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	<updated>2026-09-04T20:04:05Z</updated>
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		<id>https://deadlock.wiki/Updates?diff=83939</id>
		<title>Updates</title>
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		<updated>2026-06-18T22:45:16Z</updated>

		<summary type="html">&lt;p&gt;~2026-ZiplineFireSecure475: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|[[Warden]]|It&#039;s time to change the world.&lt;br /&gt;
| 4 = Warden_use_power4_07.mp3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Update&#039;&#039;&#039; is a new version of the build of the game that adds and adjusts content. Said content typically includes new or adjusted game modes, balance changes, and bug fixes. &#039;&#039;[[Deadlock]]&#039;&#039; currently gets frequent updates, sometimes up to several times a week, and not all changes are recorded in patch notes. This page lists updates mentioned on the [https://forums.playdeadlock.com Official Deadlock forum], and some notable unlisted changes discovered by players. Possible undocumented changes may also be identified by reviewing GitHub diffs from the [https://github.com/SteamDatabase/GameTracking-Deadlock GameTracking-Deadlock repository] maintained by [https://steamdb.info/ SteamDB]. Update times are based on the Pacific Standard Time zone (PST) of [https://www.valvesoftware.com/ Valve Corporation&#039;s] headquarters in Bellevue, Washington.&lt;br /&gt;
&lt;br /&gt;
From August 1, 2024, to December 6, 2024, the game followed a schedule in which a major update was released once every two weeks. On January 8, 2025, it was announced that this schedule was dropped in favor of having more time between major updates to allow for better testing and additional internal development time.&amp;lt;ref&amp;gt;[https://www.gamesradar.com/games/moba/deadlock-updates-will-be-a-little-bit-more-spaced-out-so-valve-can-improve-our-development-process-but-you-can-expect-bigger-major-patches-when-they-arrive/ &amp;quot;Deadlock updates will be &amp;quot;a little bit more spaced out&amp;quot; so Valve can &amp;quot;improve our development process,&amp;quot; but you can expect bigger major patches when they arrive&amp;quot; - GamesRadar+].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Deadlock&#039;&#039; is currently in a [[Early Development Build|closed beta]] state.&amp;lt;ref&amp;gt;Listed as &#039;&#039;&amp;quot;Deadlock - Closed Beta Access&amp;quot;&#039;&#039; under Steam user licenses.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 2026 ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;width:100%; table-layout: fixed; min-width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:11em;&amp;quot; | Update&lt;br /&gt;
! style=&amp;quot;min-width:200px;&amp;quot; | Summary&lt;br /&gt;
! style=&amp;quot;width:30%; min-width:185px;&amp;quot; | Hero Changes&lt;br /&gt;
|-&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 12 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero change and hotfix&lt;br /&gt;
| buffs = Shiv&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 11 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* [[Soul Urn]] changes and new voicelines&lt;br /&gt;
* [[Golden Statue|Breakables]] health bonus reduced&lt;br /&gt;
* All ability and item range/radius values reduced in [[Street Brawl]]&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Apollo, Calico, Holliday, Paige, Viscous, Vindicta&lt;br /&gt;
| nerfs = Doorman, Graves, Grey Talon, McGinnis, Pocket, Seven, Shiv, Silver&lt;br /&gt;
| adjs = Bebop, Victor, Warden&lt;br /&gt;
| fixes = Infernus, Ivy&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = June 9 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Player camera now resets to its original position upon the game being unpaused&lt;br /&gt;
* Added a 500 total games played requirement to appear on the leaderboards&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = June 6 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Eternus roster limit change&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = June 4 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul Urn rework&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 31 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Apollo&lt;br /&gt;
| nerfs = Graves, McGinnis, Pocket, Silver, Victor, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 28 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul Urn changes&lt;br /&gt;
* Melee trooper parry changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 27 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero hotfix&lt;br /&gt;
| fixes = Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 25 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul Urn changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 22 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul Urn rework&lt;br /&gt;
* Global health reduction&lt;br /&gt;
* Changes to spawn time of Denizens, breakables and Mid-Boss&lt;br /&gt;
* Shrines are invulnerable before a pair of Base Guardians are destroyed&lt;br /&gt;
* New item: {{ItemIcon|Grit}}&lt;br /&gt;
* Medic trooper changes&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Street Brawl changes&lt;br /&gt;
| buffs = Abrams, Haze, Holliday, Infernus, McGinnis, Mo &amp;amp; Krill, Paige, Paradox, Rem, Venator, Yamato&lt;br /&gt;
| nerfs = Apollo, Dynamo, Kelvin, Pocket, Warden&lt;br /&gt;
| adjs = Bebop, Billy, Calico, Celeste, The Doorman, Drifter, Graves, Grey Talon, Lash, Mina, Mirage, Seven, Shiv, Silver, Victor, Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 19 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Added first blood restriction for unscored abandoned matches&lt;br /&gt;
* Added high priority roster restriction for Eternus players&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = May 1 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Item change&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = April 30 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Base health per boon reduced by 7&lt;br /&gt;
* Vitality item investments increased&lt;br /&gt;
* Weapon item investments decreased&lt;br /&gt;
* Added/increased bullet resistance for objectives&lt;br /&gt;
* Medic Trooper heal reduced&lt;br /&gt;
* Reduced soul threshold for boons after 13.2k (level 17)&lt;br /&gt;
* New item: {{ItemIcon|Indomitable}}&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Street Brawl changes&lt;br /&gt;
| buffs = Billy, Celeste, Drifter, Haze, Holliday, McGinnis, Mo &amp;amp; Krill, Paige, Paradox, Rem, Viscous&lt;br /&gt;
| nerfs = Abrams, Bebop, Dynamo, Infernus, Lady Geist, Mina, Mirage, Shiv, Silver, Venator, Vyper&lt;br /&gt;
| adjs = Apollo, Pocket, Victor&lt;br /&gt;
| fixes = The Doorman, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = April 10 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Medic Trooper heal reduced&lt;br /&gt;
* Parry changes&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Bebop, Billy, Grey Talon, Holliday, McGinnis, Paradox, Rem, Vyper&lt;br /&gt;
| nerfs = Celeste, Doorman, Dynamo, Kelvin, Lady Geist, Mirage&lt;br /&gt;
| adjs = Haze, Venator, Victor&lt;br /&gt;
| fixes = Shiv, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = April 1 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Fixed a &amp;quot;bug&amp;quot; that prevented multiples of the same hero in a match (April Fools)&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 30 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| adjs = Graves&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 25 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Bebop, Calico, Doorman, Holliday, Infernus, McGinnis, Rem&lt;br /&gt;
| nerfs = Celeste, Graves, Kelvin, Lady Geist, Mirage, Venator&lt;br /&gt;
| adjs = Silver, Victor&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 21 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Vitality and Spirit item investments changed&lt;br /&gt;
* Increased hero health scaling&lt;br /&gt;
* Increased small Denizens spirit resist&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Abrams, Apollo, Billy, Dynamo, Graves, Infernus, Kelvin, McGinnis, Mina, Shiv, Silver&lt;br /&gt;
| nerfs = Calico, Doorman, Mo &amp;amp; Krill, Wraith&lt;br /&gt;
| adjs = Celeste, Ivy, Mirage, Victor, Viscous&lt;br /&gt;
| fixes = Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 10 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Base Guardians health reduced&lt;br /&gt;
* Zipline adjustments&lt;br /&gt;
* Hero base health, scaling and Vitality item bonuses increased&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Apollo, Lash, Mirage, Seven, Silver&lt;br /&gt;
| nerfs = Calico, Celeste, Ivy, McGinnis, Mo &amp;amp; Krill, Paradox, Victor, Viscous, Wraith&lt;br /&gt;
| adjs = The Doorman, Pocket, Shiv, Warden&lt;br /&gt;
| fixes = Drifter, Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 7 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Paradox, Silver&lt;br /&gt;
| nerfs = The Doorman, Ivy, Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = March 6 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Can now jump during slides&lt;br /&gt;
* Changes to health, damage and bounty of Troopers and Objectives&lt;br /&gt;
* New jungle camps added&lt;br /&gt;
* Removed item limit in Street Brawl&lt;br /&gt;
* New item: {{ItemIcon|Golden Goose Egg}}&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Bebop, Billy, Calico, The Doorman, Drifter, Dynamo, Haze, Infernus, Ivy, Kelvin, Lady Geist, Lash, McGinnis, Mina, Mirage, Mo &amp;amp; Krill, Paige, Pocket, Seven, Victor, Vindicta, Viscous, Wraith, Yamato &lt;br /&gt;
| nerfs = Apollo, Celeste, Rem, Shiv, Silver&lt;br /&gt;
| adjs = Abrams, Graves, Paradox, Warden&lt;br /&gt;
}}&lt;br /&gt;
{{Update_row&lt;br /&gt;
| date = February 17 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Apollo&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 13 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Celeste&lt;br /&gt;
| buffs = Apollo&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 12 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Apollo}}&lt;br /&gt;
* Changes to Trooper buffs on Shrine death&lt;br /&gt;
* Shrines health reduced&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| new = Apollo&lt;br /&gt;
| nerfs = Celeste&lt;br /&gt;
| buffs = Silver&lt;br /&gt;
| adjs = Graves, Rem, Venator&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 10 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Street Brawl changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 9 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Celeste}}&lt;br /&gt;
| new = Celeste&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 6 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Bug fixes&lt;br /&gt;
| fixes = Silver, Venator&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 5 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Venator}}&lt;br /&gt;
| new = Venator&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 4 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Street Brawl changes&lt;br /&gt;
| nerfs = Bebop&lt;br /&gt;
| adjs = Graves, Silver&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 2 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Silver}}&lt;br /&gt;
* Hero changes&lt;br /&gt;
| new = Silver&lt;br /&gt;
| nerfs = Graves, Shiv&lt;br /&gt;
| buffs = Rem&lt;br /&gt;
| adjs = Bebop&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 30 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Added hero banning&lt;br /&gt;
* Parties of 3+ players now need to have a roster of 4 heroes minimum&lt;br /&gt;
* Global nerf to Fire Rate effects&lt;br /&gt;
* Changes to bullet resistance debuff effects&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Street Brawl changes&lt;br /&gt;
| adjs = Abrams, Bebop, Billy, Drifter, Viscous, Vyper, Vindicta&lt;br /&gt;
| nerfs = Lash, Mina, Paige, Shiv, Victor, Warden&lt;br /&gt;
| buffs = Grey Talon, Ivy, Kelvin&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 29 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Graves}}&lt;br /&gt;
| new = Graves&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 26 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* New Hero: {{HeroIcon|Rem}}&lt;br /&gt;
| new = Rem&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 22 2026&lt;br /&gt;
| summary =&lt;br /&gt;
&#039;&#039;&#039;Major Update&#039;&#039;&#039;&lt;br /&gt;
* New [[Street Brawl]] game mode&lt;br /&gt;
* Patrons renamed and redesigned as {{PageRef|The Hidden King}} and {{PageRef|The Archmother}}&lt;br /&gt;
* Endgame overhaul: bases, shrines and base guardians redesigned&lt;br /&gt;
* Troopers redesigned&lt;br /&gt;
* New hero voting rounds over the following 3 weeks&lt;br /&gt;
* UI, post-game screen and settings overhaul&lt;br /&gt;
* Map visual updates&lt;br /&gt;
* New items: {{ItemIcon|Ballistic Enchantment}} and {{ItemIcon|Recharging Rush}}&lt;br /&gt;
* Various changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 20 2026&lt;br /&gt;
| summary =&lt;br /&gt;
* Respawn times reduced, added respawn penalty for high net worth players&lt;br /&gt;
* Neutrals respawn, HP and bounties reduced&lt;br /&gt;
* Down dash stamina cost reduced&lt;br /&gt;
* Increased stamina regen in base&lt;br /&gt;
* Urn changes, can now be dropped off instantly at delivery and gets dropped by light melee&lt;br /&gt;
* Item changes&lt;br /&gt;
| nerfs = The Doorman&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 2025 ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible  mw-collapsed&amp;quot; style=&amp;quot;width:100%; table-layout: fixed; min-width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:11em;&amp;quot; | Update&lt;br /&gt;
! style=&amp;quot;min-width:200px;&amp;quot; | Summary&lt;br /&gt;
! style=&amp;quot;width:30%; min-width:185px;&amp;quot; | Hero Changes&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 30 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| nerfs = Billy, Lady Geist, McGinnis&lt;br /&gt;
| adjs = Bebop&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 29 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Grey Talon, Holliday, Ivy, Kelvin, Mo &amp;amp; Krill, Paradox, Seven, Sinclair&lt;br /&gt;
| adjs = Bebop, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 17 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Reverted stamina cost for first wall jump&lt;br /&gt;
* Reverted movement slow on bullet hit&lt;br /&gt;
* Stamina regeneration now faster by 0.5s&lt;br /&gt;
* Delay before sprint reduced&lt;br /&gt;
* Weakened Patron now gains resistance when defending players are on the pit&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 16 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Global movement speed and sprint rebalance&lt;br /&gt;
* Vitality and Spirit investment tree adjustments&lt;br /&gt;
* Map objectives, shrine, and jungle changes&lt;br /&gt;
* Economy and bounty tuning&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Bug fixes&lt;br /&gt;
| nerfs = Billy, Dynamo, Lady Geist, Mirage, Vindicta, Wraith&lt;br /&gt;
| adjs = Shiv&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 15 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Festive holiday hideout decorations and seasonal additions.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 3 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Denizens base damage reduced, now scale HP and damage over time. T3 Denizens take more melee damage&lt;br /&gt;
* Sprint and out of combat regen timer against Denizens increased&lt;br /&gt;
* Walkers and Mid-Boss now have less HP and more bullet resist, Walker aura range reduced&lt;br /&gt;
* Getting shot now slows movespeed by 10% for 0.7s&lt;br /&gt;
* Item changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Billy, Drifter, Dynamo, Infernus, Shiv, Wraith&lt;br /&gt;
| fixes = Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 27 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Medic trooper health pack changes, healing is now divided by allies&lt;br /&gt;
* Walkers now have escalating health and size when other team walkers are destroyed&lt;br /&gt;
* Item changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 23 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero kill bounty split reduced&lt;br /&gt;
* More health and armor for Guardians&lt;br /&gt;
* Global 50 HP increase&lt;br /&gt;
* Item changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 22 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Gun base damage reduced by 5%&lt;br /&gt;
* Medic Pack missing health healing reduced by 2%&lt;br /&gt;
* Stamina regen change reverted&lt;br /&gt;
* Neutrals bounty increased by 5%&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Drifter, Warden&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 21 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Trooper bounty mechanics rework.&lt;br /&gt;
* Medic Troopers now drop a healing pack on death instead of pulsing heals.&lt;br /&gt;
* Player camera FOV changed.&lt;br /&gt;
* Neutrals bounty, HP and resists increased.&lt;br /&gt;
* Global gun damage increase.&lt;br /&gt;
* Global reduction to Cooldown Reduction stats on items.&lt;br /&gt;
* New Investment Bonuses added at 4,800 Souls.&lt;br /&gt;
* Changes to stamina regen and wall jump stamina usage.&lt;br /&gt;
* Guardian and Walker resistance/scaling changes.&lt;br /&gt;
* Changes to Blue lane Walker area.&lt;br /&gt;
* Base slot count increased to 9; Extra slot count reduced to 3. Extra slots are now unlocked only by destroying Walkers.&lt;br /&gt;
* Changes to Mid-Boss, Rejuv buffs, Soul Urn buffs and Bridge buffs.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Abrams, Billy, Drifter, Dynamo, Lash, Lady Geist, McGinnis, Mirage, Seven, Sinclair, Vyper, Wraith&lt;br /&gt;
| nerfs = Bebop, Calico, The Doorman, Holliday, Infernus, Kelvin, Mina, Mo &amp;amp; Krill, Paige, Paradox, Pocket, Shiv, Yamato&lt;br /&gt;
| adjs = Ivy, Viscous, Warden&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 7 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Anti-cheat system updated.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 24 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Taking damage during the initial launch of a [[Jump pad]] now stuns the player.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Dynamo, McGinnis, Seven, Vyper, Warden&lt;br /&gt;
| nerfs = Calico, Infernus, Kelvin, Paradox, Shiv, Victor&lt;br /&gt;
| adjs = The Doorman, Drifter&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 10 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Rank redistribution.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 5 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Victor&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 3 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| nerfs = Victor&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 2 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Weapon item investments increased.&lt;br /&gt;
* Nerf to [[Crowd Control]] effects.&lt;br /&gt;
* Matchmaking adjustments.&lt;br /&gt;
* Movement nerfs (multiple wall jumps now cost [[Stamina]]).&lt;br /&gt;
* [[Mid-Boss]] and [[Soul Urn]] changes.&lt;br /&gt;
* Unsecured [[soul]] bags now have to be punched with heavy melee.&lt;br /&gt;
* Extra [[Boon]] level added (now max at 33 boons and 30 AP).&lt;br /&gt;
* Distance to attack [[Walkers]] reduced.&lt;br /&gt;
* Changes to bullet item procs.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
| buffs = Calico, The Doorman, Dynamo, Lady Geist, Mirage, Victor, Vindicta, Vyper&lt;br /&gt;
| nerfs = Drifter, Grey Talon, Kelvin, Lash, Seven&lt;br /&gt;
| adjs = Abrams, Billy, Ivy, Mina, Mo &amp;amp; Krill, Paige, Viscous, Warden, Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 11 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| nerfs = The Doorman&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 8 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| nerfs = Paige&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 4 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* [[Rejuvenator|Rejuv]] now only heals the person hitting the crystal.&lt;br /&gt;
* Dying to a non-player unit now adds 10 seconds to the respawn timer.&lt;br /&gt;
* [[Patron]]&#039;s first death timer is now a constant 12 seconds.&lt;br /&gt;
* Various item balance changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Abrams, Bebop, Billy, Calico, Grey Talon, Kelvin, Mina, Mirage, Paige, Shiv, Vyper&lt;br /&gt;
| nerfs = Drifter, Holliday, Infernus, Mo &amp;amp; Krill, Paradox, Seven, Victor, Warden&lt;br /&gt;
| adjs = The Doorman, Sinclair, Vindicta, Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 29 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* New hero: {{PageRef|Victor|size=20px}}&lt;br /&gt;
* New artwork and animations for {{PageRef|Drifter|size=20px}}&lt;br /&gt;
* New UI font&lt;br /&gt;
* Hero changes&lt;br /&gt;
| new = Victor&lt;br /&gt;
| nerfs = Drifter, Victor&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 28 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Mina&lt;br /&gt;
| nerfs = The Doorman, Drifter&lt;br /&gt;
| adjs = Billy&lt;br /&gt;
| fixes = Paige&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 27 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* New hero: {{PageRef|Drifter|size=20px}}&lt;br /&gt;
| new = Drifter&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 25 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* New hero: {{PageRef|Paige|size=20px}}&lt;br /&gt;
* New option to disable custom hero crosshairs.&lt;br /&gt;
| new = Paige&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 22 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* New hero: {{PageRef|The Doorman|size=20px}}&lt;br /&gt;
* Hero changes&lt;br /&gt;
| new = The Doorman&lt;br /&gt;
| buffs = Billy&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 20 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* New hero: {{PageRef|Billy|size=20px}}&lt;br /&gt;
| new = Billy&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 19 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Hero changes&lt;br /&gt;
| adjs = Mina&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 18 2025&lt;br /&gt;
| summary =&lt;br /&gt;
&#039;&#039;&#039;Major Update&#039;&#039;&#039;&lt;br /&gt;
* New hero: {{PageRef|Mina|size=20px}}&lt;br /&gt;
* Added [[Hideout|The Hideout]]&lt;br /&gt;
* Map Updates&lt;br /&gt;
* Various visual overhauls&lt;br /&gt;
* [[Hero Labs]] gamemode removed from the game&lt;br /&gt;
** {{PageRef|Fathom|size=20px}}, {{PageRef|Raven|size=20px}}, {{PageRef|Trapper|size=20px}}, and {{PageRef|Wrecker|size=20px}} removed from the game&lt;br /&gt;
| new = Mina&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 8 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Rejuv reworked, drops 1 crystal again and grants credits to the team after multiple melees&lt;br /&gt;
* Rejuv buff reduced to 4 minutes and values nerfed, now applies to the entire team&lt;br /&gt;
* &amp;quot;Bucket 3&amp;quot; heroes dash speed increased&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Shiv&lt;br /&gt;
| nerfs = Seven, Vyper&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 1 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Rejuv duration reduced to 5 minutes&lt;br /&gt;
* Walkers HP increased&lt;br /&gt;
* Parry bonus damage reduced&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 29 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Mid Boss HP changes and Rejuvenator rework; Rejuv now grants an in-place revive and stat buffs to the heroes who have it.&lt;br /&gt;
* Melee system adjustments including reduced light melee damage, increased heavy melee cooldown, and parry changes.&lt;br /&gt;
* Hero dash speeds are now categorized into different tiers.&lt;br /&gt;
* Rope climbing is now slowed after taking player damage. &lt;br /&gt;
* Various economy adjustments to hero bounties, trooper bounties, neutral camps, and comeback mechanics.&lt;br /&gt;
* Objective Spirit Resistance removed; some abilities now do reduced damage to objectives.&lt;br /&gt;
* Walker teleporters and some bounce pads removed from the map.&lt;br /&gt;
* Various item balance changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Dynamo, Grey Talon, Paradox, Pocket, Viscous&lt;br /&gt;
| nerfs = Bebop, Kelvin, McGinnis, Mirage, Shiv, Seven, Vindicta, Yamato&lt;br /&gt;
| adjs = Lady Geist, Warden, Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 4 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Global bullet DPS reduced by 5% and ability base damage reduced by ~8%&lt;br /&gt;
* Spirit from leveling reduced; ultimate cooldowns increased; spirit bonus from souls spent increased&lt;br /&gt;
* Souls boons swapped (300 souls gives AP, 600 gives Ability Unlock)&lt;br /&gt;
* Small neutral camp bounty increased; zip line improvements after taking base guardians&lt;br /&gt;
* Rejuv duration changed and trooper health bonus reduced&lt;br /&gt;
* Mid Boss bounty, shield regeneration, and HP adjusted; warning sound at 70% HP&lt;br /&gt;
* Walker and Guardian resistance and bounty changes&lt;br /&gt;
* Hero kill bounty: early reduced, late increased&lt;br /&gt;
* Lifesteal vs creeps increased&lt;br /&gt;
* Various item adjustments including a new T4 spirit item {{ItemIcon|Transcendent Cooldown}}&lt;br /&gt;
* Various gameplay changes and bug fixes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = McGinnis, Wraith&lt;br /&gt;
| nerfs = Infernus, Lady Geist, Lash, Mirage, Seven, Sinclair, Warden&lt;br /&gt;
| adjs = Abrams, Ivy, Kelvin, Paradox&lt;br /&gt;
| fixes = Calico, Pocket, Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 17 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Major Mid Lane and Mid Boss layout reworks&lt;br /&gt;
* Extra Slots increased to 3 Guardians and 3 Walkers&lt;br /&gt;
* Hero kill bounty increased&lt;br /&gt;
* Walker HP buffed; Trooper damage vs. Walkers reduced&lt;br /&gt;
* Urn adjustments&lt;br /&gt;
* Soul and boon reward system rebalanced&lt;br /&gt;
* Various item balance changes&lt;br /&gt;
* Soul orb pickup radius and headshot multiplier reduced&lt;br /&gt;
* Bug fixes and visual improvements&lt;br /&gt;
| nerfs = Calico, Kelvin, Lady Geist, Viscous&lt;br /&gt;
| adjs = Warden, Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 27 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Breakable souls rescaled&lt;br /&gt;
* Trooper resistance near base reduced from 40% to 35%&lt;br /&gt;
* Map structure additions and lighting improvements&lt;br /&gt;
* Fixed Urn carry bug and Neutral camp resistance bug&lt;br /&gt;
* Various item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Bebop, Grey Talon, Infernus, Pocket, Sinclair&lt;br /&gt;
| nerfs = Calico, Shiv, Viscous, Warden, Wraith&lt;br /&gt;
| adjs = Abrams, Holliday, McGinnis, Mo &amp;amp; Krill, Seven&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 21 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Troopers base resistance reduced&lt;br /&gt;
* Breakables added to soul graph&lt;br /&gt;
* Melee PI scaling reduced by 5%&lt;br /&gt;
* Base map adjustments&lt;br /&gt;
* Item balance changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 19 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Troopers get 50% resistance at enemy base&lt;br /&gt;
* Walker buffs&lt;br /&gt;
* Base Guardian position changed&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Abrams, Dynamo, Kelvin, Lady Geist, McGinnis, Shiv, Vyper, Wraith, Yamato&lt;br /&gt;
| adjs = Warden&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 13 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Troopers get 30% resistance at enemy base&lt;br /&gt;
* Rejuvenator buffs&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 11 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Weapon item tree rebalanced&lt;br /&gt;
* Spirit scaling globally reduced by 7%&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Lady Geist, Pocket, Shiv, Vyper, Kelvin&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 8 2025&lt;br /&gt;
| summary =&lt;br /&gt;
&#039;&#039;&#039;Major Update&#039;&#039;&#039;&lt;br /&gt;
* Shop rework, full item rebalance and new items&lt;br /&gt;
* Universal item slots, reduced from 16 to 12&lt;br /&gt;
* Map art pass, new base design&lt;br /&gt;
* New {{HeroIcon|Dynamo}} and {{HeroIcon|McGinnis}} models&lt;br /&gt;
* Soul orb rebalance&lt;br /&gt;
* Improved movement mechanics&lt;br /&gt;
* Various gameplay changes and bug fixes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = McGinnis&lt;br /&gt;
| nerfs = Grey Talon, Ivy, Lash, Mo &amp;amp; Krill, Shiv, Viscous, Wraith&lt;br /&gt;
| adjs = Abrams, Bebop, Calico, Dynamo, Haze, Holliday, Infernus, Kelvin, Lady Geist, Mirage, Paradox, Pocket, Seven, Sinclair, Vindicta, Vyper, Warden, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = April 17 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul Orb changes&lt;br /&gt;
* Trooper &amp;amp; Guardian stats/behavior changes&lt;br /&gt;
* Urn changes&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
* Bug fixes&lt;br /&gt;
| buffs = McGinnis, Warden&lt;br /&gt;
| nerfs = Bebop, Lash, Mirage, Paradox, Vindicta&lt;br /&gt;
| adjs = Calico, Grey Talon, Haze, Holliday, Ivy, Kelvin, Lady Geist, Mo &amp;amp; Krill, Pocket, Seven, Sinclair&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = April 4 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul orb adjustments&lt;br /&gt;
* Outer lane teleporters removed&lt;br /&gt;
* Wall jump changes&lt;br /&gt;
* Item balance changes&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Calico, Holliday, Mirage, Seven, Sinclair, Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = March 19 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Global sprint speed increase&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = March 16 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Neutral camp bounty increased&lt;br /&gt;
* Sinner&#039;s Sacrifice spawns earlier&lt;br /&gt;
* Item balance changes&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = March 13 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Soul orb adjustments&lt;br /&gt;
* Neutral camp rebalance&lt;br /&gt;
* Golden statue buff rebalance&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Holliday, Sinclair&lt;br /&gt;
| adjs = Haze&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 25 2025&lt;br /&gt;
| summary =&lt;br /&gt;
&#039;&#039;&#039;Major Update&#039;&#039;&#039;&lt;br /&gt;
* Map overhaul (3 lanes)&lt;br /&gt;
* Soul orb changes&lt;br /&gt;
* Gameplay changes&lt;br /&gt;
* Various visual and audio improvements&lt;br /&gt;
| nerfs = Holliday&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = February 11 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Calico, Holliday, Wraith&lt;br /&gt;
| adjs = Sinclair&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 27 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* All objectives take 50% less damage from Spirit Damage&lt;br /&gt;
* Shrines are no longer vulnerable to Spirit Damage when out of range&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Abrams, Dynamo, Grey Talon, Haze, Kelvin, Seven, Shiv, Viscous&lt;br /&gt;
| nerfs = Bebop, Vindicta&lt;br /&gt;
| adjs = Calico, Holliday, Sinclair, Vyper&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 19 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* All heroes&#039; base gun damage and growth reduced by 10%&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| buffs = Calico, Kelvin&lt;br /&gt;
| nerfs = Bebop, Vindicta, Vyper, Yamato&lt;br /&gt;
| adjs = Holliday, Mirage, Shiv, Sinclair, Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 17 2025&lt;br /&gt;
| summary =&lt;br /&gt;
&#039;&#039;&#039;Major Update&#039;&#039;&#039;&lt;br /&gt;
* New Heroes: {{PageRef|Calico|size=20px}}, {{PageRef|Holliday|size=20px}}, {{PageRef|THE MAGNIFICENT SINCLAIR|size=20px}} and {{PageRef|Vyper|size=20px}} moved from Hero Labs to the main roster.&lt;br /&gt;
| new = Calico, Holliday, Sinclair, Vyper&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = January 12 2025&lt;br /&gt;
| summary =&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Hero changes&lt;br /&gt;
| nerfs = Yamato&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 2024 ==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%; table-layout: fixed; min-width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:11em;&amp;quot; | Update&lt;br /&gt;
! style=&amp;quot;min-width:200px;&amp;quot; | Summary&lt;br /&gt;
! style=&amp;quot;width:30%; min-width:185px;&amp;quot; | Hero Changes&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 31 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Rapid Recharge buffs&lt;br /&gt;
* Hero changes&lt;br /&gt;
| adjs = Infernus, Kelvin, Mirage, Shiv, Vindicta, Warden, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 21 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Fixed move speed bugs near minimum (2 m/s)&lt;br /&gt;
* T4 [[Item]] cost reduced from {{Souls|6,200}} to {{Souls|6,000}}&lt;br /&gt;
* Various item rebalances&lt;br /&gt;
* Various ability rebalances&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 17 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Winter-themed visual [[Seasonal events|update]] &lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = December 6 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Raven to Hero Labs.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Added park theming to purple lane&lt;br /&gt;
** Added park backdrop to park side of map&lt;br /&gt;
** Updated tree models to new visual style and added player collision to canopies&lt;br /&gt;
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, Kelvin, Lady Geist, Lash, McGinnis, Mirage, Mo &amp;amp; Krill, Paradox, Pocket, Seven, Shiv, Vindicta, Viscous, Warden, Wraith, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 29 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Guardians take more damage from [[Trooper]]s and [[Hero]]es&lt;br /&gt;
* Guardians deal more damage to Troopers&lt;br /&gt;
* Soul sharing range reduced&lt;br /&gt;
* Respawn time adjustment&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 21 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Matchmaking rework.&lt;br /&gt;
* Heal/Anti-heal rebalance.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Walker attacks deal additional max HP damage, provide nearby heroes with 25% resistance and has resistance based on nearby enemy heroes.&lt;br /&gt;
** Powerups require heavy melee to claim, and now scales from 10 minutes to 40 minutes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved rooftop neutral camp closer to the Guardian&lt;br /&gt;
** Added a truck to climb up into the interior bridge area at the Port Authority and Jazz Club buildings&lt;br /&gt;
** Redesigned Radio Station interior to be more open&lt;br /&gt;
** Changed entrance to the Armory/Warehouse to be more direct&lt;br /&gt;
** Moved the side lane teleporters to the crawl space under the Hard camp&lt;br /&gt;
** Removed Rope inside the Police Station/Garment Building&lt;br /&gt;
* Item changes.&lt;br /&gt;
** New items: {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}, {{ItemIcon|Spirit Snatch}}, {{ItemIcon|Arcane Surge}}.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Seven&lt;br /&gt;
| nerfs = Kelvin, Lady Geist, Mirage, Viscous, Wraith&lt;br /&gt;
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, Lash, McGinnis, Mo &amp;amp; Krill, Paradox, Shiv, Vindicta, Warden, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 13 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Troopers now do 20% more damage to each other&lt;br /&gt;
* Post-lane soul sharing ratios reduced&lt;br /&gt;
* First Urn of the game now always has the neutral delivery location&lt;br /&gt;
* Guardian resistance changes&lt;br /&gt;
* Heavy Melee cancelling can no longer be done with certain abilties&lt;br /&gt;
* Team vs Team NW comeback formula toned down&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Haze&lt;br /&gt;
| nerfs = Paradox, Vindicta, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 10 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Post-lane soul sharing ratios reduced&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| nerfs = Yamato&lt;br /&gt;
| adjs = Paradox&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 8 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* {{PageRef|Trapper}} bug fix&lt;br /&gt;
| fixes = Trapper&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 7 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Trapper to Hero Labs.&lt;br /&gt;
* Added Quickbuy.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don&#039;t split souls)&lt;br /&gt;
** Hero Kill gold increased from 150-&amp;gt;1400 to 175-&amp;gt;2000 (0 min to 45 min)&lt;br /&gt;
** Guardians will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes&lt;br /&gt;
** Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out&lt;br /&gt;
** Redesigned warehouse interior&lt;br /&gt;
** Various changes to stairs and roof props&lt;br /&gt;
* Item changes.&lt;br /&gt;
** Removed Soul Rebirth&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Ivy, Lash, Mo &amp;amp; Krill, Pocket, Viscous&lt;br /&gt;
| nerfs = Grey Talon, Infernus, McGinnis, Mirage, Wraith&lt;br /&gt;
| adjs = Abrams, Bebop, Dynamo, Haze, Paradox, Vindicta, Warden, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = November 1 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s&lt;br /&gt;
* {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff&lt;br /&gt;
* {{ItemIcon|Tankbuster|l1=Improved Burst}}: Damage threshold requirement reduced from 200 to 175.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Bebop&lt;br /&gt;
| nerfs = Grey Talon, Mirage, Paradox&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 27 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Urn net worth lead requirement increased from 8% to 10%&lt;br /&gt;
* {{ItemIcon|Majestic Leap}}: Cooldown reduced from 45s to 40s&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Seven, Shiv, Yamato&lt;br /&gt;
| nerfs = Grey Talon, Kelvin, McGinnis, Paradox&lt;br /&gt;
| adjs = Bebop&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 24 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Hero Lab mode with 6 new heroes (Holliday, Calico, Wrecker, Fathom, Viper and Magician).&lt;br /&gt;
* Added Commends.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** AP no longer granted for Walkers, AP/Souls no longer granted for Shrines and Patron (redestributed along soul reward line)&lt;br /&gt;
** Urn comeback properties now at 8% net work lead, drop-off location now variable based on team ahead being closer to losing team side.&lt;br /&gt;
** Guardian resist vs troopers scales from 60% to -35% at 8 minutes.&lt;br /&gt;
** Guardians resist vs players scales from 40% to -35% at 8 minutes.&lt;br /&gt;
** Walkers not have resist vs troopers and players scales from 60% to -30% at 14 minutes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Redesigned stairs from central canal to the outer lanes (near Urn spawn).&lt;br /&gt;
** Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arena, with added a Bounce Pad and Neutral camps moved from the ground floor to the upper floor.&lt;br /&gt;
** Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner&#039;s Sacrifice neutrals.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Grey Talon, Mirage, Mo &amp;amp; Krill, Paradox, Vindicta&lt;br /&gt;
| nerfs = Abrams, Infernus, Kelvin, Lady Geist, Shiv, Viscous, Wraith&lt;br /&gt;
| adjs = Bebop, Ivy, McGinnis, Seven, Warden, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 18 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Ranked Matchmaking Update:&lt;br /&gt;
** Adjusted the matchmaking schedule to not be split across many different hours throughout the day, primarily to help address queue times. There will now be a wider continuous, but more concentrated, set of hours that it is enabled in. The schedule is now more simplified as well, as there is no more user selection component.&lt;br /&gt;
** Ranked now has weekend specific hours (starts 5 hours earlier)&lt;br /&gt;
** Fixed some regions (South America, Oceania, Asia) that were off by 1-2 hours from their intended times&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 15 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Urn now reveals you after 20s from initial pickup&lt;br /&gt;
* Urn sprint changed from +3/5 for winning/losing team to +2/6&lt;br /&gt;
* First flex slot is now granted after 3 Guardians die instead of 4&lt;br /&gt;
* Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)&lt;br /&gt;
* Respawn time at 20 minutes reduced from 45s to 40s&lt;br /&gt;
* T3 Golden Statues spawn time moved from 25 min to 30 min&lt;br /&gt;
* Range to attack lane Guardians increased from 19m to 20m&lt;br /&gt;
* Hero changes. &lt;br /&gt;
| nerfs = Seven, Shiv&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 11 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)&lt;br /&gt;
* {{ItemIcon|Torment Pulse}} now scales with cooldown again&lt;br /&gt;
* {{ItemIcon|Torment Pulse}} power scaling reduced from 0.33 to 0.3&lt;br /&gt;
* Fixed {{ItemIcon|Ethereal Shift}} scaling with duration&lt;br /&gt;
* Hero changes. &lt;br /&gt;
| buffs = Bebop, Vindicta&lt;br /&gt;
| fixes = Bebop&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 10 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Ranked mode.&lt;br /&gt;
* Added 3rd casting mode, Quick Cast.&lt;br /&gt;
* Added input buffering.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Players need to be above the ramp to attack Lane Guardian.&lt;br /&gt;
** Medium camp spawn times changed to 5 minute mark.&lt;br /&gt;
** Hard camp spawn times, teleporters and trooper bounty ltime changed to 8 minute mark.&lt;br /&gt;
** Urn causes runner to be revealed on minimap, heavy melee makes it drop, bouty increaesd by 15%.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Moved teleporters to travel between outer lane Walker.&lt;br /&gt;
** Moved Guardians back slightly futher from stairs.&lt;br /&gt;
** Added upper level connection through the Subway Entrance Building.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Shiv, Warden&lt;br /&gt;
| nerfs = Lash, Lady Geist, Pocket, Wraith, Yamato&lt;br /&gt;
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Infernus, Ivy, McGinnis, Mirage, Mo &amp;amp; Krill, Paradox, Seven, Vindicta, Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 7 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* {{ItemIcon|Shadow Weave}}. Ambush Fire Rate reduced from +40% to +30%&lt;br /&gt;
* {{PageRef|Wraith|size=20px}}: {{AbilityIcon|Card Trick}} Spirit scaling reduced from 1.5 to 1.2&lt;br /&gt;
* Fixed various cases where you could target/select units behind walls with abilities (like {{PageRef|Yamato|size=20px}}&#039;s {{AbilityIcon|Flying Strike}})&lt;br /&gt;
| nerfs = Wraith&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = October 2 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)&lt;br /&gt;
* Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min)&lt;br /&gt;
* Fixed certain player name lengths not being reportable&lt;br /&gt;
* {{PageRef|Ivy|size=20px}}, {{PageRef|Mirage|size=20px}}, {{PageRef|Pocket|size=20px}} changes.&lt;br /&gt;
| nerfs = Ivy, Mirage&lt;br /&gt;
| fixes = Pocket&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 29 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Outer ziplines hero speed increased by 20% relative to inner lanes. (same as [[trooper]]s on outer lanes zipline being faster)&lt;br /&gt;
* Initial respawn reduced from 12s to 8s.&lt;br /&gt;
* Urn now drops when teleporting with {{PageRef|Mirage}}&#039;s {{AbilityIcon|Traveler}}&lt;br /&gt;
* Fixed {{PageRef|Wraith}} Cards, {{PageRef|Shiv}} Rage and lifesteal from increasing by shooting the shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 27 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* {{PageRef|Mirage|size=20px}} changes.&lt;br /&gt;
| buffs = Mirage&lt;br /&gt;
| nerfs = Mirage&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 26 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* &#039;&#039;&#039;New hero: {{PageRef|Mirage|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* Added an initial anti-cheat to the game.&lt;br /&gt;
* Added custom matches and private lobbies enhancements.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Lane setup now always 1-2-2-1&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Side lanes farther from Middle lanes&lt;br /&gt;
** Added connection from canal near the urn platforms through the Radio Station and Apartment buildings&lt;br /&gt;
** Reworked interior corridors of Fish Market/Nursery&lt;br /&gt;
** Redesigned outer lane path from Walker to Guardian on Amber Yellow and Sapphire Purple&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| new = Mirage&lt;br /&gt;
| buffs = Grey Talon, Ivy, Lady Geist, Paradox, Warden&lt;br /&gt;
| nerfs = Abrams, Bebop, Dynamo, Haze, Kelvin, Pocket, Seven, Shiv, Viscous, Yamato&lt;br /&gt;
| adjs = Mo &amp;amp; Krill, Vindicta&lt;br /&gt;
| fixes = McGinnis&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 19 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Replaced the recent soul duplication hotfix with new solution.&lt;br /&gt;
* Private lobbies can now assign players to duo and solo lanes.&lt;br /&gt;
* Fixed {{PageRef|Vindicta|size=20px}}&#039;s Flight bugs.&lt;br /&gt;
* Nerf to {{ItemIcon|Veil Walker}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 17 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Fix for a [[Soul]] sharing exploit across multiple lanes.&lt;br /&gt;
* Fixed [[Trooper|troopers]] sometimes not dying after doing their death flash state.&lt;br /&gt;
* Fixed {{ItemIcon|Unstoppable}} state not preventing fire rate reductions.&lt;br /&gt;
* Fixed {{PageRef|Grey Talon|size=20px}}&#039;s Charge Shot and {{PageRef|Vindicta|size=20px}}&#039;s Assassinate cameras not working properly.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 14 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Item Changes.&lt;br /&gt;
* {{PageRef|Bebop|size=20px}}, {{PageRef|McGinnis|size=20px}} Changes&lt;br /&gt;
| nerfs = Bebop, McGinnis&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 12 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Matchmaking Open 24/7.&lt;br /&gt;
* New Minimap and Hero icons.&lt;br /&gt;
* New behavior system.&lt;br /&gt;
* Changed Orange Lane to Green Lane&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Flex Slot moved from &amp;quot;First Walker&amp;quot; to &amp;quot;Two Walkers&amp;quot;&lt;br /&gt;
** All ability and item cooldowns increased by 6% globally&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Changes to cover and connections at Inner Lane.&lt;br /&gt;
** Changes to walkway and added juke closets in Base.&lt;br /&gt;
** Removed exterior ropes and replaced interior stairway with ropes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Lady Geist&lt;br /&gt;
| nerfs = Abrams, Dynamo, Grey Talon, Ivy, Kelvin, Pocket, Seven, Shiv, Vindicta, Warden&lt;br /&gt;
| adjs = Bebop, Infernus, Lash, McGinnis, Mo &amp;amp; Krill, Viscous, Wraith, Yamato&lt;br /&gt;
| fixes = Haze, Paradox, Grey Talon&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = September 1 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Changes to Rope climbing.&lt;br /&gt;
* {{PageRef|Infernus|size=20px}}, {{PageRef|Ivy|size=20px}}, {{PageRef|Seven|size=20px}} and {{PageRef|Viscous|size=20px}} changes.&lt;br /&gt;
| buffs = Infernus, Ivy&lt;br /&gt;
| nerfs = Seven, Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 29 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Profile Page.&lt;br /&gt;
* Added Wall Jumping &amp;amp; Ropes.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Moved a flex slot from &amp;quot;Set of enemy Base Guardians&amp;quot; to &amp;quot;All Enemy Lane Guardians&amp;quot;&lt;br /&gt;
** Guardians no longer give 1 AP, now at Soul levels: 3500, 5200, 8000, 9700&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Buildings made taller and shorter to allow rooftop access.&lt;br /&gt;
** Teleporters moved. (and closed for the first 10 minutes)&lt;br /&gt;
* Item changes.&lt;br /&gt;
** New Item: {{ItemIcon|Headhunter}}.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| new = Viscous&lt;br /&gt;
| buffs = Bebop, Haze, Kelvin, Seven&lt;br /&gt;
| nerfs = Abrams, Dynamo, Grey Talon, Infernus, Ivy, Lash, Pocket, Seven, Shiv, Vindicta, Warden&lt;br /&gt;
| adjs = Viscous, Yamato&lt;br /&gt;
| fixes = Paradox&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 23 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Deadlock is announced and restriction on sharing game footage is lifted.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 22 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General fixes.&lt;br /&gt;
* Nerfs to {{ItemIcon|Silence Wave|l1=Silence Glyph}}, {{ItemIcon|Reactive Barrier}} &amp;amp; {{ItemIcon|Return Fire}}.&lt;br /&gt;
* {{PageRef|Ivy|size=20px}} &amp;amp; {{PageRef|Shiv|size=20px}} changes.&lt;br /&gt;
| adjs = Ivy, Shiv&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 18 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Nerfs to {{ItemIcon|Restorative Locket}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 16 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General fixes.&lt;br /&gt;
* {{PageRef|Ivy|size=20px}} &amp;amp; {{PageRef|Shiv|size=20px}} changes.&lt;br /&gt;
| nerfs = Ivy, Shiv&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 15 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* &#039;&#039;&#039;New Hero: {{PageRef|Shiv|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* New Items: {{ItemIcon|High-Velocity Rounds|l1=High-Velocity Mag}} &amp;amp; {{ItemIcon|Magic Carpet}}.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| new = Shiv&lt;br /&gt;
| buffs = Dynamo, Lash, McGinnis, Yamato, Viscous&lt;br /&gt;
| nerfs = Abrams, Grey Talon, Haze, Ivy, Paradox, Vindicta, Viscous&lt;br /&gt;
| adjs = Bebop, Infernus, Kelvin, Mo &amp;amp; Krill, Pocket, Seven, Warden, Wraith&lt;br /&gt;
| fixes = Abrams&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 6 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General gameplay changes and fixes.&lt;br /&gt;
* {{PageRef|Viscous|size=20px}} changes and fixes.&lt;br /&gt;
| buffs = Viscous&lt;br /&gt;
| nerfs = Viscous&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = August 1 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* &#039;&#039;&#039;New Hero: {{PageRef|Viscous|size=20px}}.&#039;&#039;&#039;&lt;br /&gt;
* Hero Builds System rework.&lt;br /&gt;
* Added Oceania matchmaking region.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Minimum hero roster requirement from 4 to 3&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| new = Viscous&lt;br /&gt;
| buffs = Bebop, Dynamo, Kelvin, Wraith&lt;br /&gt;
| nerfs = Abrams, Haze, Lady Geist, Lash, Paradox, Pocket, Shiv&lt;br /&gt;
| adjs = Grey Talon, Infernus, McGinnis, Mo &amp;amp; Krill, Seven, Vindicta, Yamato&lt;br /&gt;
| fixes = Abrams&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 23 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General fixes&lt;br /&gt;
* Changes to Mid Boss&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 18 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Reworked mid temple area and upper area&#039;s drop down entrances to the pit.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Kelvin&lt;br /&gt;
| nerfs = McGinnis&lt;br /&gt;
| adjs = Abrams, Bebop, Dynamo, Grey Talon, Haze, Ivy, Lady Geist, Lash, Paradox, Pocket, Seven&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 11 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Reworked Weakened Patron to low terrain pit.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Abrams, Dynamo, Pocket&lt;br /&gt;
| nerfs = Haze, McGinnis, Mo &amp;amp; Krill, Paradox, Seven&lt;br /&gt;
| adjs = Grey Talon, Ivy, Lash, Vindicta, Warden, Yamato&lt;br /&gt;
| fixes = Mo &amp;amp; Krill, Paradox&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = July 4 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Asia and South America matchmaking region.&lt;br /&gt;
* Reworked top bar HUD.&lt;br /&gt;
* Added damage report feature, shows incoming and outgoing damage.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Abrams, Grey Talon, Infernus, Ivy, Kelvin, Lady Geist, Pocket, Vindicta, Warden&lt;br /&gt;
| nerfs = Lash, Paradox, Seven, Wraith&lt;br /&gt;
| adjs = Bebop, Haze, McGinnis, Mo &amp;amp; Krill&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 27 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added hero based mmr system.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Haze, Kelvin, McGinnis, Mo &amp;amp; Krill, Vindicta&lt;br /&gt;
| nerfs = Dynamo, Infernus, Lash, Paradox&lt;br /&gt;
| adjs = Seven, Warden, Yamato, Wraith&lt;br /&gt;
| fixes = Haze, Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 23 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Nerfs to {{ItemIcon|Spirit Strike}}, {{ItemIcon|Melee Charge}} and {{ItemIcon|Veil Walker}}.&lt;br /&gt;
* {{PageRef|Yamato|size=20px}} {{AbilityIcon|Shadow Transformation}} change.&lt;br /&gt;
| adjs = Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 20 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added EU matchmaking region.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* New Items: {{ItemIcon|Infuser}}, {{ItemIcon|Ammo Scavenger}}, {{ItemIcon|Active Reload}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Melee Charge}}, {{ItemIcon|Colossus}}&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Mo &amp;amp; Krill, Seven, Vindicta&lt;br /&gt;
| nerfs = Bebop, Ivy, Paradox, Pocket, Yamato&lt;br /&gt;
| adjs = Abrams, Dynamo, Grey Talon, Haze, Kelvin, Lady Geist, McGinnis&lt;br /&gt;
| fixes = Infernus, Lash, Pocket&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 16 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Carrying the Soul Urn no longer causes your hero to be revealed to enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 14 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* This update reverts the communication changes from yesterday.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 13 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Voice/Text chat is now opt-in, with a prompt pre-match for joining the chat.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
** Rejuvinator is no longer area pickup, requires heavy melee.&lt;br /&gt;
* Map changes.&lt;br /&gt;
** Added two new underground tunnels.&lt;br /&gt;
** Added two new teleporters.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Grey Talon, Haze, Kelvin, McGinnis&lt;br /&gt;
| nerfs = Abrams, Dynamo, Ivy, Yamato&lt;br /&gt;
| adjs = Bebop, Lash, Mo &amp;amp; Krill, Seven&lt;br /&gt;
| fixes = Infernus&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 7 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Rejuv buff to candle troopers reduced from +100% HP to +50%.&lt;br /&gt;
* Fixed rejuv buff applying to objectives.&lt;br /&gt;
* Fixed various performance related issues.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = June 6 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Match History link.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Bebop, Haze, Kelvin, Pocket, Seven, Warden&lt;br /&gt;
| nerfs = Abrams, Infernus, Ivy&lt;br /&gt;
| adjs = Dynamo, McGinnis, Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 30 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Reworked Watch tab.&lt;br /&gt;
* Added temporary matchmaking ban for leaving games.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Bebop, Grey Talon, Ivy, Kelvin, Lady Geist, Pocket, Warden, Wraith, Yamato&lt;br /&gt;
| nerfs = McGinnis, Mo &amp;amp; Krill, Paradox, Vindicta&lt;br /&gt;
| adjs = Abrams, Dynamo, Haze, Infernus&lt;br /&gt;
| fixes = Paradox, Yamato&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 24 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Nerfs to {{ItemIcon|Decay}} and {{ItemIcon|Rusted Barrel|l1=Withering Whip}}. &lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 23 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added in-game custom item build support.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Ivy, Kelvin, Lady Geist, Pocket, Warden, Wraith&lt;br /&gt;
| nerfs = Dynamo, Mo &amp;amp; Krill, Paradox&lt;br /&gt;
| adjs = Abrams, Bebop, Grey Talon, Haze, Lash, Vindicta, Yamato&lt;br /&gt;
| fixes = McGinnis, Lady Geist, Lash, Pocket&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 19 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Nerfs to {{ItemIcon|Kinetic Dash}} and {{ItemIcon|Silence Wave|l1=Silence Glyph}}. &lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 16 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Map changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Grey Talon, Infernus, Ivy, Kelvin, Warden, Yamato&lt;br /&gt;
| nerfs = Paradox&lt;br /&gt;
| adjs = Bebop, Haze, Lady Geist, Lash, McGinnis, Mo &amp;amp; Krill, Vindicta&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 13 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added matchmaking, match no longer starts when 12 players in queue.&lt;br /&gt;
* Parties of too high skill gap will have pop-up warning.&lt;br /&gt;
* Fixed a bug when combining shields and resistance.&lt;br /&gt;
* Nerf to Alchemical Fire.&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 10 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Item changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Grey Talon, Ivy, Kelvin, Lady Geist, McGinnis, Mo &amp;amp; Krill, Warden, Yamato&lt;br /&gt;
| nerfs = Paradox, Pocket&lt;br /&gt;
| adjs = Bebop, Lash, Seven&lt;br /&gt;
| fixes = Abrams, Infernus&lt;br /&gt;
}}&lt;br /&gt;
{{Update row&lt;br /&gt;
| date = May 3 2024&lt;br /&gt;
| summary =&lt;br /&gt;
* Added Recommend a Friend button.&lt;br /&gt;
* Added Resources page with browsable item shop.&lt;br /&gt;
* General gameplay changes.&lt;br /&gt;
* Hero changes.&lt;br /&gt;
| buffs = Abrams, Dynamo, Grey Talon, Infernus, Kelvin, Lady Geist, Mo &amp;amp; Krill&lt;br /&gt;
| nerfs = Vindicta&lt;br /&gt;
| adjs = Bebop, Haze, McGinnis, Yamato&lt;br /&gt;
| fixes = Lash&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Updates| ]]&lt;/div&gt;</summary>
		<author><name>~2026-ZiplineFireSecure475</name></author>
	</entry>
</feed>