/ref&amp;gt; and {{PageRef|name=Vindicta}}&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt; to work for her.&lt;br /&gt;
* {{HeroIcon|Abrams}},&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; {{HeroIcon|Infernus}},&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; {{HeroIcon|Mo &amp;amp; Krill}},&amp;lt;ref name=&amp;quot;:11&amp;quot;&amp;gt;[[Mo &amp;amp; Krill/Quotes#Conversations|Mo &amp;amp; Krill and Infernus conversation 1]] - {{PageRef|name=Mo &amp;amp; Krill|alt_name=Krill}}: &#039;&#039;&amp;quot;Fern? Haven&#039;t seen you at the game in a while.&amp;quot;&#039;&#039; - {{PageRef|name=Infernus}}: &#039;&#039;&amp;quot;I think it&#039;s best I keep my distance from Wraith.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{PageRef|name=Silver}}&amp;lt;ref&amp;gt;{{PageRef|name=Silver}}&#039;s in-game [[Silver/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;See ya at the poker game, Wraith.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and the {{PageRef|name=Shopkeeper}}&amp;lt;ref&amp;gt;{{PageRef|name=Shopkeeper}}&#039;s in-game [[Wraith/Quotes#Shopkeeper|voice line]] (Wraith buys seasonal T4 item): &#039;&#039;&amp;quot;The New Year&#039;s game still on? Cause the missus gave me the okay.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Shopkeeper}}&#039;s in-game [[Wraith/Quotes#Shopkeeper|voice line]] (Wraith buys T4 item): &#039;&#039;&amp;quot;I don’t suppose you know what lines you’re settin‘ for next weeks game?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; are regular players at Wraith&#039;s weekly poker game.&lt;br /&gt;
* {{HeroIcon|Lash}} mocks Wraith for betting on {{HeroIcon|Bebop}},&amp;lt;ref&amp;gt;{{VoiceLineCite|Lash|file=Lash kill wraith 02.mp3|context=(killed Wraith)|transcription=Backed the wrong horse, Wraith... Like always.}}&amp;lt;/ref&amp;gt; and Wraith teases Lash because he lost to Bebop &amp;quot;one time&amp;quot;.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
* {{PageRef|name=Yamato}} views Wraith as her main hurdle towards conquering New York.&amp;lt;ref&amp;gt;{{PageRef|name=Yamato}}&#039;s in-game [[Yamato/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;Now, New York will be mine!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She hopes to take over Wraith&#039;s business.&amp;lt;ref&amp;gt;{{PageRef|name=Yamato}}&#039;s in-game [[Yamato/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;Your operations will belong to the Seventh Moon.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Dynamo}} warns Wraith not to take advantage of his students who frequent her establishment.&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
* {{PageRef|name=The Doorman}} thinks Wraith is a &amp;quot;delight&amp;quot; and is grateful towards her since she&#039;s a generous tipper.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): &#039;&#039;&amp;quot;Wraith, I just want you to know that I still think you&#039;re a delight!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): &#039;&#039;&amp;quot;She was such a generous tipper, too!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; He calls her a friend.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed Wraith)|transcription=My friendships will certainly be tested today, won&#039;t they?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Holliday}} hates Wraith and threatens to stay in New York to take down her criminal organisation.&amp;lt;ref&amp;gt;{{PageRef|name=Holliday}}&#039;s in-game [[Holliday/Quotes#Allies|voice line]] (Wraith assist with Telekinesis) - &#039;&#039;&amp;quot;Wraith, I hate you as a person, but love you as a teammate!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Wraith|hero2=Holliday|number=1}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&lt;br /&gt;
* {{HeroIcon|Lady Geist}} says Wraith &amp;quot;reeks of new money&amp;quot;. However, she respects Wraith for her cunning and ruthlessness.&amp;lt;ref name=&amp;quot;:10&amp;quot; /&amp;gt;&lt;br /&gt;
* {{HeroIcon|Calico}} and {{PageRef|name=Paradox}} show interest in working with Wraith.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Calico|file=Nano kill wraith 02.mp3|context=(killed Wraith)|transcription=And here I hoped we could be friends.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Calico|file=Nano kill wraith 04.mp3|context=(killed Wraith)|transcription=Wraith, we could have had so much fun together.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paradox}}&#039;s in-game [[Paradox/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;And here I thought we could do business.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Haze}} views Wraith as &amp;quot;a worthy target.&amp;quot;&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (killed Wraith): &#039;&#039;&amp;quot;Finally, a worthy target.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Removed Lore ==&lt;br /&gt;
Removed [[Patron]] voice lines indicate that Wraith&#039;s previous backstory involved a search for her father, who had suffered a mysterious fate.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sapphire Flame|file=Patron female ally wraith start 02.mp3|transcription=I can help you find your father. Summon me.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sapphire Flame|file=Patron female ally wraith start 04.mp3|transcription=You&#039;ve donned your father&#039;s chains, Wraith. I hope it works out better for you than it did for him.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wraith has had 4 iterations of different designs and voice actors since her creation.&amp;lt;ref&amp;gt;2024-09-13 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;for instance, there have been not one, not two, not three, but 4 iterations of wraith in terms of theming and actor&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; One of her earlier designs was a magician. That model was reused for the [[Metal Skin]] poster and for [[Sinclair]]&#039;s character model.&lt;br /&gt;
&lt;br /&gt;
Wraith&#039;s weapon was originally called &#039;&#039;&#039;Houdini&#039;s Shackles&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Lore Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Yamato?diff=75127</id>
		<title>Yamato</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Yamato?diff=75127"/>
		<updated>2026-06-03T15:14:37Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_yamato&lt;br /&gt;
| voice_actor = &amp;lt;!--Alpha Takahashi has been debunked, see trivia--&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
}}{{Quotation|2=もはや、私の戦いを止めるものは何もない。&amp;lt;br&amp;gt;(At this point, there&#039;s nothing that can stop my fight.)}}&lt;br /&gt;
&#039;&#039;&#039;Yamato&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She is a close-range assassin using precise strikes and sword attacks to destroy her foes. Conducting a Flying Strike with her grapple to get close, Yamato unleashes her powerful melee attacks along with Power Slash and Crimson Slash attacks to damage, slow, and disable her enemies while healing herself. Once fully engaged, she can unleash her Shadow Transformation to become infused with her brother&#039;s shadow soul, becoming unstoppable for a short time while ending the life of her opponents.&lt;br /&gt;
&lt;br /&gt;
Kaori and her brother were crime lords of the [[Seventh Moon]], bringing in wealth and power to the organization. However, a dispute during expansion led to the death of Kaori&#039;s brother and her escape to the [[United States of America|United States]]. A miscommunication once she arrived led to Kaori adopting her brother&#039;s name, Yamato, vowing to secure her brother&#039;s dream of international presence.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_yamato}}Sister&#039;s Lament has an alternate fire that explodes on impact. Alt-fire stats:&lt;br /&gt;
* Takes {{DataProp|Yamato|Weapon.AltFire.AmmoConsumedPerShot}} ammo rounds per shot. Can still be shot for full damage even if Yamato doesn&#039;t have enough ammo in the clip. &lt;br /&gt;
* Deals {{DataProp|Yamato|Weapon.AltFire.BulletDamage}} {{#invoke:HeroData|get_hero_scalar|Yamato|Level|BulletDamage}} damage on a direct hit.&lt;br /&gt;
* Bullets per second: {{#invoke:HeroData|get_alt_fire_var|Yamato|RoundsPerSecond|2}}.&lt;br /&gt;
* Has a DPS value of {{#invoke:HeroData|get_alt_fire_var|Yamato|DPS|3}} and sustained DPS of {{#invoke:HeroData|get_alt_fire_var|Yamato|SustainedDPS|3}}.&lt;br /&gt;
* Fallof Range: {{#invoke:HeroData|get_alt_fire_var|Yamato|FalloffStartRange|2}}m - {{#invoke:HeroData|get_alt_fire_var|Yamato|FalloffEndRange|2}}m&lt;br /&gt;
* Cannot crit.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Yamato&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes = &lt;br /&gt;
* Starting a charge quickly slows Yamato to {{DataProp|Power Slash|ChannelMoveSpeed}}m/s. This slowdown can be partially mitigated by dashing before casting or [[Ziplines/Zipline_Momentum_Conservation|ZMC]].&lt;br /&gt;
* There are 4 stages the charging goes through. Every stage change is indicated by reticle lighting up pairs of vertical marks.&lt;br /&gt;
** 0.0s - 0.35s: initial phase where the ability can not be casted yet.&lt;br /&gt;
** 0.35s - 0.85s: &amp;quot;short charge&amp;quot; phase indicated by blue flames. Finishing here results in &#039;&#039;&#039;{{DataProp|Power Slash|ShortChargeDamagePct}}%&#039;&#039;&#039; damage.&lt;br /&gt;
** 0.85s - 1.4s: &amp;quot;medium charge&amp;quot; phase indicated by red flames. Finishing here results in &#039;&#039;&#039;{{DataProp|Power Slash|MediumChargeDamagePct}}%&#039;&#039;&#039; damage.&lt;br /&gt;
** 1.4s: &amp;quot;max charge&amp;quot; where ability automatically casts for &#039;&#039;&#039;100%&#039;&#039;&#039; damage.&lt;br /&gt;
* &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Yamato&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes =&lt;br /&gt;
* After grappling, Yamato can go through walls and does not break connection regardless of distance or visibility.&lt;br /&gt;
* The target can break the connection via dispel (e.g. {{ItemIcon|Dispel Magic}}) or [[Invincible|invincibility]] (e.g.  {{HeroIcon|Ivy}}&#039;s {{AbilityIcon|Stone Form}}).&lt;br /&gt;
* Yamato can break the connection at any time during the flight by pressing the ability button (default &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;) or cancel ability button (default &amp;lt;code&amp;gt;SPACE&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Breaking connection triggers the slash animation but does no damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Yamato&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes =&lt;br /&gt;
* Crimson Slash has a {{DataProp|Crimson Slash|AbilityCastDelay}}s delay between cast and the actual hit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Yamato&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* Yamato is immune to [[Movement Silence]] while transformed, allowing her to use Flying Slash and movement items while carrying the [[Soul Urn]].&lt;br /&gt;
* Faster ability speed results in following changes:&lt;br /&gt;
** {{AbilityIcon|Power Slash}}: full charge time from {{DataProp|Power Slash|AbilityCastDelay}}s to {{#expr: {{DataProp|Power Slash|AbilityCastDelay}} * (100-{{DataProp|Shadow Transformation|AbilitySpeedPct}})/100 }}s.&lt;br /&gt;
** {{AbilityIcon|Flying slash}}: due to several phases, some of which are not affected by casting speed, the effect is unstable. Generally it varies from being ~20% quicker for short range casts to ~30% quicker for long range casts.&lt;br /&gt;
** {{AbilityIcon|Crimson Slash}}: cast delay from {{DataProp|Crimson Slash|AbilityCastDelay}}s to {{#expr: {{DataProp|Crimson Slash|AbilityCastDelay}} * (100-{{DataProp|Shadow Transformation|AbilitySpeedPct}})/100 }}s.&lt;br /&gt;
* T1 bonus weapon damage applies to each pellet in a shot. Total increase is {{DataProp|Shadow Transformation|Upgrades.1.WeaponDamageBonus}} (extra dmg) * {{DataProp|Yamato|Weapon.BulletsPerShot}} (pellets/shot) = &#039;&#039;&#039;+{{#expr: {{DataProp|Shadow Transformation|Upgrades.1.WeaponDamageBonus}} * {{DataProp|Yamato|Weapon.BulletsPerShot}}}} damage&#039;&#039;&#039; to each shot. Alt fire has only 1 pellet. This bonus is &#039;&#039;&#039;not&#039;&#039;&#039; increased further with bonus weapon damage from items or weapon [[investment]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&#039;&#039;See &#039;&#039;&#039;[[Yamato/Lore]]&#039;&#039;&#039; for more story content.&#039;&#039;&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Original=&lt;br /&gt;
{{Fates_Tale|yamato|no_link=true}}&lt;br /&gt;
|-|Translated=&lt;br /&gt;
{{Quotation||&lt;br /&gt;
Born to criminal royalty, Kaori and her brother Yamato always knew they were destined to run The 7th Moon after their father&#039;s passing.  For years they ran the organization as equals; leading to profit, success, and plans for expansion to the United States.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The idea was simple.  Kaori would stay in Japan and maintain things at home, while Yamato would travel to America to set up an international presence.  Unfortunately for the siblings; this plan didn&#039;t sit well with some of their more insecure underlings, who bristled at the idea of being led by Kaori in Japan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The coup was swift and violent.  Yamato gave his life protecting Kaori, but in doing so ensured that she and a handful of loyalists were able to escape Japan for America.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
When she arrived stateside, the contact her brother was supposed to meet greeted her and her retinue.  Unfamiliar with the gender of Japanese names, the man addressed her as Yamato.  She thought to correct him, but decided that the best way to keep her brother&#039;s memory alive was to take his name and live out his dream.&amp;lt;ref&amp;gt;Official translated backstory from May 2024 &#039;&#039;Deadlock&#039;&#039; build&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Yamato card.png|Yamato portrait&lt;br /&gt;
File:Yamato MM.png|Yamato icon&lt;br /&gt;
File:Yamato Render.png|Yamato in-game render&lt;br /&gt;
File:Yamato select background.png|Yamato select background&lt;br /&gt;
File:Yamato Reference Sheet.png|Yamato reference sheet&lt;br /&gt;
File:Yamato name.png|Yamato name typography&lt;br /&gt;
File:Yamato Weapon.png|Yamato weapon - Sister&#039;s Lament&lt;br /&gt;
File:Yamato card old.png|Previous Yamato portrait&lt;br /&gt;
File:Yamato winter.png|Yamato 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Yamato temp MM.png|Temporary Yamato icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Yamato Neon Prime.png|[[Neon Prime]] Yamato&lt;br /&gt;
File:Neon Prime Yamato.png|Neon Prime Yamato color palette&lt;br /&gt;
File:Yamato concept 1.jpg|Yamato concept art - &amp;quot;Yokai&amp;quot;&lt;br /&gt;
File:Yamato concept 2.jpg|Yamato concept art&lt;br /&gt;
File:Yamato concept 3.jpg|Yamato concept art&lt;br /&gt;
File:Yamato concept 4.jpg|Yamato concept art - &amp;quot;University&amp;quot;&lt;br /&gt;
File:Anisha concept.jpg|Yamato concept art - &amp;quot;Anisha&amp;quot;&lt;br /&gt;
File:Yamato leak.png|Leaked work-in-progress Yamato model&lt;br /&gt;
File:Yamato Gloat.png|Gloat portrait for Yamato.&lt;br /&gt;
File:Yamato Critical.png|Critical health portrait for Yamato.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Yamato&#039;s current model is inherited from her original design in [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]].&lt;br /&gt;
** [[Yoshi]] has shared early concept art of Yamato&#039;s upcoming redesign.&amp;lt;ref&amp;gt;2024-08-10 - [[Yoshi]]; Deadlock Discord &#039;&#039;- &amp;quot;Regarding yamato question, can share some of the early concepts we have, none are final or anything, just exploration level (...) early concepts for new direction i mean&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** An image of Yamato&#039;s work-in-progress model redesign was leaked on October 2025.&lt;br /&gt;
** A work-in-progress Yamato face texture was added to the files in the [[Old Gods, New Blood]] update. This texture has a natural skin tone, normal head proportions, and a small scar on her upper lip.&lt;br /&gt;
* A popular fan rumor is that Yamato in &#039;&#039;[[Neon Prime]]&#039;&#039; was an alien obsessed with Japanese culture. This rumor is incorrect, based on what is known about her character and faction from old voice lines and the [[Neon Prime lore]] document.&lt;br /&gt;
* Yamato&#039;s weapon was originally called &#039;&#039;&#039;Celestial Dynasty&#039;&#039;&#039;.&lt;br /&gt;
* Yamato&#039;s original voice actor wasn&#039;t a native Japanese speaker. This was changed after she was recast in the [[Update:October 10, 2024|2024-10-10 Update]]. Developer [[Kaori (developer)|Kaori]] has confirmed that her voice actor is not Alpha Takahashi.&amp;lt;ref&amp;gt;2025-08-17 - [[Kaori (developer)|Kaori]]; Deadlock Discord &#039;&#039;- &amp;quot;it&#039;s not [Alpha]&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Yamato&#039;s background was originally available in English in an earlier build, before being translated to Japanese.&lt;br /&gt;
* &amp;quot;Reminiscing in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Yamato in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Wraith?diff=75126</id>
		<title>Wraith</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Wraith?diff=75126"/>
		<updated>2026-06-03T15:14:35Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_wraith&lt;br /&gt;
| voice_actor = Danielle Nicolet&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
}}{{Quotation&lt;br /&gt;
| 2 = I make my own opportunites.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wraith&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She is a fast-talking and fast-firing combatant with potent offensive abilities and mobility. She can activate her Full Auto to boost her own fire rate, perform Card Tricks by sending them at her targets and Project Mind to teleport either into or out of dangerous fights. Singling out a foe with her Telekinesis and throwing them into any direction, Wraith can decide who on the enemy team should die first.&lt;br /&gt;
&lt;br /&gt;
Employing her charisma and strength to run a gambling network, Wraith is a widely-known feature of the criminal underworld of New York City.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_wraith}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Wraith&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes       =&lt;br /&gt;
* Cards are generated by dealing [[Weapon Damage]] and [[Melee Damage]], instead of recharging over time. The amount of charge gained is dependent on the attack landing on enemies, but the amount of damage dealt does &#039;&#039;not&#039;&#039; affect the amount of charge gained. Cooldown reduction increases the percentage generated proportionally (i.e. 10% Cooldown Reduction = 10% increase to charge gain percentage).&lt;br /&gt;
* Card generation rate:&lt;br /&gt;
** Bodyshot: {{#expr:({{#invoke:Abilities|get_ability_prop|Card Trick|CardResourceGenPctScale.Value}}*{{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerBulletHit}})/100}}%&lt;br /&gt;
** Headshot: {{#expr:({{#invoke:Abilities|get_ability_prop|Card Trick|CardResourceGenPctScale.Value}}*{{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerBulletCrit}})/100}}%&lt;br /&gt;
** Light melee: {{#expr:({{#invoke:Abilities|get_ability_prop|Card Trick|CardResourceGenPctScale.Value}}*{{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerLightMelee}})/100}}%&lt;br /&gt;
** Heavy melee: {{#expr:({{#invoke:Abilities|get_ability_prop|Card Trick|CardResourceGenPctScale.Value}}*{{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerHeavyMelee}})/100}}%&lt;br /&gt;
** Damage to [[NPCs]] is {{#expr:100*{{#invoke:Abilities|get_ability_prop|Card Trick|NonPlayerCardResourceScale}}}}% effective.&lt;br /&gt;
* Card Trick generates a random card out of an 8-card stack (2 of each suit, not counting jokers). Once the stack is depleted, it generates a new one. Additionally, it has an 11% (1/9) chance to generate Jokers, increased to 20% (1/5) chance at T3. Joker generation does not count for the 8-card stack.&lt;br /&gt;
* Hitting multiple units with the same Heart suit card will provide 50% healing for each additional unit hit (i.e. If a card heals for 150hp and hits two heros, that card will heal Wraith for 225hp).&lt;br /&gt;
* Hitting non-hero units with the Heart suit card provides 50% less healing.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Wraith&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes =&lt;br /&gt;
* Has a 0.8s channel time during which it can be interrupted.&lt;br /&gt;
** T2 barrier is only triggered after a successful teleport.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Wraith&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Activating T3 Full Auto while a reload is active will finish that ongoing reload.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Wraith&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Card-generating Actions&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Card Percentage Generated&lt;br /&gt;
|-&lt;br /&gt;
| Bodyshot ||~3.5%&lt;br /&gt;
|-&lt;br /&gt;
| Headshot || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Light melee || ~8.33%&lt;br /&gt;
|-&lt;br /&gt;
| Heavy melee || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hitting non-player units multiplies the percentage generated by 0.35.&lt;br /&gt;
&amp;lt;!--NOTE: Wraith&#039;s card generation rate starts at {{#invoke:Abilities|get_ability_prop|Card Trick|CardResourceGenPctScale}}% &amp;lt;ref&amp;gt; .json value: &amp;quot;CardResourceGenPctScale&amp;quot; from game files &amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Card-generating Actions&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Card Percentage Generated&lt;br /&gt;
|-&lt;br /&gt;
| Bodyshot || {{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerBulletHit}}%&lt;br /&gt;
|-&lt;br /&gt;
| Headshot || {{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerBulletCrit}}%&lt;br /&gt;
|-&lt;br /&gt;
| Light melee || {{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerLightMelee}}%&lt;br /&gt;
|-&lt;br /&gt;
| Heavy melee || {{#invoke:Abilities|get_ability_prop|Card Trick|CardResourcePerHeavyMelee}}%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hitting non-player units multiplies the percentage generated by {{#invoke:Abilities|get_ability_prop|Card Trick|NonPlayerCardResourceScale}}.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
{{Fates_Tale|wraith}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wraith card.png|Wraith portrait&lt;br /&gt;
File:Wraith MM.png|Wraith icon&lt;br /&gt;
File:Wraith Render.png|Wraith in-game render&lt;br /&gt;
File:Wraith select background.png|Wraith select background&lt;br /&gt;
File:Wraith Reference Sheet.png|Wraith reference sheet&lt;br /&gt;
File:Wraith name.png|Wraith name typography&lt;br /&gt;
File:Wraith Weapon.png|Wraith weapon - The Rake&lt;br /&gt;
File:Wraith card old.png|Previous Wraith portrait&lt;br /&gt;
File:Wraith icon old.png|Previous Wraith icon&lt;br /&gt;
File:Wraith Render old.png|Previous Wraith model&lt;br /&gt;
File:Wraith winter.png|Wraith 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Wraithcollage.png|Wraith&#039;s various designs since [[Neon Prime]]&lt;br /&gt;
File:Hero neon prime Wraith.png|[[Neon Prime]] Wraith v1&lt;br /&gt;
File:Wraith Gloat.png|Gloat portrait for Wraith.&lt;br /&gt;
File:Wraith Critical.png|Critical health portrait for Wraith.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Wraith&#039;s hands are always inside her pockets, as her two magic arms perform actions for her.&lt;br /&gt;
** Wraith&#039;s current character model doesn&#039;t actually have hands. However, there is a work-in-progress Wraith model in the files that has fully modeled arms and hands, as well as new animations performed with both her real arms and magic arms.&lt;br /&gt;
* Wraith has had 4 iterations of different designs and voice actors since her creation.&amp;lt;ref&amp;gt;2024-09-13 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;for instance, there have been not one, not two, not three, but 4 iterations of wraith in terms of theming and actor&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; One of her earlier designs was a magician. That model was reused for the [[Metal Skin]] poster and for [[Sinclair]]&#039;s character model.&lt;br /&gt;
* Wraith&#039;s weapon was originally called &#039;&#039;&#039;Houdini&#039;s Shackles&#039;&#039;&#039;.&lt;br /&gt;
* Wraith&#039;s weapon is based on the [https://en.wikipedia.org/wiki/Thompson_submachine_gun Thompson submachine gun] (AKA &amp;quot;Tommy Gun&amp;quot;), notable for its usage by organized crime syndicates in the early 20th century.&lt;br /&gt;
* Wraith&#039;s [[Ammo|ammo clip size]] is 52 as a reference to the number of cards in a [[wikipedia:Standard_52-card_deck|poker deck]]. Her original clip size was 50. It was changed based on a player&#039;s suggestion in the official Deadlock Discord.&amp;lt;ref&amp;gt;2024-07-04 - [[:File:Wraith clip size change.png|Screenshot]] by [[Yoshi]] in respose to a message from user &amp;quot;diet pepsi&amp;quot;; Deadlock Discord&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Removed [[Patron]] voice lines indicate that Wraith&#039;s previous backstory involved a search for her father, who had suffered a mysterious fate.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sapphire Flame|file=Patron female ally wraith start 02.mp3|transcription=I can help you find your father. Summon me.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Sapphire Flame|file=Patron female ally wraith start 04.mp3|transcription=You&#039;ve donned your father&#039;s chains, Wraith. I hope it works out better for you than it did for him.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &amp;quot;Gambling in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Wraith in the [[Hideout]].&lt;br /&gt;
* Wraith&#039;s title uses the [https://www.myfonts.com/pt/collections/storica-font-arkitype Storica] font.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Wraith/Quotes]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Viscous?diff=75125</id>
		<title>Viscous</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Viscous?diff=75125"/>
		<updated>2026-06-03T15:14:33Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_viscous&lt;br /&gt;
| voice_actor = Yuri Lowenthal&amp;lt;ref&amp;gt;2024-08-29 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;Yuri [Lowenthal] isn&#039;t pocket, but he is Viscous&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = August 1, 2024&lt;br /&gt;
| pronouns = He/Him&amp;lt;ref&amp;gt;Viscous&#039; playstyle description - &#039;&#039;&amp;quot;Viscous vexes his opponents through clever evasion and strategic uses of healing, enabling him to withstand the most brutal of enemy attacks.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{PageRef|name=Viscous}}&#039; in-game [[Viscous/Quotes#Unselect|voice line]] (Unselect): &#039;&#039;&amp;quot;When you need to be trapped in a protoplasmic cube, you&#039;re going to be thinking, &#039;man, I wish I had Viscous&#039; help. He seems like a nice person who would trap me in a protoplasmic cube&#039;.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}{{Quotation|2=It&#039;s funny because I&#039;m basically immortal.}}&lt;br /&gt;
&#039;&#039;&#039;Viscous&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. He is a vexing opponent with versatile goo abilities, a psychic sea anemone with an ectoplasmic goo body. He can Splatter his foes with a large ball of goo and Puddle Punch both allies and enemies to knock them around, while encasing himself or allies in a Cube of goo for protection. For maximum disruption, Viscous can morph into a large Goo Ball and bounce off of walls and enemies alike.&lt;br /&gt;
&lt;br /&gt;
Viscous is a psychic sea anemone that fears a dark, dangerous predator that prowls the depths under the Bermuda Triangle. He reached the surface in a body built from ectoplasmic goo; his mission to summon the [[Patron]]s to protect his home in the Deep.&lt;br /&gt;
&lt;br /&gt;
Viscous was added to the roster on [[Update:August 1, 2024|August 1, 2024]].&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_viscous}}Deep Sea Interpreter has an alternate fire mode, which releases a larger projectile that explodes in a small area of effect upon collision, or after flying for long enough. This alt-fire takes {{#invoke:HeroData|get_alt_fire_var|Viscous|AmmoConsumedPerShot}} ammo rounds per shot and deals {{#invoke:HeroData|get_alt_fire_var|Viscous|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Viscous|Level|BulletDamage}} damage on a direct hit.The alt-fire mode can be used even with fewer than 5 rounds of ammo, and still deals its full damage.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Viscous&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes       =&lt;br /&gt;
* Splatter can hit once per bounce. Subsequent hits after the first deal {{#expr: {{#invoke:Abilities|get_ability_prop|Splatter|SecondHitDamagePercentage}} * 100 }}% damage for the second, {{#expr: {{#invoke:Abilities|get_ability_prop|Splatter|ThirdHitDamagePercentage}} * 100 }}% damage for the third, and {{#expr: {{#invoke:Abilities|get_ability_prop|Splatter|FourthHitDamagePercentage}} * 100 }}% damage for the fourth.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Viscous&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Players can still be targeted by abilities and items inside the Cube, but take no damage.&lt;br /&gt;
* The Cube has reduced friction and can be pushed by [[melee attack]]s and [[Status Effect#Displace|displacement]] abilities.&lt;br /&gt;
* When casting The Cube on an ally, there is a short initial window in which they cannot leave The Cube.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Viscous&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Base damage (non-melee scaling) is {{#invoke:Abilities|get_ability_prop|Puddle Punch|Damage.Value}}.&lt;br /&gt;
* Puddle Punch only hits players, NPCs and [[Breakables]]. It does not break Bridge [[Powerup]]s, [[Sinner&#039;s Sacrifice]]s or the [[Rejuvenator]].&lt;br /&gt;
* Puddle Punch can be parried, preventing the player from being pushed and taking damage. Viscous does not get stunned if Puddle Punch is parried.&lt;br /&gt;
** Parrying Puddle Punch procs {{ItemIcon|Rebuttal}}.&lt;br /&gt;
* At T3, it can break {{HeroIcon|Graves}}&#039; {{AbilityIcon|Borrowed Decree}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Viscous&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* Cannot carry the [[Urn]] while Goo Ball is active.&lt;br /&gt;
* Using The Cube on self during Goo Ball keeps Viscous moving in their current direction. If Viscous cancels The Cube, he immediately starts moving in the opposite direction. This does not happen if The Cube runs out of duration instead.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
{{Fates_Tale|viscous}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Viscous card.png|Viscous portrait&lt;br /&gt;
File:Viscous MM.png|Viscous icon&lt;br /&gt;
File:Viscous Render.png|Viscous in-game render&lt;br /&gt;
File:Viscous select background.png|Viscous select background&lt;br /&gt;
File:Viscous Reference Sheet.png|Viscous reference sheet&lt;br /&gt;
File:Viscous name.png|Viscous name typography&lt;br /&gt;
File:Viscous Weapon.png|Viscous weapon - Deep Sea Interpreter&lt;br /&gt;
File:Viscous winter.png|Viscous 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Viscous card 2.png|Previous Viscous portrait&lt;br /&gt;
File:Viscous mm 2.png|Previous Viscous icon&lt;br /&gt;
File:Viscous card old.png|Original Viscous portrait&lt;br /&gt;
File:Viscous mm old.png|Temporary Viscous icon&lt;br /&gt;
File:Viscous psd.png|Work-in-progress Viscous &amp;quot;Tourist&amp;quot; model art&lt;br /&gt;
File:Viscous leak.png|Leaked work-in-progress Viscous model&lt;br /&gt;
File:Viscous v2.png|Viscous v2&lt;br /&gt;
File:Viscous Neon Prime.png|[[Neon Prime]] Viscous&lt;br /&gt;
File:Viscous Gloat.png|Gloat portrait for Viscous.&lt;br /&gt;
File:Viscous Critical .png|Critical health portrait for Viscous.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Viscous was the first new hero to be added in &#039;&#039;Deadlock&#039;&#039; after the start of the playtest.&lt;br /&gt;
* Viscous&#039; current model is a modified version of [[Kelvin|Kelvin&#039;s]] old model from &#039;&#039;[[Neon Prime]]&#039;&#039;.&lt;br /&gt;
** A work-in-progress alternate model can be found in the files, labeled &#039;&#039;&#039;Viscous v2&#039;&#039;&#039;, in which he is a large man with a coral arm and an octopus-like creature in his head.&lt;br /&gt;
** A new model labeled &#039;&#039;&#039;Viscous_tourist&#039;&#039;&#039;, in which he wears shorts, sunglasses, an orange cap and a portable camera, has also been referenced in the files and leaked in images in June 2025. The current icon for Goo Ball shows the camera, glove and boot from this new model.&lt;br /&gt;
* In &#039;&#039;Neon Prime&#039;&#039;, Viscous was a pufferfish in a suit, instead of a sea anemone.&lt;br /&gt;
* Viscous&#039; head was changed from black to green in the [[Update:September 26, 2024|2024-09-26 Update]], because his old icon was easily confused with {{HeroIcon|Dynamo}}.&lt;br /&gt;
* &amp;quot;Wishing the Hideout was The Cube&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Viscous in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[The Deep]]&lt;br /&gt;
* [[The Adversary]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/The_Hidden_King/Voice_lines?diff=75122</id>
		<title>The Hidden King/Voice lines</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/The_Hidden_King/Voice_lines?diff=75122"/>
		<updated>2026-06-03T15:14:28Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
List of voice lines for &#039;&#039;&#039;The Hidden King&#039;s announcer.&#039;&#039;&#039;&lt;br /&gt;
{{#ev:youtube|Q6VfJleJmWU|360|description=Hidden King&#039;s herald voice lines compilation}}&lt;br /&gt;
&lt;br /&gt;
== Hero Specific Voice Lines ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Hero&lt;br /&gt;
!Team&lt;br /&gt;
!Context&lt;br /&gt;
!Audio&lt;br /&gt;
!Transcription&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Abrams}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally atlas start 01.mp3]]&lt;br /&gt;
|You seek answers, detective. Summon the King, and he will provide them.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally atlas start 02.mp3]]&lt;br /&gt;
|You protected the Tome as no one else could... but the time has come for you to free yourself from its burden.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally atlas start 03.mp3]]&lt;br /&gt;
|Abrams. The only thing stronger than your fists is your will. Bring forth the Hidden King, and be rewarded.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally atlas start 04.mp3]]&lt;br /&gt;
|Trust doesn&#039;t come easy for you, Abrams... but know this: when you complete the ritual, the Hidden King will honor his debt.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally atlas start 05.mp3]]&lt;br /&gt;
|Detective, your allies will need your strength to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The detective fights for all of us.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Abrams will crush them with his bare heads!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Abrams... you are the King&#039;s champion.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Well done, detective Abrams!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The detective could use some help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Abrams is keeping us in the fight!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|The detective has been making opportunities for us!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Kill the detective before he gets out of hand.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Abrams is strong, but he&#039;s not unkillable!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Take that demon&#039;s head!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Apollo}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_fencer_start_01.mp3]]&lt;br /&gt;
|Your father expects great things from you, and you will exceed them all! It&#039;s time to summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_fencer_start_02.mp3]]&lt;br /&gt;
|The Hidden King is blessed to count Ixian nobility as his ally!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_fencer_start_03.mp3]]&lt;br /&gt;
|The pride you have for your culture is inspiring. Complete the ritual, so that all may see the might of Ixia!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_fencer_start_04.mp3]]&lt;br /&gt;
|Some may call you &amp;quot;child&amp;quot;, but you have wisdom way beyond your years. Bring forth the Hidden King, and he will help you achieve your dreams.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_fencer_start_05.mp3]]&lt;br /&gt;
|Hear me, child: you are destined to surpass your father, and bring glory to all of Ixia!.. but before any of that can happen, you need to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|They will grow to fear the fencer&#039;s blade!&lt;br /&gt;
(Alt: They will grow to fear Apollo&#039;s blade!)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Yes&#039;&#039;, ventilate them all!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The prince of Ixia will stand triumphant!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|The fencer is peerless!&lt;br /&gt;
(Alt: Apollo is peerless!)&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The fencer needs help!&lt;br /&gt;
(Alt: Apollo needs help!)&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|The fencer is keeping us in our prime!&lt;br /&gt;
(Alt: Apollo is keeping us in our prime.)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|The fencer is making our enemies bleed!&lt;br /&gt;
(Alt: Apollo is making our enemies bleed!)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|The young Ixian must be silenced!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Kill the golden child of Ixia!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Kill the fencer, and offer his blade to the Hidden King!&lt;br /&gt;
(Alt: Kill Apollo, and offer his blade to the Hidden King!)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Bebop}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_bebop_start_01.mp3]]&lt;br /&gt;
|Ms. Shelly is counting on you, Bebop. Only you can save her.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_bebop_start_02.mp3]]&lt;br /&gt;
|Shelly Fisher is running out of time, Bebop. Don&#039;t fail her. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_bebop_start_03.mp3]]&lt;br /&gt;
|You may be made of iron, but you have more heart than our rivals combined.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_bebop_start_04.mp3]]&lt;br /&gt;
|You&#039;re a good son, Bebop. I know you won&#039;t fail your creator.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_bebop_start_05.mp3]]&lt;br /&gt;
|Modern medicine cannot save Ms. Shelly, Bebop, but the Hidden King can! Summon him.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Bebop is gaining momentum.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Another falls before Bebop!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;[Laughter]&#039;&#039; how they fear the scrap golem!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Well done, Bebop!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Look after Bebop.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|I can see why you&#039;re Ms. Shelly&#039;s caretaker, Bebop.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Bebop continues to bring support to the Amber Hand.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Stop Bebop&#039;s momentum!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Destroy the scrap golem!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Make Bebop pay!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Billy}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally punkgoat start 01.mp3]]&lt;br /&gt;
|Billy. They fear you. They &#039;&#039;mock&#039;&#039; you. They hate you. Make them pay for their transgressions and complete the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally punkgoat start 02.mp3]]&lt;br /&gt;
|You&#039;re filled with passion, Billy. It&#039;s time to direct it with purpose, and complete the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally punkgoat start 03.mp3]]&lt;br /&gt;
|The world is corrupt and beyond saving! But if you summon the Hidden King... he can help you change that.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally punkgoat start 04.mp3]]&lt;br /&gt;
|Injustice permeates this city like a &#039;&#039;weed&#039;&#039;! You know this. Complete the ritual, and together with the Hidden King, build a new world!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally punkgoat start 05.mp3]]&lt;br /&gt;
|They underestimate you, Billy. Let their hubris fuel their demise... and your triumph!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Let your rage spill forth, Billy.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Yes&#039;&#039;, Billy. Let your fury drive you!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Billy continues to cave in their skulls!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re quite the provocateur, Billy.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Billy needs help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Billy is helping us stay in the fight. Pay tribute to the goat!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Thank you for helping your fellows, Billy.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Sacrifice that goat!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|I want Billy dead!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|How are we being killed by an &#039;&#039;idiot&#039;&#039; with a goat head?!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Calico}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally nano start 01.mp3]]&lt;br /&gt;
|You&#039;re a dangerous woman, Calico, but you are not the apex predator. Summon the Hidden King... and he can protect you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally nano start 02.mp3]]&lt;br /&gt;
|Your past will catch up with you eventually, Calico. But if you complete the ritual, the Hidden King can prevent that from happening.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally nano start 03.mp3]]&lt;br /&gt;
|You don&#039;t just have ambition, you have the means to execute on it! Summon the Hidden King, and reap your reward.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally nano start 04.mp3]]&lt;br /&gt;
|Your brilliance has gotten you far in life, but you have enough humility to know that there are some things beyond even &#039;&#039;your&#039;&#039; considerable ability. Complete the ritual, Calico, and together, with the Hidden King... do great things.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally nano start 05.mp3]]&lt;br /&gt;
|You are not bound by morality. For you, there are no limits: only opportunity! It&#039;s time to reach your full potential.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re delightful, Calico.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Calico is sowing chaos!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Good work, Calico.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|They can&#039;t stop you, Calico.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Calico needs your help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|The Archmother never would expect Calico to heal so effectively!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Calico supports us from the shadows!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|I hate that cat...&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Medium)&lt;br /&gt;
|&lt;br /&gt;
|Calico must be put in the dirt!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Calico is a wily one!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Celeste}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_unicorn_start_01.mp3]]&lt;br /&gt;
|Do not be timid, Celeste. The Hidden King believes in you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_unicorn_start_02.mp3]]&lt;br /&gt;
|You&#039;ve made a pleasant life for yourself, Celeste. Yet you don&#039;t feel safe. Complete the ritual, and the Hidden King will lend you his fire and strength!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_unicorn_start_03.mp3]]&lt;br /&gt;
|You hide who you are from all but your closest confidants. This need not be the case. Summon the Hidden King, and usher in a new world with you by her side!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_unicorn_start_04.mp3]]&lt;br /&gt;
|Even in a world of magic, people question your very existence. It&#039;s wrong, but the Hidden King can set things right.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_unicorn_start_05.mp3]]&lt;br /&gt;
|Celeste, your found family counts on you. Don&#039;t let them down. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Celeste, you are full of surprises, aren&#039;t you?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Yes, Celeste! Inspire us to greatness.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Celeste, you are the marvel of Coney Island!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Celeste inspires hope.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Celeste could use assistance.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Celeste, your kindness will not be forgotten.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Celeste stands with us, and our enemies shy from her light!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Kill that carnie!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Do not let Celeste stand in the way of the Hidden King&#039;s ascension!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|We can&#039;t lose to a circus freak!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|The Doorman}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally doorman start 01.mp3]]&lt;br /&gt;
|The King will be so happy to see you again, Doorman.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally doorman start 02.mp3]]&lt;br /&gt;
|I see your curiosity got the best of you, Doorman. Whatever your reasons... the Hidden King is grateful for your aid.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally doorman start 03.mp3]]&lt;br /&gt;
|Thank you for stepping outside the Baroness to join us for the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally doorman start 04.mp3]]&lt;br /&gt;
|You honor the Hidden King by standing with us today.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally doorman start 05.mp3]]&lt;br /&gt;
|You shed your trappings to walk amongst humanity, but now you reclaim your rightful place!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The Doorman has begun his great work.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They underestimated the Doorman... and now they will suffer for it!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;This&#039;&#039; is who you are meant to be, Doorman!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You are too gracious, Doorman.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The Doorman needs backup.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Doorman, thank you for sharing the hospitality of the Baroness.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|The Doorman is facilitating our victory.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Stop the Doorman before he kills us all!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|The Doorman needs to die!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Damn you, Doorman!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Drifter}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally drifter start 01.mp3]]&lt;br /&gt;
|Enjoy yourself, Drifter. Rend their flesh and complete the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally drifter start 02.mp3]]&lt;br /&gt;
|Revel in the massacre, Drifter, it is the Hidden King&#039;s gift to you. All he asks in return... is that you summon him.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally drifter start 03.mp3]]&lt;br /&gt;
|They fear you, Drifter. &#039;&#039;[Chuckles]&#039;&#039; As they should.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally drifter start 04.mp3]]&lt;br /&gt;
|Welcome back to New York, Drifter. Oh, how we missed you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally drifter start 05.mp3]]&lt;br /&gt;
|Today you sow terror in his name, Drifter. Good hunting.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The darkness creeps ever closer as the Drifter walks amongst them.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dread inches over them as the Drifter&#039;s whistle dances on the wind.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Slaughter them all, Drifter.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re a wicked man, Drifter.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The Drifter needs backup.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|I thought I knew you, Drifter. What a pleasant surprise to see you healing others.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Drifter, your hand is felt across the battlefield!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|The Drifter comes for us! Stop him before he grows in power.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|The Drifter will kill us all, if we don&#039;t stop him!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|I want the Drifter&#039;s head!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Dynamo}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_dynamo_start_01.mp3]]&lt;br /&gt;
|This is your chance, Professor. Summon the Hidden King and reclaim your humanity.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_dynamo_start_02.mp3]]&lt;br /&gt;
|Professor, you possess an open mind and a courageous heart. Both will be needed to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_dynamo_start_03.mp3]]&lt;br /&gt;
|You long to feel Marla&#039;s hand once more, Professor. Then you must summon the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_dynamo_start_04.mp3]]&lt;br /&gt;
|Your lust for knowledge changed your body. Are you strong enough to do what it takes to change it back?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_dynamo_start_05.mp3]]&lt;br /&gt;
|You are loved by your wife, your colleagues, and your students... yet it isn&#039;t enough, is it, Professor? Complete the ritual and make your life complete.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The professor fights with conviction!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They can&#039;t stop the professor!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kill them all, professor! Take back your body!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re full of surprises, aren&#039;t you, professor?&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The professor needs your support!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Professor, your work is as impressive as it is necessary.&lt;br /&gt;
(Alt lines: &amp;quot;You care for your team as you do your students, professor.&amp;quot;; &amp;quot;You are a caregiver, professor, and the Hidden King thanks you.&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Professor, you&#039;ve been making every black hole count!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Be wary of the professor. He&#039;s far more dangerous than he looks.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t let the professor live!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Professor Dynamo must be stopped!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Graves}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_necro_start_01.mp3]]&lt;br /&gt;
|Your devotion to your mentor is admirable, Graves. Use what she taught you to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_necro_start_02.mp3]]&lt;br /&gt;
|Darcy Graves. You have been misunderstood your whole life... but the Hidden King sees you. Complete the ritual, and others will as well.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_necro_start_03.mp3]]&lt;br /&gt;
|You work tirelessly to honour the dead and bring them peace. The Hidden King is counting on that same devotion.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_necro_start_04.mp3]]&lt;br /&gt;
|Graves. Your will lets you dabble in things men twice your age would cower at! Use this resolve to summon the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_necro_start_05.mp3]]&lt;br /&gt;
|Many souls are in your debt, Graves. If you finish the ritual, the Hidden King himself will join that number.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Excellent, Graves.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The young necromancer is earning her keep.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Graves will usher us into the Hidden King&#039;s new era!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|The necromancer is wise beyond her years.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Support Graves!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Darcy Graves serves the living and the dead.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Graves is facilitating our victory!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Stop the necromancer.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Why is Graves still alive?&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|By the minute, that lich&#039;s pawn grows stronger. Kill Graves!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Grey Talon}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_orion_start_01.mp3]]&lt;br /&gt;
|Your family didn&#039;t deserve their fate. The time has come to make those responsible suffer!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_orion_start_02.mp3]]&lt;br /&gt;
|Your heart is burdened by the horrors you&#039;ve seen. Summon the Hidden king, and he will help you find peace.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_orion_start_03.mp3]]&lt;br /&gt;
|Wesley Grey Talon, let the blood of the Guided Hand wash you clean.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_orion_start_04.mp3]]&lt;br /&gt;
|You&#039;re so close to finding the monsters that killed your son and his family. All you need to do is complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_orion_start_05.mp3]]&lt;br /&gt;
|You&#039;re wise to harden your heart, Talon. Do what needs to be done to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Show them why you are a legend, Grey Talon!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Such brutality, Grey Talon!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Today, the icon of the Baxter Society stands with us!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You still have it, Talon!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Grey Talon is falling behind!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Talon, thank you for protecting the Broken Crown.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Such precision, Talon. Without you, they would not fall!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Kill the old man!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Stop Grey Talon and his accursed owl!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|It would appear the legends of Grey Talon were not exaggerated.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Haze}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_haze_start_01.mp3]]&lt;br /&gt;
|Haze, soon you will have to decide if you&#039;re summoning the Hidden King for the OSIC... or for yourself.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_haze_start_02.mp3]]&lt;br /&gt;
|You are driven by duty, Haze. I know you won&#039;t fail the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_haze_start_03.mp3]]&lt;br /&gt;
|How many dreams must you walk through before you allow yourself to live your own? Complete the ritual, Haze! Your King needs you!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_haze_start_04.mp3]]&lt;br /&gt;
|Few can match your skill, Haze. Ply your trade and complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_haze_start_05.mp3]]&lt;br /&gt;
|There is a life waiting for you, Haze, and once you complete the ritual, it can be yours!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Haze is coming for them!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Haze will dance, and they will fall!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Sandman will murder them all.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Reliable as always, Haze.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Haze needs assistance.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|And so, the Sandman has decided to look after life, rather than take it.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Such finesse, Haze.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t let the dreamstalker pull ahead!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|Haze needs to be contained!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|We can still kill the Sandman!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Holliday}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_astro_start_01.mp3]]&lt;br /&gt;
|Holliday, you seek justice for Macomb, and today... you shall have it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_astro_start_02.mp3]]&lt;br /&gt;
|The Troubadour eludes you, Holliday, but the Hidden King can ensure that &#039;&#039;murderer&#039;&#039; gets what he deserves.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_astro_start_03.mp3]]&lt;br /&gt;
|You&#039;re a long way from home, Holliday, but if you complete the ritual, your sacrifices will not be in vain.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_astro_start_04.mp3]]&lt;br /&gt;
|Bloody retribution awaits you, Holliday. All you need to do is summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_astro_start_05.mp3]]&lt;br /&gt;
|Summon the King, Holliday, and the Troubadour will sing his final song!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Beautiful work, Holliday!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Your grandfather would be proud, Holliday.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The sheriff is taking no prisoners.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Excellent work, sheriff.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Holliday needs some help!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|The sheriff is protecting her own!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Thank you for making the most of the opportunities Holliday provides.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|The sheriff is taunting us!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Holliday will pick us off one-by-one if we let her!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Kill the sheriff, and offer her broken corpse as tribute to the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;17&amp;quot; |{{PageRef|Infernus}}&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_inferno_start_01.mp3]]&lt;br /&gt;
|You&#039;re a loyal friend, Infernus. Don&#039;t let Hank down.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_inferno_start_02.mp3]]&lt;br /&gt;
|Hank is in trouble, Infernus, and you alone have the power to save him.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_inferno_start_03.mp3]]&lt;br /&gt;
|Infernus, your misguided youth has given you the tools you need to survive the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_inferno_start_04.mp3]]&lt;br /&gt;
|You love this city, Infernus. Now protect it from the machinations of our enemies!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_inferno_start_05.mp3]]&lt;br /&gt;
|Embrace who you&#039;re meant to be, Infernus. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Infernus, your fire will only burn brighter!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Infernus will reduce them to cinders.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Your flames are beautiful, Infernus.&lt;br /&gt;
|-&lt;br /&gt;
|Update&lt;br /&gt;
|&lt;br /&gt;
|They haven&#039;t figured out a way to stop Infernus from healing!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Infernus could use some help.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Very nice, Infernus.&lt;br /&gt;
|-&lt;br /&gt;
|Bespoke&lt;br /&gt;
|&lt;br /&gt;
|What objective can withstand you flames, Infernus?&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Infernus is helping us endure.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Infernus, you are burning them to cinders!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Infernus needs to be put in his place.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|The ixian needs to be stopped before it&#039;s too late!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|We must deal with the flames of Infernus.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Ivy}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_tengu_start_01.mp3]]&lt;br /&gt;
|You wish to make life better for the Arroyos? Complete the ritual, Ivy.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_tengu_start_02.mp3]]&lt;br /&gt;
|To the people of Spanish Harlem, you were a beacon of hope. Now you must inspire your allies.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_tengu_start_03.mp3]]&lt;br /&gt;
|Sophie is in more danger than she could ever know, but this is your chance to keep her safe.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_tengu_start_04.mp3]]&lt;br /&gt;
|It&#039;s only a matter of time before Mendoza comes for the Arroyos to hurt you. Protect them, Ivy. Summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_tengu_start_05.mp3]]&lt;br /&gt;
|You worry about the future, Ivy, but the unknown need not be something to fear. Complete the ritual, and know your destiny.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Ivy is strengthening us all.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ivy is making short work of our enemies.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dismantle our rivals, Ivy!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|I knew we could count on you, Ivy.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Ivy needs more help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Ivy is doing whatever she can to help us survive.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|You work well with others, Ivy.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|The gargoyle is giving us trouble.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|We can&#039;t let the gargoyle destroy us!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Ivy is running amok!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Kelvin}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_kelvin_start_01.mp3]]&lt;br /&gt;
|Your expedition wasn&#039;t a failure, it led you to this moment. Now finish what you started and summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_kelvin_start_02.mp3]]&lt;br /&gt;
|You have many questions that only the Hidden King can provide. Complete the ritual, and find the truth you seek.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_kelvin_start_03.mp3]]&lt;br /&gt;
|Lead by example, Kelvin, and complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_kelvin_start_04.mp3]]&lt;br /&gt;
|Glory awaits, Kelvin. All you need to do is summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_kelvin_start_05.mp3]]&lt;br /&gt;
|Death has no hold over you, Kelvin. Be fearless and complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Keep it up, Kelvin!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They cannot kill Kelvin!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Kelvin is indomitable!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Superb work, Kelvin.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Kelvin needs support.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|I &#039;&#039;knew&#039;&#039; the Hidden King could count on you, Kelvin.&lt;br /&gt;
(Alt lines: &amp;quot;Thank you for tending to our wounds, Kelvin.&amp;quot;; &amp;quot;With Kelvin&#039;s help, death will not find us.&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Kelvin continues to be a powerful ally!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Bury Kelvin with the rest of his expedition!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t let the ice wight get the best of you!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Why won&#039;t Kelvin die?!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Lady Geist}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|&lt;br /&gt;
|Lady Geist. Oathkeeper&#039;s demands will only grow greater if you don&#039;t stop him now. Summon the Hidden King so he may give you the help you need.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Time is running out, Lady Geist. Summon the Hidden King before Oathkeeper breaks free.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lady Jeanne Geist, tap into Oathkeeper&#039;s power one last time and complete the ritual. Only then will you find the peace you seek.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|If you complete the ritual, today will be the last day you are beholden to Oathkeeper.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oathkeeper&#039;s power is &#039;&#039;nothing&#039;&#039; compared to that of the Hidden King. Complete the ritual, and he will free you of Oathkeeper&#039;s grasp.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Geist and Oathkeeper fight as one!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|This is who you were meant to be, Geist.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They are wise to fear Lady Geist.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Bravo, Geist.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Lady Geist needs some help!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Geist... how unlike you to care for others.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Thank you for your assistance, Geist.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Lady Geist can&#039;t remain unchecked!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Damn you, Geist!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|Oathkeeper is stronger than I imagined!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Lash}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_lash_start_01.mp3]]&lt;br /&gt;
|You cultivate an image, Lash, but I alone know who you truly are.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_lash_start_02.mp3]]&lt;br /&gt;
|Arrogance is a label bestowed by the inferior. Crush them and summon me.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_lash_start_03.mp3]]&lt;br /&gt;
|Complete the ritual and the world will not soon forget the name &amp;quot;Lash&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_lash_start_04.mp3]]&lt;br /&gt;
|Lash, your enemies hate you, but they will never forget you. Do whatever it takes to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_lash_start_05.mp3]]&lt;br /&gt;
|You&#039;ve proven yourself time and again, Lash, but the world still doubts you. But once you bring forth the Hidden King, your greatness will be undeniable.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Let them weep, Lash!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lash is breaking their will!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Watching Lash torment the Guided Hand never gets old!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Excellent, Lash.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Lash is in trouble!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|I didn&#039;t expect you to look after your team so well, Lash.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Thank you for helping your allies, Lash.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Lash grows more confident by the minute. Silence him!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Humble Lash!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Lash is a terror!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|McGinnis}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_forge_start_01.mp3]]&lt;br /&gt;
|Maggie McGinnis. You are ingenuity personified. Do whatever it takes to summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_forge_start_02.mp3]]&lt;br /&gt;
|You&#039;ve given much of your life to Fairfax Industries. Today, you do something for yourself.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_forge_start_03.mp3]]&lt;br /&gt;
|The Hidden King is honored by your presence, McGinnis. May your inventions pave the way for his return to us.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_forge_start_04.mp3]]&lt;br /&gt;
|This is your moment to change the world once more, McGinnis!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_forge_start_05.mp3]]&lt;br /&gt;
|Think of what you can achieve with the Hidden King&#039;s help, McGinnis. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The King expected nothing less from you, McGinnis.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They have no answers for McGinnis.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|McGinnis... your greatness cannot be overstated.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Brilliant as always, McGinnis.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|McGinnis needs backup.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Keep up the good work, McGinnis. Your team needs you!&lt;br /&gt;
(Alt lines: &amp;quot;Fairfax Industries has invested in our survival.&amp;quot;; &amp;quot;We are grateful for your aid, McGinnis.&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Your support has been invaluable, McGinnis.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|We need to deal with McGinnis.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Make McGinnis &#039;&#039;suffer.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|If you don&#039;t stop McGinnis now, she will only grow more powerful. Kill her!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Mina}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally vampirebat start 01.mp3]]&lt;br /&gt;
|You had the world at your fingertips, and it was stolen from you by an assassin&#039;s bullet... but it&#039;s not too late to change your future. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally vampirebat start 02.mp3]]&lt;br /&gt;
|The Vampire Nation will never make someone like you Viscount of New York, but if you summon the Hidden King... he can get you the title you seek.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally vampirebat start 03.mp3]]&lt;br /&gt;
|The other vampires are old. Weak. Not in power, but in spirit. In &#039;&#039;vision&#039;&#039;... but not you. You have the chance to lead the barony of New York to new heights! But first, you must complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally vampirebat start 04.mp3]]&lt;br /&gt;
|You may not be a Fairfax, but you are something greater. You are Mina Ha! The woman who heralds the Hidden King&#039;s arrival to this plane!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally vampirebat start 05.mp3]]&lt;br /&gt;
|Once you complete the ritual, Arin will realize their folly, and the other vampires... your worth.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Mina Ha, rise up and take what you deserve!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mina darts amongst them, a perpetual thorn in their side!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oh, how Mina&#039;s crimson children make them scream!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Well done, Mina.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Mina needs support.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Mina offers barbs to our enemies, and salvation to our allies!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Mina is playing her role to perfection.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Someone kill that vampire brat!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Mina needs to be humbled.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|How is that vampire child still alive?!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Mirage}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_mirage_start_01.mp3]]&lt;br /&gt;
|Wyoming awaits, Mirage. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_mirage_start_02.mp3]]&lt;br /&gt;
|You dedicated your life to service, Mirage. Perhaps it&#039;s time to think about what &#039;&#039;you&#039;&#039; want.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_mirage_start_03.mp3]]&lt;br /&gt;
|Nashala has put her faith in you, Mirage. I know that you will not fail her.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_mirage_start_04.mp3]]&lt;br /&gt;
|Complete the ritual, and I will ensure that the Djinn have a safe haven.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_mirage_start_05.mp3]]&lt;br /&gt;
|This is your chance to secure a future for the Djinn. I know you will rise to the occasion.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Your loyalty will be rewarded, Mirage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Djinn guide Mirage&#039;s hand.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Nashala was wise to put her trust in you, Mirage.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Mirage&#039;s skills are well-known.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Mirage needs backup!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Mirage is protecting us the best he can.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Mirage continues to buy us time, so that we may bring them low!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Nashala&#039;s servant is more resilient than I imagined!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|The Djinn-bearer must die!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Kill Nashala&#039;s pawn!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Mo &amp;amp; Krill}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_krill_start_01.mp3]]&lt;br /&gt;
|Maurice. Krill. You&#039;ve been forced to live in the margins for too long. But the Hidden King sees you and values you. Summon him!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_krill_start_02.mp3]]&lt;br /&gt;
|Men of your talents shouldn&#039;t be sulking in the shadows. Complete the ritual and gain the respect you so richly deserve!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_krill_start_03.mp3]]&lt;br /&gt;
|Gentlemen. Society may not appreciate your contributions, but the Hidden King does. Complete the ritual and New York will know your worth.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_krill_start_04.mp3]]&lt;br /&gt;
|Mo and Krill. You count on each other for survival, as the Hidden King counts on you to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_krill_start_05.mp3]]&lt;br /&gt;
|Mo and Krill, your work sustains so many, and yet, you are relegated to the sewers like vermin. This injustice will end once you complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Maurice and Krill are off to a fine start.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mo. Krill. Your teamwork is impeccable. Your friendship: unbreakable.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tear them apart, Mo!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Exquisite, Krill.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Krill needs help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Maurice... thank you for helping the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Share in this glory, Krill! Without your effort, they would not die so easily.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Destroy the mole and his friend!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t let Mo and Krill grab you!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|The Tunnel Rats need to be stopped!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Paige}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally bookworm start 01 alt.mp3]]&lt;br /&gt;
|Your brother is in trouble, Paige, but while your words could not save him, today your actions can. Summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally bookworm start 02 alt.mp3]]&lt;br /&gt;
|You risk much by coming here, Paige. But you understand that this is the only way to save him. Complete the ritual, and the Hidden King will help you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally bookworm start 03 alt.mp3]]&lt;br /&gt;
|You&#039;ve read so many stories, Paige, but today... you write your own. Summon the Hidden King, and forge a new future for you &#039;&#039;and&#039;&#039; your family!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally bookworm start 04 alt.mp3]]&lt;br /&gt;
|Paige. You are more than a protagonist, more than a hero. You, my dear... are about to become a legend.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally bookworm start 05 alt.mp3]]&lt;br /&gt;
|Today you find yourself in a crucible, but the love for your brother is stronger than iron! You will succeed. You will summon the Hidden King, and in doing so... you will heal your family.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|I didn&#039;t think you had it in you, Paige.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|I never expected Paige to be so lethal. It would seem this story has some surprises.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You&#039;ve &#039;&#039;changed&#039;&#039;, Paige. Your brother would be so proud of you.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Paige, Arthur himself would be impressed.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Paige needs help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Thank you for shielding us, Paige!&lt;br /&gt;
(Alt lines: &amp;quot;Paige is our protector, and she has our gratitude.&amp;quot;; &amp;quot;Paige. You possess the courage of Pendragon, and the selflessness of Galahad.&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Paige, your presence here makes us all strong!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|The Storyteller needs to be silenced!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|Paige is anchoring the Guided Hand. Kill her, and let the rest crumble!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Kill Paige, and use her blood to write a new chapter!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Paradox}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_chrono_start_01.mp3]]&lt;br /&gt;
|Once you summon the Hidden King, the other members of Paradox will know why you are fit to lead.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_chrono_start_02.mp3]]&lt;br /&gt;
|Paradox. Today marks the greatest heist you&#039;ve ever performed. Don&#039;t fail your King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_chrono_start_03.mp3]]&lt;br /&gt;
|Paradox, your mind is ablaze with possibilities. I look forward to seeing what you claim as your reward for completing the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_chrono_start_04.mp3]]&lt;br /&gt;
|Complete the ritual, and be the envy of your fellows in Paradox!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_chrono_start_05.mp3]]&lt;br /&gt;
|This is the moment you&#039;ve been waiting for. To prove to the world you&#039;re as good as you claim to be. Don&#039;t let yourself down. Summon the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Very wily, Paradox.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Paradox is too clever for them.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You own the battlefield, Paradox!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Impressive, Paradox!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Paradox needs some assistance!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Today, Paradox doesn&#039;t steal, she &#039;&#039;gives&#039;&#039; life!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Paradox, you work well with others.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|We need to lock down Paradox.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Paradox is proving to be a problem!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Break Paradox&#039;s spirit!&lt;br /&gt;
(Alt: Paradox needs to die!)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Pocket}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_synth_start_01.mp3]]&lt;br /&gt;
|You&#039;ve overcome much, Pocket, but to stop your father you&#039;ll need more power than you could imagine. Summon the Hidden King, and let him help you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_synth_start_02.mp3]]&lt;br /&gt;
|Only you can change Fairfax Industries for the better, Pocket. Complete the ritual and make the world a safer place.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_synth_start_03.mp3]]&lt;br /&gt;
|You could only run from your past for so long. It&#039;s time to accept your destiny, Pocket.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_synth_start_04.mp3]]&lt;br /&gt;
|Your parents do not define you, Pocket. It&#039;s time to forge your own path.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_synth_start_05.mp3]]&lt;br /&gt;
|You&#039;ve risked much coming here, but your conviction is about to be rewarded.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|See how easy it is, Pocket?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pocket is accepting their destiny!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Pocket cannot be stopped!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Impressive, Pocket.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Pocket needs your aid.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Pocket is keeping us standing!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Your humility is noted, Pocket, but you deserve acclaim for your help.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Pocket needs to be stopped!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Medium)&lt;br /&gt;
|&lt;br /&gt;
|Pocket can&#039;t evade death forever!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Pocket and their &#039;&#039;damn&#039;&#039; case!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; |{{PageRef|Rem}}&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_familiar_start_01.mp3]]&lt;br /&gt;
|You&#039;re lost, Rem. But the Hidden King can guide you home. Summon him.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_familiar_start_02.mp3]]&lt;br /&gt;
|I know you&#039;re tired, Rem, but the Hidden King needs you. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_familiar_start_03.mp3]]&lt;br /&gt;
|There&#039;s no need to be scared, Rem. Once you complete the ritual, the Hidden King will find your way home.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_familiar_start_04.mp3]]&lt;br /&gt;
|There&#039;s no need to be frightened, Rem. The Hidden King is here to guide you to victory.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_familiar_start_05.mp3]]&lt;br /&gt;
|Your family misses you, Rem, and once you summon the Hidden King, you will see them again.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Rem, you are adorable!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You are small but mighty, Rem.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Let the blood of the Archmother&#039;s disciples paint the path home!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Charming as always, Rem.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|You have a kind spirit, Rem.&lt;br /&gt;
(Alt: Sweet Rem, thank you for your aid.) (Alt 2: Rem, without your help, we would be in peril!)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Rem&#039;s support is invaluable!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t underestimate Rem.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|The Hidden King will not be denied because of a child with a pillow!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Exterminate Rem like the vermin he is!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Seven}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_gigawatt_start_01.mp3]]&lt;br /&gt;
|Seven. You know what needs to be done. Complete the ritual and take what you deserve.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_gigawatt_start_02.mp3]]&lt;br /&gt;
|The weak-minded sought your destruction, but you survived. And now, you take your prize.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_gigawatt_start_03.mp3]]&lt;br /&gt;
|You escaped Lost Whisper, you killed your tormentors, but it is not enough. Complete the ritual, Seven, and find yourself in the court of the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_gigawatt_start_04.mp3]]&lt;br /&gt;
|There&#039;s nothing you wouldn&#039;t sacrifice on the altar of your ambition. That ruthlessness will be needed to complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_gigawatt_start_05.mp3]]&lt;br /&gt;
|All your decisions have led you to this moment, Seven, and now it&#039;s time to reap the reward you cultivated!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|It&#039;s a pleasure watching you work, Seven.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They fear Seven. As they should.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Seven, your plan is so close to fruition. Don&#039;t stop now!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|I never doubted your conviction, Seven.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Seven is having challenges!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|I didn&#039;t realise you were capable of mercy, Seven.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Seven, you set the stage for their demise!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Stop Seven before it&#039;s too late!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Seven hunts us...&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|I want! Seven! Dead!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Shiv}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_shiv_start_01.mp3]]&lt;br /&gt;
|You were given a second chance, Shiv. Don&#039;t squander it. Summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_shiv_start_02.mp3]]&lt;br /&gt;
|Yours is a bloody past, Shiv. But there is a life beyond it. Let the Hidden King show you the path forward.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_shiv_start_03.mp3]]&lt;br /&gt;
|You fear what your life looks like without the Baxter Society, but once you complete the ritual, your future will be secure.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_shiv_start_04.mp3]]&lt;br /&gt;
|Some doubt your commitment to your new life, but the Hidden King&#039;s faith in you does not waver. Make him proud. Complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_shiv_start_05.mp3]]&lt;br /&gt;
|There&#039;s a hole in you, Shiv, that yearns to be filled. Complete the ritual and be made complete.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Cut them down, Shiv.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Baxter Society was wise to put its faith in you, Shiv.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They have no chance at stopping you, Shiv.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Such skill, Shiv!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Shiv needs your support.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Shiv endures so we all may survive.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Shiv sows chaos amongst the Guided Hand!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Shiv is making us bleed!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Find a way to stop Shiv from healing!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Shiv is a dangerous enemy.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Silver}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_werewolf_start_01.mp3]]&lt;br /&gt;
|Your life&#039;s a mess, Silver, but it doesn&#039;t have to be that way. Let the Hidden King guide you to a better life.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_werewolf_start_02.mp3]]&lt;br /&gt;
|Silver, you&#039;ve never been a slave to the moon, and you refuse the Archmother&#039;s call to be her thrall. Destroy her! Complete the ritual!.. and live free.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_werewolf_start_03.mp3]]&lt;br /&gt;
|The Archmother would turn you into a war doll for her purposes, but this is not the King&#039;s way! If you chose to fight for him, he will set you free.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_werewolf_start_04.mp3]]&lt;br /&gt;
|Lilah Silver. Yours is a... complicated life. But if you complete the ritual, the King will make sure you thrive!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_werewolf_start_05.mp3]]&lt;br /&gt;
|Your life is hollow, Silver. But the Hidden King can help you find meaning.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The wolf preys on our enemies.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They can&#039;t hide from Silver!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Silver is relentless, and the Hidden King is grateful!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Silver fights for all of us!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Silver is in need of aid.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Thank you for helping your fellows, Silver.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Silver tracks down our foes!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|We need to stop Silver.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Turn that werewolf into a rug!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|How hard is it to find some silver bullets and shoot her?!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Sinclair}}&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_magician_start_02.mp3]]&lt;br /&gt;
|Sinclair, your fate and your soul are intertwined, but the Hidden King can separate them.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_magician_start_03.mp3]]&lt;br /&gt;
|Henry, Savannah, you wish to be free of each other? Then summon the Hidden King and have your dreams become reality.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_magician_start_04.mp3]]&lt;br /&gt;
|Complete the ritual, Sinclair, and have the folly of your youth undone.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_magician_start_05.mp3]]&lt;br /&gt;
|Henry, Savannah, you must put aside your petty squabbles. Only then may you be free of each other.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Two souls wrestling for control of one body is not sustainable... but the Hidden King can set things right! Summon him.&lt;br /&gt;
&#039;&#039;(Note: This line is incorrect and will eventually be replaced)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Yes, Sinclair! Show them your greatness.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Such clever prestidigitation, Sinclair.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Sinclair, you&#039;re a clever one!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Support Sinclair!&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Sinclair is serving as our shield!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Sinclair supports us!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re putting on quite the show Sinclair!&lt;br /&gt;
&#039;&#039;(Note: This line is incorrect and will eventually be replaced)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Stop the magician.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|The Sinclairs will pay for what they&#039;ve done to us!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|We must make Sinclair &#039;&#039;suffer!&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Venator}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_priest_start_01.mp3]]&lt;br /&gt;
|Venator, I know you have no love for the Hidden King, but the Archmother is a tyrant! And together, we can usurp her!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_priest_start_02.mp3]]&lt;br /&gt;
|I know you question if this is the right course of action, Venator... but it is. The Archmother threatens us all!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_priest_start_03.mp3]]&lt;br /&gt;
|Thank you for realising that the Hidden King is not your enemy today. May your hunt be successful, Venator.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_priest_start_04.mp3]]&lt;br /&gt;
|Venator, your faith is like iron, your fury righteous, and both will be needed to stop the Archmother!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_priest_start_05.mp3]]&lt;br /&gt;
|You have slain the things of people&#039;s nightmares, but you have never faced someone like the Archmother. Together with the Hidden King, you have a way to free New York from her grip.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|The Venator fights with fervour!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Sword of Saint Benedict cuts them down like wheat!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oh, how the Archmother&#039;s chosen &#039;&#039;cower&#039;&#039; before the Venator!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|The Venator continues his hunt!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|The Venator needs assistance.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|The Venator offers absolution to his allies!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|The Venator is relentless in his hunt.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Stop the Vatican&#039;s assassin!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Break the Venator&#039;s faith!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Crucify the Venator!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Victor}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally frank start 01.mp3]]&lt;br /&gt;
|You have many questions, Victor, but the Hidden King can only provide answers once you summon him.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally frank start 02.mp3]]&lt;br /&gt;
|You need not feel adrift in this world, Victor. Complete the ritual, and find your place alongside the Hidden King!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally frank start 03.mp3]]&lt;br /&gt;
|What do you see when you look in the mirror, Victor? Yourself, or a stranger?  Where do you end and he begins? Summon the Hidden King, and find closure.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally frank start 04.mp3]]&lt;br /&gt;
|You&#039;re in pain, Victor, more than you ever let on. More than any could ever know! But it need not be the case. Complete the ritual, and let the Hidden King... be a balm to soothe you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally frank start 05.mp3]]&lt;br /&gt;
|You were made for a purpose, Victor, and the Hidden King can show it to you once you complete the ritual!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Victor shares his pain.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Death has no hold on you, Victor. Kill them all!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|No one can stand against Victor!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Your resolve is boundless, Victor.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Victor could use assistance.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Victor, despite your pain, you care for others. We are in your debt.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Victor&#039;s sacrifice is making our victory possible.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (Low)&lt;br /&gt;
|&lt;br /&gt;
|Kill the walking corpse!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (Mid)&lt;br /&gt;
|&lt;br /&gt;
|We need to stop the cadaver man!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Why won&#039;t the corpse stay dead?!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Vindicta}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_hornet_start_01.mp3]]&lt;br /&gt;
|Your lust for vengeance is more than justified, Vindicta. And once the Hidden King is summoned, you shall have it.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_hornet_start_02.mp3]]&lt;br /&gt;
|Complete the ritual, Vindicta, and Hathorne&#039;s bloodline will be eradicated from this planet.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_hornet_start_03.mp3]]&lt;br /&gt;
|Vindicta, complete the ritual... and let your soul find rest.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_hornet_start_04.mp3]]&lt;br /&gt;
|Vindicta, soon they will answer for the crimes of Salem.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_hornet_start_05.mp3]]&lt;br /&gt;
|They took your life, Vindicta, and soon you will take theirs.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Yes, Vindicta! Pick them off one by one!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|No one is safe from Vindicta!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vindicta has made them fear the sky!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Good job, Vindicta!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Vindicta would welcome some help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Thank you for your service, Vindicta.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|You don&#039;t need to deal the killing blow to be instrumental in their death, Vindicta.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Stop their sniper!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Vindicta needs to be stopped!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Vindicta can&#039;t evade us forever!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Viscous}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_viscous_start_01.mp3]]&lt;br /&gt;
|You are wise to see the danger the Adversary poses. Summon the Hidden King, so that he may protect the denizens of the Deep.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_viscous_start_02.mp3]]&lt;br /&gt;
|You yearn to understand humanity, Viscous, even as it shuns you. Complete the ritual, and make your dreams reality.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_viscous_start_03.mp3]]&lt;br /&gt;
|The landwalkers don&#039;t understand what horrors await them if you fail today. But you are strong, in heart and body. You will not falter. You will complete the ritual, and together with the Hidden King, you will kill the Adversary.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_viscous_start_04.mp3]]&lt;br /&gt;
|New York can be an unwelcoming place, but once you complete the ritual, you will be able to navigate it with ease.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_viscous_start_05.mp3]]&lt;br /&gt;
|You have a kind heart, Viscous, and after today, all will know it.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Viscous has shown us the glory of the Cube!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Very clever, Viscous.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They don&#039;t know how to deal with Viscous.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Well done, Viscous!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Viscous could use a hand.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Your kindness to your allies will not be forgotten, Viscous.&lt;br /&gt;
(Alt lines: &#039;&#039;&amp;quot;&#039;&#039;The Cube will save us all!&amp;quot;; &amp;quot;Viscous shares with us the boons of the Deep.&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Viscous, your team is grateful for the work you&#039;ve been doing.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Viscous can&#039;t hide in his Cube forever!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Put that pile of goo in his place!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|We&#039;re not losing to animated waste!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; |{{PageRef|Vyper}}&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron male ally viper start 02.mp3]]&lt;br /&gt;
|I see into your heart, Vyper. I know what you want, and you can have it. All you need to do is summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally viper start 03.mp3]]&lt;br /&gt;
|Your whole life you&#039;ve been painted as a failure, but you and I both know you&#039;ve always been destined for so much more! It&#039;s time to realize your dreams. It&#039;s time to complete the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally viper start 04.mp3]]&lt;br /&gt;
|The life you&#039;ve longed for is not a fantasy, it could be yours! But first, you need to summon the Hidden King.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron male ally viper start 05.mp3]]&lt;br /&gt;
|Vyper, the cycle can be broken. A new life awaits you once you&#039;ve completed the ritual!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Yes, Vyper, slaughter them all!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Oh, Vyper, you are so beautiful.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They have no answers for you, Vyper! Go, child, and eradicate them!&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Well done, Vyper.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Vyper is keeping us in the fight.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Vyper, you are the perfect accomplice.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Vyper is a rat that fancies herself a lion. Kill her!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Make Vyper suffer for her actions.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Someone kill that wretched woman!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Warden}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_warden_start_01.mp3]]&lt;br /&gt;
|Warden, you are inscrutable.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_warden_start_02.mp3]]&lt;br /&gt;
|You were forged since birth to be a weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_warden_start_03.mp3]]&lt;br /&gt;
|Warden... how long do you think you can hide your heart from the Hidden King?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_warden_start_04.mp3]]&lt;br /&gt;
|You are consumed by singular purpose, Warden. Do you have the will to see it through?&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_warden_start_05.mp3]]&lt;br /&gt;
|I can&#039;t tell what you&#039;re after, Warden. But I know you&#039;re afraid of failure. Fear not! The Hidden King will be your guide to victory.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Such conviction, Warden.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Warden fights as a man possessed.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You were trained well, Warden.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|You&#039;re relentless, Warden!&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Warden needs help.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Warden, thank you for your protection.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Warden, your heroism is inspiring.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Kill Warden!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Warden needs to be brought low!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Stop Warden before he completes the ritual!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Wraith}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_wraith_start_01.mp3]]&lt;br /&gt;
|You&#039;re torn between your desire to be feared and your desire to be loved. Today you will be both.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_wraith_start_02.mp3]]&lt;br /&gt;
|Your dreams need not be dreams for much longer, Wraith.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_wraith_start_03.mp3]]&lt;br /&gt;
|Summon the Hidden King, Wraith, and live the life you&#039;ve dreamed about.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_wraith_start_04.mp3]]&lt;br /&gt;
|Wraith. In the past, ambition has driven you to greatness. Today it will enshrine you in legend.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_wraith_start_05.mp3]]&lt;br /&gt;
|Wealth, power, and so much more await once you complete the ritual.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Your aim is impeccable, Wraith.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Mow them down, Wraith!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ll never stop Wraith.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Very impressive, Wraith.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Wraith could use some backup.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|Thank you for protecting your allies, Wraith.&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Wraith is giving us opportunities to succeed!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Kill the gambler!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Wraith stalks us!&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Don&#039;t let Wraith catch you alone.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |{{PageRef|Yamato}}&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Match Start&lt;br /&gt;
|[[File:Patron_male_ally_yamato_start_01.mp3]]&lt;br /&gt;
|You mourn your brother, but today you will make him proud.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_yamato_start_02.mp3]]&lt;br /&gt;
|Complete the ritual, and the Seventh Moon&#039;s rise to power will be assured.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_yamato_start_03.mp3]]&lt;br /&gt;
|You have enemies back home who still hunt you, but once you complete the ritual, only a fool would oppose the Seventh Moon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_yamato_start_04.mp3]]&lt;br /&gt;
|This is not your city, Yamato, but after you summon the Hidden King... it will be.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Patron_male_ally_yamato_start_05.mp3]]&lt;br /&gt;
|Kaori, you honor your brother by taking his name, and honor him further still by making his dreams a reality. Complete the ritual, and see the success you both dreamed of.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Kill Streak&lt;br /&gt;
|&lt;br /&gt;
|Slice through them, Yamato!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Your blade drinks the blood of the Guided Hand.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They would be wise to fear the Seventh Moon.&lt;br /&gt;
|-&lt;br /&gt;
|Praise&lt;br /&gt;
|&lt;br /&gt;
|Yamato is undeniable.&lt;br /&gt;
|-&lt;br /&gt;
|Help Out&lt;br /&gt;
|&lt;br /&gt;
|Yamato needs assistance.&lt;br /&gt;
|-&lt;br /&gt;
|Big Healing&lt;br /&gt;
|&lt;br /&gt;
|The Seventh Moon protects us all!&lt;br /&gt;
|-&lt;br /&gt;
|Many Assists&lt;br /&gt;
|&lt;br /&gt;
|Yamato, your support will bring us victory!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Enemy&lt;br /&gt;
|Kill Streak (low)&lt;br /&gt;
|&lt;br /&gt;
|Break the sword wielder.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (mid)&lt;br /&gt;
|&lt;br /&gt;
|Yamato is not to be trifled with.&lt;br /&gt;
|-&lt;br /&gt;
|Kill Streak (High)&lt;br /&gt;
|&lt;br /&gt;
|Crush Yamato, and let her broken body serve as a warning to all our enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
!Objective&lt;br /&gt;
!Team&lt;br /&gt;
!Context&lt;br /&gt;
!Audio&lt;br /&gt;
!Transcription&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; |Guardian&lt;br /&gt;
| rowspan=&amp;quot;41&amp;quot; |Ally&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Blue)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Blue Guardian.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on Blue!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on Broadway!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Green)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Green Guardian.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on Green!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on Greenwich.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Yellow)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Yellow Guardian!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on Yellow!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Guardian on York!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; |Walker&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Under Attack (Blue)&lt;br /&gt;
|&lt;br /&gt;
|Our Blue Walker is under attack!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Broadway is under attack!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Blue)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Blue Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve destroyed our Blue Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Walker on Broadway!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Under Attack (Green)&lt;br /&gt;
|&lt;br /&gt;
|Our Green Walker is under attack!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Greenwich is under attack!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Green)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Green Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve destroyed our Green Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Walker on Greenwich!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Under Attack (Yellow)&lt;br /&gt;
|&lt;br /&gt;
|Our Yellow Walker is under attack!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|York is under attack!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Destroyed (Yellow)&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve taken our Yellow Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve destroyed our Yellow Walker!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They destroyed the Walker on York!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Base&lt;br /&gt;
|Under Attack&lt;br /&gt;
|&lt;br /&gt;
|Enemies have breached our stronghold!&lt;br /&gt;
|-&lt;br /&gt;
|Defended&lt;br /&gt;
|&lt;br /&gt;
|They will return, and we must be ready!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Shrine&lt;br /&gt;
|Under Attack&lt;br /&gt;
|&lt;br /&gt;
|They&#039;re attacking our Shrines!&lt;br /&gt;
|-&lt;br /&gt;
|One Shrine destroyed&lt;br /&gt;
|&lt;br /&gt;
|We&#039;ve only one shrine left!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |Patron&lt;br /&gt;
|Exposed&lt;br /&gt;
|&lt;br /&gt;
|We need to stop them from progressing further!&lt;br /&gt;
|-&lt;br /&gt;
|Under Attack&lt;br /&gt;
|&lt;br /&gt;
|Defend the stonghold!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Weakened&lt;br /&gt;
|&lt;br /&gt;
|Stop them from completing the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|They&#039;ve almost completed the ritual!&lt;br /&gt;
|-&lt;br /&gt;
|Under Attack (weakened)&lt;br /&gt;
|&lt;br /&gt;
|Protect your king!&lt;br /&gt;
|-&lt;br /&gt;
|Low Health (weakened)&lt;br /&gt;
|&lt;br /&gt;
|Stop them before it&#039;s too late!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Rejuvenator&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Almost Expired&lt;br /&gt;
|&lt;br /&gt;
|Time is running out on the Rejuvenator.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|You won&#039;t have the Rejuvenator for much longer!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|There&#039;s still time to push with the Rejuvenator!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Spirit Urn&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Delivering&lt;br /&gt;
|&lt;br /&gt;
|We must deliver the Urn safely.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Protect the Urn runner!&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |Delivered&lt;br /&gt;
|&lt;br /&gt;
|We delivered the Urn.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|The Urn is ours!&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Situational ==&lt;br /&gt;
&lt;br /&gt;
== Removed/Unused Voice Lines ==&lt;br /&gt;
&lt;br /&gt;
=== Old Voice ===&lt;br /&gt;
The Hidden King&#039;s voice lines were changed twice, first in the [[Update:November 21, 2024|November 21, 2024]] update. [[Kaori (developer)|Kaori]] confirmed that the voice actor was the same, only the line delivery was changed. It was changed again in the [[Old Gods, New Blood]] update, in which the Hidden King&#039;s voice actor was recast.&lt;br /&gt;
&lt;br /&gt;
To view the old Amber Hand voice lines, see: [[Amber Hand/Quotes]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|JgJPV0jk71A|360|description=2024 Hidden King (Amber Hand) voice lines compilation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hidden King]]&lt;br /&gt;
[[Category:Quotes]]&lt;br /&gt;
{{Quotes Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/The_Doorman?diff=75120</id>
		<title>The Doorman</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/The_Doorman?diff=75120"/>
		<updated>2026-06-03T15:14:25Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_doorman&lt;br /&gt;
| release_date = August 22, 2025&lt;br /&gt;
}}{{Quotation|2=Hurting them is fine, but &#039;&#039;vexing&#039;&#039; them is even better.}}&lt;br /&gt;
&#039;&#039;&#039;The Doorman&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. He&#039;s proper, he&#039;s polite, but the humble Doorman of [[Baroness Hotel|The Baroness Hotel]] is more than meets the eye. A brisk ring of his Call Bell leaves nearby enemies disoriented, and his high-speed Luggage Cart knocks them right off their feet. Do you find yourself getting lost easily in the streets of Manhattan? Don&#039;t worry, The Doorman is here to provide a shortcut with his Doorway whenever the need arises. And only the most special of enemies get to experience the trip of a lifetime to The Baroness Hotel.&lt;br /&gt;
&lt;br /&gt;
A self-described &amp;quot;Fledgling God&amp;quot; and possibly a cosmic being of some repute, the Doorman planned to experience life on this material plane of humanity for only a few weeks. After a few odd encounters and interactions, he quickly decided to remain as a simple doorman within the New York service industry to continue observing the strange demands that please humans. &lt;br /&gt;
&lt;br /&gt;
The Doorman was released on [[Update:August 22, 2025|August 22, 2025]] as the third hero of the [[Update:August 18, 2025|Six New Heroes]] update (second winner of hero vote).&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_doorman}}Service With A Smile can pierce through enemies. It deals 50% less damage after the first target.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name = The Doorman&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes =&lt;br /&gt;
* Bells can be detonated by [[melee attack]]s.&lt;br /&gt;
| tips =&lt;br /&gt;
* T3 upgrade allows &amp;quot;stacking&amp;quot; several bells at once. This can be done for preparing high-damage bursts for the victim of {{AbilityIcon|Hotel Guest}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name = The Doorman&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes =&lt;br /&gt;
* The doors&#039; duration is indicated by a progress bar above them, and a counter above the ability button.&lt;br /&gt;
* Doors cannot be closed for {{#invoke:Abilities|get_ability_prop|Doorway|DoorwayCloseCooldown}}s after the second door is placed. This is not affected by either Cooldown Reduction items (e.g. {{ItemIcon|Superior Cooldown}}) or {{ItemIcon|Witchmail}}.&lt;br /&gt;
* If the player enters a door while carrying the [[Soul Urn]], the urn is dropped at the entrance door.&lt;br /&gt;
| tips =&lt;br /&gt;
* T3 upgrade allows making portals between the spawn room and Base Guardians. making it a powerful defensive tool as pushing an enemy into spawn is often enough to kill them outright.&lt;br /&gt;
** Some Ability Range investment allows placing portal between the spawn room and [[Walker|walkers]], making this maneuver easier to execute.&lt;br /&gt;
** With big enough investment into Ability Range and Spirit Power it is possible to make a portal between Spawn room and Midboss room.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = The Doorman&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes =&lt;br /&gt;
* Luggage Cart does not stun or interrupt but applies forced movement. Enemies can still use abilities and items while being dragged. Some abilities can be used to free the player from being pulled, e.g. {{ItemIcon|Unstoppable}}.&lt;br /&gt;
* Using an ally cart on Doorman himself while carrying the [[Soul Urn]] makes the player drop the urn. However, this does not happen when using the cart on an ally carrying the urn.&lt;br /&gt;
| tips = &lt;br /&gt;
* Luggage Cart can push enemies (and allies) through open {{AbilityIcon|Doorway}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name = The Doorman&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes =&lt;br /&gt;
* When returning from the Baroness, players receive a fading [[Time Slow]] for 1s.&lt;br /&gt;
* If the player falls off the platforms, they are sent back to the beginning of the map.&lt;br /&gt;
* Players can avoid the damage by becoming [[Status Effects#Invincibility|invincible]], such as with {{ItemIcon|Ethereal Shift}} or {{HeroIcon|Dynamo}}&#039;s {{AbilityIcon|Quantum Entanglement}}, or by blocking the damage with {{ItemIcon|Counterspell}}. This works both on a successful exit (if used before the fadeout) and a failed one. However, in the latter case, it will still trigger the T3 cooldown reduction.&lt;br /&gt;
* The player cannot activate abilities that would allow them to teleport back to [[the Cursed Apple]] from the Baroness or vice-versa, such as {{HeroIcon|Pocket}}&#039;s {{AbilityIcon|Flying Cloak}} or {{HeroIcon|Mirage}}&#039;s {{AbilityIcon|Traveler}}. {{HeroIcon|Sinclair}} also cannot cast {{AbilityIcon|Spectral Assistant}} while inside the Baroness.&lt;br /&gt;
* Target is frozen in place and cannot act during channel time. The target&#039;s channels are cancelled upon entering the Baroness (except {{HeroIcon|Ivy}}&#039;s {{AbilityIcon|Air Drop}} which is ended immediately, but will drop the bomb/ally if she holds one). Channeling abilities with cast delays can still activate if the delay started before Hotel Guest&#039;s channel and end before entering, such as {{HeroIcon|Yamato}}&#039;s {{AbilityIcon|Power Slash}}.&lt;br /&gt;
| tips = &lt;br /&gt;
* Applying [[Movement Slow|movement slow]] to a target before casting Hotel Guest (e.g. {{AbilityIcon|Call Bell}}, {{ItemIcon|Cold Front}}) makes it more likely the victim triggers extra damage and T2/T3 upgrades.&lt;br /&gt;
* The &amp;quot;turning keys&amp;quot; animation on target&#039;s body is a good indicator to time throwing a {{AbilityIcon|Call Bell}} or launching {{AbilityIcon|Luggage Cart}} into returning victim.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|doorman}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Doorman card.png|The Doorman portrait&lt;br /&gt;
File:The Doorman.png|The Doorman icon&lt;br /&gt;
File:The Doorman Render.png|The Doorman&#039;s in-game render&lt;br /&gt;
File:Doorman select background.png|The Doorman&#039;s select background&lt;br /&gt;
File:Doorman TitlePage.png|The Doorman poster&lt;br /&gt;
File:Doorman Reference Sheet.png|The Doorman reference sheet&lt;br /&gt;
File:Baroness Reference Sheet.png|Baroness Hotel reference sheet&lt;br /&gt;
File:Doorman name.png|The Doorman name typography&lt;br /&gt;
File:The Doorman Weapon.png|The Doorman weapon - &#039;&#039;Service With A Smile&#039;&#039;&lt;br /&gt;
File:Doorman doors.png|Doors at 50% duration&lt;br /&gt;
File:Baroness Hotel Guest Interior.png|Baroness Hotel map&lt;br /&gt;
File:Doorman hud psd.png|Unfinished Doorman model art&lt;br /&gt;
File:Doorman Killstreak.png|Killstreak portrait for The Doorman.&lt;br /&gt;
File:Doorman Critical.png|Critical health portrait for The Doorman.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* A possible inspiration for the Doorman is the hero concept [https://forums.playdeadlock.com/threads/support-hero-concept-frynd-leeman-an-inhuman-innkeeper.40606 Frynd Leeman] by player Onennon on the &#039;&#039;Deadlock&#039;&#039; forums. Like the Doorman, Frynd is a tall, gaunt, ancient, mysterious figure who works a service job (originally an innkeeper) to learn more about humans, and uses keys as his weapon. Abilities include opening door portals in the map, summoning a magic cart, and opening a portal to their domain.&lt;br /&gt;
* The Doorman has longer taunt voice lines that play for an enemy if they are killed inside the Baroness.&lt;br /&gt;
* Every map in the game has a hidden copy of the Baroness Hotel room. The Doorman&#039;s ultimate cannot be used in maps that don&#039;t have the hotel room.&lt;br /&gt;
* According to leaks and datamining, a previous version of the Baroness was designed more like a randomized labyrinth in which players had to find the exit door.&lt;br /&gt;
* The Doorman was one of the heroes in a private build who was accidentally leaked on stream in May 2025.&lt;br /&gt;
* The Doorman&#039;s Doorway ability summons one orange portal and one blue portal, similar to Valve&#039;s game [[wikipedia:Portal_(video_game)|&#039;&#039;Portal&#039;&#039;]].&lt;br /&gt;
* According to developer [[Kaori (developer)|Kaori]], the Doorman&#039;s voice actor is a stage actor on his first video game role.&amp;lt;ref&amp;gt;2025-08-19 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;[Doorman&#039;s voice is a] stage actor, this is his first video game&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &amp;quot;At Your Service in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as The Doorman in the [[Hideout]].&lt;br /&gt;
* The Doorman had the closest winning difference in the [[Six New Heroes]] contest, beating {{HeroIcon|Paige}} by only 0.85%.&amp;lt;ref&amp;gt;[[Update:August 29, 2025]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
{{DEFAULTSORT:Doorman, The}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/The_Hidden_King?diff=75119</id>
		<title>The Hidden King</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/The_Hidden_King?diff=75119"/>
		<updated>2026-06-03T15:14:25Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabber|The_Hidden_King|The_Hidden_King/Quotes|l1=Overview|l2=Quotes}}&lt;br /&gt;
[[File:Hidden King model.png|thumb|The Hidden King|327x327px]]&lt;br /&gt;
{{Quotation|[https://www.playdeadlock.com/oldgods&amp;amp;#124; Old Gods, New Blood Update]|The stretching shadow of a skyscraper... a boarded-up apartment in Hell’s Kitchen... The Hidden King exists in the cracks of the city, waiting for his followers to usher him into the light.|}}&lt;br /&gt;
&#039;&#039;&#039;The Hidden King&#039;&#039;&#039; is a [[Patron]], as well as the name of his [[Teams|Team]]. His followers are &#039;&#039;&#039;The Hidden King&#039;s Court&#039;&#039;&#039;. [[The Archmother]] is his rival.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Hidden King appears as a shadowy figure with antlers and glowing yellow eyes, bound to a burning [[wikipedia:Wicker_man|wicker man]] effigy. Long, claw-like yellow hands extend from the shadows. His base is a factory filled with large speakers and microphones, and his side of the [[map]] features working-class red brick buildings labeled &amp;quot;Downtown&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Hidden King does not speak to the [[heroes]] directly. Instead, a herald speaks on his behalf.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Hidden King|quotes=The Hidden King/Quotes|context=(Unused tutorial line)|transcription=I speak for the Hidden King, and today I shall be your guide.}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[McGinnis/Quotes#Patrons|voice line]] (McGinnis start): &#039;&#039;&amp;quot;The Hidden King is honored by your presence, McGinnis. May your inventions pave the way for his return to us.&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Haze/Quotes#Patrons|voice line]] (Haze start): &#039;&#039;&amp;quot;You are driven by duty, Haze. I know you won&#039;t fail the Hidden King.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akin to the Archmother, the Hidden King&#039;s goals are unknown. According to {{PageRef|name=The Doorman}}, the Hidden King has wanted to be summoned for &amp;quot;centuries&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Generic|voice line]] (Hotel Guest taunt): &#039;&#039;&amp;quot;The Patrons have waited centuries to be summoned, they can wait a little longer.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{PageRef|name=Warden}} and his family believe the Patrons will &amp;quot;herald the end of humanity&amp;quot; if left unchecked.&amp;lt;ref&amp;gt;{{PageRef|name=Warden}}&#039;s in-game [[Warden/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;The Patrons will herald the end of humanity if we let them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; It&#039;s implied that the Hidden King wants to &amp;quot;usher in his new era&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): &#039;&#039;&amp;quot;Graves will usher us into the Hidden King&#039;s new era!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Victor/Quotes#Patrons|voice line]] (Victor start): &#039;&#039;&amp;quot;You need not feel adrift in this world, Victor. Complete the ritual, and find your place alongside the Hidden King!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Hidden King&#039;s herald mentions that the Hidden King is &amp;quot;returning to us&amp;quot;.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Doorman refers to the Hidden King as &#039;&#039;&#039;Amber King&#039;&#039;&#039;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hidden King model.png|The Hidden King&lt;br /&gt;
File:Hidden King weak.png|The Hidden King (Weakened)&lt;br /&gt;
File:Hidden King Stronghold.jpg|Hidden King&#039;s base&lt;br /&gt;
File:Hidden king art.png|Hidden King artwork&lt;br /&gt;
File:Hidden King.png|Hidden King icon&lt;br /&gt;
File:Hidden King name.png|Hidden King typography&lt;br /&gt;
File:Patron.png|Weakened Hidden King icon&lt;br /&gt;
File:Amber Hand Patron.png|Old Amber Hand Patron&lt;br /&gt;
File:The broken crown.png|&amp;quot;The Broken Crown&amp;quot; unused name&lt;br /&gt;
File:Hidden King alt icon.png|Unused Hidden King icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Hidden King&#039;s name and appearance have similarities to [[wikipedia:The_King_in_Yellow|The King in Yellow]], a fictional supernatural entity created by [[wikipedia:Robert_W._Chambers|Robert W. Chambers]].&lt;br /&gt;
* The Hidden King was originally named &#039;&#039;&#039;The Amber Hand&#039;&#039;&#039; prior to the [[Old Gods, New Blood]] update. He also referred to himself as &#039;&#039;&#039;Anvil&#039;s Song&#039;&#039;&#039; in a removed voice line. This is referenced in a [[Warden]] unselect line.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Warden|file=Warden_unselect_07.mp3|context=(unselect)|transcription=I won&#039;t be Anvil&#039;s Song&#039;s cat&#039;s paw.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** A proposed rename to the Hidden King was &#039;&#039;&#039;The Broken Crown&#039;&#039;&#039;.&lt;br /&gt;
* The Hidden King announcer&#039;s voice actor was recast with the new model in the [[Old Gods, New Blood]] update. The current voice is speculated to be either Clancy Brown (Mr. Krabs in &#039;&#039;Spongebob Squarepants&#039;&#039;) or Darin De Paul (Reinhardt in &#039;&#039;Overwatch&#039;&#039;). Developer [[Kaori (developer)|Kaori]] has so far chosen not to reveal the name of either the current or previous voice actor to not &amp;quot;spoil the fun&amp;quot;.&amp;lt;ref&amp;gt;2026-01-26 - &#039;&#039;@nookem&#039;&#039; and [[Kaori (developer)|Kaori]]; Deadlock Discord - nookem: &#039;&#039;&amp;quot;kaori before you go can you answer if The Hidden King is darin de paul?&amp;quot;&#039;&#039; Kaori: &#039;&#039;&amp;quot;i mean i could, but why spoil the fun?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; They have also said that the previous Amber Hand actor can still be heard in the game in a different role.&amp;lt;ref&amp;gt;2026-01-23 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;The actor who played the voice of the OG amber hand is still heard in the game&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:The Hidden King]]&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
{{Lore Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/The_Binding_of_Oathkeeper?diff=75118</id>
		<title>The Binding of Oathkeeper</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/The_Binding_of_Oathkeeper?diff=75118"/>
		<updated>2026-06-03T15:14:23Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unreleased}}[[File:Geist VN cover.png|thumb|Cover art]]&lt;br /&gt;
[[File:Oathkeeper menu.png|thumb|In-game menu]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Binding of Oathkeeper&#039;&#039;&#039;&#039;&#039; is an upcoming &#039;&#039;[[Deadlock]]&#039;&#039; [[Visual Novels|visual novel]] starring [[Lady Geist]].&lt;br /&gt;
&lt;br /&gt;
The novel is accessible in-game through the [[Console commands|console command]] &amp;lt;code&amp;gt;citadel_book_open 1&amp;lt;/code&amp;gt;. The novel is playable with audio, but the images have been removed and only the first chapter is unlocked. An earlier build with images has been archived on [https://youtu.be/nn_C9nQ_Ri0?si=EKGxi58GCO-9-3r1 YouTube.]&lt;br /&gt;
&lt;br /&gt;
See also: [[The Binding of Oathkeeper/Transcription]]&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|nn_C9nQ_Ri0|360|description=Full visual novel on YouTube}}&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* {{HeroIcon|Lady Geist}}&lt;br /&gt;
* {{HeroIcon|Dynamo}}&lt;br /&gt;
* {{HeroIcon|McGinnis}}&lt;br /&gt;
* {{HeroIcon|Infernus}}&lt;br /&gt;
* {{HeroIcon|Abrams}}&lt;br /&gt;
* {{HeroIcon|Bebop}}&lt;br /&gt;
* [[Oathkeeper]]&lt;br /&gt;
* [[Johann Geist (Jr.)]]&lt;br /&gt;
* [[Johann Geist]]&lt;br /&gt;
* [[Maximilian Fairfax]]&lt;br /&gt;
* [[Ms. Shelly]]&lt;br /&gt;
* [[Minor characters#Hank|Hank]]&lt;br /&gt;
&lt;br /&gt;
== Chapters ==&lt;br /&gt;
&lt;br /&gt;
Due to the branching nature of the visual novel, the chapters aren&#039;t listed here strictly in chronological order. For example, Chapter 1 leads to a choice between Chapter 2A and 2B, Chapter 2B leads to a choice between Chapter 3B and 3C, and so on. Youtuber [https://www.youtube.com/playlist?list=PLVT6z40Yx_2_qKMkkBXBRT8UMuym6xvDA Dedlocko] has edited videos of the visual novel paths in the intended narrative order.&lt;br /&gt;
{{#ev:youtube|4lgvV0MueHY|360|description=Visual novel path &amp;quot;A&amp;quot; in intended order}}&lt;br /&gt;
&lt;br /&gt;
Some of the endings aren&#039;t listed in the in-game visual novel UI, and as such it isn&#039;t clear if they will be available in the final version of the visual novel.&lt;br /&gt;
&lt;br /&gt;
=== Chapter 1 ===&lt;br /&gt;
&#039;&#039;&#039;1 - The Oathkeeper Problem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady Geist discovers that the ward keeping a malevolent spirit known as [[Oathkeeper]] bound to her is weakening.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Johann Geist|Johann]] visits Geist at her apartment. Geist hides the blood of her most recent victim under the rug. She complains that Oathkeeper is growing more restless and hungry. Johann analyses her ward and concludes that it is weakening. Johann and Geist look for ways to build a new ward, or an alternative to control Oathkeeper.&lt;br /&gt;
&lt;br /&gt;
=== Chapter 2 ===&lt;br /&gt;
&#039;&#039;&#039;2a - Party Planning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist meets with [[Dynamo|Professor Dynamo]] to host a symposium on wards.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2b - Understanding Oathkeeper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist meets with [[Johann Geist|Johann]] to discuss Oathkeeper.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Chapter 3 ===&lt;br /&gt;
&#039;&#039;&#039;3a - The Gala&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist has an encounter with someone who can help her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3b - Hunger Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist threatens Oathkeeper in order to get him to agree to finding a new host.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3c - A New Deal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist dreams of the day she made her original deal with Oathkeeper.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Chapter 4 ===&lt;br /&gt;
&#039;&#039;&#039;4a - Humble Pie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist apologizes to [[McGinnis]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4b - Revelation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist meets with [[Abrams|Detective Abrams]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4c - Decisions Decisions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist considers her options in pawning off Oathkeeper.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4d - Tea Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist reveals to Johann the lengths she will go to in order to ensure her survival.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4e - Paying off the tab&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist tries to work off 50 years of life that she hadn&#039;t paid Oathkeeper for.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Chapter 5 ===&lt;br /&gt;
&#039;&#039;&#039;5a - A New Ward&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist&#039;s ward receives an upgrade courtesy of McGinnis.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5b - The Binding of Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist and Abrams ask the Patrons to bind Oathkeeper to the Tome.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5c - Deal with the Devil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist tries to make [[Maximilian Fairfax]] an irresistible offer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5d - The Last Temptation of Geist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist encounters [[Minor characters|Ms. Shelly]]. (Endings: Ignore the words of Shelly Fisher; Perpetuate the Cycle; Break the Cycle)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5g - The Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist decides Johann&#039;s fate. (Endings: Sacrifice Him; Be Selfless)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5i - All Good Things&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Geist makes peace with Oathkeeper and herself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Geist VN art.png|[[Lady Geist]]&lt;br /&gt;
File:Geist gala dress VN.png|Lady Geist - Gala dress&lt;br /&gt;
File:Geist aged VN.png|Lady Geist - Aged&lt;br /&gt;
File:Geist VN McGinnis ward.png|Lady Geist - McGinnis&#039; Ward ending&lt;br /&gt;
File:Abrams visual novel.png|[[Abrams]]&lt;br /&gt;
File:Abrams visual novel shirt.png|Abrams - without coat&lt;br /&gt;
File:Dynamo VN.png|[[Dynamo]]&lt;br /&gt;
File:Dynamo tuxedo VN.png|Dynamo - Tuxedo&lt;br /&gt;
File:Infernus VN.png|[[Infernus]]&lt;br /&gt;
File:McGinnis VN.png|[[McGinnis]]&lt;br /&gt;
File:McGinnis dress.png|McGinnis - Dress&lt;br /&gt;
File:Bebop visual novel.png|[[Bebop]]&lt;br /&gt;
File:Oathkeeper.png|[[Oathkeeper]]&lt;br /&gt;
File:Maximilian Fairfax jpg.png|[[Maximilian Fairfax]]&lt;br /&gt;
File:Maximilian Oathkeeper.png|Maximilian Fairfax - Oathkeeper host ending&lt;br /&gt;
File:Shelly Fisher Visual.png|[[Shelly Fisher|Ms. Shelly]]&lt;br /&gt;
File:Geist Tombstone.png|Geist&#039;s family tombstone&lt;br /&gt;
File:Jezebels vn.png|&#039;&#039;Jezebel&#039;s&#039;&#039; bar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
* [[Steve Jaros]] - Writer&lt;br /&gt;
* [[Maren Nerei]] - Artist&lt;br /&gt;
* [[Lady Santos]] - Artist&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* [[Dynamo]] in the visual novel was voiced by Fred Tatasciore, as his regular voice actor, John Patrick Lowrie, was not available for recording. These voice lines have since been re-recorded with John.&amp;lt;ref&amp;gt;2025-02-25 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;Fred just was stepping in to record temp stuff when JPL was unable to record so it was always going to be replaced&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
{{Lore Navbox}}&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/The_Archmother?diff=75117</id>
		<title>The Archmother</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/The_Archmother?diff=75117"/>
		<updated>2026-06-03T15:14:23Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabber|The_Archmother|The_Archmother/Quotes|l1=Overview|l2=Quotes}}&lt;br /&gt;
[[File:Archmother model.png|thumb|The Archmother|327x327px]]&lt;br /&gt;
{{Quotation|[https://www.playdeadlock.com/oldgods&amp;amp;#124; Old Gods, New Blood Update]|Glass, steel and stone... Order and power where once there was none... The Archmother has always guided the founders&#039; hands, and now it is time for them to welcome her home.|}}&lt;br /&gt;
&#039;&#039;&#039;The Archmother&#039;&#039;&#039; is a [[Patron]], as well as the name of her [[Teams|Team]]. Her followers are &#039;&#039;&#039;The Archmother&#039;s Disciples&#039;&#039;&#039;. [[The Hidden King]] is her rival.&lt;br /&gt;
&lt;br /&gt;
The Archmother&#039;s herald is voiced by [[wikipedia:Debra_Wilson|Debra Wilson]].&amp;lt;ref name=&amp;quot;DebraWilsonVoice&amp;quot;&amp;gt;2024-08-26 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Sapphire Flame] is not Ellen [McLain], it&#039;s Debra Wilson&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Archmother wears a broken mask that resembles the head of the [[wikipedia:Statue_of_Liberty|Statue of Liberty]], her form bound to a crystalline effigy burning with blue flames. She&#039;s characterized by the color blue. Her base is a museum with a [[wikipedia:Neoclassicism|Neoclassic]] aesthetic. Her side of the [[map]] has upper-class white brick buildings and is labeled &amp;quot;Uptown&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Archmother does not speak to the [[heroes]] directly. Instead, a herald speaks on her behalf.&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Viscous/Quotes#Patrons|voice line]] (Viscous start): &#039;&#039;&amp;quot;Everyone looks at you and discounts your value, but not me, and not the Archmother. Complete the ritual, and let her help you.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Drifter/Quotes#Patrons|voice line]] (ally Drifter killstreak): &#039;&#039;&amp;quot;Archmother... accept the gift that the Drifter has laid before us!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Akin to the Hidden King, the Archmother&#039;s goals are unknown. According to {{PageRef|name=The Doorman}}, the Archmother has wanted to be summoned for &amp;quot;centuries&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Generic|voice line]] (Hotel Guest taunt): &#039;&#039;&amp;quot;The Patrons have waited centuries to be summoned, they can wait a little longer.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{PageRef|name=Warden}} and his family believe the Patrons will &amp;quot;herald the end of humanity&amp;quot; if left unchecked.&amp;lt;ref&amp;gt;{{PageRef|name=Warden}}&#039;s in-game [[Warden/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;The Patrons will herald the end of humanity if we let them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; It&#039;s implied that the Archmother wants to &amp;quot;usher in her new era&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): &#039;&#039;&amp;quot;Graves will usher us into the Archmother&#039;s new era!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Celeste/Quotes#Patrons|voice line]] (Celeste start): &#039;&#039;&amp;quot;Summon the Archmother, and usher in a new world with you by her side!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Doorman refers to the Archmother as &#039;&#039;&#039;City Mother&#039;&#039;&#039;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}&amp;lt;/ref&amp;gt; The bank behind Archmother&#039;s Yellow [[Walker]] is called &amp;quot;City Mother Bank&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Hidden King&#039;s herald calls the Archmother a &amp;quot;tyrant&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Venator/Quotes#Patrons|voice line]] (Venator start): &#039;&#039;&amp;quot;Venator, I know you have no love for the Hidden King, but the Archmother is a tyrant! And together, we can usurp her!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Archmother model.png|The Archmother&lt;br /&gt;
File:Archmother weak.png|The Archmother (Weakened)&lt;br /&gt;
File:The Archmother Stronghold.jpg|Archmother&#039;s base&lt;br /&gt;
File:Archmother art.png|Archmother artwork&lt;br /&gt;
File:Archmother name.png|Archmother typography&lt;br /&gt;
File:Archmother.png|Archmother icon&lt;br /&gt;
File:Sapphire Flame Patron.png|Old Sapphire Flame Patron&lt;br /&gt;
File:The guided hand.png|&amp;quot;The Guided Hand&amp;quot; unused name&lt;br /&gt;
File:Archmother alt icon.png|Unused Archmother icon&lt;br /&gt;
File:Team2 bg psd.png|Unused Archmother Background&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Archmother was originally named &#039;&#039;&#039;The Sapphire Flame&#039;&#039;&#039; prior to the [[Old Gods, New Blood]] update. She also referred to herself as &#039;&#039;&#039;Whisper in the Wind&#039;&#039;&#039; and &#039;&#039;&#039;Ambition&#039;s Spark&#039;&#039;&#039; in an unused voice line.&amp;lt;ref&amp;gt;{{PageRef|name=Sapphire Flame}}&#039;s [[Sapphire Flame/Quotes|voice lines]]&amp;lt;/ref&amp;gt; This is referenced in a [[Warden]] unselect line.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Warden|file=Warden_unselect_08.mp3|transcription=I won&#039;t act on behalf of Ambition Spark.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** A proposed rename to the Archmother was &#039;&#039;&#039;The Guided Hand&#039;&#039;&#039;.&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[The Doorman/Quotes#Patrons|voice line]] (Doorman start): &#039;&#039;&amp;quot;You honour the Guided Hand by standing with us today.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;{{Lore Navbox}}&lt;br /&gt;
[[Category:Lore]]&lt;br /&gt;
[[Category:The Archmother]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Silver?diff=75116</id>
		<title>Silver</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Silver?diff=75116"/>
		<updated>2026-06-03T15:14:20Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
&amp;lt;tabber style=&amp;quot;float: right; clear: right; width: 274px; margin: 1em 0 1em 1em;&amp;quot;&amp;gt;&lt;br /&gt;
|-| Default=&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_werewolf&lt;br /&gt;
| voice_actor = Erica Lindbeck&amp;lt;ref name=&amp;quot;:va&amp;quot;&amp;gt;2026-02-09 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;yeah it&#039;s erica&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:va2&amp;quot;&amp;gt;2026-03-03 - [https://www.instagram.com/p/DVcfVYblG-c/?img_index=1 Erica Lindbeck] on Instagram - &#039;&#039;&amp;quot;Happy to be the voice of Silver in Deadlock&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = February 2, 2026&lt;br /&gt;
| codenames = Werewolf&lt;br /&gt;
}}&lt;br /&gt;
|-| Transformed=&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_werewolf_transformed&lt;br /&gt;
| name = Silver&lt;br /&gt;
| weapon_name = Loose Muzzle&lt;br /&gt;
| voice_actor = Erica Lindbeck&amp;lt;ref name=&amp;quot;:va&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:va2&amp;quot; /&amp;gt;&lt;br /&gt;
| release_date = February 2, 2026&lt;br /&gt;
| codenames = Werewolf&lt;br /&gt;
| no_ammo = true&lt;br /&gt;
| no_falloff = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{Quotation| 2 = If they don&#039;t want to play nice, no reason I should!}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;, making her living tracking down lowlifes, but today New York’s misanthrope lycanthrope plans on summoning a god. Fortunately, her career as a bounty hunter has prepared her well for all that the ritual requires. She makes quick work of adversaries by catching them with her Entangling Bola, Boot Kicking them in the face, and finishing them off with a Slam Fire from her rifle. But inevitably, the Lycan Curse comes calling whether she likes it or not, and her foes will regret being too close when it does.&lt;br /&gt;
&lt;br /&gt;
Lilah Silver has been a werewolf for as long as she can remember, insisting that she has her Lycanthropy under control. Despite her successes as a bounty hunter, Silver struggles with alcohol, smoking, financial, and personal troubles on a daily basis, driving her to seek the [[Patron]]&#039;s help to &amp;quot;thrive&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Silver was released on [[Update:February 2, 2026|February 2, 2026]] as the third winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Default=&lt;br /&gt;
{{WeaponCard|key=hero_werewolf}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hair of the Dog reloads single shots and the reload can be interrupted.&lt;br /&gt;
&lt;br /&gt;
|-|Transformed=&lt;br /&gt;
{{WeaponCard|key=hero_werewolf_transformed|weapon_name=Loose Muzzle|no_falloff=true}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loose Muzzle only hits enemies in [[Melee Attack|melee]] range, in a cone-shaped attack that can hit multiple enemies. The range cannot be increased by items such as {{ItemIcon|Sharpshooter}}. It has no ammo count and no reload, and does not deal headshot damage. It does proc Weapon item effects such as {{ItemIcon|Ricochet}}.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Split Shot}} has no effect on Loose Muzzle.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Silver is unique among heroes in having two distinct sets of abilities — one for her default (human) form and one for her transformed (werewolf) form — which swap automatically when [[#Ultimate Ability|Lycan Curse]] transforms her. Her ultimate, Lycan Curse, is shared between both forms and triggers the transformation.&lt;br /&gt;
{{clear}}&lt;br /&gt;
=== Basic Abilities ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber style=&amp;quot;max-width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
|-|Default=&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes =&lt;br /&gt;
* For T3 extra damage, all shots must be on the same target.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* The target is [[Status Effect#Immobilized|immobilized]] for a short time before being kicked.&lt;br /&gt;
* Silver can change the direction that the enemy is thrown by moving her aim after landing the kick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes =&lt;br /&gt;
* T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn&#039;t prioritize players over NPCs.&lt;br /&gt;
}}&lt;br /&gt;
|-|Transformed=&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver (Transformed)&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver (Transformed)&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver (Transformed)&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ultimate Ability ===&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Silver&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay.&lt;br /&gt;
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. However, it does generate the {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% passive buildup in combat.&lt;br /&gt;
* After Lycan Curse ends, Silver&#039;s weapon is automatically reloaded.&lt;br /&gt;
* Lycan Curse&#039;s cooldown does not begin until the transformation ends.&lt;br /&gt;
* Buildup notes:&lt;br /&gt;
** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt.&lt;br /&gt;
** Whenever Silver is below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health, the bloodlust buildup is increased by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}%. This additional buildup grows by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold.&lt;br /&gt;
** The base required amount of hero-damage inflicted (not counting low health bonus) to charge Lycan Curse is {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}}. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(6*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 6 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level.&lt;br /&gt;
** Lycan Curse bloodlust also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required.&lt;br /&gt;
*** Buildup is lost at the rate of {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second when out of combat.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates Tale|werewolf}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Silver Card.png|Silver&#039;s card.&lt;br /&gt;
File:Silver vertical.png|Silver&#039;s vertical portrait.&lt;br /&gt;
File:Silver.png|Silver&#039;s icon.&lt;br /&gt;
File:Silver Render.png|Silver&#039;s in-game render.&lt;br /&gt;
File:Silver select background.png|Silver&#039;s select background.&lt;br /&gt;
File:Silver Reference Sheet.png|Silver Reference Sheet.&lt;br /&gt;
File:Silver name.png|Typography for Silver.&lt;br /&gt;
File:Silver Weapon.png|Silver&#039;s weapon - Hair of the Dog.&lt;br /&gt;
File:Silver VoterPoster.jpg|&amp;quot;Vote for Silver&amp;quot; poster/spray from the 1/23/26 major update.&lt;br /&gt;
File:Vote Silver Damaged.png|Damaged &amp;quot;Vote Silver&amp;quot; poster.&lt;br /&gt;
File:Silver Vote Box.png|Silver splash art from the vote screen.&lt;br /&gt;
File:Silver Voter Sticker.png|Silver voter sticker.&lt;br /&gt;
File:Silver shadow.png|Silver&#039;s shadow in the hideout.&lt;br /&gt;
File:Silver Gloat Portrait.png|Gloat portrait for Silver.&lt;br /&gt;
File:Silver Critical Health.png|Critical health portrait for Silver.&lt;br /&gt;
File:Werewolf Silver Card.png|Silver&#039;s werewolf form card.&lt;br /&gt;
File:Werewolf Silver Gloat.png|Gloat portrait for Silver (werewolf form).&lt;br /&gt;
File:Werewolf Silver Critical.png|Critical health portrait for Silver (werewolf form).&lt;br /&gt;
File:Silver Thank You Voting Poster.png|Thanks for voting Silver!&lt;br /&gt;
File:Silver Thank You Voting Poster Damaged.png|Awooooooo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* During development, Silver was originally codenamed &#039;&#039;&#039;Shapeshifter&#039;&#039;&#039;, whose name was leaked in November 2025.&amp;lt;ref&amp;gt;https://x.com/MlNESWEEPER/status/1992243811419111459&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Silver had a scrapped ability where she tracked bounties during the match, as indicated by unused voicelines still in the files.&lt;br /&gt;
* The name of Silver&#039;s weapon, &#039;&#039;&#039;Hair of the Dog&#039;&#039;&#039;, is a shortening of the expression[[wikipedia:Hair of the Dog| &#039;&#039;Hair of the Dog that Bit You&#039;&#039;]], referring to alcohol consumed to lessen the effect of a hangover.&lt;br /&gt;
* Silver is the first hero to possess a weapon without a traditional projectile or ranged option, as her primary fire in Werewolf form swings her claws to maim enemies in melee range. She&#039;s also the first hero to have two sets of abilities.&lt;br /&gt;
* &amp;quot;Figuring What Happened Last Night in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Silver in the [[Hideout]].&lt;br /&gt;
* Silver&#039;s name is an ironic reference to the fact that silver is a common weakness to werewolves. The [[Patrons]] tell the player to find silver bullets to stop an enemy Silver.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Hidden King|quotes=Silver/Quotes#Patrons|transcription=How hard is it to find some silver bullets and shoot her?!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** It&#039;s also a common component-word primarily to describe appearance of non-human specimen (e.g. &amp;quot;silver back&amp;quot;, &amp;quot;silver fang&amp;quot;, etc.).&lt;br /&gt;
* Silver&#039;s release date, February 2, 2026, was under a full moon, a common association with werewolves.&lt;br /&gt;
* Silver&#039;s hairstyle is known as a Wolf Cut, originally known as a [[wikipedia:Shag_(haircut) |&#039;&#039;Shag&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Silver]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Paige/Lore?diff=75115</id>
		<title>Paige/Lore</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Paige/Lore?diff=75115"/>
		<updated>2026-06-03T15:14:17Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}{{Construction}}&lt;br /&gt;
[[File:Paige Render.png|right|frameless|416x416px]]{{#invoke:Lang|get_string|hero_bookworm_lore}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Paige&#039;s motivation in the [[ritual]] is to find and save her brother, [[Bryce]].&amp;lt;ref&amp;gt;{{PageRef|name=The Hidden King}}&#039;s in-game [[Paige/Quotes#Patrons|voice line]] (Paige start): &#039;&#039;&amp;quot;Your brother is in trouble, Paige, but while your words could not save him, today your actions can. Summon the Hidden King.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{HeroIcon|Paige}}&#039;s in-game [[Paige/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;I just hope I’m not too late to save him…&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Biography ===&lt;br /&gt;
Paige reads books to kindergarteners.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm unselect 02.mp3|transcription=You know, I would love to help, but I&#039;ve got a kindergarten class to read to.}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:02&amp;quot;&amp;gt;{{VoiceLineCite|name=Ivy|file=Tengu kill bookworm 01.mp3|transcription=And she was so nice when I took Manny to story hour!}}&amp;lt;/ref&amp;gt; She loved showing off {{AbilityIcon|Bookwyrm}} at the library, but was forced to stop after the dragon burnt some books.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Bookwyrm|voice line]] (upgrade Bookwyrm): &#039;&#039;&amp;quot;Had to stop pulling this guy out of the library, they were not too happy when I burned the stacks, heh!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Bookwyrm|voice line]] (upgrade Bookwyrm): &#039;&#039;&amp;quot;I don&#039;t get to pull this bad boy out at Storytime as much as I&#039;d like!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paige has gone to college.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Paige loves reading all kinds of books, having set times of day for different types of books.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Paige|hero2=Billy|number=1|hero_quote1=Billy|quote1=You can&#039;t read more than one book at a time.|hero_quote2=Paige|quote2=Well sure, but... you need your breakfast book that gets you going, your coffee book for when you need a little break that you secretly want to be a long break, you got your main book that you&#039;re working on, which I&#039;m assuming that&#039;s what you meant when you said one book at a time, and then you have your comfort book for when you had a bad day and you just want to disappear on the purple line.}}&amp;lt;/ref&amp;gt; She has read books on {{HeroIcon|Kelvin}}&#039;s adventures and the [[The Baxter Society|Baxter Society]].&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Kelvin): &#039;&#039;&amp;quot;He was as impressive as the stories said!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Paige|hero2=Grey Talon|number=2|hero_quote1=Paige|quote1=I read a book on the Baxter Society once.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paige feels unprepared for fighting in the ritual due to her lack of combat experience.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Pre-Game|context=(Pre-game ping)|transcription=Why did I think doing library storytime was gonna prepare me for this?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Pre-Game|context=(Pre-game ping)|transcription=There seems to be a lot more trained killers than I expected.}}&amp;lt;/ref&amp;gt; She also doesn&#039;t like hurting others.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Unselect|context=(Unselect)|transcription=You should try Lash! He likes hurting people.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paige finds heroic men romantic.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Rallying Charge|voice line]] (Upgrade Rallying Charge): &#039;&#039;&amp;quot;Doesn&#039;t get much more romantic than knights on horseback.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Got my Wuthering Heights... I mean, that one’s probably less useful, but you never know when you’ll need a byronic hero for something romantic yet dangerous!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
Paige had a diary in high school where she wrote about byronic heroes.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Paige|hero2=Victor|number=1|hero_quote1=Paige|quote1=You know, earlier I made a joke about byronic heroes but seeing you here makes it less of a joke and more like I made my highschool diary come to life. [Nervous giggle]}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Paige&#039;s name has a double meaning: It can be a reference to the pages of books, as well as the [[wikipedia:Page_(servant)|servants]] of knights and noblemen in medieval times.&lt;br /&gt;
&lt;br /&gt;
Paige&#039;s ability VFX uses text from the book [[wikipedia:Sir_Gawain_and_the_Green_Knight|&#039;&#039;Sir Gawain and the Green Knight&#039;&#039;]] and the placeholder Lorem Ipsum text.&lt;br /&gt;
&lt;br /&gt;
=== Literature References ===&lt;br /&gt;
Paige makes several references to real-life literature and authors. These include:&lt;br /&gt;
&lt;br /&gt;
* Various references to [[wikipedia:King_Arthur|Arthurian Legend]].&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|file=bookworm_select_07.mp3|transcription=Okay let’s see, got my King Arthur, got my Midsummer Night’s Dream, got my Wuthering Heights... I mean, that one’s probably less useful, but you never know when you’ll need a byronic hero for something romantic yet dangerous!}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s [[Paige/Quotes#Abilities|Ability lines]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:A_Midsummer_Night&#039;s_Dream|A Midsummer Night&#039;s Dream]],&#039;&#039; written by William Shakespeare and performed in 1595-1596.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Henry_V_(play)|Henry V]],&#039;&#039; written by Shakespeare and performed in 1599-1600.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Killstreak|transcription=It&#039;s Saint Crispin&#039;s day, baby!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Othello|Othello]],&#039;&#039; written by William Shakespeare and performed in 1601-1604.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Emotional|voice line]] (angry): &#039;&#039;&amp;quot;I need to go full Iago and ruin their life.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Pride_and_Prejudice|Pride and Prejudice]],&#039;&#039; written by Jane Austen and published in 1813.&amp;lt;ref name=&amp;quot;:32&amp;quot;&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Lash): &#039;&#039;&amp;quot;That guy wants to be Heathcliff so bad, but at the end of the day, he&#039;s just a dimestore Mr. Collins.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|file=bookworm_select_05.mp3|transcription=Do you think I brought enough books? I mean, it’s probably enough, but I remember this one time I planned on it being an Austen day, but life was like: “sorry lady, it’s Brontë time,” and I was just, god, I was not prepared.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Wuthering_Heights|Wuthering Heights]],&#039;&#039; written by Emily Brontë and published in 1847.&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:32&amp;quot; /&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:The_Picture_of_Dorian_Gray|The Picture of Dorian Gray]],&#039;&#039; written by Oscar Wilde and published in 1891.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Lady Geist): &#039;&#039;&amp;quot;So long, Lady Dorian Grey!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Sherlock_Holmes|Sherlock Holmes]],&#039;&#039; specifically &#039;&#039;[[wikipedia:The_Adventure_of_the_Empty_House|The Adventure of the Empty House]],&#039;&#039; written by Arthur Conan Doyle and published in 1903.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Emotional|voice line]] (angry): &#039;&#039;&amp;quot;The bad guys never get away with it!.. Well, Moriarty kind of does, but then Doyle gave up on his conviction, so it doesn&#039;t count.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:The_Wind_in_the_Willows|The Wind in the Willows]],&#039;&#039; written by Kenneth Grahame and published in 1908.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Allies|voice line]] (pass M&amp;amp;K on zipline): &#039;&#039;&amp;quot;Oh, it&#039;s like The Wind in the Willows with guns.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Hercule_Poirot|Hercule Poirot]],&#039;&#039; a fictional detective from a series written by Agatha Christie.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=bookworm_unselect_04.mp3|transcription=Who’s got time to complete a ritual when when Hercule Poirot is in the middle of solving a mystery!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:Of_Mice_and_Men|Of Mice and Men]],&#039;&#039; written by John Steinbeck and published in 1937.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Viscous): &#039;&#039;&amp;quot;I feel like George to his Lennie...&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[wikipedia:The_Lion,_the_Witch_and_the_Wardrobe|The Lion, The Witch and The Wardrobe]],&#039;&#039; written by C. S. Lewis and published in 1950.&amp;lt;ref name=&amp;quot;:22&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Hero-Specific Voice Lines|context=(ping attack Billy)|transcription=Let&#039;s take out Mr. Tumnus!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Paige also references literary tropes and plot devices, calling {{HeroIcon|Abrams}}&#039; tome a &amp;quot;[[wikipedia:MacGuffin|MacGuffin]]&amp;quot;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Enemies|context=(killed Abrams)|transcription=I&#039;m not scared of Abrams or his MacGuffin.}}&amp;lt;/ref&amp;gt; and saying she has &amp;quot;plot armor&amp;quot;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Killstreak|context=(high killstreak)|transcription=Guys, you can&#039;t kill me, I&#039;ve got plot armor!}}&amp;lt;/ref&amp;gt; (which one of her abilities is also named after).&lt;br /&gt;
&lt;br /&gt;
== Character Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Bryce]] ===&lt;br /&gt;
Paige describes her brother Bryce as a curmudgeon.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm kill forge 03.mp3|context=(killed McGinnis)|transcription=And I thought my brother was a curmudgeon.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{HeroIcon|Venator}} believes Bryce is beyond saving, expressing remorse that Paige has &amp;quot;thrown away her life to save someone who doesn&#039;t deserve it&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Venator}}&#039;s in-game [[Venator/Quotes#Enemy|voice line]] (killed Paige): &#039;&#039;&amp;quot;I&#039;m sorry, Paige. Your brother is beyond saving.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Venator}}&#039;s in-game [[Venator/Quotes#Enemy|voice line]] (killed Paige): &#039;&#039;&amp;quot;She&#039;s thrown away her life to save someone who doesn&#039;t deserve it!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{HeroIcon|Haze}} believes Paige would be happier if she lets her brother go.&amp;lt;ref&amp;gt;{{PageRef|name=Haze}}&#039;s in-game [[Haze/Quotes#Enemies|voice line]] (killed Paige): &#039;&#039;&amp;quot;Let your brother go, Paige. You&#039;ll be happier.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Kelvin}} ===&lt;br /&gt;
Paige idolises Kelvin and loves his stories.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Kelvin): &#039;&#039;&amp;quot;I know they say you &amp;quot;don&#039;t meet your heroes&amp;quot; and he tried to kill me, but... I don&#039;t care! Kelvin. Is. Great!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Kelvin): &#039;&#039;&amp;quot;This will make the next book signing a little awkward!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Ivy}} and [[The Arroyos#Manny Arroyo|Manny Arroyo]] ===&lt;br /&gt;
Ivy has brought her brother Manny to Paige&#039;s story hour.&amp;lt;ref name=&amp;quot;:03&amp;quot;&amp;gt;{{VoiceLineCite|name=Ivy|file=Tengu kill bookworm 01.mp3|transcription=And she was so nice when I took Manny to story hour!}}&amp;lt;/ref&amp;gt; Ivy wants to start a book club with Paige.&amp;lt;ref&amp;gt;{{PageRef|name=Ivy}}&#039;s in-game [[Ivy/Quotes#Enemies|voice line]] (Killed Paige): &#039;&#039;&amp;quot;We should start a book club after this!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{PageRef|name=Mo &amp;amp; Krill|alt_name=Krill}} ===&lt;br /&gt;
Krill and Paige once planned to start a book club together.&amp;lt;ref&amp;gt;{{PageRef|name=Mo &amp;amp; Krill|alt_name=Krill}}&#039;s in-game [[Mo &amp;amp; Krill/Quotes#Enemies|voice line]] (killed Paige): &#039;&#039;&amp;quot;A shame we never started that book club, Paige.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vyper(?)&lt;br /&gt;
&lt;br /&gt;
Doorman(?)&lt;br /&gt;
&lt;br /&gt;
Paige&#039;s parents(?)&lt;br /&gt;
&lt;br /&gt;
Yamato(?)&lt;br /&gt;
&lt;br /&gt;
Mirage(?)&lt;br /&gt;
&lt;br /&gt;
== Character Interactions ==&lt;br /&gt;
&lt;br /&gt;
* Paige has a crush on {{HeroIcon|Mirage}},&amp;lt;ref name=&amp;quot;:14&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm ally mirage pass on zipline 01.mp3|context=(pass Mirage on zipline)|transcription=That man stepped out of every romance novel ever written.}}&amp;lt;/ref&amp;gt; {{HeroIcon|Shiv}}&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Allies|voice line]] (pass Shiv on zipline): &#039;&#039;&amp;quot;I&#039;m a sucker for a man with a tortured past.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and {{HeroIcon|Victor}}.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Paige|hero2=Victor|number=1|hero_quote1=Paige|quote1=Never put on a shirt.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Victor): &#039;&#039;&amp;quot;Maybe he&#039;ll get even moodier!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
* Paige admires {{HeroIcon|Mirage}} and says he &amp;quot;stepped out of every romance novel ever written&amp;quot;.&amp;lt;ref name=&amp;quot;:13&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm ally mirage pass on zipline 01.mp3|context=(pass Mirage on zipline)|transcription=That man stepped out of every romance novel ever written.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm kill mirage 01.mp3|transcription=He was so noble.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** She thinks Mirage is better than {{HeroIcon|Shiv}},&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm kill shiv 02.mp3|transcription=Eh, Mirage is better.}}&amp;lt;/ref&amp;gt; but Shiv is a better &amp;quot;bad boy&amp;quot; than {{PageRef|name=Lash}}.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Enemies|context=(killed Shiv)|transcription=Lash should take notes: that&#039;s how you pull off the bad boy thing.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige wants to give {{PageRef|name=Billy}} and {{PageRef|name=Viscous}} a hug.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Billy): &#039;&#039;&amp;quot;Oh, I wish I could just give him a hug.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Allies|voice line]] (pass Viscous on zipline): &#039;&#039;&amp;quot;I just want to take that ball of goo home and give him a hug.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{PageRef|name=Celeste}} wants to give Paige a hug.&amp;lt;ref&amp;gt;{{PageRef|name=Celeste}}&#039;s in-game [[Celeste/Quotes#Enemies|voice line]] (killed Paige): &#039;&#039;&amp;quot;I just want to give her a hug... I mean, not now, obviously, but in general.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige compares {{PageRef|name=Billy}} to [[wikipedia:Nick_Bottom|Nick Bottom]] from &#039;&#039;[[wikipedia:A_Midsummer_Night&#039;s_Dream|A Midsummer Night&#039;s Dream]]&#039;&#039;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Hero-Specific Voice Lines|transcription=He&#039;s like a bootleg version of Bottom from &#039;Midsummer&#039;.}}&amp;lt;/ref&amp;gt; and [[wikipedia:Mr._Tumnus|Mr. Tumnus]] from &#039;&#039;[[wikipedia:The_Chronicles_of_Narnia|The Chronicles of Narnia]]&#039;&#039;.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VoiceLineCite|name=Paige|quotes=Paige/Quotes#Hero-Specific Voice Lines|context=(ping attack Billy)|transcription=Let&#039;s take out Mr. Tumnus!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige calls {{PageRef|name=Lash}} a &amp;quot;dimestore [[wikipedia:Mr_William_Collins|Mr. Collins]]&amp;quot;.&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Lash): &#039;&#039;&amp;quot;That guy wants to be Heathcliff so bad, but at the end of the day, he&#039;s just a dimestore Mr. Collins.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige loves animals like {{PageRef|name=Mo &amp;amp; Krill|alt_name=Mo}} and [[Calico|Ava]].&amp;lt;ref&amp;gt;{{PageRef|name=Paige}} in-game [[Paige/Quotes#Enemies|voice line]] (Killed Mo &amp;amp; Krill): &#039;&#039;&amp;quot;I wanna be their friend!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (Killed Calico): &#039;&#039;&amp;quot;I can&#039;t stay mad at her! She&#039;s got a cat!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She believes that {{PageRef|name=Calico}} &amp;quot;can&#039;t be evil&amp;quot; because she has a cat.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Allies|voice line]] (pass Calico on zipline): &#039;&#039;&amp;quot;She has a cat. She can&#039;t be evil.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige thinks {{PageRef|name=Holliday}} shouldn&#039;t have a gun due to her mental state.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Holliday): &#039;&#039;&amp;quot;I don&#039;t think they should trust that lady with a gun.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Enemies|voice line]] (killed Holliday): &#039;&#039;&amp;quot;Man, now that was a cop on the edge!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Vyper}} has met Paige&#039;s brother and says he was &amp;quot;more fun&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Vyper|file=Viper kill bookworm 02.mp3|transcription=Her brother was just, like, way more fun to hang out with.}}&amp;lt;/ref&amp;gt; Bryce told her that Paige is &amp;quot;wound up tight&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Vyper|file=Viper kill bookworm 03.mp3|transcription=Man, her brother was right, she is wound up tight.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=The Doorman}} likes Paige&#039;s taste in books and invites her to host a storytelling event at the [[Baroness Hotel]].&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Paige): &#039;&#039;&amp;quot;Her taste in books was actually quite lovely.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=The Doorman|hero2=Paige|number=1|hero_quote1=The Doorman|quote1=You should host a storytelling event at The Baroness sometime.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Yamato}} likes Paige, likening her to a &amp;quot;puppy that pisses on the rug: stupid, yet strangely endearing&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Paige|hero2=Yamato|number=3|hero_quote1=Yamato|quote1=You are a puppy that pisses on the rug. Stupid, yet strangely endearing. We will have coffee.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Yamato}}&#039;s in-game [[Yamato/Quotes#Enemies|voice line]] (killed Paige (translated)): &#039;&#039;&amp;quot;A pity I had to kill you.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Infernus}} and the {{PageRef|name=Shopkeeper}} are familiar with Paige&#039;s family.&amp;lt;ref&amp;gt;{{PageRef|name=Infernus}}&#039; in-game [[Infernus/Quotes#Enemies|voice lines]] (Killed Paige): &#039;&#039;&amp;quot;Tell your parents I said hi.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Shopkeeper}}&#039;s in-game [[Paige/Quotes#Shopkeeper|voice line]] (Paige buys T4 item): &#039;&#039;&amp;quot;Tell your pops I said hi.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Lash}} respects Paige for going to college.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{PageRef|name=Lash}}&#039;s in-game [[Lash/Quotes#Enemies|voice line]] (Killed Paige): &#039;&#039;&amp;quot;She went to college!.. I mean, it didn&#039;t help her win a fight, but what an accomplishment.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Paradox}} is interested in stealing Paige&#039;s rare books.&amp;lt;ref&amp;gt;{{PageRef|name=Paradox}}&#039;s in-game [[Paradox/Quotes#Enemies|voice line]] (Killed Paige): &#039;&#039;&amp;quot;Bet she has some rare books worth stealin&#039;.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Removed Lore ==&lt;br /&gt;
During development, Paige was originally called &#039;&#039;&#039;Patience&#039;&#039;&#039;.&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Emotional|voice line]] (Concerned): &#039;&#039;&amp;quot;Alright Patience, just breathe, you&#039;re probably not going to die.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;2025-09-29 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;its a bug, her name is paige&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Lore Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Paige?diff=75113</id>
		<title>Paige</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Paige?diff=75113"/>
		<updated>2026-06-03T15:14:14Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_bookworm&lt;br /&gt;
| voice_actor = Jacqueline Emerson&amp;lt;ref&amp;gt;2025-09-05 - [https://www.toinstagram.com/p/DOOhRvEkVwY/ Jacqueline Emerson] on Instagram - &#039;&#039;&amp;quot;Soooooo excited to finally announce that I’m voicing this adorable hero character (who may or may not actually be me??) in Valve’s new *in development* MOBA #Deadlock.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = August 25, 2025&lt;br /&gt;
| codenames = Bookworm; Patience&lt;br /&gt;
}}{{Quotation|2=Books can save people&#039;s lives! &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Paige&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. Citizens of Manhattan will learn to appreciate the power of the written word when Paige joins the fight. With the mere toss of a book she can conjure a Bookwyrm that sears enemies who get too close, or bind them to the ground with Captivating Read. Waning allies will find themselves emboldened by Plot Armor, granting them the courage to fight another day. Fantasy becomes reality with Rallying Charge, summoning an entire cavalry to gallop across the city.&lt;br /&gt;
&lt;br /&gt;
Paige grew up with books, love, and kindness in her family home; but she was at odds with her rebellious younger brother, Bryce. He sought out dangerous occult magics, disappearing one day while Paige&#039;s normally-watchful eye was away. Now a talented bibliomancer, Paige seeks answers about her brother&#039;s disappearance and will stop at nothing to find the answers. &lt;br /&gt;
&lt;br /&gt;
Paige was released on [[Update:August 25, 2025|August 25, 2025]] as the fourth hero of the [[Update:August 18, 2025|Six New Heroes]] update (third winner of hero vote).&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_bookworm}}&lt;br /&gt;
&lt;br /&gt;
Chapter&#039;s End&#039;s projectiles can pierce through enemies. Items that proc on bullet hit such as {{ItemIcon|Mystic Shot}} only proc on the first enemy hit. &lt;br /&gt;
&lt;br /&gt;
Chapter&#039;s End does not deal critical damage on headshots, but it does proc headshot items such as {{ItemIcon|Headshot Booster}}.&lt;br /&gt;
&lt;br /&gt;
Paige can gain stacks from {{ItemIcon|Split Shot}} by hitting multiple players with the same projectile.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Paige&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes =&lt;br /&gt;
* Ability Range increases (e.g. {{ItemIcon|Greater Expansion}}) affect both the radius and travel range.&lt;br /&gt;
* If the dragon hits an obstacle, it deflects and travels along the surface until it can return to its initial course.&lt;br /&gt;
** Due to imperfections in geometry this does not always work and the direction may change erratically, especially inside small rooms.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Paige&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* The barrier can be self-cast.&lt;br /&gt;
* The barrier is not applied instantly: casting launches a homing projectile that applies barrier when it reaches the target.&lt;br /&gt;
* T3 upgrade makes it so that when the barrier projectile reaches its target up to two extra projectiles launch from the target towards the nearest allied heroes.&lt;br /&gt;
** These extra projectiles don&#039;t require Line of Sight and can pass through walls.&lt;br /&gt;
** The search radius for allies is {{#invoke:Abilities|get_ability_prop|Plot Armor|BonusTargetRadius}}m. It is &#039;&#039;&#039;not&#039;&#039;&#039; affected by Ability Range increases (e.g. {{ItemIcon|Greater Expansion}})&lt;br /&gt;
** If there are not enough ally heroes in radius to receive all extra barriers, one barrier projectile will launch towards Paige. She does not have to be inside search radius for that.&lt;br /&gt;
** Despite extra barriers giving only 75% of the shield, they give 100% bonus to Weapon Damage and  Fire Rate.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Paige&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes =&lt;br /&gt;
* The detonation happens {{#invoke:Abilities|get_ability_prop|Captivating Read|DetonationDelay}}s after cast.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Paige&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes =&lt;br /&gt;
* Has half cooldown if it hits no allies or enemies.&lt;br /&gt;
* Paige always gets the positive effects when she casts the ability.&lt;br /&gt;
* The move speed bonus lasts for {{#invoke:Abilities|get_ability_prop|Rallying Charge|BuffDuration}}s.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|bookworm}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bookworm card.png|Paige portrait&lt;br /&gt;
File:Paige.png|Paige icon&lt;br /&gt;
File:Paige Render.png|Paige in-game render&lt;br /&gt;
File:Paige select background.png|Paige select background&lt;br /&gt;
File:Paige TitlePage.png|Paige poster&lt;br /&gt;
File:Paige Reference Sheet.png|Paige reference sheet&lt;br /&gt;
File:Paige Reference Sheet 2.png|Abilities reference sheet&lt;br /&gt;
File:Paige name.png|Paige name typography&lt;br /&gt;
File:Paige Weapon.png|Paige weapon - Chapter&#039;s End&lt;br /&gt;
File:Bookworm psd.png|Unfinished Paige model art&lt;br /&gt;
File:Paige Gloat.png|Gloat portrait for Paige.&lt;br /&gt;
File:Paige Critical.png|Critical health portrait for Paige.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Paige&#039;s name has a double meaning: It can be a reference to the pages of books, as well as the [[wikipedia:Page_(servant)|servants]] of knights and noblemen in medieval times.&lt;br /&gt;
* Paige was one of the heroes in a private build who was accidently leaked on stream in May 2025.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige was originally named &#039;&#039;&#039;Bookworm&#039;&#039;&#039;, and later renamed to &#039;&#039;&#039;Patience&#039;&#039;&#039; during development, before being changed to her current name. Some voice lines still refer to her as Patience,&amp;lt;ref&amp;gt;{{PageRef|name=Grey Talon}}&#039;s in-game [[Grey Talon/Quotes#Allies|voice line]] (pass Paige on zipline): &#039;&#039;&amp;quot;Stay safe, Patience.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paige}}&#039;s in-game [[Paige/Quotes#Emotional|voice line]] (Concerned): &#039;&#039;&amp;quot;Alright Patience, just breathe, you&#039;re probably not going to die.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; but that is unintentional.&amp;lt;ref&amp;gt;2025-09-29 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;its a bug, her name is paige&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Paige&#039;s ability VFX uses text from the book [[wikipedia:Sir_Gawain_and_the_Green_Knight|&#039;&#039;Sir Gawain and the Green Knight&#039;&#039;]] and the placeholder Lorem Ipsum text.&lt;br /&gt;
* &amp;quot;Reading in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Paige in the [[Hideout]].&lt;br /&gt;
* &#039;&#039;&#039;Bookwyrm&#039;&#039;&#039; was originally named &#039;&#039;&#039;Conjure Dragon&#039;&#039;&#039;, and &#039;&#039;&#039;Plot Armor&#039;&#039;&#039; was originally named &#039;&#039;&#039;Defend and Fight!&#039;&#039;&#039;. These abilities were renamed based on feedback from a Reddit post by user &#039;&#039;u/CDranzer&#039;&#039;.&amp;lt;ref&amp;gt;2026-02-15 - u/CDranzer on reddit.com/r/DeadlockTheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1r57v27/paiges_conjure_dragon_skill_should_be_renamed_to/ Paige&#039;s &amp;quot;Conjure Dragon&amp;quot; skill should be renamed to &amp;quot;Bookwyrm&amp;quot;]&amp;lt;/ref&amp;gt; &#039;&#039;[[wikipedia:Germanic_dragon|Wyrm]]&#039;&#039; is an Old English word for &amp;quot;serpent&amp;quot; or &amp;quot;dragon&amp;quot; in Germanic folklore.&lt;br /&gt;
* The book used in Bookwyrm uses textures from TF2&#039;s [https://wiki.teamfortress.com/wiki/Bombinomicon_(character) Bombinomicon.]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Paige]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Patron?diff=75112</id>
		<title>Patron</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Patron?diff=75112"/>
		<updated>2026-06-03T15:14:14Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Patron=&lt;br /&gt;
{{Infobox unit&lt;br /&gt;
| name = Patron&lt;br /&gt;
| Image = Patron Icon.png&lt;br /&gt;
| max_health = {{NpcData|npc_boss_tier3|MaxHealth}}&lt;br /&gt;
| health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s&lt;br /&gt;
| bullet_resist = 0&lt;br /&gt;
| spirit_resist = {{NpcData|npc_boss_tier3|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}}&lt;br /&gt;
| dps = 440 + 5% HP&lt;br /&gt;
| attack_range = {{NpcData|npc_boss_tier3|SightRangePlayers|2}}m&lt;br /&gt;
| voice_actor = Debra Wilson (Archmother)&amp;lt;ref name=&amp;quot;DebraWilsonVoice&amp;quot;&amp;gt;2024-08-26 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825     Deadlock Discord] - &#039;&#039;&amp;quot;[Sapphire Flame] is not Ellen [McLain], it&#039;s Debra Wilson&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| quotes = &#039;&#039;&#039;[[The Hidden King/Quotes]]&#039;&#039;&#039;; &#039;&#039;&#039;[[The Archmother/Quotes]]&#039;&#039;&#039;&lt;br /&gt;
| information = true&lt;br /&gt;
}}&lt;br /&gt;
|-|Weakened Patron=&lt;br /&gt;
{{Infobox unit&lt;br /&gt;
| name = Weakened Patron&lt;br /&gt;
| Image = Patron Icon.png&lt;br /&gt;
| max_health = {{NpcData|npc_boss_tier3|Phase2Health}}&lt;br /&gt;
| health_regen = {{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}}/s&lt;br /&gt;
| bullet_resist = 0&lt;br /&gt;
| spirit_resist = {{NpcData|npc_boss_tier3|IntrinsicModifiers|1|ABILITY_DAMAGE_REDUCTION_PERCENT}}&lt;br /&gt;
| bullet_damage = {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP&lt;br /&gt;
| dps = {{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|DamagePerPulse}} (Damage Pulse)&lt;br /&gt;
| attack_range = {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastRange|2}}m&lt;br /&gt;
| voice_actor = Debra Wilson&lt;br /&gt;
(Archmother)&amp;lt;ref name=&amp;quot;DebraWilsonVoice&amp;quot;/&amp;gt;&lt;br /&gt;
| quotes = &#039;&#039;&#039;[[The Hidden King/Quotes]]&#039;&#039;&#039;; &#039;&#039;&#039;[[The Archmother/Quotes]]&#039;&#039;&#039;&lt;br /&gt;
| information = true&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
{{Quotation|[[The New York Oracle]]|For decades, contact with the Patrons has not only been impossible, but forbidden. But with the Maelstrom upon us, that may change. What does the future hold? Only time will tell.&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; is a deity which takes the form of a large extraplanar entity. Each team’s base houses a Patron, &#039;&#039;&#039;{{PageRef|name=The Hidden King}}&#039;&#039;&#039; and &#039;&#039;&#039;{{PageRef|name=The Archmother}}&#039;&#039;&#039;, and victory is secured by defeating the opposing team&#039;s Patron, completing the ritual.&lt;br /&gt;
&lt;br /&gt;
[[The Hidden King]] appears as a shadowy figure with antlers and glowing yellow eyes, bound to a burning [[wikipedia:Wicker_man|wicker man]] effigy. Long, claw-like yellow hands extend from the shadows. His base is a factory filled with large speakers and microphones, and his side of the map features working-class red brick buildings labeled &amp;quot;Downtown&amp;quot;. [[The Archmother]] wears a broken mask resembling the head of the [[wikipedia:Statue_of_Liberty|Statue of Liberty]], her form bound to a crystalline effigy burning with blue flames. Her base is a museum with a [[wikipedia:Neoclassicism|Neoclassic]] aesthetic, and her side of the map features upper-class white brick buildings labeled &amp;quot;Uptown&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
During gameplay, a herald speaks on behalf of the Patrons to their teams, commenting on player performance, announcing major events, and offering boons that allow players to [[Level|level up]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Patron is a formidable unit found at the back of each team&#039;s base. In its first phase, the Patron is completely unkillable until both [[Shrine|Shrines]] are destroyed.&lt;br /&gt;
&lt;br /&gt;
The Patron has two methods of attack in Phase 1:&lt;br /&gt;
* &#039;&#039;&#039;Laser Beam&#039;&#039;&#039;: Fires a slow-moving beam dealing &#039;&#039;&#039;440 + 5% HP&#039;&#039;&#039; [[Spirit Damage]] per second, targeting enemy players and [[Troopers]] and reducing their bullet and spirit resistance by &#039;&#039;&#039;{{#expr: abs({{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_1|AbilityProperties|BulletArmorReduction}})}}%&#039;&#039;&#039;. The beam leaves behind burning ground that deals damage over time to those who remain in it.&lt;br /&gt;
* &#039;&#039;&#039;Shrine Defense&#039;&#039;&#039;: Creates a large explosion at a Shrine platform after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing &#039;&#039;&#039;{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP&#039;&#039;&#039; [[Spirit Damage]] and [[Status Effects#Curse|cursing]] any enemies caught in the blast, forcing them to retreat or be damaged.&lt;br /&gt;
&lt;br /&gt;
After the first half of its health bar is depleted, the Patron enters its second phase. It becomes invulnerable again for a short period as its shadowy form collapses into its structure. The structure then explodes and reforms into an orb that hovers in the pit. Once the transformation completes, it becomes vulnerable again as a Weakened Patron.&lt;br /&gt;
&lt;br /&gt;
Defeating the Patron&#039;s first phase shortens the remaining respawn time of any dead players on the defending team by up to 20s (see [[Death#Last Stand Buff|Last Stand Buff]]).&lt;br /&gt;
&lt;br /&gt;
The Patron is the only structure that regenerates health out of combat, restoring &#039;&#039;&#039;{{NpcData|npc_boss_tier3|ObjectiveRegen|OutOfCombatHealthRegen}} health/s&#039;&#039;&#039;. It is also protected by [[Backdoor Protection]], which increases this regeneration by &#039;&#039;&#039;{{NpcData|npc_boss_tier3|BackdoorProtection|HealthPerSecondRegen}} health/s&#039;&#039;&#039; when no enemy Troopers are nearby.&lt;br /&gt;
&lt;br /&gt;
== Weakened Patron ==	&lt;br /&gt;
In its second phase, the Patron enters its Weakened form, compressing into a spherical orb that hovers inside the pit of its team&#039;s base. The Hidden King&#039;s orb appears as a cracked sphere of charred wood and burning debris, with a glowing ember core visible through the fissures, surrounded by jagged wooden spikes. The Archmother&#039;s orb appears as a crystalline blue sphere surrounded by jagged rock shards arranged to form a face-like structure, with glowing cyan energy emanating from within.&lt;br /&gt;
&lt;br /&gt;
In this state, it has two attacks:&lt;br /&gt;
* &#039;&#039;&#039;Damage Pulse&#039;&#039;&#039;: Constantly emits &#039;&#039;&#039;{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|DamagePerPulse}}&#039;&#039;&#039; damage every second to up to &#039;&#039;&#039;{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|MaxTargets}}&#039;&#039;&#039; nearby enemies within a &#039;&#039;&#039;{{NpcData|npc_boss_tier3|Phase2DamagePulseModifier|Radius|2}}m&#039;&#039;&#039; radius.&lt;br /&gt;
* &#039;&#039;&#039;Pit Explosion&#039;&#039;&#039;: Unleashes a large expanding wave inside the pit after a {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|AbilityCastDelay}}s delay, dealing &#039;&#039;&#039;{{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|Damage}} + {{NpcData|npc_boss_tier3|BoundAbilities|ESlot_Signature_2|AbilityProperties|DamageHealthPercent}}% HP&#039;&#039;&#039; damage and [[Status Effects#Curse|cursing]] enemies, similar to the Shrine Defense attack. The explosion has a 15s cooldown.&lt;br /&gt;
&lt;br /&gt;
Similar to [[Mid-Boss|Mid Boss]], the Patron is immune to all incoming damage from outside the pit, forcing players to get in close if they want to damage it. The Weakened Patron has the same starting HP as the first phase but gains more HP per minute than phase one.&lt;br /&gt;
&lt;br /&gt;
The Weakened Patron has 50% damage resistance when an ally has been in the pit for more than 2s, and 100% damage resistance when two or more allies are in the pit.&lt;br /&gt;
&lt;br /&gt;
=== Health Scaling ===&lt;br /&gt;
The Patron&#039;s maximum health is not static and increases as the match progresses, starting at specific times during each phase.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Phase&lt;br /&gt;
! Scaling Starts At&lt;br /&gt;
! Max Health Gained per Minute&lt;br /&gt;
|-&lt;br /&gt;
| Phase 1&lt;br /&gt;
| {{NpcData|npc_boss_tier3|ObjectiveHealthGrowthPhase1|GrowthStartTimeInMinutes}} minutes&lt;br /&gt;
| {{NpcData|npc_boss_tier3|ObjectiveHealthGrowthPhase1|GrowthPerMinute}}&lt;br /&gt;
|-&lt;br /&gt;
| Phase 2&lt;br /&gt;
| {{NpcData|npc_boss_tier3|ObjectiveHealthGrowthPhase2|GrowthStartTimeInMinutes}} minute&lt;br /&gt;
| {{NpcData|npc_boss_tier3|ObjectiveHealthGrowthPhase2|GrowthPerMinute}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
The Patrons are [[Outer Planes|extraplanar]]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VoiceLineCite|name=Newscaster|file=newscaster_headline_80.mp3|transcription=The orders of The Amber Hand and Sapphire Flame have long provided safeguards insuring that The Patrons remain on their home plane. But have the people we trusted to be wardens of The Patrons secretly been planning a coup?}}&amp;lt;/ref&amp;gt; elder gods&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Vyper|file=Viper_select_01.mp3|transcription=Hahaha, how hard can summoning an elder god be?}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Dynamo|file=Dynamo ping pre game 02.mp3|transcription=Who wants to summon an elder god?}}&amp;lt;/ref&amp;gt; whose followers petition heroes to participate in a ritual, in the hopes of summoning them. In order for the ritual to be completed, the enemy Patron must be destroyed.&lt;br /&gt;
&lt;br /&gt;
The two Patrons in-game are the [[The Hidden King|Hidden King]] and the [[The Archmother|Archmother]]. There are more Patrons, but they haven&#039;t yet made contact with humanity.&amp;lt;ref&amp;gt;2024-09-28 - [[Yoshi]]; Deadlock Discord - &#039;&#039;&amp;quot;There are more than two Patrons, but so far only two are trying to enter our world&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; The motivations of the Hidden King and Archmother are unclear, although {{HeroIcon|The Doorman}} mentions that they&#039;ve been waiting to be summoned &amp;quot;for centuries&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Generic|voice line]] (Hotel Guest taunt): &#039;&#039;&amp;quot;The Patrons have waited centuries to be summoned, they can wait a little longer.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{HeroIcon|Warden}} and his family believe the Patrons will &amp;quot;herald the end of humanity&amp;quot; if they are not stopped.&amp;lt;ref&amp;gt;{{PageRef|name=Warden}}&#039;s in-game [[Warden/Quotes#Select|voice line]] (select): &#039;&#039;&amp;quot;The Patrons will herald the end of humanity if we let them.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once the ritual is completed, the Patrons can grant one wish to each hero who helped summon them.&amp;lt;ref&amp;gt;[[The Binding of Oathkeeper|&#039;&#039;The Binding of Oathkeeper&#039;&#039;]] - [https://youtu.be/nn_C9nQ_Ri0?si=HPiD-NYhX4-d35sn&amp;amp;t=1269 Chapter 5B]&amp;lt;/ref&amp;gt; The specifics of the Patron&#039;s powers and their limitations are unclear. What the winning Patron intends to do after the ritual is also unclear, although the Patron&#039;s herald believes they will usher in a new era.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): &#039;&#039;&amp;quot;Graves will usher us into the Hidden King&#039;s new era!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Graves/Quotes#Patrons|voice line]] (ally Graves killstreak): &#039;&#039;&amp;quot;Graves will usher us into the Archmother&#039;s new era!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Victor/Quotes#Patrons|voice line]] (Victor start): &#039;&#039;&amp;quot;You need not feel adrift in this world, Victor. Complete the ritual, and find your place alongside the Hidden King!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Archmother}}&#039;s in-game [[Celeste/Quotes#Patrons|voice line]] (Celeste start): &#039;&#039;&amp;quot;Summon the Archmother, and usher in a new world with you by her side!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Patrons have heralds who speak on their behalf.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Hidden King|quotes=The Hidden King/Quotes|context=(Unused tutorial line)|transcription=I speak for the Hidden King, and today I shall be your guide.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|context=(Viscous match start)|transcription=Everyone looks at you and discounts your value. But not me. And not The Archmother. Complete the ritual, and let her help you.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes|context=(Ally Drifter killstreak)|transcription=Archmother: Accept the gift that The Drifter has laid before us.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes|context=(Street Brawl victory)|transcription=Their broken husks make fitting tribute to our king.}}&amp;lt;/ref&amp;gt; The heralds have knowledge on the thoughts and desires of the [[heroes]], and can communicate with them telepathically during the ritual. If a hero openly dislikes the Patrons, the herald tells them to direct their anger towards the enemy Patron, as is the case with Warden and {{HeroIcon|Venator}}.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|transcription=I know you hate the Archmother, Warden, but today she is not your enemy… she is the path that will lead you to destroying The Hidden King once and for all.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes#Match Start|transcription=Venator, I know you have no love for the Hidden King, but the Archmother is a tyrant, and together, we can usurp her.}}&amp;lt;/ref&amp;gt; While the heralds can read Warden&#039;s emotions, they cannot see his desires.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Warden/Quotes#Patrons|voice line]] (Warden start): &#039;&#039;&amp;quot;I can&#039;t tell what you&#039;re after, Warden. But I know you&#039;re afraid of failure. Fear not! The Hidden King will be your guide to victory.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the first time in known history that humanity has been able to make contact with the Patrons.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Newscaster|file=newscaster_headline_18.mp3|transcription=Could today be the day where humanity makes contact with.. The Patron? Only time will tell.}}&amp;lt;/ref&amp;gt; Such rituals used to be impossible, as well as forbidden, before the [[Maelstrom|Second Maelstrom]].&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Newscaster|file=newscaster_headline_79.mp3|transcription=For decades, contact with The Patrons has not only been impossible, but forbidden. But with the Maelstrom upon us that may change!}}&amp;lt;/ref&amp;gt; The orders of the Amber Hand and the Sapphire Flame were supposed to safeguard humanity from the Patrons, but recently are suspected to have changed their objectives.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;[[File:Patron_VisualNovel_Art.png|thumb|A Patron looming over humans]]The Patrons are familiar with The Doorman, another extraplanar being. They are happy to see Doorman fighting on their behalf.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes#Match Start|transcription=The King will be so happy to see you again, Doorman.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Archmother|quotes=The Archmother/Quotes#Match Start|transcription=My, my. Well, isn&#039;t this a pleasant surprise? The Archmother will be pleased to see you.}}&amp;lt;/ref&amp;gt; The Doorman calls the Patrons &amp;quot;old friends&amp;quot;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}&amp;lt;/ref&amp;gt; and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|transcription=How exciting to see City Mother and the Amber King once more!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[The Binding of Oathkeeper|&#039;&#039;The Binding of Oathkeeper&#039;s&#039;&#039;]] multiple endings shows potential wishes granted by the Patrons:&lt;br /&gt;
&lt;br /&gt;
* An answer to one of {{HeroIcon|Abrams}}&#039; questions regarding the Tome;&lt;br /&gt;
* Binding [[Oathkeeper]] back to the Tome and allowing {{HeroIcon|Lady Geist}} to stay young;&lt;br /&gt;
* The sacrifice of [[Minor characters|Johann Jr.]] in exchange for 200 years of Oathkeeper&#039;s complete obedience to Lady Geist;&lt;br /&gt;
* The self-sacrifice of Lady Geist in exchange for banishing Oathkeeper from Earth;&lt;br /&gt;
* Safely removing Oathkeeper from Geist, but making her return to the natural age she had before their pact.&lt;br /&gt;
In addition to the ritual, the Patrons lead skirmishes between their teams in the form of [[Street Brawl]] matches.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Hidden King|quotes=The Hidden King/Quotes|context=(Street Brawl loss)|transcription=The Archmother won today, but we still have another chance to stop her!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hidden King model.png|The Hidden King&lt;br /&gt;
File:Archmother model.png|The Archmother&lt;br /&gt;
File:Hidden King weak.png|The Hidden King (Weakened)&lt;br /&gt;
File:Archmother weak.png|The Archmother (Weakened)&lt;br /&gt;
File:The Hidden King.png|Hidden King icon&lt;br /&gt;
File:The Archmother.png|Archmother icon&lt;br /&gt;
File:Hidden king art.png|Hidden King artwork&lt;br /&gt;
File:Archmother art.png|Archmother artwork&lt;br /&gt;
File:Hidden King name.png|Hidden King typography&lt;br /&gt;
File:Archmother name.png|Archmother typography&lt;br /&gt;
File:Patron.png|Patron icon&lt;br /&gt;
File:Patron old.png|Old Patron artwork&lt;br /&gt;
File:Amber Hand Patron.png|Amber Hand Patron&lt;br /&gt;
File:Sapphire Flame Patron.png|Sapphire Flame Patron&lt;br /&gt;
File:The broken crown.png|&amp;quot;The Broken Crown&amp;quot; unused name&lt;br /&gt;
File:The guided hand.png|&amp;quot;The Guided Hand&amp;quot; unused name&lt;br /&gt;
File:Hidden King alt icon.png|Unused Hidden King icon&lt;br /&gt;
File:Archmother alt icon.png|Unused Archmother icon&lt;br /&gt;
File:NPC neon prime Titan.png|[[Neon Prime]] Titan (Patron)   &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The Patrons were originally named &#039;&#039;&#039;The&#039;&#039;&#039; &#039;&#039;&#039;Amber Hand&#039;&#039;&#039; and &#039;&#039;&#039;The&#039;&#039;&#039; &#039;&#039;&#039;Sapphire Flame&#039;&#039;&#039; before the [[Old Gods, New Blood]] update released. The Patrons also used to be the announcers of the game before being replaced by heralds speaking on their behalf.&lt;br /&gt;
** These names are referenced in the new design of the Patrons, as the Hidden King has &amp;quot;amber hands&amp;quot; and the Archmother&#039;s effigy is surrounded by a &amp;quot;sapphire flame&amp;quot;.&lt;br /&gt;
* Based on game files and voice lines, another proposed rename for the Patrons was the &#039;&#039;&#039;Broken Crown&#039;&#039;&#039; and the &#039;&#039;&#039;Guided Hand&#039;&#039;&#039;. Those names are still used in a few voice lines.&lt;br /&gt;
* The Hidden King&#039;s voice actor was recast in the [[Old Gods, New Blood]] update.&lt;br /&gt;
* In &#039;&#039;[[Neon Prime]]&#039;&#039;, the Patron was called &#039;&#039;&#039;Titan&#039;&#039;&#039;, and the Weakened Patron was the &#039;&#039;&#039;Core&#039;&#039;&#039;. The Patrons are still called &amp;quot;Titans&amp;quot; in the game files.&lt;br /&gt;
* The Patron damage to the player is listed as &amp;quot;Condemned by the Patron&amp;quot; in the damage report.&lt;br /&gt;
* The text across the old Patron model&#039;s reads [[File:Patron playtest crest.png|thumb|The Patron&#039;s crest]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;KILOZS BOTAREX UNDT VOXT DIOKOTOS DEOS TOPAX DE OS HOLINAS UXFAXT TOV LIMOT OBERXO&lt;br /&gt;
&lt;br /&gt;
GOL EN TAX FOXIST HARFT DEOS MAX OPUS DEONI SUX TOS DUO POLINUAX DREOX SIDWEG&lt;br /&gt;
&lt;br /&gt;
REBTIS AST MECTONUS MAX DERIKT POLTERMUSON DEFONAL WEKMOXAN GETOX D&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
* As a pseudo-language, many words appear to be phonetic wordplays or portmanteaus based on Latin, Greek, and Germanic roots that seem to reference elements of the Ritual and the Patrons&#039; nature:&lt;br /&gt;
** &#039;&#039;&#039;BOTAREX:&#039;&#039;&#039; Possibly a blend of &#039;&#039;Votum&#039;&#039; (vow/wish) and &#039;&#039;Rex&#039;&#039; (king)&lt;br /&gt;
** &#039;&#039;&#039;HARFT:&#039;&#039;&#039; Phonetically resembles &#039;&#039;Harvest&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;MAX OPUS:&#039;&#039;&#039; Similar to &#039;&#039;Magnum Opus&#039;&#039; (The Great Work in alchemy and occultism)&lt;br /&gt;
** &#039;&#039;&#039;TOS DUO:&#039;&#039;&#039; Contains the root &#039;&#039;duo&#039;&#039; (two)&lt;br /&gt;
** &#039;&#039;&#039;MECTONUS:&#039;&#039;&#039; A possible blend of &#039;&#039;Mech&#039;&#039; (machine) and &#039;&#039;Chthonic&#039;&#039; (underworld deity)&lt;br /&gt;
** &#039;&#039;&#039;GETOX:&#039;&#039;&#039; Phonetically resembles &#039;&#039;Gates&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Unit Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Mirage?diff=75108</id>
		<title>Mirage</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Mirage?diff=75108"/>
		<updated>2026-06-03T15:14:06Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_mirage&lt;br /&gt;
| voice_actor = Fareed Ward&amp;lt;ref&amp;gt;2025-06-10 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;Fareed is in fact currently employed by the djinn&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = September 26, 2024&lt;br /&gt;
| codenames = Sandeep&lt;br /&gt;
}}{{Quotation&lt;br /&gt;
| 2 = Your life is my life.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mirage&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. He is agile and uses powerful wind-based abilities for disruption. By throwing out Fire Scarabs and transforming into a Dust Devil, Mirage can damage, lift up, steal life and elude his targets while applying Djinn&#039;s Mark to enemies to enhance his attacks. When the time is right, he can Travel across the map in an instant to assist his allies, hunt down weak foes and take care of objectives. &lt;br /&gt;
&lt;br /&gt;
An emissary of the Djinn ambassador [[Nashala Dion]], Mirage is a diplomatic bodyguard who is charged with carrying and protecting the djinn&#039;s vessel.  &lt;br /&gt;
&lt;br /&gt;
Mirage was added to the roster on [[Update:September 26, 2024|September 26, 2024]]. &lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_mirage}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Mirage&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
| notes =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Mirage&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Mirage is [[Status Effects#Invincibility|Invincible]] when casting Dust Devil.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Mirage&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Djinn&#039;s Mark is considered a damage-over-time ability. Thus, the damage won&#039;t knock a hero off a [[Ziplines|zipline]], and it cannot be blocked by {{ItemIcon|Counterspell}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Mirage&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|mirage}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mirage card.png|Mirage portrait&lt;br /&gt;
File:Mirage MM.png|Mirage icon&lt;br /&gt;
File:Mirage Render.png|Mirage in-game render&lt;br /&gt;
File:Mirage select background.png|Mirage select background&lt;br /&gt;
File:Mirage Reference Sheet.png|Mirage reference sheet&lt;br /&gt;
File:Mirage name.png|Mirage name typography&lt;br /&gt;
File:Mirage Weapon.png|Mirage weapon - Promises Kept&lt;br /&gt;
File:Mirage card old.png|Previous Mirage portrait&lt;br /&gt;
File:Mirage Render Old.png|Mirage&#039;s model before the [[Update:December 6, 2024|2024-12-06 Update]]&lt;br /&gt;
File:Mirage winter.png|Mirage 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Nashala.png|Nashala model (unused)&lt;br /&gt;
File:Mirage Unreleased model.png|Mirage&#039;s model before his official release&lt;br /&gt;
File:Mirage Gloat .png|Gloat portrait for Mirage.&lt;br /&gt;
File:Mirage Critical.png|Critical health portrait for Mirage.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Mirage became known in the player community for his screaming voice lines at release (the frequency of which was later reduced according to patch notes),&amp;lt;ref&amp;gt;{{Update link|October|10|2024}} update -  &#039;&#039;&amp;quot;Mirage still loves the Djinn, but he yells about them less frequently.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; as well as his unused &amp;quot;Akira laser&amp;quot; screams. This has been acknowledged by developer [[Kaori (developer)|Kaori]], who joked that Mirage&#039;s voice actor Fareed Ward could be easily identified by his screams,&amp;lt;ref&amp;gt;2025-06-10 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;Fareed is in fact currently employed by the djinn (...) like. come on. there&#039;s no hiding that scream&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and referenced in voice lines by {{HeroIcon|Mina}}, {{HeroIcon|Silver}} and {{HeroIcon|Vyper}}.&amp;lt;ref&amp;gt;{{PageRef|name=Mina}}&#039;s in-game [[Mina/Quotes#Enemies|voice line]] (Killed Mirage): &#039;&#039;&amp;quot;You don&#039;t have to yell everything, Jesus!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Silver}}&#039;s in-game [[Silver/Quotes#Enemies|voice line]] (killed Mirage): &#039;&#039;&amp;quot;Won&#039;t have to hear that guy scream about the Djinn for a while.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Vyper|file=Viper kill mirage 03.mp3|transcription=Anything to stop that guy from yelling about the Djinn!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Nashala has an unused human-sized model in the game files.&lt;br /&gt;
* Mirage&#039;s model was updated in the [[Update:December 6, 2024|2024-12-06 Update]].&lt;br /&gt;
* Mirage carries Nashala in the bottle in his hand. In his previous model, it used to be attached to his chest.&lt;br /&gt;
* Mirage&#039;s first official model wasn&#039;t shipped in the game files until he was officially released. However, the model was leaked a couple weeks earlier by an updated portrait art.&lt;br /&gt;
* Mirage&#039;s pre-release model was based on {{HeroIcon|Paradox}}&#039;s model with a modified {{HeroIcon|McGinnis}} head.&lt;br /&gt;
* &amp;quot;Dreaming of Wyoming in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Mirage in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Mirage]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/McGinnis/Lore?diff=75107</id>
		<title>McGinnis/Lore</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/McGinnis/Lore?diff=75107"/>
		<updated>2026-06-03T15:14:05Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}{{Quotation||Do I love working for Fairfax Industries? No. Does it pay a small fortune? Yes. How do I sleep at night? Like a baby.&lt;br /&gt;
}}&lt;br /&gt;
[[File:McGinnis Render.png|right|frameless|416x416px]]{{#invoke:Lang|get_string|hero_forge_lore}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
McGinnis&#039; wish is unknown, although it&#039;s implied that she&#039;s using the [[ritual]] as a chance to test some weaponry.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Ready to do some field testing.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Heavy Barrage|voice line]] (Upgrade Heavy Barrage): &#039;&#039;&amp;quot;Been waiting to test this for a while.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Biography ===&lt;br /&gt;
A child genius with a knack for building things, the brilliance of Margaret &amp;quot;Maggie&amp;quot; McGinnis&amp;lt;ref&amp;gt;2025-01-28 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;Maggie is short for Margaret, but she goes by Maggie&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; was picked up by [[Maximilian Fairfax]] after she designed a machine that refined the souls of the dead at the age of 15.&amp;lt;ref name=&amp;quot;:7&amp;quot;&amp;gt;{{HeroIcon|McGinnis}}&#039; backstory&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:8&amp;quot;&amp;gt;{{VoiceLineCite|name=Billy|quotes=Billy/Quotes#enemies|context=(killed McGinnis)|transcription=Don&#039;t act like you&#039;re Blue Collar, McGinnis! You were handpicked by Fairfax himself!}}&amp;lt;/ref&amp;gt; Famously known as &amp;quot;kid genius&amp;quot;,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Holliday|number=2|hero_quote1=Holliday|quote1=You were that kid genius, right?|hero_quote2=McGinnis|quote2=Yeah.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Lash|number=1|hero_quote1=Lash|quote1=Ahh, so The Lash is working with the kid genius.|hero_quote2=McGinnis|quote2=I was a kid over a decade ago. Now I&#039;m just a genius.}}&amp;lt;/ref&amp;gt; McGinnis was shown off to the [[The Cursed Apple|New York]] elite after Fairfax first discovered her.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;&#039;&#039;[[The Binding of Oathkeeper]]&#039;&#039; - [https://youtu.be/nn_C9nQ_Ri0?si=0c6noDOilZQPe4R7&amp;amp;t=346 Chapter 3A]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Now, as the head engineer of [[Fairfax Industries]] Military R&amp;amp;D department, McGinnis brainstorms the occult war machines.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Enemies|voice line]] (Killed Yamato): &#039;&#039;&amp;quot;Yamato, you run a street gang. I drive the occult industrial complex. You never had a chance.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Holliday|number=2|hero_quote1=McGinnis|quote1=I&#039;m the lead engineer for the occult industrial complex.}}&amp;lt;/ref&amp;gt; While it&#039;s unknown where McGinnis&#039; inventions have been used, it&#039;s said that she may be resposible for millions of deaths.&amp;lt;ref&amp;gt;[[The Binding of Oathkeeper]] - [[The Binding of Oathkeeper#4a - Humble Pie|Chapter 4A]] - {{PageRef|name=Lady Geist}}: &#039;&#039;&amp;quot;Your mind is the engine that drives the occult war machine. Within a decade your inventions will claim millions of lives, if they haven&#039;t already.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (Taunt McGinnis): &#039;&#039;&amp;quot;Your creations are responsible for the deaths of millions, McGinnis, you’re a monster.&#039;&#039;&amp;lt;/ref&amp;gt; McGinnis also implies that she&#039;s killed people with her bare hands before.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|quotes=McGinnis/Quotes#Kill Enemy Hero|context=(melee kill)|transcription=You think I&#039;ve never killed someone with my bare hands?! Come on.}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
While McGinnis doesn&#039;t love working for Fairfax Industries, she&#039;s content with being a &amp;quot;wage slave&amp;quot; since she gets paid a fortune.&amp;lt;ref name=&amp;quot;:12&amp;quot;&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Do I love working for Fairfax Industries? No. Does it pay a small fortune? Yes. How do I sleep at night? Like a baby.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Seven|number=1}}&amp;lt;/ref&amp;gt; McGinnis was worried that she would lose her job when Fairfax lost the sovereignty of the [[United States of America|Island of Cadenza]] to the US Government.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Haze|number=2|hero_quote1=McGinnis|quote1=Honestly, the rest of us were more rattled than he was. I was just a kid freaking out &#039;cause I thought I was going to lose my job but, Fairfax was surprisingly calm. I don&#039;t think he expected Cadenza to last forever. He just wanted to make the most out of an opportunity before legislation caught up. Plus, the guy gets to say he created one of the United States!}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Newscaster|file=newscaster_headline_78.mp3|transcription=The Supreme Court is poised to rule on the Fairfax Fair Tax bill next session. Will our 50th state remain in the union? Or will Fairfax Industries successfully regain its sovereignty over the island of Cadenza? Only time will tell!|no_pageref_file=true}}&amp;lt;/ref&amp;gt; McGinnis has a mortgage to pay for.&amp;lt;ref name=&amp;quot;:9&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Ivy|number=1|hero_quote1=Ivy|quote1=Carlos says Fairfax Industries is bad for the country.|hero_quote2=McGinnis|quote2=And if Carlos paid my mortgage, I might care what he had to say.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[The Binding of Oathkeeper]], McGinnis creates a new ward for Lady Geist to contain [[Oathkeeper]] with. McGinnis helps Lady Geist due to the chance to &amp;quot;harness the power of a God&amp;quot;.&amp;lt;ref name=&amp;quot;:11&amp;quot;&amp;gt;[[The Binding of Oathkeeper]] - [[The Binding of Oathkeeper#4a - Humble Pie|Chapter 4A]] - {{PageRef|name=McGinnis}}: &#039;&#039;&amp;quot;Give me a reason to help you. Something interesting.&amp;quot; -&#039;&#039; {{PageRef|name=Lady Geist}}: &#039;&#039;&amp;quot;It will likely be 50 years before there&#039;s another maelstrom. Do you really want to wait that long before you try to harness the power of a God?&amp;quot; -&#039;&#039; {{PageRef|name=McGinnis}}: &#039;&#039;&amp;quot;Now we&#039;re talking.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
As a &amp;quot;notorious misanthrope&amp;quot;, McGinnis doesn&#039;t really care about the deaths she&#039;s caused or the sins of Fairfax Industries.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Newscaster|file=Newscaster seasonal forge unlock 01 alt 01.mp3|transcription=Presumably walking home drunk after a Fairfax Industries holiday party, notorious misanthrope Maggie McGinnis has been seen looking festive!}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Do I love working for Fairfax Industries? No. Does it pay a small fortune? Yes. How do I sleep at night? Like a baby.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt; McGinnis thinks ethics are for scientists &amp;quot;that can&#039;t think big enough&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Ethics are for scientists that can&#039;t think big enough.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; She does, however, appreciate the good {{HeroIcon|Ivy}} did for New York.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Ivy|number=3|hero_quote1=McGinnis|quote1=I read about you in the paper. Thanks for making New York a little better.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis dislikes the corporate side of her job, fancy events, and being treated too formally.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Kelvin|number=1|hero_quote1=McGinnis|quote1=You can drop the &amp;quot;Miss&amp;quot;, though. Feel free to call me McGinnis, or Maggie... really, anything that makes me feel like I&#039;m not in a boardroom.}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; She agrees with {{HeroIcon|Holliday}} that rich people are &amp;quot;assholes with god complexes&amp;quot;.&amp;lt;ref name=&amp;quot;:10&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Holliday|number=2}}&amp;lt;/ref&amp;gt; McGinnis believes working is &amp;quot;good for the soul&amp;quot;,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Lady Geist|number=2|hero_quote1=McGinnis|quote1=Turns out being a human being is good for the soul. You should try it sometime.}}&amp;lt;/ref&amp;gt; and that she&#039;ll work for Fairfax until she either gets bored or &amp;quot;opens a portal to hell and die&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Holliday|number=3|hero_quote1=Holliday|quote1=How long you think you&#039;ll stay with Fairfax Industries?|hero_quote2=McGinnis|quote2=I don&#039;t know. Probably until I get bored or open some portal to hell and die? (...) I think about it a lot.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis doesn&#039;t think she&#039;d be a good teacher, because her talent comes to her &amp;quot;naturally&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Dynamo|number=2|hero_quote1=McGinnis|quote1=I&#039;d make a really bad teacher. (...) I don&#039;t know how I do what I do, it just... comes naturally. If I tried to teach someone, it would probably boil down to me saying &#039;Try it again, but don&#039;t suck this time!&#039;}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis appreciates good craftsmanship, such as [[Ms. Shelly]]&#039;s work on {{PageRef|name=Bebop}}.&amp;lt;ref name=&amp;quot;:3&amp;quot; /&amp;gt; She likes to find new challenges to work on.&amp;lt;ref name=&amp;quot;:11&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:4&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:5&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s implied that McGinnis isn&#039;t above stealing other people&#039;s inventions.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Dynamo|number=3}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:6&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
McGinnis is aware and makes it known that {{AbilityIcon|Spectral Wall}} usually backfires on her team.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Pre-Game|voice line]] (pre-game ping): &#039;&#039;&amp;quot;Just wanna get ahead of this: I will probably misuse the wall at some point, and I&#039;m sorry in advance.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Spectral Wall|voice line]] (upgrade Spectral Wall): &#039;&#039;&amp;quot;If this misfires, my team won&#039;t let me hear the end of it.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Abrams|number=1|hero_quote1=McGinnis|quote1=Just wanna get this out of the way. I&#039;m gonna be doing my best to support you but, shit happens and if you end up on the wrong side of a spectral wall... I&#039;m sorry.|hero_quote2=Abrams|quote2=That was... very specific.|hero_quote3=McGinnis|quote3=It happens a lot.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis&#039; equipment and weaponry are powered by souls.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Abrams|number=2|hero_quote1=Abrams|quote1=How do you not throw out your back carrying all that stuff?|hero_quote2=McGinnis|quote2=It&#039;s lighter than it looks. Souls don&#039;t weigh a whole lot.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Unselect|voice line]] (Unselect): &#039;&#039;&amp;quot;Great. I thought of a new way to weaponize souls in the shower, I need to go to the lab.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis likes to drink beer.&amp;lt;ref name=&amp;quot;:02&amp;quot;&amp;gt;&#039;&#039;[[The Binding of Oathkeeper]]&#039;&#039; - [https://youtu.be/nn_C9nQ_Ri0?si=0c6noDOilZQPe4R7&amp;amp;t=346 Chapter 3A]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Maximilian Fairfax]] ===&lt;br /&gt;
Maximilian Fairfax handpicked McGinnis for Fairfax Industries after she designed a machine that refined the souls of the dead at 15 years old.&amp;lt;ref name=&amp;quot;:7&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:8&amp;quot; /&amp;gt; McGinnis was &amp;quot;paraded around incessantly&amp;quot; by Fairfax to New York&#039;s elite after he hired her.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McGinnis finds &amp;quot;assholes with god complexes&amp;quot; to be a pretty close description of Fairfax.&amp;lt;ref name=&amp;quot;:10&amp;quot; /&amp;gt; That said, McGinnis doesn&#039;t really care about Fairfax&#039;s ethics since she&#039;s getting paid by him.&amp;lt;ref name=&amp;quot;:9&amp;quot; /&amp;gt; She refers to Fairfax as &amp;quot;Papa Fairfax&amp;quot; in a killstreak line.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|quotes=McGinnis/Quotes#killstreak|context=(killstreak)|transcription=Papa Fairfax is giving me a raise after this!}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Character Interactions ==&lt;br /&gt;
&lt;br /&gt;
* In [[The Binding of Oathkeeper|&#039;&#039;The Binding of Oathkeeper&#039;&#039;]], one possible storyline includes McGinnis building a new ward for {{HeroIcon|Lady Geist}}.&lt;br /&gt;
* McGinnis consistently mistakes {{PageRef|name=Kelvin}}&#039;s name for &amp;quot;Kevin&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Enemies|voice line]] (Killed Kelvin): &#039;&#039;&amp;quot;Took out Kevin – Kelvin. His name is Kelvin. I&#039;m gonna get that right next time.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Kelvin|number=2}}&amp;lt;/ref&amp;gt; Most of McGinnis&#039; pings for Kelvin include a variant where she calls him &amp;quot;Kevin&amp;quot;.&lt;br /&gt;
* McGinnis accuses {{HeroIcon|Calico}} of stealing her ideas.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|suffix=&#039;|file=Mcginnis kill calico 02.mp3|transcription=Tell you what, you stop stealing my ideas and I&#039;ll stop shootin&#039; ya.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** It&#039;s possible this is referring to Calico&#039;s old lore as a weapons dealer, as Calico used to use turrets while she was in [[Hero Labs]].&lt;br /&gt;
* McGinnis wants to talk to {{HeroIcon|Shiv}} and &amp;quot;fix him&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|suffix=&#039;|file=Mcginnis kill shiv 03.mp3|context=(killed Shiv)|transcription=When this is all over Shiv, we should talk.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|suffix=&#039;|file=Mcginnis kill shiv 02.mp3|context=(killed Shiv)|transcription=I can fix him!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis wants to sample {{HeroIcon|Viscous}}&#039; goo.&amp;lt;ref name=&amp;quot;:6&amp;quot;&amp;gt;{{VoiceLineCite|name=McGinnis|suffix=&#039;|file=Mcginnis kill viscous 04.mp3|transcription=Dibs on Viscous&#039; goo!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis doesn&#039;t frequent {{HeroIcon|Infernus}}&#039; bar, [[Jezebel&#039;s]], because she finds it &amp;quot;too fancy&amp;quot;. She does, however, want to go when Infernus offers her free drinks.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Infernus|number=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis is impressed by the craftsmanship used to create {{PageRef|name=Bebop}} and shows interest in hiring his creator, [[Shelly Fisher|Ms. Shelly]].&amp;lt;ref name=&amp;quot;:3&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Bebop|number=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis offers help to remove {{HeroIcon|Seven}}&#039;s headgear.&amp;lt;ref name=&amp;quot;:5&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Seven|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis offers to upgrade {{HeroIcon|Dynamo}}&#039;s body.&amp;lt;ref name=&amp;quot;:4&amp;quot;&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Dynamo|number=1|hero_quote1=McGinnis|quote1=How&#039;s that body working out for ya? (...) Well, if you ever want an upgrade or something, you may call!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis appreciates what {{PageRef|name=Ivy}} has done for New York.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Ivy|number=3|hero_quote1=McGinnis|quote1=I read about you in the paper. Thanks for making New York a little better.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Enemies|voice line]] (Killed Ivy): &#039;&#039;&amp;quot;Appreciate what you did for Spanish Harlem, but I gotta do what I gotta do.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* McGinnis makes fun of {{PageRef|name=Grey Talon}} and {{HeroIcon|Infernus}} for not using guns.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Grey Talon|number=1|hero_quote1=McGinnis|quote1=You know they make things like &amp;quot;guns&amp;quot;, if you ever wanna step into the 20th century.|hero_quote2=Grey Talon|quote2=I see charm is not one of your talents.|hero_quote3=McGinnis|quote3=Charm doesn&#039;t win fights. You know what does? Guns. Which you don&#039;t have.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Infernus|number=3|hero_quote1=McGinnis|quote1=Where&#039;s your gun?|hero_quote2=Infernus|quote2=I don&#039;t need one.|hero_quote3=McGinnis|quote3=No one &amp;quot;needs&amp;quot; a gun, it just makes surviving a firefight significantly more likely!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Pocket}} loathes McGinnis due to her working for Fairfax Industries.&amp;lt;ref&amp;gt;{{PageRef|name=Pocket}}&#039;s in-game [[Pocket/Quotes#Enemies|voice line]] (killed McGinnis): &#039;&#039;&amp;quot;You could&#039;ve made the world a better place. Instead, you chose to do this.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Pocket}}&#039;s in-game [[Pocket/Quotes#Allies|voice line]] (pass McGinnis on zipline): &#039;&#039;&amp;quot;Karma&#039;s coming for you, Maggie.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Pocket}}&#039;s in-game [[Pocket/Quotes#Enemies|voice line]] (killed McGinnis): &#039;&#039;&amp;quot;You&#039;re complicit, McGinnis.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Seven}} criticizes McGinnis for her lack of creativity.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Seven|number=3|hero_quote1=Seven|quote1=Now I think it&#039;s safe to say you plateau&#039;d.|hero_quote2=McGinnis|quote2=I&#039;m sorry, what did you say?|hero_quote3=Seven|quote3=You are a woman who executes pedestrian ideas at the highest level. That makes you a master craftsman, but far from a visionary.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=The Doorman}} calls McGinnis &amp;quot;the brightest mind humanity has to offer&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Allies|voice line]] (Pass McGinnis on Zipline): &#039;&#039;&amp;quot;So that&#039;s the brightest mind humanity has to offer...&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Apollo}}&#039;s father is a &amp;quot;fan&amp;quot; of McGinnis.&amp;lt;ref&amp;gt;{{PageRef|name=Apollo}}&#039;s in-game [[Apollo/Quotes#Enemies|voice line]] (killed McGinnis): &#039;&#039;&amp;quot;A pity you&#039;re not on my side, McGinnis. My father would be a fan.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Mina}} and {{PageRef|name=Wraith}} call McGinnis &amp;quot;Fairfax&#039;s pet genius&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Mina}}&#039;s in-game [[Mina/Quotes#Enemies|voice line]] (Destroy Turrets): &#039;&#039;&amp;quot;I&#039;m gonna kill Fairfax&#039;s little pet genius!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=McGinnis|hero2=Wraith|number=1|hero_quote1=Wraith|quote1=You&#039;re Fairfax&#039;s pet genius, right?|hero_quote2=McGinnis|quote2=I&#039;m no one&#039;s &#039;pet&#039; anything.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Paradox}} is interested in McGinnis&#039; research and the secrets she holds for Fairfax.&amp;lt;ref&amp;gt;{{PageRef|name=Paradox}}&#039;s in-game [[Paradox/Quotes#Enemy|voice line]] (Killed McGinnis): &#039;&#039;&amp;quot;I want your research, McGinnis.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Paradox}}&#039;s in-game [[Paradox/Quotes#Enemy|voice line]] (Killed McGinnis): &#039;&#039;&amp;quot;What secrets are you hiding for Fairfax, McGinnis?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; McGinnis has been trying to keep Paradox out of her lab.&amp;lt;ref&amp;gt;{{PageRef|name=McGinnis}}&#039; in-game [[McGinnis/Quotes#Enemies|voice line]] (Killed Paradox): &#039;&#039;&amp;quot;Maybe Paradox will stop tryin&#039;a raid my lab.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Binding of Oathkeeper ==&lt;br /&gt;
{{Unreleased}}{{Main|The Binding of Oathkeeper}}&lt;br /&gt;
&lt;br /&gt;
McGinnis makes an appearance in {{HeroIcon|Lady Geist}}&#039;s visual novel, &#039;&#039;[[The Binding of Oathkeeper]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: &#039;&#039;The Binding of Oathkeeper&#039;&#039; is currently inaccessible to the main game, instead being something planned for release in the future. As such, everything in the current visual novel is prone to change, as it is still undergoing development.&lt;br /&gt;
&lt;br /&gt;
=== [[The Binding of Oathkeeper/Transcription|Storyline A]] ===&lt;br /&gt;
[[File:Geist VN McGinnis beer.png|thumb|325x325px|Storyline A - Lady Geist convincing McGinnis to help her]]&lt;br /&gt;
McGinnis plays a significant role in storyline A in &#039;&#039;The Binding of Oathkeeper&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In chapter 3, Lady Geist gets {{HeroIcon|Dynamo}} to bring together all the &amp;quot;greatest minds&amp;quot; he can get for a gala in order to find someone who can help with her failing ward containing [[Oathkeeper]]. One of the people invited to the gala is McGinnis, who comes to the gala but stays outside as she &amp;quot;hates these things&amp;quot;. After Lady Geist comes outside to get some fresh air, the two have a brief conversation where Lady Geist is rude to McGinnis. McGinnis advises Lady Geist to be nicer as she never knows who can help her before leaving.&lt;br /&gt;
&lt;br /&gt;
In chapter 4, Lady Geist attempts to make amends with McGinnis by visiting her workshop, as nobody else at the gala was able to help her with her ward. Lady Geist asks McGinnis for help with her ward, to which McGinnis is initially reluctant as, even though she likes the challenge, Lady Geist is a bad person. Lady Geist retorts that McGinnis&#039; inventions will kill millions of people if they haven&#039;t already, to which McGinnis responds that that makes her a &amp;quot;monster in the theoretical sense&amp;quot;. McGinnis agrees to help Lady Geist if she can offer her something &amp;quot;interesting&amp;quot;. After refusing money, McGinnis agrees to help Lady Geist on the promise of &amp;quot;harnessing the power of a god&amp;quot; in the Maelstrom.&lt;br /&gt;
&lt;br /&gt;
In chapter 5, some time passes until the day before the ritual, where McGinnis creates a new ward for Lady Geist, designed to &amp;quot;drip feed&amp;quot; Oathkeeper to maximise every life Lady Geist takes. With her job complete, McGinnis tells Lady Geist to participate in the ritual to gather enough souls to charge the ward.&lt;br /&gt;
&lt;br /&gt;
Storyline A ends with Lady Geist equipping the new ward, prepared to participate in the ritual in order to &amp;quot;live forever&amp;quot;.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lady Geist|hero2=McGinnis|number=4|hero_quote1=McGinnis|quote1=You remember what you need to do?|hero_quote2=Lady Geist|quote2=Collect souls, power gauntlet, summon Patron... live forever.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Removed Lore ==&lt;br /&gt;
&lt;br /&gt;
* McGinnis used to frequent [[Jezebel&#039;s]], and was friends with {{HeroIcon|Infernus}}.&amp;lt;ref&amp;gt;{{HeroIcon|McGinnis}}&#039; removed [[McGinnis/Quotes#Deadlock - Enemies|voice line]] (killed Infernus): &#039;&#039;&amp;quot;Eh, I&#039;ll tip you extra later, Fern.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{HeroIcon|McGinnis}}&#039; removed [[McGinnis/Quotes#Deadlock - Enemies|voice line]] (killed Infernus): &#039;&#039;&amp;quot;Sorry, Fern.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Forge Neon Prime.png|thumb|186x186px|Forge (Neon Prime)]]&lt;br /&gt;
&lt;br /&gt;
=== Neon Prime - Forge ===&lt;br /&gt;
In [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]]&#039;&#039;,&#039;&#039; McGinnis was named &#039;&#039;&#039;Forge&#039;&#039;&#039;. She had a relationship with &#039;&#039;&#039;Astro&#039;&#039;&#039; ({{HeroIcon|Holliday}}).&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Lash|file=Lash killed by forge 04.mp3|transcription=Astro is a lucky lady to be with someone like Forge.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Lash|file=Lash killed by forge 01.mp3|transcription=I see her at the Bear Pit every Thursday with Astro, that lady is a student of the game.}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Forge trained fighting with {{HeroIcon|Lash}} in his dojo.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|alt_name=Forge|file=Mcginnis melee kill 05.mp3|context=(melee kill)|transcription=Training with Lash is paying off!}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=McGinnis|alt_name=Forge|file=Mcginnis kill lash 05.mp3|context=(killed Lash)|transcription=I tried to warn you dude, I&#039;m a fast learner.}}&amp;lt;/ref&amp;gt;{{clear}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Lore Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Ivy?diff=75106</id>
		<title>Ivy</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Ivy?diff=75106"/>
		<updated>2026-06-03T15:14:02Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_tengu&lt;br /&gt;
| voice_actor = Jeannie Tirado&amp;lt;ref&amp;gt;2024-08-24 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Ivy is] jeannie tirado&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
| codenames = Tengu&lt;br /&gt;
}}{{Quotation|2=Stick close to me, I&#039;ll do my best to protect you. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ivy&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She is a gargoyle-turned-vigilante with potent supportive and disruptive abilities to assist her allies in combat. After setting up a Kudzu Connection with an ally to share healing and buffs, she can summon patches of Entangling Thorns and transform into her Stone Form to damage and stun the enemy while healing herself. With her abilities of flight, she can pick up any ally or bomb and fly them to any point on the battlefield, choosing to either explosively Air Drop them into the middle of the enemy battle group, or rescue an ally from danger.&lt;br /&gt;
&lt;br /&gt;
Ivy&#039;s former life as an inanimate gargoyle ended abruptly when she was summoned to life to protect a girl and her family from [[The Mendoza Syndicate]]. Vowing to protect her new family, [[The Arroyos|The Arroyos]], Ivy began a vigilante mission to dismantle the Syndicate. After 18 years of work, she succeeded at defeating the organization, and now searches outside [[wikipedia:Spanish Harlem|Spanish Harlem]] to find a new goal to dedicate her life to.&lt;br /&gt;
&lt;br /&gt;
== Innate ==&lt;br /&gt;
&lt;br /&gt;
Ivy has a passive that alters her aerial movement:&lt;br /&gt;
* &#039;&#039;&#039;−10%&#039;&#039;&#039; [[Gravity Scale]]&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_tengu}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Kudzu Connection does not require a nearby ally to cast. &lt;br /&gt;
* Both Ivy and the tethered ally receive the bonus [[Fire Rate]], [[Bullet Lifesteal]], and the T1 upgrade&#039;s [[Move Speed]] buffs.&lt;br /&gt;
* All health gained from any source other than Kudzu Connection, after applying [[Healing Effectiveness]] modifiers, will be replicated.&lt;br /&gt;
* The replicated healing received is treated as having no source player, meaning it is not increased by {{ItemIcon|Healing Booster}} or other healing buffs.&lt;br /&gt;
* If a hero is at max health, any health they would receive is still replicated.&lt;br /&gt;
* An active tether can be canceled by the buff-removing effects of {{ItemIcon|Curse}} and {{ItemIcon|Nullification Burst}}. If done while Kudzu Connection&#039;s T3 upgrade is unlocked, Ivy can immediately recast the ability when she is able to.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Ivy has limited horizontal movement while casting. &lt;br /&gt;
* Stone Form will drag down airborne enemies.&lt;br /&gt;
* Stone Form can be used to [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* The casting lockout after taking damage lasts {{#invoke:Abilities|get_ability_prop|Air Drop|InterruptCooldown}}s.&lt;br /&gt;
* Can be self cast, causing Ivy to fly solo, where she can drop a bomb instead of a teammate.&lt;br /&gt;
* Ivy is able to cast abilities and use items while flying.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|tengu}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ivy card.png|Ivy portrait&lt;br /&gt;
File:Ivy MM.png|Ivy icon&lt;br /&gt;
File:Ivy Render.png|Ivy in-game render&lt;br /&gt;
File:Ivy select background.png|Ivy select background&lt;br /&gt;
File:Ivy Reference Sheet.png|Ivy reference sheet&lt;br /&gt;
File:Ivy name.png|Ivy name typography&lt;br /&gt;
File:Ivy Weapon.png|Ivy weapon - &#039;&#039;Protector&#039;s Hand&#039;&#039;&lt;br /&gt;
File:Learn to play menu.png|Ivy with [[Abrams]] and a [[Trooper]] in the &amp;quot;Learn to play&amp;quot; menu art&lt;br /&gt;
File:Ivy card old.png|Previous Ivy portrait&lt;br /&gt;
File:Ivy Render old.png|Previous Ivy model&lt;br /&gt;
File:Ivy winter.png|Ivy 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Tengu psd.png|Unfinished Ivy model art&lt;br /&gt;
File:Rat ivy.png|Unfinished Ivy model&lt;br /&gt;
File:Ivy temp mm.png|Temporary Ivy icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Hero neon prime Tengu.png|Tengu ([[Neon Prime]])&lt;br /&gt;
File:Ivy Gloat .png|Gloat portrait for Ivy.&lt;br /&gt;
File:Ivy Critical .png|Critical health portrait for Ivy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ivy was named &#039;&#039;&#039;Tengu&#039;&#039;&#039; in &#039;&#039;[[Neon Prime]].&#039;&#039;&lt;br /&gt;
* Several of Ivy&#039;s current animations are derived from those of [[Kali]], an unreleased hero.&lt;br /&gt;
* Ivy&#039;s gun was originally called &#039;&#039;&#039;Cat Dad&#039;s Fancy&#039;&#039;&#039;.&lt;br /&gt;
* Ivy&#039;s gun is inspired by the German [[wikipedia:MP_18|MP 18]] submachine gun, modified to resemble a crossbow.&lt;br /&gt;
* Some of Ivy&#039;s voice lines were changed in the [[Update:December 6, 2024|2024-12-06 Update]] to make her use of Spanish more accurate.&lt;br /&gt;
* Ivy has the Roman numeral IV carved on her back.&lt;br /&gt;
* Ivy&#039;s wings have a pattern resembling church windows.&lt;br /&gt;
* &amp;quot;Wishing the Arroyos were in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Ivy in the [[Hideout]].&lt;br /&gt;
* If Ivy is descending during {{AbilityIcon|Stone Form}} when {{ItemIcon|Knockdown}} lands, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Ivy&#039;s Visual Novel|Ivy&#039;s visual novel]]&lt;br /&gt;
* [[The Arroyos]]&lt;br /&gt;
* [[The Mendoza Syndicate]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Infernus?diff=75105</id>
		<title>Infernus</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Infernus?diff=75105"/>
		<updated>2026-06-03T15:14:01Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_inferno&lt;br /&gt;
| voice_actor = Phil Morris&amp;lt;ref&amp;gt;2024-09-26 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;i rise from my slumber to say that Phil Morris is infernus&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
| codenames = Inferno&lt;br /&gt;
}}{{Quotation|2=They&#039;ll be nothin&#039; but ash when I&#039;m through. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Infernus&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. He is an [[Ixia]]n with a powerful control of flame that he uses to enhance his speed and ignite his enemies. Combining his Flame Dash with the ability to spew a Napalm catalyst, Infernus can chase down and ignite his foes with a deadly Afterburn. Any targets left standing will be subject to his explosive Concussive Combustion, knocking them out and leaving them vulnerable to further immolation.&lt;br /&gt;
&lt;br /&gt;
As a creature from Ixia, Infernus had a troubled and intense youth while he was raised in the United States. Despite a rash of deadly crime as a teenager, he found himself tending a bar in his adulthood and learning to calm his intense emotions. With quality music and interesting people to talk to, Infernus rarely has a need these days to call up his dangerous supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_inferno}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Infernus&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Infernus&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
|notes=&lt;br /&gt;
* Does 50% damage to objectives.&lt;br /&gt;
* Enemies who step off the trail will continue to receive damage for &#039;&#039;&#039;{{#invoke:Abilities|get_ability_prop|Flame Dash|AuraLingerDuration}}s&#039;&#039;&#039; due to lingering mechanic.&lt;br /&gt;
** The duration cannot be shortened with [[Debuff Resist]] ({{ItemIcon|Debuff Reducer}} etc).&lt;br /&gt;
** This can be dispelled e.g. via {{ItemIcon|Dispel Magic}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Infernus&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Duration is refreshed by 0.5s for body shots and 1s for headshots.&lt;br /&gt;
* Afterburn&#039;s [[Build-Up]] is affected by distance falloff. For example: if you are at a distance where you would do 50% damage due to distance falloff, a body shot will build up half as much afterburn as normal.&lt;br /&gt;
* A light [[melee]] has 20% Afterburn [[Build-Up]]. A heavy [[melee]] has 35% [[Build-Up]].&lt;br /&gt;
* Afterburn ticks every half-second, for half its DPS each tick.&lt;br /&gt;
* [[Debuff Resist]] interactions:&lt;br /&gt;
** Does not affect the build-up in any way.&lt;br /&gt;
** Does reduce the duration of Afterburn when it triggers.&lt;br /&gt;
** Does not reduce the refresh duration when Infernus reapplies ongoing afterburn.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Infernus&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|inferno}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Infernus card.png|Infernus portrait&lt;br /&gt;
File:Infernus MM.png|Infernus icon&lt;br /&gt;
File:Infernus Render.png|Infernus in-game render&lt;br /&gt;
File:Infernus select background.png|Infernus select background&lt;br /&gt;
File:Infernus Reference Sheet.png|Infernus reference sheet&lt;br /&gt;
File:Infernus name.png|Infernus name typography&lt;br /&gt;
File:Infernus Weapon.png|Infernus weapon - &#039;&#039;Incendiary Remarks&#039;&#039;&lt;br /&gt;
File:Infernus card old.png|Previous Infernus portrait&lt;br /&gt;
File:Infernus Concept Art.png|Infernus art&lt;br /&gt;
File:Infernus leak.png|Leaked unfinished Infernus portrait&lt;br /&gt;
File:Infernus icon old.png|Previous Infernus icon&lt;br /&gt;
File:Infernus winter.png|Infernus 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Infernus VN.png|Infernus visual novel art&lt;br /&gt;
File:Infernus tail.png|Old Infernus model with tail&lt;br /&gt;
File:Infernus concept.png|Infernus concept art&lt;br /&gt;
File:Inferno Neon Prime.jpg|Inferno ([[Neon Prime]])&lt;br /&gt;
File:Inferno Neon Prime gameplay.jpg|Inferno ([[Neon Prime]])&lt;br /&gt;
File:Neon Prime Training 1.png|Inferno in Neon Prime training menu art&lt;br /&gt;
File:Infernus Gloat.png|Gloat portrait for Infernus.&lt;br /&gt;
File:Infernus Critical .png|Critical health portrait for Infernus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Infernus was named &#039;&#039;&#039;Inferno&#039;&#039;&#039; in &#039;&#039;[[Neon Prime]].&#039;&#039;&lt;br /&gt;
* Infernus has the Hero ID 1, indicating that he was the first hero created for &#039;&#039;Neon Prime&#039;&#039;. He is also the default hero in tutorial videos and test maps.&lt;br /&gt;
* Infernus had a tail in [[The Binding of Oathkeeper|&#039;&#039;The Binding of Oathkeeper&#039;&#039;]] artwork and in one of his old models.&lt;br /&gt;
* &amp;quot;Mixing Drinks in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Infernus in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Haze?diff=75103</id>
		<title>Haze</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Haze?diff=75103"/>
		<updated>2026-06-03T15:13:57Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_haze&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
}}{{Quotation|2=They won&#039;t see me until it&#039;s too late.}}&lt;br /&gt;
&#039;&#039;&#039;Haze&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She works as a secret agent in the Sandman Division of [[OSIC]], fighting as a devastating assassin character with a specialty in isolating and eliminating her foes. Her Smoke Bomb lets her sneak up on enemies before knocking them out with a Sleep Dagger and unleashing a hail of gunfire at close range. In desperate situations, Haze can enter her Bullet Dance to avoid return fire while dispatching her remaining targets.&lt;br /&gt;
&lt;br /&gt;
In her position at the Occult Security and Investigation Commission, Haze is regularly tasked with infiltrating the dreams of &amp;quot;Persons of Interest&amp;quot; to determine the threat they pose to the United States. If needed, she will be called upon to terminate those targets that are deemed too dangerous to be left alive.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_haze}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Fixation does 40% less damage against structures.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Haze&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* Bullet Dance has an angle of 65°, it cannot be increased by any means.&lt;br /&gt;
* Bullet Dance cannot be [[Status Effects#Disarm|disarmed]].&lt;br /&gt;
* Bullet Dance procs bullet-based effects, such as {{ItemIcon|Mystic Shot}} and {{ItemIcon|Lucky Shot}}.&lt;br /&gt;
* Haze can [[Sliding|slide]] and cast [[Items#Active_Items|active items]] while channeling.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
{{Fates_Tale|haze}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Haze card.png|Haze portrait&lt;br /&gt;
File:Haze MM.png|Haze icon&lt;br /&gt;
File:Haze Render.png|Haze in-game render&lt;br /&gt;
File:Haze select background.png|Haze select background&lt;br /&gt;
File:Haze Reference Sheet.png|Haze reference sheet&lt;br /&gt;
File:Haze name.png|Haze name typography&lt;br /&gt;
File:Haze Weapon.png|Haze weapon - &#039;&#039;Censure &amp;amp; Penance&#039;&#039;&lt;br /&gt;
File:Haze card old.png|Previous Haze portrait&lt;br /&gt;
File:Haze icon old.png|Previous Haze icon&lt;br /&gt;
File:Haze Render old.png|Previous Haze model&lt;br /&gt;
File:Haze winter.png|Haze 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Haze concept art.png|Haze concept art&lt;br /&gt;
File:Haze temp mm.png|Temporary Haze icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Old haze.png|Haze v2&lt;br /&gt;
File:Haze v1.png|Haze v1 ([[Neon Prime]])&lt;br /&gt;
File:Haze v1 model Neon Prime.png|[[Neon Prime]] Haze v1 model (back)&lt;br /&gt;
File:Cadence MM.png|Edited icon of Haze v1&lt;br /&gt;
File:Clothchain extrude twist.png|Haze v1 cloth image leaked in &#039;&#039;Dota 2&#039;&#039; files in 2020&lt;br /&gt;
File:Haze Gloat.png|Gloat portrait for Haze.&lt;br /&gt;
File:Haze Critical.png|Critical health portrait for Haze.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Haze has a model in the files named &#039;&#039;&#039;&amp;quot;Haze_v2,&amp;quot;&#039;&#039;&#039; which includes blue skin and a red beret. Its textures refer to her as &#039;&#039;&#039;&amp;quot;fr_haze&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
* Haze&#039;s voice actress is currently unknown. Developer [[Kaori (developer)|Kaori]] said that she is voiced by a prolific performer,&amp;lt;ref&amp;gt;2025-12-18 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Haze] is not a yamato or doorman situation - she&#039;s prolific enough that she is guessable&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and debunked popular fan guesses of Eve Lindley&amp;lt;ref&amp;gt;2024-11-17 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;Neither Troy [Baker] nor Eve Lindley are haze or shiv&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and Meli Grant.&amp;lt;ref&amp;gt;2026-01-22 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;its not [Meli Grant]&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &#039;&#039;[[Neon Prime]]&#039;&#039; &amp;quot;Haze v1&amp;quot; was first leaked within &#039;&#039;[[wikipedia:Dota_2|Dota 2]]&#039;&#039; files in [https://github.com/SteamDatabase/GameTracking-Dota2/blob/master/game/core/tools/images/model_editor/clothchain_extrude_twist.png October 29th 2020 update]. The png is named &amp;quot;clothchain_extrude_twist&amp;quot;&lt;br /&gt;
* The artwork previously used as the game&#039;s Steam cover and loading screen showed a slightly older version of Haze wearing a yellow jacket instead of orange.&lt;br /&gt;
* &amp;quot;Sleep Walking in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Haze in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Fathom?diff=75101</id>
		<title>Fathom</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Fathom?diff=75101"/>
		<updated>2026-06-03T15:13:53Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Removed content}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_slork&lt;br /&gt;
| codenames = Slork&lt;br /&gt;
}}{{Quotation|[[Rem]]|Slork. As long as people keep talking about you, you&#039;re not truly dead.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fathom&#039;&#039;&#039; (or &#039;&#039;&#039;Slork&#039;&#039;&#039;) is an unreleased [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;, previously available in the [[Hero Labs]] gamemode. This formidable hunter can Breach his enemies&#039; defenses and burn them with Scalding Spray. Grappling himself to walls with the Reefdweller Harpoon, Fathom can surprise stray landwalkers with Lurker&#039;s Ambush, making them easy prey.&lt;br /&gt;
&lt;br /&gt;
The former apex predator of [[The Deep]], Fathom wants to defeat the Adversary to prove his worth. While he may be gone, his loyal followers will never forget his true name.&lt;br /&gt;
&lt;br /&gt;
Fathom was added to Hero Labs on [[Update:October 24, 2024|October 24, 2024]], and removed from the game when the mode was discontinued on [[Update:August 18, 2025|August 18, 2025]].&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|Fathom|ph=true|no_description=true}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name=Fathom&lt;br /&gt;
| ability_num=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name=Fathom&lt;br /&gt;
| ability_num=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name=Fathom&lt;br /&gt;
| ability_num=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name=Fathom&lt;br /&gt;
| ability_num=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
{{Fates_Tale|slork}}&lt;br /&gt;
=== Lore ===&lt;br /&gt;
The denizens of the Deep know Fathom&#039;s true name.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{VoiceLineCite|Fathom|file=slork_select_05.mp3|transcription=The sailors called me Fathom, but the denizens of the Deep know me by my true name.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Shopkeeper]] says Fathom &amp;quot;looks like a Slork&amp;quot;.&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{VoiceLineCite|name=Shopkeeper|file=Shopkeeper hotdog t4 slork 05.mp3|transcription=Anyone ever tell you you look like a slork?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Interactions ==&lt;br /&gt;
&lt;br /&gt;
* {{HeroIcon|Holliday}} calls Fathom an &amp;quot;ugly son of a bitch&amp;quot;.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Holliday|file=astro_kill_slork_02.mp3|transcription=That was one ugly son of a bitch!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Calico}} says [[the Baxter Society]] would eventually come after Fathom.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Calico|file=nano_kill_slork_01.mp3|transcription=If I didn&#039;t kill him, the Baxter Society would have eventually.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{HeroIcon|Rem}} tells Fathom (as Slork) that &amp;quot;as long as people keep talking about you, you&#039;re not truly dead&amp;quot;. &amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VoiceLineCite|name=Rem|quotes=Rem/Quotes|transcription=Slork. As long as people keep talking about you, you&#039;re not truly dead.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Fathom card.png|Fathom portrait&lt;br /&gt;
File:Fathom MM.png|Fathom icon&lt;br /&gt;
File:Fathom Render.png|Fathom in-game render&lt;br /&gt;
File:Fathom Reference Sheet.png|Fathom reference sheet&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Fathom was named &#039;&#039;&#039;Slork&#039;&#039;&#039; in [[Neon Prime|&#039;&#039;Neon Prime&#039;&#039;]].&lt;br /&gt;
** Slork was named after Dota 2&#039;s [https://liquipedia.net/dota2/Slark Slark], a hero who has abilities similar to Fathom&#039;s.&lt;br /&gt;
** &amp;quot;Slork&amp;quot; has been adopted as a nickname for Fathom by some players in the &#039;&#039;Deadlock&#039;&#039; community.&amp;lt;ref&amp;gt;2024-10-25 - Elle Gould for PC Gamer - [https://www.pcgamer.com/games/moba/deadlock-adds-six-new-heroes-only-available-for-veteran-players-but-none-of-that-matters-anymore-because-valve-has-renamed-slork/ Deadlock adds 6 new heroes only available for veteran players, but none of that matters anymore because Valve has renamed Slork]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;2024-10-25 - theyungestboy on reddit.com/r/DeadlocktheGame - [https://www.reddit.com/r/DeadlockTheGame/comments/1gbtd5d/petition_to_change_fathom_back_to_slork/ Petition to change Fathom back to Slork]&amp;lt;/ref&amp;gt; This is alluded to in-game in the voice line where Fathom mentions his &amp;quot;true name&amp;quot;,&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; as well as a [[Shopkeeper]] voice line.&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt; The dev [[Kaori (developer)|Kaori]] has also acknowledged &amp;quot;Slork&amp;quot; on Discord,&amp;lt;ref&amp;gt;2025-03-27 - ZM (@zm) and [[Kaori (developer)|Kaori]]; Deadlock Discord - ZM: &#039;&#039;&amp;quot;can you confirm the true name of a certain terrorizor of the Deep?&amp;quot;&#039;&#039; Kaori: &#039;&#039;&amp;quot;I have no fear of The Adversary for my terror belongs to Slork&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;2023-03-27 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;keep on Slorking&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; and once adopted a profile picture with the caption &amp;quot;Team Slork&amp;quot;.&amp;lt;ref&amp;gt;[[:File:Kaori slork.png|Kaori&#039;s &amp;quot;Team Slork&amp;quot; picture]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** {{PageRef|name=Celeste}}, {{PageRef|name=The Doorman}}, {{PageRef|name=Paige}} and {{PageRef|name=Silver}} all have lines telling Fathom to &amp;quot;keep on Slorkin&#039;.&amp;quot;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Paige|file=Bookworm_ally_slork_pass_on_zipline_01.mp3|transcription=Keep on Slorkin&#039;!}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=The Doorman|file=Doorman_ally_slork_pass_on_zipline_01.mp3|transcription=Keep Slorkin&#039;.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Celeste}}&#039;s in-game [[Celeste/Quotes#Allies - Deadlock|voice line]] - &#039;&#039;&amp;quot;Hey, jelly dust! Keep on Slorkin&#039;!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Silver|quotes=Silver/Quotes#Removed/Unused Voice Lines|transcription=Psst. Keep Slorkin&#039;.}}&amp;lt;/ref&amp;gt; {{HeroIcon|Rem}} has a line telling Fathom, &amp;quot;Slork. As long as people keep talking about you, you&#039;re not truly dead.&amp;quot;&amp;lt;ref name=&amp;quot;:2&amp;quot; /&amp;gt; These are presumed to be humorous references from the developers, similarly to the [https://liquipedia.net/dota2/Shitty_Wizard Shitty Wizard] in &#039;&#039;Dota 2&#039;&#039;.&lt;br /&gt;
* Fathom&#039;s weapon used to be called &#039;&#039;&#039;Poison Sprayer&#039;&#039;&#039;.&lt;br /&gt;
* Fathom was the only hero who had an idle animation in the hero selection screen.&lt;br /&gt;
* Fathom had a voice line mentioning [[wikipedia:Hudson_Bay|Hudson Bay]].&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Fathom|file=slork_select_07.mp3|transcription=The blood of man and god will flood Hudson Bay.}}&amp;lt;/ref&amp;gt; However, judging from the context, it was likely intended to be the [[wikipedia:Hudson_River|Hudson River]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Fathom/Quotes]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Development History}}&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Dynamo?diff=75098</id>
		<title>Dynamo</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Dynamo?diff=75098"/>
		<updated>2026-06-03T15:13:41Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Infobox hero&lt;br /&gt;
| key = hero_dynamo&lt;br /&gt;
| voice_actor = John Patrick Lowrie&amp;lt;ref name=&amp;quot;:03&amp;quot; /&amp;gt;&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
| codenames = Prof_dynamo; Prof; Sumo; Jeong&lt;br /&gt;
}}{{Quotation|2=One black hole can make all the difference. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Professor &#039;&#039;&#039;Dynamo&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. He is a man of wit, using his brain and his brawn to provide support to his teammates by healing them, teleporting them, knocking his opponents into the air, and when the time is right, unleashing a Singularity which can drastically shift the tides of battle.&lt;br /&gt;
&lt;br /&gt;
Once just a mere professor for Columbia College, his life would change after letting his ego get the best of him when he and his team of professors were studying an Astral Gate in New York. Dynamo ventured too close to the anomaly which obliterated his body and reduced it to that of a dying star. But that didn&#039;t stop him, because although his body may be gone, his spirit and curiosity live on, with his condition only further fueling his desire for knowledge and a way out of his metal body.&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_dynamo}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Dynamo&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Dynamo&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Can be used to teleport allies through walls or roofs.&lt;br /&gt;
* Resets air dashes, air jumps, and down dashes upon use.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Dynamo&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Dynamo&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes =&lt;br /&gt;
* Deals damage in {{#invoke:Abilities|get_ability_prop|Singularity|TickRate}}s intervals.&lt;br /&gt;
** On T3, each damage tick is {{#expr:{{#invoke:Abilities|get_ability_upgrade_prop|Singularity|3|DPSPercentHealth}}*{{#invoke:Abilities|get_ability_prop|Singularity|TickRate}}}}% of Max HP.&lt;br /&gt;
* Enemies with [[Status Effects#Unstoppable|Unstoppable]] status are not affected.&lt;br /&gt;
* The pull is continuously applied, so enemies caught in radius cannot be pulled away, except for instant displacement effects such as {{HeroIcon|Paradox}}&#039;s {{AbilityIcon|Paradoxical Swap}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|dynamo}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dynamo card.png|Dynamo portrait&lt;br /&gt;
File:Dynamo MM.png|Dynamo icon&lt;br /&gt;
File:Dynamo Render.png|Dynamo in-game render&lt;br /&gt;
File:Dynamo select background.png|Dynamo select background&lt;br /&gt;
File:Dynamo Reference Sheet.png|Dynamo reference sheet&lt;br /&gt;
File:Dynamo name.png|Dynamo name typography&lt;br /&gt;
File:Dynamo Weapon.png|Dynamo weapon - &#039;&#039;The Vonnegun&#039;&#039;&lt;br /&gt;
File:QuantumSunCrest.png|A crest of the sun used to show Quantum Entanglement&#039;s destination&lt;br /&gt;
File:Dynamo card old.png|Previous Dynamo portrait&lt;br /&gt;
File:Dynamo Render old.png|Dynamo&#039;s model before the [[Update:May 8, 2025|2025-05-08 Update]]&lt;br /&gt;
File:Dynamo winter.png|Dynamo 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Dynamo concept art.png|Dynamo concept art&lt;br /&gt;
File:Dynamo VN.png|Dynamo visual novel art&lt;br /&gt;
File:Dynamo tuxedo VN.png|Dynamo visual novel art - Tuxedo&lt;br /&gt;
File:Lil Dynamo.png|Concept art - &amp;quot;Lil&#039; Dynamo&amp;quot;&lt;br /&gt;
File:Hero neon prime Sumo.png|Sumo ([[Neon Prime]])&lt;br /&gt;
File:Sumo Black Hole.png|Sumo using Black Hole (Neon Prime)&lt;br /&gt;
File:Dynamo Gloat.png|Gloat portrait for Dynamo.&lt;br /&gt;
File:Dynamo Critical.png|Critical health portrait for Dynamo.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Dynamo is also referred to as &#039;&#039;&#039;prof&#039;&#039;&#039; (Professor) in the game files.&lt;br /&gt;
* Dynamo was named &#039;&#039;&#039;Sumo&#039;&#039;&#039; in &#039;&#039;[[Neon Prime]]&#039;&#039;, and later renamed to &#039;&#039;&#039;Jeong&#039;&#039;&#039;. He was renamed to Dynamo still during &#039;&#039;Neon Prime&#039;&#039;.&lt;br /&gt;
* Dynamo is voiced by [[wikipedia:John Patrick Lowrie|John Patrick Lowrie]],&amp;lt;ref name=&amp;quot;:03&amp;quot;&amp;gt;2024-11-29 - [https://x.com/johnpatricklowr/status/1862535570838495730 John Patrick Lowrie] on [https://x.com/ X] - &#039;&#039;&amp;quot;Glad to be the voice of Dynamo in the new Valve game Deadlock!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; who is known for voicework in other popular Valve titles (e.g. Sniper in &#039;&#039;Team Fortress 2,&#039;&#039; Pudge in &#039;&#039;Dota 2.)&#039;&#039;&lt;br /&gt;
** In &#039;&#039;[[The Binding of Oathkeeper]]&#039;&#039;, Dynamo was voiced by [[wikipedia:Fred_Tatasciore|Fred Tatasciore]], as John wasn&#039;t available for recording. These voice lines have since been re-recorded with John.&amp;lt;ref&amp;gt;2025-02-25 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;Fred just was stepping in to record temp stuff when JPL was unable to record so it was always going to be replaced&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Some of Dynamo&#039;s voice lines were based on conversations between John and &#039;&#039;Deadlock&#039;&#039; writer [[Steve Jaros]] about quantum physics.&amp;lt;ref&amp;gt;{{YouTubeCite|video=OPl_x9yaIWc|title=TF2 Sniper Actor Answers Your Questions}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The name of Dynamo&#039;s weapon, &#039;&#039;&#039;the Vonnegun&#039;&#039;&#039;&#039;&#039;,&#039;&#039; is an homage to American author [[wikipedia:Kurt_Vonnegut|Kurt Vonnegut]]. Ironically, Vonnegut was famously a pacifist and claimed that a virtuous scientist was one who refused to develop weapons.&amp;lt;ref&amp;gt;[https://www.mentalfloss.com/history/military/kurt-vonnegut-and-day-scientists-went-strike Kurt Vonnegut and the Day Scientists Went on Strike] on Mental Floss&amp;lt;/ref&amp;gt;&lt;br /&gt;
** This may also be a reference to Vonnegut&#039;s short story &#039;&#039;[[wikipedia:Report_on_the_Barnhouse_Effect|Report on the Barnhouse Effect]],&#039;&#039; about a professor who develops the power of telekinesis and calls it &amp;quot;dynamopsychism&amp;quot;.&lt;br /&gt;
* When casting Quantum Entanglement, a crest of the sun with a planetary body orbiting around it appears as a destination marker. The crest is styled after Renaissance depictions of the sun, as it sports a hatched style and a serene face.&lt;br /&gt;
* In a concept artwork and in &#039;&#039;[[The Binding of Oathkeeper]]&#039;&#039;, Dynamo had a different design in which his head had a different shape and was attached to his body, and he wore gloves.&lt;br /&gt;
* One of Dynamo&#039;s early concept designs was a paranormal pizza delivery guy called &#039;&#039;&#039;Lil&#039; Dynamo&#039;&#039;&#039;.&amp;lt;ref&amp;gt;2024-08-10 - [[Yoshi]], Deadlock Discord - &#039;&#039;&amp;quot;Reminds me of a pizza delivery concept we didn&#039;t go with&amp;quot; (...) &amp;quot;That was a version of dynamo yeah, he had a diff ability then&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &amp;quot;Pontificating in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Dynamo in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Dynamo]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Drifter/Lore?diff=75097</id>
		<title>Drifter/Lore</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Drifter/Lore?diff=75097"/>
		<updated>2026-06-03T15:13:35Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}{{Construction}}&lt;br /&gt;
{{Quotation||They gonna cry, they gonna beg, they gonna scream.}}&lt;br /&gt;
[[File:Drifter Render.png|right|frameless|416x416px]]{{#invoke:Lang|get_string|hero_drifter_lore}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Unlike the other heroes, Drifter isn&#039;t participating in the [[ritual]] for a wish, but instead for the carnage.&amp;lt;ref&amp;gt;{{PageRef|name=Hidden King}}&#039;s in-game [[Drifter/Quotes#Patrons|voice line]] (Drifter Start): &#039;&#039;&amp;quot;Revel in the massacre, Drifter, it is the Hidden King&#039;s gift to you. All he asks in return... is that you summon him.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; He views the wish as a &amp;quot;bonus&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;Fact of the matter is: I do this for free. The Patron&#039;s gift is just a bonus.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Biography ===&lt;br /&gt;
The Drifter has lived for centuries.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Hotel Guest Taunt|voice line]] (Drifter Trapped in ult): &#039;&#039;&amp;quot;It wont be long before you find yourself feeling something that’s eluded you for centuries: fear.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; His age is unknown, but he refers to New York as &amp;quot;New Amsterdam&amp;quot;,&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;The elders of New Amsterdam are soft, clinging to archaic titles like they grant them real power.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; which implies he&#039;s been around at least since 1665.&amp;lt;ref&amp;gt;[https://nyheritage.org/exhibits/immigration/new-amsterdam-becomes-new-york History of New Amsterdam]&amp;lt;/ref&amp;gt; He also implies that he knew [[wikipedia:Doc_Holliday|Doc Holliday]] from the 19th century.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Holliday|number=3|hero_quote1=Drifter|quote1=I know whose gun that is. You gon&#039; be able to make him proud?}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drifter speaks in a [[wikipedia:Cajuns|Cajun]] accent from Louisiana, indicating that he may be associated with 17th century [[wikipedia:Acadians|Acadian]] French immigrants.&amp;lt;ref&amp;gt;{{VoiceLineCite|name=Shopkeeper|quotes=Drifter/Quotes#Shopkeeper|transcription=You Louisiana boys know how to party.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drifter has been hunted by the [[The Baxter Society|Baxter Society]], the [[Venator|Swords of Saint Benedict]], and {{PageRef|name=Silver}}.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Grey Talon|number=3|hero_quote1=Drifter|quote1=What are the boys and girls of the Baxter Society gonna say about us workin&#039; together?}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Venator): &#039;&#039;&amp;quot;How many of your order do I gotta kill before you realize you can&#039;t stop me?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Silver}}&#039;s in-game [[Silver/Quotes#Enemies|voice line]] (killed Drifter): &#039;&#039;&amp;quot;I got you, you son of a bitch.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; The [[Occult Security and Investigation Commission|OSIC]] aren&#039;t after Drifter.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Haze|number=1|hero_quote1=Drifter|quote1=OSIC finally coming for me?|hero_quote2=Haze|quote2=No, we&#039;re using you. If we were coming for you, you&#039;d already be dead.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
Drifter loves murdering people. He doesn&#039;t enjoy killing {{HeroIcon|Bebop}} because he&#039;s a machine,&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Bebop): &#039;&#039;&amp;quot;Machines are so dissatisfying to kill.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; {{HeroIcon|Sinclair}} because they&#039;re already dead,&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Sinclair): &#039;&#039;&amp;quot;Not as much fun when they&#039;re already dead.&#039;&#039;&amp;lt;/ref&amp;gt; and {{HeroIcon|Victor}} because he&#039;s just putting him out of his misery.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Victor): &#039;&#039;&amp;quot;Ain&#039;t no fun when you&#039;re just putting someone outta their misery.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drifter seems to be scared of fire, and expresses relief if he doesn&#039;t have to fight {{HeroIcon|Infernus}}.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Infernus|number=3}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
Drifter is not the [[The Troubadour|Troubadour]].&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Select|voice line]] (Select): &#039;&#039;&amp;quot;The Troubadour ain’t got nothin’ on me.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Holliday): &#039;&#039;&amp;quot;Don&#039;t worry about the Troubadour, sheriff, worry about me.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; He has never met him before, and only knows him by reputation.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Infernus|number=2}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drifter likes to steal his victim&#039;s coats.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Paradox|number=2}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Abrams|number=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When using {{AbilityIcon|Eternal Night}}, Drifter whistles [[wikipedia:Hush,_Little_Baby|Hush, Little Baby]], a lullaby typically sung by mothers to their children.&amp;lt;ref&amp;gt;2025-08-18 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;[Drifter whistles] &#039;hush little baby&#039;&amp;quot;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Drifter has marks on his arms and hands that seem to be based on the [https://www.openculture.com/2018/08/hobo-code-introduction-hieroglyphic-language-early-1900s-train-hoppers.html Hobo Code].&lt;br /&gt;
&lt;br /&gt;
== Character Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Grey Talon}} ===&lt;br /&gt;
Drifter and Grey Talon have a long history with each other. &lt;br /&gt;
&lt;br /&gt;
Drifter refers to Grey Talon by his first name &amp;quot;Wesley&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Bloodscent - Hero Specific|voice line]] (Bloodscent Hunting): &#039;&#039;&amp;quot;Wesley? It&#039;s time we finish this.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
While Grey Talon despises Drifter,&amp;lt;ref&amp;gt;{{PageRef|name=Grey Talon}}&#039;s in-game [[Grey Talon/Quotes#Enemies|voice line]] (Killed Drifter): &#039;&#039;&amp;quot;I wasn&#039;t expecting to see the Drifter here, but I&#039;m glad he showed up to get what&#039;s coming to him!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Grey Talon}}&#039;s in-game [[Grey Talon/Quotes#Enemies|voice line]] (Killed Drifter): &#039;&#039;&amp;quot;Finally...&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Drifter holds Talon in high regards.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Grey Talon): &#039;&#039;&amp;quot;The fun had to end sometime, didn&#039;t it?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Grey Talon): &#039;&#039;&amp;quot;You had a good run, Talon.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Calico): &#039;&#039;&amp;quot;Wesley could never stop me, and you&#039;re no Wesley.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Drifter enjoys tormenting Talon, seemingly by hurting his loved ones.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Calico): &#039;&#039;&amp;quot;Always nice when I get to kill Wesley&#039;s friends.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Grey Talon|number=1|hero_quote1=Grey Talon|quote1=Did you do it?|hero_quote2=Drifter|quote2=Wesley... If I was gonna murder your grandkids, we both know I would&#039;ve tied you down and made you watch.}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
There was a particularly brutal interaction between the two in Oklahoma.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Grey Talon|number=2|hero_quote1=Drifter|quote1=The Patrons have a curious sense of humor now, don&#039;t they?|hero_quote2=Drifter|quote2=The silent treatment? Really? Don&#039;t tell me you&#039;re still raw about Oklahoma.}}&amp;lt;/ref&amp;gt; {{PageRef|name=Vyper}} mentions that Drifter is a &amp;quot;legend&amp;quot; in Oklahoma.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Vyper|number=1|hero_quote1=Vyper|quote1=Yeah, it&#039;s because they never did time in OKC. Buddy, you&#039;re a legend there! You&#039;re like the... you&#039;re like the... the boogeyman!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{HeroIcon|Shiv}} ===&lt;br /&gt;
Drifter knew Shiv from before he joined the Baxter Society.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Shiv): &#039;&#039;&amp;quot;The Baxter Society made you soft!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
If Drifter kills Shiv, he calls him a &amp;quot;disappointment&amp;quot; and mentions that killing him feels &amp;quot;Shakespearean&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Shiv): &#039;&#039;&amp;quot;You&#039;re such a disappointment, Shiv.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Shiv): &#039;&#039;&amp;quot;You&#039;re not the man I thought you were, Shiv.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Shiv): &#039;&#039;&amp;quot;Feels Shakespearean, don&#039;t it, Shiv?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; He also mentions that, had Shiv not &amp;quot;put himself in a muzzle, he&#039;d be worried&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Shiv): &#039;&#039;&amp;quot;If you hadn&#039;t put yourself in a muzzle, maybe I&#039;d be worried.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When hunting Shiv, Drifter refers to himself as an &amp;quot;old friend&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Bloodscent - Hero Specific|voice line]] (Bloodscent Hunting): &#039;&#039;&amp;quot;Why you hidin&#039;, Shiv? Don&#039;t want to say hello to an old friend?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
How Shiv and Drifter met each other is unknown.&lt;br /&gt;
&lt;br /&gt;
=== [[Oathkeeper]] ===&lt;br /&gt;
Drifter and Oathkeeper are old friends.&amp;lt;ref&amp;gt;[[Drifter/Quotes#Conversations|Drifter &amp;amp; Lady Geist Conversation 1]]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Drifter can&#039;t believe {{HeroIcon|Lady Geist}} could lock away &amp;quot;someone as fun as Oathkeeper&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Lady Geist): &#039;&#039;&amp;quot;I can&#039;t have you puttin&#039; someone as fun as Oathkeeper under lock and key, Geist.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Lady Geist): &#039;&#039;&amp;quot;I can&#039;t believe someone like her trapped Oathkeeper.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Venator(?)&lt;br /&gt;
&lt;br /&gt;
== Character Interactions ==&lt;br /&gt;
&lt;br /&gt;
* Drifter thinks {{PageRef|name=Mina}} is a &amp;quot;pathetic excuse for a vampire&amp;quot;.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Allies|voice line]] (Mina killed in lane): &#039;&#039;&amp;quot;They took out that pathetic excuse for a vampire!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; Mina is terrified of Drifter.&amp;lt;ref&amp;gt;{{PageRef|name=Mina}}&#039;s in-game [[Mina/Quotes#Allies|voice line]] (Pass Drifter on Zipline): &#039;&#039;&amp;quot;Did he notice me?! Oh God, I think he noticed me...&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Mina}}&#039;s in-game [[Mina/Quotes#Enemies|voice line]] (kill Drifter): &#039;&#039;&amp;quot;Get that thing away from me!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter warns {{PageRef|name=Holliday}} to let go of her obsession with the [[The Troubadour|Troubadour]] before the Troubadour finds out about her chasing him.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Holliday|number=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter has killed Venators before,&amp;lt;ref name=&amp;quot;:02&amp;quot;&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Removed/Unused Voice Lines|voice line]] (Killed Venator): &#039;&#039;&amp;quot;How many of your order do I gotta kill before you realize you can&#039;t stop me?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; though he had higher expectations for the playable {{PageRef|name=Venator}}.&amp;lt;ref name=&amp;quot;:2&amp;quot;&amp;gt;{{VoiceLineCite|name=Drifter|file=Drifter kill priest 03.mp3|context=(killed Venator)|transcription=I expected more from the Sword of Saint Benedict.}}&amp;lt;/ref&amp;gt; If they&#039;re on the same team, Venator promises to kill Drifter after the ritual.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Venator|hero2=Drifter|number=1|hero_quote1=Venator|quote1=After the ritual&#039;s complete, I&#039;m going to drive a stake in your heart.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter has high expectations for {{PageRef|name=Seven}},&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Seven): &#039;&#039;&amp;quot;And here I was hoping to find an equal...&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Seven): &#039;&#039;&amp;quot;I was expecting so much more from you, Seven.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt; but thinks he still has too much humanity left in him.&amp;lt;ref&amp;gt;{{PageRef|name=Drifter}}&#039;s in-game [[Drifter/Quotes#Enemies|voice line]] (Killed Seven): &#039;&#039;&amp;quot;That boy still has too much humanity left in him.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter calls {{HeroIcon|Mirage}} &amp;quot;handsome&amp;quot;. &amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Mirage|number=1|hero_quote1=Drifter|quote1=Ritual&#039;s starting, pretty boy.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=The Doorman}} has met Drifter before.&amp;lt;ref&amp;gt;{{PageRef|name=The Doorman}}&#039;s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Drifter): &#039;&#039;&amp;quot;Always a pleasure to see you again, Drifter.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{PageRef|name=Paradox}} is annoyed that Drifter has nothing worth stealing.&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Drifter|hero2=Paradox|number=1|hero_quote1=Drifter|quote1=You look annoyed.|hero_quote2=Paradox|quote2=I am annoyed. You don&#039;t have anything interesting to steal.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Lore Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Drifter?diff=75093</id>
		<title>Drifter</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Drifter?diff=75093"/>
		<updated>2026-06-03T15:11:22Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_drifter&lt;br /&gt;
| voice_actor = Matt Mercer&amp;lt;ref&amp;gt;2026-01-28 - [[Kaori (developer)|Kaori]]; Deadlock Discord - Link to Drifter&#039;s voice line &amp;quot;I’m exactly who you think I am&amp;quot; in response to speculation about Matt Mercer&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = August 27, 2025&lt;br /&gt;
}}{{Quotation|2=If I find someone on their own, God himself couldn&#039;t save &#039;em.}}&lt;br /&gt;
&#039;&#039;&#039;Drifter&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. Something ancient has arrived in New York... a nameless horror known only as the Drifter. Relentless as time, as certain as death, once Drifter sets his eyes on a victim there&#039;s nothing they can do to stop him. They can try to run, but his Bloodscent drives him forward, leading him to isolated prey. Even if they manage to escape it doesn&#039;t matter, as Stalker&#039;s Mark allows Drifter to appear right behind his enemies before lunging in for the kill with a vicious Rend. Soon Eternal Night comes, and a faint whistling in the breeze will be joined by a chorus of screams.&lt;br /&gt;
&lt;br /&gt;
A feral vampire with ties to Louisiana, Drifter has open contempt for the rules of vampire society, leaving a trail of carnage wherever he goes.&lt;br /&gt;
&lt;br /&gt;
Drifter was released on [[Update:August 27, 2025|August 27, 2025]] as the fifth hero of the [[Update:August 18, 2025|Six New Heroes]] update (fourth winner of hero vote).&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_drifter}}Crimson Grasp deals the same amount of bullet damage to a target regardless of how many pellets hit per shot. It deals no damage beyond its max range.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Stalker&#039;s Mark has no range limit, allowing Drifter to hit enemies across the entire map.&lt;br /&gt;
* Damage is based on target&#039;s current health, not their max health.&lt;br /&gt;
* Damage is divided up into 0.5s intervals, starting immediately as the projectile connects. (This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother.)&lt;br /&gt;
* The projectile can hit [[Denizens]] (if they are not dormant), [[Troopers]], and player-created [[Units]].&lt;br /&gt;
* It can hit [[Structures]] if they are not dormant, but will deal no damage to them.&lt;br /&gt;
* Stalker&#039;s Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.&lt;br /&gt;
* Stalker&#039;s Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it.&lt;br /&gt;
* Reactivating Stalker&#039;s Mark has a short cast time before teleporting.&lt;br /&gt;
** If the duration expires during the cast time, Drifter will not teleport to the target.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Getting an assist on an isolated enemy hero grants the same bonuses as a kill.&lt;br /&gt;
* All &amp;quot;On Kill&amp;quot; bonuses, including those from assists, only trigger if the target is considered &#039;&#039;Isolated&#039;&#039; at the moment of death.&lt;br /&gt;
* The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
|notes=* The brief reveal of affected enemies lasts 3 seconds and can be increased by ability duration. Base duration being increased by Ability Point unlocks does not increase the reveal duration.}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|drifter}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drifter card.png|Drifter portrait&lt;br /&gt;
File:Drifter.png|Drifter icon&lt;br /&gt;
File:Drifter Render.png|Drifter in-game render&lt;br /&gt;
File:Drifter select background.png|Drifter select background&lt;br /&gt;
File:Drifter TitlePage.png|Drifter poster&lt;br /&gt;
File:Drifter Reference Sheet.png|Drifter reference sheet&lt;br /&gt;
File:Drifter name.png|Drifter name typography&lt;br /&gt;
File:Drifter Weapon.png|Drifter weapon - Crimson Grasp&lt;br /&gt;
File:Drifter card old.png|Previous Drifter portrait&lt;br /&gt;
File:Drifter psd.png|Unfinished Drifter model art&lt;br /&gt;
File:Drifter Gloat.png|Gloat icon for the Drifter.&lt;br /&gt;
File:Drifter Critical.png|Critical health icon for the Drifter.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Drifter was one of the heroes in a private build who was accidentally leaked on stream in May 2025.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter leaves claw marks when sliding on a wall.&lt;br /&gt;
* Drifter&#039;s forward air dash and wall jump animation resembles the pounce animation of the Hunter, a recurring enemy in Valve&#039;s [https://en.wikipedia.org/wiki/Left_4_Dead_(franchise) Left 4 Dead] series. He also previously had other animations similar to the Hunter&#039;s attack and run.&lt;br /&gt;
* &amp;quot;Prowling in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Drifter in the [[Hideout]].&lt;br /&gt;
* Players under the effect of Drifter&#039;s &amp;quot;Eternal Night&amp;quot; ability are able to hear an eerily whistled rendition of [[wikipedia:Hush,_Little_Baby|Hush, Little Baby]], a lullaby typically sung by mothers to their children.&amp;lt;ref&amp;gt;2025-08-18 - [[Kaori (developer)|Kaori]]; Deadlock Discord - &#039;&#039;&amp;quot;[Drifter whistles] &#039;hush little baby&#039;&amp;quot;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** During the 2025 winter event, one of three Christmas songs would be whistled instead; [[wikipedia:Joy_to_the_World|Joy to the World]], [[wikipedia:Twelve_Days_of_Christmas|Twelve Days of Christmas]], and [[wikipedia:God_Rest_Ye_Merry,_Gentlemen|God Rest Ye Merry, Gentlemen]].&lt;br /&gt;
* Drifter has marks on his arms and hands that seem to be based on the [https://www.openculture.com/2018/08/hobo-code-introduction-hieroglyphic-language-early-1900s-train-hoppers.html Hobo Code].&lt;br /&gt;
* {{HeroIcon|Lash}} calls Drifter a &amp;quot;[[wikt:murderhobo|murder hobo]]&amp;quot;,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lash|hero2=Drifter|number=1|hero_quote1=Lash|quote1=So, what are you supposed to be, some kind of murder hobo?}}&amp;lt;/ref&amp;gt; a term commonly used to describe RPG players who kill NPCs indiscriminately. Drifter&#039;s voice actor [[wikipedia:Matthew_Mercer|Mat]]&amp;lt;nowiki/&amp;gt;[[wikipedia:Matthew_Mercer|thew Mercer]] is well-known as the Dungeon Master of the &#039;&#039;[[wikipedia:Dungeons_&amp;amp;_Dragons|Dungeons &amp;amp; Dragons]]&#039;&#039; webseries [[wikipedia:Critical_Role|&#039;&#039;Critical Role&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Drifter]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Drifter?diff=75092</id>
		<title>Drifter</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Drifter?diff=75092"/>
		<updated>2026-06-03T15:10:14Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_drifter&lt;br /&gt;
| voice_actor = Matt Mercer&amp;lt;ref&amp;gt;2026-01-28 - [[Kaori (developer)]]; Deadlock Discord - Link to Drifter&#039;s voice line &amp;quot;I’m exactly who you think I am&amp;quot; in response to speculation about Matt Mercer&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = August 27, 2025&lt;br /&gt;
}}{{Quotation|2=If I find someone on their own, God himself couldn&#039;t save &#039;em.}}&lt;br /&gt;
&#039;&#039;&#039;Drifter&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. Something ancient has arrived in New York... a nameless horror known only as the Drifter. Relentless as time, as certain as death, once Drifter sets his eyes on a victim there&#039;s nothing they can do to stop him. They can try to run, but his Bloodscent drives him forward, leading him to isolated prey. Even if they manage to escape it doesn&#039;t matter, as Stalker&#039;s Mark allows Drifter to appear right behind his enemies before lunging in for the kill with a vicious Rend. Soon Eternal Night comes, and a faint whistling in the breeze will be joined by a chorus of screams.&lt;br /&gt;
&lt;br /&gt;
A feral vampire with ties to Louisiana, Drifter has open contempt for the rules of vampire society, leaving a trail of carnage wherever he goes.&lt;br /&gt;
&lt;br /&gt;
Drifter was released on [[Update:August 27, 2025|August 27, 2025]] as the fifth hero of the [[Update:August 18, 2025|Six New Heroes]] update (fourth winner of hero vote).&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_drifter}}Crimson Grasp deals the same amount of bullet damage to a target regardless of how many pellets hit per shot. It deals no damage beyond its max range.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Stalker&#039;s Mark has no range limit, allowing Drifter to hit enemies across the entire map.&lt;br /&gt;
* Damage is based on target&#039;s current health, not their max health.&lt;br /&gt;
* Damage is divided up into 0.5s intervals, starting immediately as the projectile connects. (This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother.)&lt;br /&gt;
* The projectile can hit [[Denizens]] (if they are not dormant), [[Troopers]], and player-created [[Units]].&lt;br /&gt;
* It can hit [[Structures]] if they are not dormant, but will deal no damage to them.&lt;br /&gt;
* Stalker&#039;s Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.&lt;br /&gt;
* Stalker&#039;s Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it.&lt;br /&gt;
* Reactivating Stalker&#039;s Mark has a short cast time before teleporting.&lt;br /&gt;
** If the duration expires during the cast time, Drifter will not teleport to the target.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Getting an assist on an isolated enemy hero grants the same bonuses as a kill.&lt;br /&gt;
* All &amp;quot;On Kill&amp;quot; bonuses, including those from assists, only trigger if the target is considered &#039;&#039;Isolated&#039;&#039; at the moment of death.&lt;br /&gt;
* The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
|notes=* The brief reveal of affected enemies lasts 3 seconds and can be increased by ability duration. Base duration being increased by Ability Point unlocks does not increase the reveal duration.}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|drifter}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drifter card.png|Drifter portrait&lt;br /&gt;
File:Drifter.png|Drifter icon&lt;br /&gt;
File:Drifter Render.png|Drifter in-game render&lt;br /&gt;
File:Drifter select background.png|Drifter select background&lt;br /&gt;
File:Drifter TitlePage.png|Drifter poster&lt;br /&gt;
File:Drifter Reference Sheet.png|Drifter reference sheet&lt;br /&gt;
File:Drifter name.png|Drifter name typography&lt;br /&gt;
File:Drifter Weapon.png|Drifter weapon - Crimson Grasp&lt;br /&gt;
File:Drifter card old.png|Previous Drifter portrait&lt;br /&gt;
File:Drifter psd.png|Unfinished Drifter model art&lt;br /&gt;
File:Drifter Gloat.png|Gloat icon for the Drifter.&lt;br /&gt;
File:Drifter Critical.png|Critical health icon for the Drifter.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Drifter was one of the heroes in a private build who was accidentally leaked on stream in May 2025.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter leaves claw marks when sliding on a wall.&lt;br /&gt;
* Drifter&#039;s forward air dash and wall jump animation resembles the pounce animation of the Hunter, a recurring enemy in Valve&#039;s [https://en.wikipedia.org/wiki/Left_4_Dead_(franchise) Left 4 Dead] series. He also previously had other animations similar to the Hunter&#039;s attack and run.&lt;br /&gt;
* &amp;quot;Prowling in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Drifter in the [[Hideout]].&lt;br /&gt;
* Players under the effect of Drifter&#039;s &amp;quot;Eternal Night&amp;quot; ability are able to hear an eerily whistled rendition of [[wikipedia:Hush,_Little_Baby|Hush, Little Baby]], a lullaby typically sung by mothers to their children.&amp;lt;ref&amp;gt;2025-08-18 - [[Kaori (developer)]]; Deadlock Discord - &#039;&#039;&amp;quot;[Drifter whistles] &#039;hush little baby&#039;&amp;quot;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** During the 2025 winter event, one of three Christmas songs would be whistled instead; [[wikipedia:Joy_to_the_World|Joy to the World]], [[wikipedia:Twelve_Days_of_Christmas|Twelve Days of Christmas]], and [[wikipedia:God_Rest_Ye_Merry,_Gentlemen|God Rest Ye Merry, Gentlemen]].&lt;br /&gt;
* Drifter has marks on his arms and hands that seem to be based on the [https://www.openculture.com/2018/08/hobo-code-introduction-hieroglyphic-language-early-1900s-train-hoppers.html Hobo Code].&lt;br /&gt;
* {{HeroIcon|Lash}} calls Drifter a &amp;quot;[[wikt:murderhobo|murder hobo]]&amp;quot;,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lash|hero2=Drifter|number=1|hero_quote1=Lash|quote1=So, what are you supposed to be, some kind of murder hobo?}}&amp;lt;/ref&amp;gt; a term commonly used to describe RPG players who kill NPCs indiscriminately. Drifter&#039;s voice actor [[wikipedia:Matthew_Mercer|Mat]]&amp;lt;nowiki/&amp;gt;[[wikipedia:Matthew_Mercer|thew Mercer]] is well-known as the Dungeon Master of the &#039;&#039;[[wikipedia:Dungeons_&amp;amp;_Dragons|Dungeons &amp;amp; Dragons]]&#039;&#039; webseries [[wikipedia:Critical_Role|&#039;&#039;Critical Role&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Drifter]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Drifter?diff=75091</id>
		<title>Drifter</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Drifter?diff=75091"/>
		<updated>2026-06-03T15:09:16Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: BOT EDIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_drifter&lt;br /&gt;
| voice_actor = Matt Mercer&amp;lt;ref&amp;gt;2026-01-28 - [[Kaori (developer]]; Deadlock Discord - Link to Drifter&#039;s voice line &amp;quot;I’m exactly who you think I am&amp;quot; in response to speculation about Matt Mercer&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = August 27, 2025&lt;br /&gt;
}}{{Quotation|2=If I find someone on their own, God himself couldn&#039;t save &#039;em.}}&lt;br /&gt;
&#039;&#039;&#039;Drifter&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. Something ancient has arrived in New York... a nameless horror known only as the Drifter. Relentless as time, as certain as death, once Drifter sets his eyes on a victim there&#039;s nothing they can do to stop him. They can try to run, but his Bloodscent drives him forward, leading him to isolated prey. Even if they manage to escape it doesn&#039;t matter, as Stalker&#039;s Mark allows Drifter to appear right behind his enemies before lunging in for the kill with a vicious Rend. Soon Eternal Night comes, and a faint whistling in the breeze will be joined by a chorus of screams.&lt;br /&gt;
&lt;br /&gt;
A feral vampire with ties to Louisiana, Drifter has open contempt for the rules of vampire society, leaving a trail of carnage wherever he goes.&lt;br /&gt;
&lt;br /&gt;
Drifter was released on [[Update:August 27, 2025|August 27, 2025]] as the fifth hero of the [[Update:August 18, 2025|Six New Heroes]] update (fourth winner of hero vote).&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
{{WeaponCard|key=hero_drifter}}Crimson Grasp deals the same amount of bullet damage to a target regardless of how many pellets hit per shot. It deals no damage beyond its max range.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Stalker&#039;s Mark has no range limit, allowing Drifter to hit enemies across the entire map.&lt;br /&gt;
* Damage is based on target&#039;s current health, not their max health.&lt;br /&gt;
* Damage is divided up into 0.5s intervals, starting immediately as the projectile connects. (This works out to approximately the same overall damage per second stated in the tooltip, just dealt smoother.)&lt;br /&gt;
* The projectile can hit [[Denizens]] (if they are not dormant), [[Troopers]], and player-created [[Units]].&lt;br /&gt;
* It can hit [[Structures]] if they are not dormant, but will deal no damage to them.&lt;br /&gt;
* Stalker&#039;s Mark damage over time and teleport components are separate; activating the teleport does not end the bleed effect prematurely. The bleed will last the full duration either way.&lt;br /&gt;
* Stalker&#039;s Mark can be applied to the [[Rejuvenator]], allowing Drifter to teleport to it.&lt;br /&gt;
* Reactivating Stalker&#039;s Mark has a short cast time before teleporting.&lt;br /&gt;
** If the duration expires during the cast time, Drifter will not teleport to the target.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Getting an assist on an isolated enemy hero grants the same bonuses as a kill.&lt;br /&gt;
* All &amp;quot;On Kill&amp;quot; bonuses, including those from assists, only trigger if the target is considered &#039;&#039;Isolated&#039;&#039; at the moment of death.&lt;br /&gt;
* The range for the movement speed near isolated heroes is 80 meters and lingers for about 7 seconds if there is no isolated target in range. 80 meters is roughly the distance between the two opposing blue guardians.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Drifter&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
|notes=* The brief reveal of affected enemies lasts 3 seconds and can be increased by ability duration. Base duration being increased by Ability Point unlocks does not increase the reveal duration.}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|drifter}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Drifter card.png|Drifter portrait&lt;br /&gt;
File:Drifter.png|Drifter icon&lt;br /&gt;
File:Drifter Render.png|Drifter in-game render&lt;br /&gt;
File:Drifter select background.png|Drifter select background&lt;br /&gt;
File:Drifter TitlePage.png|Drifter poster&lt;br /&gt;
File:Drifter Reference Sheet.png|Drifter reference sheet&lt;br /&gt;
File:Drifter name.png|Drifter name typography&lt;br /&gt;
File:Drifter Weapon.png|Drifter weapon - Crimson Grasp&lt;br /&gt;
File:Drifter card old.png|Previous Drifter portrait&lt;br /&gt;
File:Drifter psd.png|Unfinished Drifter model art&lt;br /&gt;
File:Drifter Gloat.png|Gloat icon for the Drifter.&lt;br /&gt;
File:Drifter Critical.png|Critical health icon for the Drifter.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Drifter was one of the heroes in a private build who was accidentally leaked on stream in May 2025.&amp;lt;ref&amp;gt;2025-05-01 - atahutahatena on Reddit.com/r/GamingLeaksAndRumors - [https://www.reddit.com/r/GamingLeaksAndRumours/comments/1kclj5p/streamer_accidentally_leaks_hero_roster_of_a_more/ Streamer accidentally leaks hero roster of a more &amp;quot;secret&amp;quot; private Deadlock pre-alpha playtest build]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Drifter leaves claw marks when sliding on a wall.&lt;br /&gt;
* Drifter&#039;s forward air dash and wall jump animation resembles the pounce animation of the Hunter, a recurring enemy in Valve&#039;s [https://en.wikipedia.org/wiki/Left_4_Dead_(franchise) Left 4 Dead] series. He also previously had other animations similar to the Hunter&#039;s attack and run.&lt;br /&gt;
* &amp;quot;Prowling in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Drifter in the [[Hideout]].&lt;br /&gt;
* Players under the effect of Drifter&#039;s &amp;quot;Eternal Night&amp;quot; ability are able to hear an eerily whistled rendition of [[wikipedia:Hush,_Little_Baby|Hush, Little Baby]], a lullaby typically sung by mothers to their children.&amp;lt;ref&amp;gt;2025-08-18 - [[Kaori (developer]]; Deadlock Discord - &#039;&#039;&amp;quot;[Drifter whistles] &#039;hush little baby&#039;&amp;quot;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** During the 2025 winter event, one of three Christmas songs would be whistled instead; [[wikipedia:Joy_to_the_World|Joy to the World]], [[wikipedia:Twelve_Days_of_Christmas|Twelve Days of Christmas]], and [[wikipedia:God_Rest_Ye_Merry,_Gentlemen|God Rest Ye Merry, Gentlemen]].&lt;br /&gt;
* Drifter has marks on his arms and hands that seem to be based on the [https://www.openculture.com/2018/08/hobo-code-introduction-hieroglyphic-language-early-1900s-train-hoppers.html Hobo Code].&lt;br /&gt;
* {{HeroIcon|Lash}} calls Drifter a &amp;quot;[[wikt:murderhobo|murder hobo]]&amp;quot;,&amp;lt;ref&amp;gt;{{ConvoCite|hero1=Lash|hero2=Drifter|number=1|hero_quote1=Lash|quote1=So, what are you supposed to be, some kind of murder hobo?}}&amp;lt;/ref&amp;gt; a term commonly used to describe RPG players who kill NPCs indiscriminately. Drifter&#039;s voice actor [[wikipedia:Matthew_Mercer|Mat]]&amp;lt;nowiki/&amp;gt;[[wikipedia:Matthew_Mercer|thew Mercer]] is well-known as the Dungeon Master of the &#039;&#039;[[wikipedia:Dungeons_&amp;amp;_Dragons|Dungeons &amp;amp; Dragons]]&#039;&#039; webseries [[wikipedia:Critical_Role|&#039;&#039;Critical Role&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;br /&gt;
[[Category:Drifter]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Transcendent_Cooldown?diff=65910</id>
		<title>Transcendent Cooldown</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Transcendent_Cooldown?diff=65910"/>
		<updated>2026-04-26T10:34:28Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Transcendent Cooldown}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When bought, Cooldown Reduction is applied retroactively to abilities already on cooldown.&lt;br /&gt;
* It reduces all item cooldowns, for both passive and active effects.&lt;br /&gt;
* It does not affect [[Charge-Up]] items, such as {{ItemIcon|Tankbuster}} and {{ItemIcon|Mercurial Magnum}}.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Spirit_Shielding?diff=65909</id>
		<title>Spirit Shielding</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Spirit_Shielding?diff=65909"/>
		<updated>2026-04-26T10:34:24Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Spirit Shielding}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Weapon_Shielding?diff=65908</id>
		<title>Weapon Shielding</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Weapon_Shielding?diff=65908"/>
		<updated>2026-04-26T10:34:15Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Weapon Shielding}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Spirit_Sap?diff=65907</id>
		<title>Spirit Sap</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Spirit_Sap?diff=65907"/>
		<updated>2026-04-26T10:34:06Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Spirit Sap| sound1 = spirit sap cast.mp3 | sound2 = spirit sap impact.mp3 | sound3 = spirit sap debuff lp.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Active Items]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Witchmail?diff=65906</id>
		<title>Witchmail</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Witchmail?diff=65906"/>
		<updated>2026-04-26T10:34:03Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Witchmail| sound1 = Witchmail proc 01.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Trophy_Collector?diff=65905</id>
		<title>Trophy Collector</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Trophy_Collector?diff=65905"/>
		<updated>2026-04-26T10:34:01Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Trophy Collector| sound1 = trophy collector proc.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Weighted_Shots?diff=65904</id>
		<title>Weighted Shots</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Weighted_Shots?diff=65904"/>
		<updated>2026-04-26T10:33:58Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Weighted Shots}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Interactions with Crowd-Control ==&lt;br /&gt;
{{ItemIcon|Weighted Shots}} reduces the duration of stuns and similar effects inflicted by the following abilities:&lt;br /&gt;
&lt;br /&gt;
{{ReducibleCC}}&lt;br /&gt;
&lt;br /&gt;
This effect helps mitigate crowd-control by shortening stuns&#039; durations, allowing the hero to recover more quickly.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Weakening_Headshot?diff=65903</id>
		<title>Weakening Headshot</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Weakening_Headshot?diff=65903"/>
		<updated>2026-04-26T10:33:56Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Weakening Headshot}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Split_Shot?diff=65902</id>
		<title>Split Shot</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Split_Shot?diff=65902"/>
		<updated>2026-04-26T10:33:53Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Split Shot| sound1 = Split Shot Activate.mp3 | sound2 = Split Shot Expire.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Multishots can hit [[unit]]s as well, but they do not grant stacks.&lt;br /&gt;
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots.&lt;br /&gt;
&lt;br /&gt;
== Notable interactions ==&lt;br /&gt;
&lt;br /&gt;
* Like {{ItemIcon|Armor Piercing Rounds}}, Split Shot&#039;s bullets can penetrate {{HeroIcon|Kelvin}}&#039;s {{AbilityIcon|Frozen Shelter}} and {{HeroIcon|McGinnis}}&#039; {{AbilityIcon|Spectral Wall}}. This effect is probably unintended.&lt;br /&gt;
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread.&lt;br /&gt;
* Split Shot affects {{HeroIcon|Grey Talon}}&#039;s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.&lt;br /&gt;
* Split Shot affects {{HeroIcon|Paradox}}&#039;s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.&lt;br /&gt;
* {{HeroIcon|Paige}} and {{HeroIcon|The Doorman}} can gain stacks by hitting multiple players with the same shot.&lt;br /&gt;
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Active Items]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Stalker?diff=65901</id>
		<title>Stalker</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Stalker?diff=65901"/>
		<updated>2026-04-26T10:33:51Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Stalker| sound1 = Backstabber Proc.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This item was previously named &#039;&#039;&#039;Backstabber&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Spirit_Snatch?diff=65900</id>
		<title>Spirit Snatch</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Spirit_Snatch?diff=65900"/>
		<updated>2026-04-26T10:33:48Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Spirit Snatch}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Hitting multiple heroes in one swing will steal from all struck heroes. &lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Veil_Walker?diff=65899</id>
		<title>Veil Walker</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Veil_Walker?diff=65899"/>
		<updated>2026-04-26T10:33:45Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Veil Walker| sound1 = veilwalker proc 01.mp3 | sound2 = Veilwalker expire 01.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Veil Walker&#039;s detection range has a radius of {{ItemData|Veil Walker|SpottedRadius|raw=}}.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Veil Walker&#039;s icon is similar to the logo for Valve&#039;s [[wikipedia:Portal_2|&#039;&#039;Portal 2&#039;&#039;]], also referenced in the [[Teleporter]] logo.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Stamina_Mastery?diff=65898</id>
		<title>Stamina Mastery</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Stamina_Mastery?diff=65898"/>
		<updated>2026-04-26T10:33:43Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Stamina Mastery}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
Stamina Mastery contains the +23% Air Dash Distance stat, and increases the number of Air Dashes and Air Jumps that can be performed before touching the ground from one to two.&lt;br /&gt;
&lt;br /&gt;
The +23% Air Dash Distance stat improves the speed of [[Dashing/Instant_Air_Dash|Instant Air Dashes]] and [[Ziplines/Zipline_Momentum_Conservation|Zipline Momentum Conservation]] rollouts greatly.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This item was previously named &#039;&#039;&#039;Superior Stamina&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Vampiric_Burst?diff=65897</id>
		<title>Vampiric Burst</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Vampiric_Burst?diff=65897"/>
		<updated>2026-04-26T10:33:41Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Vampiric Burst}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Vampiric Burst appears to have previously been named &amp;quot;Surging Power&amp;quot;, as many hero voice lines for it are named &amp;quot;use_surging_power&amp;quot; and heroes will often say it when Vampiric Burst is activated.&lt;br /&gt;
** Additionally, Lash&#039;s in-game voice lines for Vampiric Burst are &amp;quot;lash_use_surging_power&amp;quot;, while another set of unused lines named &amp;quot;lash_use_vampiric_burst&amp;quot; also exist.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Active Items]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Spiritual_Overflow?diff=65896</id>
		<title>Spiritual Overflow</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Spiritual_Overflow?diff=65896"/>
		<updated>2026-04-26T10:33:38Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Spiritual Overflow| sound1 = spiritual overflow proc.mp3 | sound2 = spiritual overflow end.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Buildup Per Shot ==&lt;br /&gt;
The item has a different buildup per shot depending on which hero purchased the item. The Overflow status only triggers once a buildup reaches 100% on an enemy player, and the buildup decays back to 0 if an enemy hasn&#039;t been shot for some time. Melee attacks count as 1 shot.&lt;br /&gt;
&lt;br /&gt;
Once Overflowing, subsequent shots do not buildup or trigger another Overflow until the current Overflow expires. &lt;br /&gt;
&lt;br /&gt;
{{Buildup|Spiritual Overflow}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Superior_Cooldown?diff=65895</id>
		<title>Superior Cooldown</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Superior_Cooldown?diff=65895"/>
		<updated>2026-04-26T10:33:34Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Superior Cooldown}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When bought, Cooldown Reduction is applied retroactively to abilities already on cooldown.&lt;br /&gt;
** When sold, the cooldowns of abilities are proportionally increased.&lt;br /&gt;
*** Because the cooldown refund when sold is based on the current cooldown, buying then selling this item in shop allows the player to accelerate their cooldowns proportional to the amount of time before it was refunded.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Superior_Duration?diff=65894</id>
		<title>Superior Duration</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Superior_Duration?diff=65894"/>
		<updated>2026-04-26T10:33:31Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Superior Duration}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Ability Duration]] affects your ability, item, buff, and debuff durations, with some exceptions:&lt;br /&gt;
** Healing items such as {{ItemIcon|Healing Rite}}, {{ItemIcon|Healing Nova}} and {{ItemIcon|Rescue Beam}} cannot be increased, as they heal for a fixed value instead of per second.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Surge_of_Power?diff=65893</id>
		<title>Surge of Power</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Surge_of_Power?diff=65893"/>
		<updated>2026-04-26T10:33:29Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Surge of Power| sound1 = Surgeofpower proc 01.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Despite the in-game tooltip specifically referring to Move Speed, the duration also applies to the Fire Rate bonus.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Torment_Pulse?diff=65892</id>
		<title>Torment Pulse</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Torment_Pulse?diff=65892"/>
		<updated>2026-04-26T10:33:26Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Torment Pulse| sound1 = tormentpulse proc 01.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Torment Pulse can be useful for constantly activating ability and item effects that depend on dealing spirit damage, such as {{ItemIcon|Bullet Resist Shredder}} and {{ItemIcon|Escalating Exposure}}.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Warp_Stone?diff=65891</id>
		<title>Warp Stone</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Warp_Stone?diff=65891"/>
		<updated>2026-04-26T10:33:24Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Warp Stone| sound1 = Warp stone cast.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Movement ==&lt;br /&gt;
When activated, Warp Stone teleports you forward in the direction of the caster&#039;s camera, emitting a distinctive sound as you warp. Warp Stone only allows you to warp to positions that have a line of sight from where you start from; you are unable to warp through objects or walls. Alongside this, using Warp Stone immediately stops the caster&#039;s velocity on all axes.&lt;br /&gt;
&lt;br /&gt;
When performing on the ground, you will be in the air for a very short amount of time; this allows you to execute actions that are available while in the air.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Active Items]]&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Tesla_Bullets?diff=65890</id>
		<title>Tesla Bullets</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Tesla_Bullets?diff=65890"/>
		<updated>2026-04-26T10:33:22Z</updated>

		<summary type="html">&lt;p&gt;Kai-bot: bot edit made with jswikibot:: replace 

== Navigation ==
{{Item Navbox}} with 
== Navigation ==
{{Item Navbox}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Tesla Bullets| sound1 = tesla proc 01.mp3}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Tesla Bullets have an internal cooldown of 0.25 seconds, which is lowered by item cooldown reduction.&lt;br /&gt;
* Shock Damage is considered [[Spirit Damage]] and is reduced by [[Spirit Resist]].&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Tesla Bullets is one of several items to feature in promotional posters around the [[Map]].&lt;br /&gt;
* Tesla Bullets is named after Serbian-American inventor [[wikipedia:Nikola Tesla|Nikola Tesla]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Tesla Bullets Poster.png|Poster for Tesla Bullets.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Kai-bot</name></author>
	</entry>
</feed>