Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Discord server
Recent changes
Random page
Community
Discord
Steam
Search
Search
English
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
The Cursed Apple
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Languages
English
Русский
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Overview == [[File:Map buildings.png|thumb|Map with labeled building names.|270x270px]] [[File:Juke Room In-game.png|thumb|263x263px|A Juke Room, with a shadow figure in its doorway.]] === Layout === The map is divided into four distinct lanes; York Avenue (Yellow Lane), Greenwich Street (Green Lane), Broadway (Blue Lane) and Park Avenue (Purple Lane). Outside of these lanes are a series of tunnels, alleyways, and buildings that sometimes contain [[Golden Statue]]s, crates, and neutral [[Denizen]]s. In each lane, a [[Ziplines|Zipline]] extends from both bases directly overhead with each having the color of the corresponding lane. Across the map in various locations, players can find Golden Statues and destructible boxes. While the boxes have a 40% chance to drop [[souls]], Golden Statues have a chance to drop permanent stat bonuses, such as Spirit Power or Weapon Damage. They spawn 2 minutes into the game and will respawn 2 minutes after being destroyed. Outside of the lanes is an area of the map called the jungle, which is home to the neutral [[Denizen]] camps. Denizens are alien-like entities that appear in groups and will attack when provoked. They come in three different sizes: small, medium and large, and drop souls the larger they are. Being neutral units, both teams can attack the same denizen camps, and they will be aggressive to their attackers no matter which team they are on. === Solo Lanes === The two outer lanes of the Cursed Apple are solo lanes, meaning they're assigned one player each at the start of the match. The solo lanes are much closer to where the [[Soul Urn]] spawns and all biased delivery positions, which makes them good for delivering it. === Duo Lanes === The two inner lanes of the Cursed Apple are duo lanes, meaning they're assigned two players each at the start of the match. Duo lanes contain easy access to the [[Secret Shops]] as well as the [[Mid-Boss]], [[Sinner's Sacrifice]] and almost every jungle camp throughout the Cursed Apple. === Juke Rooms === Juke Rooms are small dead-end tunnels located in specific points around the map. They are marked by a shadowy figure standing in their doorways. Juke Rooms - as implied by their name - are most often used to hide or corner enemies, as they have only one entrance. The doorway shadow also acts as a warning for fleeing players that they are about to walk into a dead-end.[[File:Headed to purple.png|thumb|A player, upon pinging a lane, has their hero state which lane they are headed to.]] === Objectives === In each lane on either team there are a series of powerful, defensive structures that must be destroyed in order to reach the enemy base. The first is the [[Guardian]], followed by the [[Walker]] and finally a pair of weaker [[Guardian#Base Guardian|Base Guardians]]. In each team's base are two [[Shrine]]s, which must be destroyed in order to attack the main object: the [[Patron]]. The Patron has two phases, and will shift to the second one after the first phase has been defeated. Destroying the now weakened Patron is the condition for winning a match. In the very middle of the map is a second major objective known as the [[Mid-Boss]]. It is a large alien creature similar to the Denizens, possessing a very large health pool, a constantly regenerating shield and a highly dangerous laser beam. After being slain, it will spawn a [[Rejuvenator]] Crystal that can be claimed by either team. The claimer's team will be bestowed with the Rejuvenation Credit buff, granting them special effects. === Player Visibility === An important aspect of the map is spotting where enemies are located. An enemy player is visible to the team if they are either in a team player's line of sight, or attacking Troopers or Objectives (by shooting or using abilities). They do not appear in the map if they are attacking Jungle Creeps, or attacking Troopers only with melee attacks. A player can press Tab and middle-click the enemies' portrait to ping to their allies that said enemy is missing, which is useful if they have left their lane.
Summary:
Please note that all contributions to Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)