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== Souls sharing == Upd [https://forums.playdeadlock.com/threads/11-07-2024-update.44786/ 11-07-2024]: ''Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)'' Upd [https://forums.playdeadlock.com/threads/11-10-2024-update.45689/ 11-10-2024]: ''Soul Sharing ratios post-lane reduced from 100/100/66/50/40/33% to 100/75/50/35/28/22% (for 1/2/3/4/5/6 players)'' Wiki: '''After 8 minutes''': Trooper Souls are no longer granted on kill, instead 100% souls are granted when the Soul Orb is destroyed or expires. '''Question''': how souls sharing between players after laning phase (post-lane)? --83.69.218.234 16:01, 12 November 2024 (UTC) ---- Souls sharing GenericData get_trooper_gold_share_frac is incorrect. Should be 100%/65%/28%/15%/12%/8%, is currently 100%/54%/36%/25%/20%/16% --188.149.199.246 10:25, 1 December 2025 (UTC) Soul sharing is correct as of November 21, I just forgot to add that to update history --[[User:Gammaton32|Gammaton32]] ([[User talk:Gammaton32|talk]]) 16:11, 1 December 2025 (UTC) == Feedback (Wed, 24 Jun 2026 20:57:54 UTC) == {{Feedback|feedback=according to the soul urn wiki: The Soul Urn's base soul bounty is Souls 935 Souls and increases by Souls 165 Souls per minute of game time. This value is "locked in" at the minute the Urn spawns. 12-minute Urn: Souls 2915 Souls 18-minute Urn: Souls 3905 Souls 30-minute Urn: Souls 5885 Souls If you scale the time to 30 minutes, the table shows an urn value of 8200. One of them has to be wrong|user=Anonymous|resolved=true}} Fixed, thanks for pointing it out. --[[User:LVL|LVL]] ([[User talk:LVL|talk]]) 21:51, 24 June 2026 (UTC) == Feedback (Mon, 06 Jul 2026 12:35:01 UTC) == {{Feedback|feedback=A screenshot of the trooper soul orb that falls on the ground would be nice|user=~2026-SouljarStrikeCurse454|resolved=true}}
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