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	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scorpio</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scorpio"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/Scorpio"/>
	<updated>2026-09-01T10:11:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Talk:Character_Tech?diff=125584</id>
		<title>Talk:Character Tech</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Talk:Character_Tech?diff=125584"/>
		<updated>2026-09-01T10:06:41Z</updated>

		<summary type="html">&lt;p&gt;Scorpio: /* Links don&amp;#039;t seem to be working */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Feedback (Mon, 20 Jul 2026 23:12:38 UTC) ==&lt;br /&gt;
&lt;br /&gt;
{{Feedback|feedback=Ability icons are light for some reason, making them hard to see&lt;br /&gt;
https://imgur.com/a/oIqArvu|user=Vergir|resolved=true}}&lt;br /&gt;
&lt;br /&gt;
the icons now adapt (become dark) when in light mode&lt;br /&gt;
&lt;br /&gt;
[[User:Vergir|Vergir]] ([[User talk:Vergir|talk]]) 19:14, 16 August 2026 (UTC) vergir&lt;br /&gt;
&lt;br /&gt;
== Links don&#039;t seem to be working ==&lt;br /&gt;
&lt;br /&gt;
Tentatively made the edit on the first four characters using the syntax of the only working links from Shiv&#039;s M2 movements.&lt;br /&gt;
&lt;br /&gt;
Not sure if there&#039;s an easier fix (quite new to wiki editing) as viewing the source code showed that they are actually trying to point to the correct direction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Placeholder # to show plain text source:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{#{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow &amp;amp; Dash Burrow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What it&#039;s trying to point to:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Plink|Mo_%26_Krill/Movement#Burrow_&amp;amp;_Dash_Burrow|Burrow &amp;amp; Dash Burrow|pic=Burrow|size=20}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual result:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow &amp;amp; Dash Burrow}}&lt;br /&gt;
&lt;br /&gt;
--[[User:Scorpio|Scorpio]] ([[User talk:Scorpio|talk]]) 10:06, 1 September 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Scorpio</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Talk:Character_Tech?diff=125583</id>
		<title>Talk:Character Tech</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Talk:Character_Tech?diff=125583"/>
		<updated>2026-09-01T10:05:42Z</updated>

		<summary type="html">&lt;p&gt;Scorpio: /* Links don&amp;#039;t seem to be working */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Feedback (Mon, 20 Jul 2026 23:12:38 UTC) ==&lt;br /&gt;
&lt;br /&gt;
{{Feedback|feedback=Ability icons are light for some reason, making them hard to see&lt;br /&gt;
https://imgur.com/a/oIqArvu|user=Vergir|resolved=true}}&lt;br /&gt;
&lt;br /&gt;
the icons now adapt (become dark) when in light mode&lt;br /&gt;
&lt;br /&gt;
[[User:Vergir|Vergir]] ([[User talk:Vergir|talk]]) 19:14, 16 August 2026 (UTC) vergir&lt;br /&gt;
&lt;br /&gt;
== Links don&#039;t seem to be working ==&lt;br /&gt;
&lt;br /&gt;
Tentatively made the edit on the first four characters using the syntax of the only working links from Shiv&#039;s M2 movements.&lt;br /&gt;
&lt;br /&gt;
Not sure if there&#039;s an easier fix (quite new to wiki editing) as viewing the source code showed that they are actually trying to point to the correct direction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Placeholder # to show plain text source:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{#{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow &amp;amp; Dash Burrow}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What it&#039;s trying to point to:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Plink|Mo_%26_Krill/Movement#Burrow_&amp;amp;_Dash_Burrow|Burrow &amp;amp; Dash Burrow|pic=Burrow|size=20}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actual result:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow &amp;amp; Dash Burrow}}&lt;/div&gt;</summary>
		<author><name>Scorpio</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Talk:Character_Tech?diff=125582</id>
		<title>Talk:Character Tech</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Talk:Character_Tech?diff=125582"/>
		<updated>2026-09-01T09:56:09Z</updated>

		<summary type="html">&lt;p&gt;Scorpio: /* Links doesn&amp;#039;t seem to be working */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Feedback (Mon, 20 Jul 2026 23:12:38 UTC) ==&lt;br /&gt;
&lt;br /&gt;
{{Feedback|feedback=Ability icons are light for some reason, making them hard to see&lt;br /&gt;
https://imgur.com/a/oIqArvu|user=Vergir|resolved=true}}&lt;br /&gt;
&lt;br /&gt;
the icons now adapt (become dark) when in light mode&lt;br /&gt;
&lt;br /&gt;
[[User:Vergir|Vergir]] ([[User talk:Vergir|talk]]) 19:14, 16 August 2026 (UTC) vergir&lt;br /&gt;
&lt;br /&gt;
== Links don&#039;t seem to be working ==&lt;br /&gt;
&lt;br /&gt;
Tentatively made the edit on the first four characters using the syntax of the only working links from Shiv&#039;s M2 movements.&lt;br /&gt;
&lt;br /&gt;
For example, at least when viewing on my browser, all of Mo &amp;amp; Krill&#039;s links just say &amp;quot;Burrow&amp;quot; and lead to the actual ability-&lt;br /&gt;
&lt;br /&gt;
https://deadlock.wiki/Mo_%26_Krill#Burrow&lt;br /&gt;
&lt;br /&gt;
instead of specific movement techs like-&lt;br /&gt;
&lt;br /&gt;
https://deadlock.wiki/Mo_%26_Krill/Movement#Burrow_&amp;amp;_Dash_Burrow&lt;/div&gt;</summary>
		<author><name>Scorpio</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Talk:Character_Tech?diff=125581</id>
		<title>Talk:Character Tech</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Talk:Character_Tech?diff=125581"/>
		<updated>2026-09-01T09:55:29Z</updated>

		<summary type="html">&lt;p&gt;Scorpio: /* Links doesn&amp;#039;t seem to be working */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Feedback (Mon, 20 Jul 2026 23:12:38 UTC) ==&lt;br /&gt;
&lt;br /&gt;
{{Feedback|feedback=Ability icons are light for some reason, making them hard to see&lt;br /&gt;
https://imgur.com/a/oIqArvu|user=Vergir|resolved=true}}&lt;br /&gt;
&lt;br /&gt;
the icons now adapt (become dark) when in light mode&lt;br /&gt;
&lt;br /&gt;
[[User:Vergir|Vergir]] ([[User talk:Vergir|talk]]) 19:14, 16 August 2026 (UTC) vergir&lt;br /&gt;
&lt;br /&gt;
== Links doesn&#039;t seem to be working ==&lt;br /&gt;
&lt;br /&gt;
Tentatively made the edit on the first four characters using the syntax of the only working links from Shiv&#039;s M2 movements.&lt;br /&gt;
&lt;br /&gt;
For example, at least when viewing on my browser, all of Mo &amp;amp; Krill&#039;s links just say &amp;quot;Burrow&amp;quot; and lead to the actual ability-&lt;br /&gt;
&lt;br /&gt;
https://deadlock.wiki/Mo_%26_Krill#Burrow&lt;br /&gt;
&lt;br /&gt;
instead of specific movement techs like-&lt;br /&gt;
&lt;br /&gt;
https://deadlock.wiki/Mo_%26_Krill/Movement#Burrow_&amp;amp;_Dash_Burrow&lt;/div&gt;</summary>
		<author><name>Scorpio</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Character_Tech?diff=125580</id>
		<title>Character Tech</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Character_Tech?diff=125580"/>
		<updated>2026-09-01T09:46:36Z</updated>

		<summary type="html">&lt;p&gt;Scorpio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}&lt;br /&gt;
{{Movement Wiki}}&lt;br /&gt;
{{Quotation|[[Lash]]|I&#039;m gonna be bouncin&#039; all around that battlefield.}} &lt;br /&gt;
&#039;&#039;&#039;Character Tech&#039;&#039;&#039; is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.&lt;br /&gt;
&lt;br /&gt;
Not all heroes have specific movement tech, though new tech may be discovered and explored over time.&lt;br /&gt;
&lt;br /&gt;
Below is a list of known character techniques currently in the game:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;max-width:100%; width:auto;&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Movement Tech&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Abrams|alt_link=Abrams/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PageRef|Drifter|alt_link=Drifter/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Drifter/Movement#Stalker&#039;s_Mark_Teleport_Momentum_Conservation|Stalker&#039;s Mark Teleport Momentum Conservation|pic=Stalker&#039;s Mark|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PageRef|Haze|alt_link=Haze/Movement}}&lt;br /&gt;
| &lt;br /&gt;
{{AbilityIcon|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Movement#Bullet_Dance_Slide}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PageRef|Holliday|alt_link=Holliday/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Movement#Bounce_Pad}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{PageRef|Infernus|alt_link=Infernus/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Movement#Rolling_Flame_Dash}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Movement#Flame_Dash_Slide}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Movement#Flame_Dash_Slide_Bunnyhopping}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Ivy|alt_link=Ivy/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Air Drop|alt_name=Air Drop|alt_link=Ivy/Movement#Air_Drop}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Movement#Ivy_Zipline_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{PageRef|Lash|alt_link=Lash/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Movement#Lash_Zipline_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Grapple|alt_name=Grapple Slide|alt_link=Lash/Movement#Grapple_Slide}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Death Slam|alt_name=Slam Slide|alt_link=Lash/Movement#Slam_Slide}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | {{PageRef|Mo &amp;amp; Krill|alt_link=Mo &amp;amp; Krill/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Pseudo|alt_link=Mo &amp;amp; Krill/Movement#Pseudo}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=IAD Pseudo|alt_link=Mo &amp;amp; Krill/Movement#IAD Pseudo}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Punch Pseudo|alt_link=Mo &amp;amp; Krill/Movement#Heavy/Light Punch Pseudo}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo &amp;amp; Krill/Movement#Burrow &amp;amp; Dash Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Burrow Slide|alt_link=Mo &amp;amp; Krill/Movement#Burrow Slide}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Air Jump Burrow|alt_link=Mo &amp;amp; Krill/Movement#Air_Jump_Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Mantle Burrow|alt_link=Mo &amp;amp; Krill/Movement#Mantle Unburrow/Spin}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=IAD Burrow|alt_link=Mo &amp;amp; Krill/Movement#IAD_Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo &amp;amp; Krill/Movement#Magic_Carpet_Burrow}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{PageRef|Paradox|alt_link=Paradox/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Movement#Time_Wall_Momentum_Stop}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Time Wall|alt_name=Time Jump|alt_link=Paradox/Movement#Time_Jump}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Pocket|alt_link=Pocket/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Movement#Pocket_Zipline_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Movement#Flying_Cloak_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PageRef|Seven|alt_link=Seven/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Movement#Sky_Lift}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; | {{PageRef|Shiv|alt_link=Shiv/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Movement#Slice_and_Dice_Leap}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Movement#Audience_Participation}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Movement#Spectral_Assistant_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flight|alt_name=Super Jump|alt_link=Vindicta/Movement#Super_Jump}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | {{PageRef|Viscous|alt_link=Viscous/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Movement#Puddle_Punch_Boosting}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Movement#Wall_Punch_Dash}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Movement#Air_Vent_Puddle_Boost}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Movement#Frogpunch}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Movement#Ball-less_Frogpunch}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|The Cube|alt_name=The Cube|alt_link=Viscous/Movement#The_Cube}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/Movement#Slope_Acceleration}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Movement#Goo_Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Movement#Cube_Turnaround}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Movement#Magic_Carpet_Goo_Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PageRef|Wraith|alt_link=Wraith/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Project Mind|alt_name=Telezip|alt_link=Wraith/Movement#Telezip}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{PageRef|Yamato|alt_link=Yamato/Movement}}&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Movement#Dash_Slash}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Movement#Empty_Strike}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{AbilityIcon|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Movement#Yamato_Zipline_Momentum_Conservation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Tech]]&lt;/div&gt;</summary>
		<author><name>Scorpio</name></author>
	</entry>
</feed>