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{{Update history table | contents = {{Update history table/row | update = January 27, 2025 | changes = * {{AbilityIcon|Bullet Dance}} T3 increased from +40% Evasion to +60% * {{AbilityIcon|Bullet Dance}} T3 increased from +2 Dance Move Speed to +3 }} {{Update history table/row | update = December 6, 2024 | changes = * {{AbilityIcon|Smoke Bomb}} T1 Sprint reduced from +6 to +5 * {{AbilityIcon|Smoke Bomb}} T3 charge time reduced from 10s to 7s * Fixed {{AbilityIcon|Fixation}} not working correctly with debuff resist * {{AbilityIcon|Fixation}} T3 reduced from 0.15 to 0.12 * Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage. * {{AbilityIcon|Sleep Dagger}} now takes effect immediately, rather than after a brief delay * Fixed [[Trooper|creeps]] sometimes attacking and waking on sleeping targets * {{AbilityIcon|Bullet Dance}} cooldown increased from 138s to 150s * {{AbilityIcon|Bullet Dance}} T1 reduced from +7 to +6 Spirit Damage * {{AbilityIcon|Bullet Dance}} T2 increased from -38s to -40s * {{AbilityIcon|Bullet Dance}} fixed an issue causing the game to freeze for the duration of the ult channel }} {{Update history table/row | update = November 21, 2024 | changes = * Fixed {{AbilityIcon|Bullet Dance}} sometimes freezing your client * Using items during {{AbilityIcon|Smoke Bomb}} no longer breaks invisibility * {{AbilityIcon|Smoke Bomb}} cooldown reduced from 37s to 30s * {{AbilityIcon|Smoke Bomb}} T1 changed from -14s to +6 Invis Sprint Speed * {{AbilityIcon|Smoke Bomb}} T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s * {{AbilityIcon|Smoke Bomb}} T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still) * {{AbilityIcon|Fixation}} damage vs objectives reduced by 30% * {{AbilityIcon|Bullet Dance}} Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling) * {{AbilityIcon|Bullet Dance}} T1 changed to +7 Spirit Damage }} {{Update history table/row | update = November 13, 2024 | changes = * {{AbilityIcon|Bullet Dance}} bonus bullet damage increased from +2 to +5 }} {{Update history table/row | update = November 7, 2024 | changes = * {{AbilityIcon|Bullet Dance}} no longer hits 2 targets * {{AbilityIcon|Bullet Dance}} now grants +30% Fire Rate * {{AbilityIcon|Bullet Dance}} now allows you to use items during it * {{AbilityIcon|Sleep Dagger}} T3 now also causes targets to wake up with -40% Fire Rate }} {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Fixation}} max stacks increased from 30 to 40. * {{AbilityIcon|Fixation}} T3 reduced from +0.2 to +0.15. * {{AbilityIcon|Bullet Dance}} no longer grants +15% Fire Rate. * {{AbilityIcon|Bullet Dance}} base ability now grants 2 Targets Hit Per Shot. * {{AbilityIcon|Bullet Dance}} base ability no longer grants +25% Evasion. * {{AbilityIcon|Bullet Dance}} T3 now grants +40% Evasion and +2 Bullet Dance Speed. }} {{Update history table/row | update = September 26, 2024 | changes = * Updated {{AbilityIcon|Sleep Dagger}} projectile, impact and sleeping debuff visuals. * Updated {{HeroIcon|Haze}} VO. * {{AbilityIcon|Sleep Dagger}}{{sic}} hitbox reduced by 10%. * Fixed refresher not working properly with {{AbilityIcon|Smoke Bomb}}. * Fixed some items that didn't proc before: {{ItemIcon|Tesla Bullets}}, {{ItemIcon|Lucky Shot}}, {{ItemIcon|Mystic Shot}}. * {{AbilityIcon|Bullet Dance}} now more accurately shows who it is shooting. * Fixed {{AbilityIcon|Bullet Dance}} sometimes not obeying line of sight accurately. * {{AbilityIcon|Bullet Dance}} bullets are now affected by {{AbilityIcon|Time Wall}}. * {{AbilityIcon|Bullet Dance}} evasion reduced from 50% to 25%. * {{AbilityIcon|Bullet Dance}} fire rate reduced from 25% to 15%. }} {{Update history table/row | update = September 12, 2024 | changes = * Fixed issues with {{AbilityIcon|Sleep Dagger}} hitting targets behind walls. }} {{Update history table/row | update = August 29, 2024 | changes = * Base bullet damage increased from 5.3 to 5.6. * {{AbilityIcon|Sleep Dagger}} impact damage happens immediately, rather than after the brief drowsy period. * {{AbilityIcon|Sleep Dagger}} drowsy period before sleep kicks in increased from 0.25 to 0.35. * {{AbilityIcon|Sleep Dagger}} cooldown reduced from 27s to 25s. * {{AbilityIcon|Smoke Bomb}} radius reduced from 20m to 18m. * {{AbilityIcon|Fixation}} T2 max stacks increased from +30 to +40. * {{AbilityIcon|Bullet Dance}} now provides +2 Weapon Damage in the base ability (similar to the T1). }} {{Update history table/row | update = August 15, 2024 | changes = * Updated {{HeroIcon|Haze}} {{AbilityIcon|Sleep Dagger}} cast, projectile loop and whizby. * Updated {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} sound. * Removed {{HeroIcon|Haze}} {{AbilityIcon|Smoke Bomb}} voice line for everyone except the casting player and spectators. * {{AbilityIcon|Sleep Dagger}} now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period). * {{AbilityIcon|Fixation}} T2 from +6s Duration to +5s. * {{AbilityIcon|Fixation}} T3 reduced from +0.25 to +0.2. * {{AbilityIcon|Bullet Dance}} T1 increased from +6 to +7. }} {{Update history table/row | update = August 1, 2024 | changes = * Bullet damage falloff is now 20% more falloff than default. * Can now cast {{AbilityIcon|Smoke Bomb}} while on zipline. }} {{Update history table/row | update = July 18, 2024 | changes = * Base ammo increased by 5% (except for {{HeroIcon|Haze}} and {{HeroIcon|Wraith}}). * {{AbilityIcon|Sleep Dagger}} min sleep time reduced from 0.3 to 0.2. * {{AbilityIcon|Sleep Dagger}} wake-up time reduced from 0.15 to 0.1. * {{AbilityIcon|Sleep Dagger}} projectile size reduced by 10%. * {{AbilityIcon|Fixation}} T1 and T2 swapped. * {{AbilityIcon|Fixation}} damage per stack reduced from 0.25 to 0.2. * {{AbilityIcon|Bullet Dance}} fire rate increased from +20% to +25%. * {{AbilityIcon|Bullet Dance}} radius increased from 14m to 15m. }} {{Update history table/row | update = July 11, 2024 | changes = * Global base Ammo increased by 5% (except for {{HeroIcon|Wraith}} and {{HeroIcon|Haze}}). * Ammo scaling with spirit power reduced from 0.6 to 0.5. }} {{Update history table/row | update = July 4, 2024 | changes = * {{AbilityIcon|Smoke Bomb}} no longer instantly grants sprint. * {{AbilityIcon|Smoke Bomb}} duration increased from 6s to 8s. * {{AbilityIcon|Smoke Bomb}} T1 is now -15s CD. * {{AbilityIcon|Smoke Bomb}} T2 is now +6 Invis Sprint. * {{AbilityIcon|Smoke Bomb}} T3 is now Gain +30% Bullet Lifesteal for 8s. * {{AbilityIcon|Sleep Dagger}} T1 changed from +1s Sleep Duration to Drains 1 Stamina. }} {{Update history table/row | update = June 27, 2024 | changes = * {{AbilityIcon|Bullet Dance}} T1 increased from +5 Weapon Damage to +6. * Fixed various bugs with the fire rate on {{AbilityIcon|Bullet Dance}} (net effect of the bugs was that it often fired a little faster than it was intended to). }} {{Update history table/row | update = June 20, 2024 | changes = * Updated {{AbilityIcon|Sleep Dagger}} and {{ItemIcon|Silence Glyph}} tooltips to clarify that they do not cancel channeling abilities. * {{AbilityIcon|Sleep Dagger}} cooldown reduced from 29s to 27s. * {{AbilityIcon|Sleep Dagger}} T2 cooldown changed from -15s to -13s. * {{AbilityIcon|Smoke Bomb}} T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen". * {{AbilityIcon|Fixation}} bonus damage no longer ignores bullet falloff. * {{AbilityIcon|Bullet Dance}} cast point reduced from 0.8s to 0.4s. * {{AbilityIcon|Bullet Dance}} move speed increased from 3.5 to 4. }} {{Update history table/row | update = June 13, 2024 | changes = * {{AbilityIcon|Sleep Dagger}} damage Spirit growth increased from 2.5 to 2.8. * {{AbilityIcon|Sleep Dagger}} T3 is now -12% Bullet Resistance for 6 seconds. * {{AbilityIcon|Smoke Bomb}} T1 increased from +4 m/s Invis Sprint Speed to +5. * {{AbilityIcon|Smoke Bomb}} causes your footsteps to be silent. }} {{Update history table/row | update = June 6, 2024 | changes = * {{AbilityIcon|Sleep Dagger}} T3 damage reduction on target improved from -30% to -40%. * {{AbilityIcon|Smoke Bomb}} sprint speed now instantly kicks in after casting it. * {{AbilityIcon|Bullet Dance}} cooldown reduced from 160s to 130s. * {{AbilityIcon|Bullet Dance}} T2 changed to -40s Cooldown. * {{AbilityIcon|Bullet Dance}} T3 changed to +1 Targets Hit Per Shot. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Sleep Dagger}} cooldown increased from 27 to 29. * {{AbilityIcon|Sleep Dagger}} spirit scaling increased from 2.2 to 2.5. * {{AbilityIcon|Smoke Bomb}} T2 and T3 swapped. * {{AbilityIcon|Smoke Bomb}} T3 cooldown improved from -20s to -25s. }} {{Update history table/row | update = May 23, 2024 | changes = * Added unique {{HeroIcon|Haze}} footstep sound effects. * Improved visibility of {{HeroIcon|Haze}}'s bullet and travel path. * {{AbilityIcon|Sleep Dagger}} no longer breaks invisibility when cast (previously was part of the T3). * {{AbilityIcon|Sleep Dagger}} Spirit scaling increased from 2.3 to 2.6. * {{AbilityIcon|Sleep Dagger}} no longer gets +140 damage with the T3. * {{AbilityIcon|Sleep Dagger}} T3 is now "-30% Damage Penalty On Victim for 4s after wakeup". * {{AbilityIcon|Bullet Dance}} cast time increased from 0.7s to 0.8s. * {{AbilityIcon|Bullet Dance}} evasion from 70% to 50%. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Sleep Dagger}} cooldown increased from 25s to 27s. * {{AbilityIcon|Smoke Bomb}} cooldown reduced from 45s to 35s. * {{AbilityIcon|Smoke Bomb}} T1 changed to +4 Invis Sprint. * {{AbilityIcon|Smoke Bomb}} T2 is now -20s Cooldown. }} {{Update history table/row | update = May 3, 2024 | changes = * Fixed {{AbilityIcon|Fixation}} decimal point display. * {{AbilityIcon|Bullet Dance}} bonus Fire Rate reduced from +30 to +20. * {{AbilityIcon|Smoke Bomb}} duration scaling from Spirit improved from 0.2 to 0.3. }} }} [[Category:Hero changelogs]]
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