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	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supercheesyguy999</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supercheesyguy999"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/Supercheesyguy999"/>
	<updated>2026-09-11T07:50:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Ricochet?diff=94428</id>
		<title>Ricochet</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Ricochet?diff=94428"/>
		<updated>2026-07-17T19:18:44Z</updated>

		<summary type="html">&lt;p&gt;Supercheesyguy999: Added additional note of tesla bullets not proccing from ricocheted bullets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Ricochet}}{{Quotation|[[Shopkeeper]]|You are gonna be shooting things that you never even knew existed!&lt;br /&gt;
}}&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Bullet based procs and effects are applied to ricocheted shots (with some exceptions such as {{HeroIcon|Seven}}&#039;s {{AbilityIcon|Power Surge}} and {{ItemIcon|Tesla Bullets}}).&lt;br /&gt;
* Bullets do not bounce off of objectives.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Supercheesyguy999</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Ivy?diff=83979</id>
		<title>Ivy</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Ivy?diff=83979"/>
		<updated>2026-06-19T05:25:47Z</updated>

		<summary type="html">&lt;p&gt;Supercheesyguy999: Added note for Kudzu connection that both heroes receive the replicated healing and clarified that health regeneration is a source of healing that is replicated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HeroTabs}}&lt;br /&gt;
{{Infobox hero&lt;br /&gt;
| key = hero_tengu&lt;br /&gt;
| voice_actor = Jeannie Tirado&amp;lt;ref&amp;gt;2024-08-24 - [[Kaori (developer)|Kaori]]; [https://discord.com/channels/1231286446472691825 Deadlock Discord] - &#039;&#039;&amp;quot;[Ivy is] jeannie tirado&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.imdb.com/title/tt33268153/fullcredits/ Deadlock] on [https://www.imdb.com/ IMDb]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| release_date = April 24, 2024&lt;br /&gt;
| codenames = Tengu&lt;br /&gt;
| pronouns = She/Her&lt;br /&gt;
}}{{Quotation|2=Stick close to me, I&#039;ll do my best to protect you. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ivy&#039;&#039;&#039; is a [[Hero]] in &#039;&#039;[[Deadlock]]&#039;&#039;. She is a gargoyle-turned-vigilante with potent supportive and disruptive abilities to assist her allies in combat. After setting up a Kudzu Connection with an ally to share healing and buffs, she can summon patches of Entangling Thorns and transform into her Stone Form to damage and stun the enemy while healing herself. With her abilities of flight, she can pick up any ally or bomb and fly them to any point on the battlefield, choosing to either explosively Air Drop them into the middle of the enemy battle group, or rescue an ally from danger.&lt;br /&gt;
&lt;br /&gt;
Ivy&#039;s former life as an inanimate gargoyle ended abruptly when she was summoned to life to protect a girl and her family from [[The Mendoza Syndicate]]. Vowing to protect her new family, [[The Arroyos|The Arroyos]], Ivy began a vigilante mission to dismantle the Syndicate. After 18 years of work, she succeeded at defeating the organization, and now searches outside [[wikipedia:Spanish Harlem|Spanish Harlem]] to find a new goal to dedicate her life to.&lt;br /&gt;
&lt;br /&gt;
== Innate ==&lt;br /&gt;
&lt;br /&gt;
Ivy has a passive that alters her aerial movement:&lt;br /&gt;
* &#039;&#039;&#039;{{HeroData|Ivy|GravityChange}}%&#039;&#039;&#039; [[Gravity Scale]]&lt;br /&gt;
&lt;br /&gt;
== Weapon ==&lt;br /&gt;
&lt;br /&gt;
{{WeaponCard|key=hero_tengu}}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 2&lt;br /&gt;
| notes       =&lt;br /&gt;
* Kudzu Connection does not require a nearby ally to cast. &lt;br /&gt;
* Both Ivy and the tethered ally receive the bonus [[Fire Rate]], [[Bullet Lifesteal]], replicated healing, and the T1 upgrade&#039;s [[Move Speed]] buffs.&lt;br /&gt;
* All health gained from any source other than Kudzu Connection, after applying [[Healing Effectiveness]] modifiers, will be replicated. This includes healing from [[Health Regen]].&lt;br /&gt;
* The replicated healing received is treated as having no source player, meaning it is not increased by {{ItemIcon|Healing Booster}} or other healing buffs.&lt;br /&gt;
* If a hero is at max health, any health they would receive is still replicated.&lt;br /&gt;
* An active tether can be canceled by the buff-removing effects of {{ItemIcon|Curse}} and {{ItemIcon|Nullification Burst}}. If done while Kudzu Connection&#039;s T3 upgrade is unlocked, Ivy can immediately recast the ability when she is able to.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 3&lt;br /&gt;
| notes       =&lt;br /&gt;
* Ivy has limited horizontal movement while casting. &lt;br /&gt;
* Stone Form will drag down airborne enemies.&lt;br /&gt;
* Stone Form can be used to [[Heavy Melee/Heavy Melee Cancel|Heavy Melee Cancel]].&lt;br /&gt;
* If Ivy is descending during {{AbilityIcon|Stone Form}} when {{ItemIcon|Knockdown}} hits her, the ability will stop abruptly in the air as if it had reached the ground, stunning nearby targets but not dragging them all the way to the ground.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilitySection&lt;br /&gt;
| hero_name   = Ivy&lt;br /&gt;
| ability_num = 4&lt;br /&gt;
| notes       =&lt;br /&gt;
* The casting lockout after taking damage lasts {{#invoke:Abilities|get_ability_prop|Air Drop|InterruptCooldown}}s.&lt;br /&gt;
* Can be self cast, causing Ivy to fly solo, where she can drop a bomb instead of a teammate.&lt;br /&gt;
* Ivy is able to cast abilities and use items while flying.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
{{Fates_Tale|tengu}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ivy card.png|Ivy portrait&lt;br /&gt;
File:Ivy MM.png|Ivy icon&lt;br /&gt;
File:Ivy Render.png|Ivy in-game render&lt;br /&gt;
File:Ivy select background.png|Ivy select background&lt;br /&gt;
File:Ivy Reference Sheet.png|Ivy reference sheet&lt;br /&gt;
File:Ivy name.png|Ivy name typography&lt;br /&gt;
File:Ivy Weapon.png|Ivy weapon - &#039;&#039;Protector&#039;s Hand&#039;&#039;&lt;br /&gt;
File:Learn to play menu.png|Ivy with [[Abrams]] and a [[Trooper]] in the &amp;quot;Learn to play&amp;quot; menu art&lt;br /&gt;
File:Ivy card old.png|Previous Ivy portrait&lt;br /&gt;
File:Ivy Render old.png|Previous Ivy model&lt;br /&gt;
File:Ivy winter.png|Ivy 2024 [[Seasonal events#Winter|Winter skin]]&lt;br /&gt;
File:Tengu psd.png|Unfinished Ivy model art&lt;br /&gt;
File:Rat ivy.png|Unfinished Ivy model&lt;br /&gt;
File:Ivy temp mm.png|Temporary Ivy icon [[Update:September 12, 2024|(2024-09-12 update)]]&lt;br /&gt;
File:Hero neon prime Tengu.png|Tengu ([[Neon Prime]])&lt;br /&gt;
File:Ivy Gloat .png|Gloat portrait for Ivy.&lt;br /&gt;
File:Ivy Critical .png|Critical health portrait for Ivy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Ivy was named &#039;&#039;&#039;Tengu&#039;&#039;&#039; in &#039;&#039;[[Neon Prime]].&#039;&#039;&lt;br /&gt;
* Several of Ivy&#039;s current animations are derived from those of [[Kali]], an unreleased hero.&lt;br /&gt;
* Ivy&#039;s gun was originally called &#039;&#039;&#039;Cat Dad&#039;s Fancy&#039;&#039;&#039;.&lt;br /&gt;
* Ivy&#039;s gun is inspired by the German [[wikipedia:MP_18|MP 18]] submachine gun, modified to resemble a crossbow.&lt;br /&gt;
* Some of Ivy&#039;s voice lines were changed in the [[Update:December 6, 2024|2024-12-06 Update]] to make her use of Spanish more accurate.&lt;br /&gt;
* Ivy has the Roman numeral IV carved on her back.&lt;br /&gt;
* Ivy&#039;s wings have a pattern resembling church windows.&lt;br /&gt;
* &amp;quot;Wishing the Arroyos were in the Hideout&amp;quot; is displayed as one&#039;s status in the in-game Friends List when playing as Ivy in the [[Hideout]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Ivy&#039;s Visual Novel|Ivy&#039;s visual novel]]&lt;br /&gt;
* [[The Arroyos]]&lt;br /&gt;
* [[The Mendoza Syndicate]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Hero Navbox}}&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Supercheesyguy999</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Omnicharge_Signet?diff=75136</id>
		<title>Omnicharge Signet</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Omnicharge_Signet?diff=75136"/>
		<updated>2026-06-03T18:03:06Z</updated>

		<summary type="html">&lt;p&gt;Supercheesyguy999: Added notes section containing the item&amp;#039;s interaction with extra charge and rapid recharge.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item/auto|Omnicharge Signet}}&lt;br /&gt;
&lt;br /&gt;
{{ItemSummary|{{#var:item_key_or_en}}}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Non charged abilities that gain charges through Omnicharge Signet will receive benefits from {{ItemIcon|Extra Charge}} and {{ItemIcon|Rapid Recharge}}&lt;br /&gt;
&lt;br /&gt;
== Known Bugs ==&lt;br /&gt;
&lt;br /&gt;
* If imbued on {{HeroIcon|Victor}}&#039;s {{AbilityIcon|Pain Battery}}, the player cannot use the ability.&lt;br /&gt;
* Omnicharge Signet treats {{HeroIcon|Infernus}}&#039; {{AbilityIcon|Flame Dash}} as an uncharged ability, even if imbued after Tier 3 unlocked.&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Item Navbox}}&lt;/div&gt;</summary>
		<author><name>Supercheesyguy999</name></author>
	</entry>
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