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	<id>https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=~2026-SpiritNeutralsWall1063</id>
	<title>The Deadlock Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://deadlock.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=~2026-SpiritNeutralsWall1063"/>
	<link rel="alternate" type="text/html" href="https://deadlock.wiki/Special:Contributions/~2026-SpiritNeutralsWall1063"/>
	<updated>2026-09-01T15:15:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://deadlock.wiki/Damage_Barrier?diff=124859</id>
		<title>Damage Barrier</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Damage_Barrier?diff=124859"/>
		<updated>2026-08-31T16:07:48Z</updated>

		<summary type="html">&lt;p&gt;~2026-SpiritNeutralsWall1063: /* Notes */ Pure Damage ignores barriers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bullet and Spirit Shields.png|thumb|Pocket with 600 HP barrier]]&lt;br /&gt;
&#039;&#039;&#039;Barriers&#039;&#039;&#039; are a temporary pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage from any source, with [[Damage Resistance]]s applied. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Damage to barriers is affected by [[Damage Reduction]] and [[Damage Amplification]].&lt;br /&gt;
* Any instance of excess damage dealt to completely destroy a barrier is then done to health. For example, a Dynamo with 100 barrier health and 0% [[Spirit Resist]] takes 168 spirit damage from Vindicta&#039;s Assassinate. 100 spirit damage will break Dynamo&#039;s barrier, the remaining 68 spirit damage is done to health.&lt;br /&gt;
* Healing amplification and [[Healing Reduction]] effects have no effects on newly created barriers. The only thing that can affect value of a new barrier is {{HeroIcon|Rem}}&#039;s {{AbilityIcon|Tag Along}}.&lt;br /&gt;
* Bullets with {{ItemIcon|Armor Piercing Rounds}} can ignore barriers.&lt;br /&gt;
* [[Pure Damage]] ignores barriers.&lt;br /&gt;
&lt;br /&gt;
== Sources of Barriers ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
{{AbilityTable|barrier}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{{Item stat table|barrier}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = May 8, 2025&lt;br /&gt;
| changes = &lt;br /&gt;
* Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.&lt;br /&gt;
* (Undocumented) All barriers are now temporary.&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = September 12, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
* Shield regeneration time reduced from 60s to 50s&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stat Navbox}}&lt;/div&gt;</summary>
		<author><name>~2026-SpiritNeutralsWall1063</name></author>
	</entry>
	<entry>
		<id>https://deadlock.wiki/Damage_Barrier?diff=124834</id>
		<title>Damage Barrier</title>
		<link rel="alternate" type="text/html" href="https://deadlock.wiki/Damage_Barrier?diff=124834"/>
		<updated>2026-08-31T12:57:17Z</updated>

		<summary type="html">&lt;p&gt;~2026-SpiritNeutralsWall1063: /* Notes */ Shorten&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bullet and Spirit Shields.png|thumb|Pocket with 600 HP barrier]]&lt;br /&gt;
&#039;&#039;&#039;Barriers&#039;&#039;&#039; are a temporary pool of additional health that takes damage before [[Health]] is reduced. Barriers block all incoming damage from any source, with [[Damage Resistance]]s applied. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Damage to barriers is affected by [[Damage Reduction]] and [[Damage Amplification]].&lt;br /&gt;
* Any instance of excess damage dealt to completely destroy a barrier is then done to health. For example, a Dynamo with 100 barrier health and 0% [[Spirit Resist]] takes 168 spirit damage from Vindicta&#039;s Assassinate. 100 spirit damage will break Dynamo&#039;s barrier, the remaining 68 spirit damage is done to health.&lt;br /&gt;
* Healing amplification and [[Healing Reduction]] effects have no effects on newly created barriers. The only thing that can affect value of a new barrier is {{HeroIcon|Rem}}&#039;s {{AbilityIcon|Tag Along}}.&lt;br /&gt;
* Bullets with {{ItemIcon|Armor Piercing Rounds}} can ignore barriers.&lt;br /&gt;
&lt;br /&gt;
== Sources of Barriers ==&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
{{AbilityTable|barrier}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{{Item stat table|barrier}}&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update history table&lt;br /&gt;
| contents = &lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = May 8, 2025&lt;br /&gt;
| changes = &lt;br /&gt;
* Shields have been reworked and are now called Barriers. They are no longer multiple damage types. They also interact normally with resistances now.&lt;br /&gt;
* (Undocumented) All barriers are now temporary.&lt;br /&gt;
}}&lt;br /&gt;
{{Update history table/row&lt;br /&gt;
| update = September 12, 2024&lt;br /&gt;
| changes = &lt;br /&gt;
* Shield regeneration time reduced from 60s to 50s&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stat Navbox}}&lt;/div&gt;</summary>
		<author><name>~2026-SpiritNeutralsWall1063</name></author>
	</entry>
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