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{{Update history table | contents = {{Update history table/row | update = December 31, 2024 | changes = * {{AbilityIcon|Flame Dash}} cooldown increased from 35s to 38s. * {{AbilityIcon|Flame Dash}} spirit scaling increased from 0.7 to 0.8. * {{AbilityIcon|Flame Dash}} T2 reduced from +45 to +40. * {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 18s to 20s. }} {{Update history table/row | update = December 21, 2024 | changes = * {{AbilityIcon|Flame Dash}} T3 Charge Time increased from 15s to 18s. }} {{Update history table/row | update = December 6, 2024 | changes = * {{AbilityIcon|Flame Dash}} Cooldown reduced from 40s to 35s. * {{AbilityIcon|Flame Dash}} T3 changed from -19s CD to -15s. * {{AbilityIcon|Flame Dash}} T3 now also make the ability [[Charges|charged]] (15s charge time). * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.5 to 0.6. }} {{Update history table/row | update = November 21, 2024 | changes = * {{AbilityIcon|Catalyst}} T2 reduced from 15% Lifesteal to 12%. * {{AbilityIcon|Catalyst}} T3 reduced from -40% Heal Degen to -33%. * {{AbilityIcon|Concussive Combustion}} T3 reduced from 100% to 85%. * {{AbilityIcon|Concussive Combustion}} radius increased from 12m to 13m. * {{AbilityIcon|Concussive Combustion}} T2 radius reduced from +4m to +3m. * {{AbilityIcon|Afterburn}} buildup decay time is now 15% slower. }} {{Update history table/row | update = November 7, 2024 | changes = * {{AbilityIcon|Catalyst}} slow reduced from 40% to 35%. * {{AbilityIcon|Afterburn}} buildup per bullet/headshot reduced from 10%/16% to 9%/14%. }} {{Update history table/row | update = October 24, 2024 | changes = * {{AbilityIcon|Afterburn}} debuff vfx reduced opacity after start to reduce noise. * Reduced darkness of players affected by {{AbilityIcon|Catalyst}} debuff. * Reduced brightness and lingering of {{AbilityIcon|Concussive Combustion}} effects. * Reduced visual noise of tracers and firerate increases. * {{AbilityIcon|Afterburn}} T1 reduced from 30% to 25%. }} {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Catalyst}} Damage Amp reduced from 25% to 20%. * {{AbilityIcon|Catalyst}} T3 Damage Amp increased from 15% to 20%. }} {{Update history table/row | update = September 26, 2024 | changes = * {{HeroIcon|Infernus}} will no longer appear in every bot match. }} {{Update history table/row | update = September 12, 2024 | changes = * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. * Base health reduced from 625 to 600. * {{AbilityIcon|Flame Dash}} slow resistance increased from 30% to 50%. }} {{Update history table/row | update = September 1, 2024 | changes = * {{AbilityIcon|Flame Dash}} now has 30% Slow Resistance. }} {{Update history table/row | update = August 29, 2024 | changes = * Reduced vertical reach on {{AbilityIcon|Flame Dash}} dps. * {{AbilityIcon|Flame Dash}} speed is now affected by slows. * {{AbilityIcon|Flame Dash}} trail now gets wider with Ability Range bonus. * {{AbilityIcon|Flame Dash}} T1 duration reduced from 7s to 6s. * {{AbilityIcon|Catalyst}} Damage Amplification reduced from 30% to 25%. * {{AbilityIcon|Catalyst}} T3 Damage Amplification increased from +10% to +15%. * {{AbilityIcon|Catalyst}} T2 reduced from +20% Lifesteal to +15%. }} {{Update history table/row | update = August 15, 2024 | changes = * Holding M1 down while {{AbilityIcon|Flame Dash}} ends will now cause you to fire your gun instead of requiring you to let go and press again. * Updated {{HeroIcon|Infernus}} tracer, muzzle, and impact fx revisions for better performance. }} {{Update history table/row | update = August 1, 2024 | changes = * Fixed various bugs with {{HeroIcon|Infernus}} that caused significant lag. * Fixed {{HeroIcon|Infernus}} being unable to slide out of {{AbilityIcon|Flame Dash}}. * {{AbilityIcon|Afterburn}} T1 and T2 Swapped. * {{AbilityIcon|Afterburn}} base DPS reduced from 18 to 15. * {{AbilityIcon|Afterburn}} T3 DPS reduced from 33 to 30. * {{AbilityIcon|Afterburn}} spirit scaling increased from 0.4 to 0.5. }} {{Update history table/row | update = July 18, 2024 | changes = * Fixed a bug where {{HeroIcon|Infernus}} could get stuck in his {{AbilityIcon|Flame Dash}} pose. * Fixed a speed exploit with {{HeroIcon|Infernus}} {{AbilityIcon|Flame Dash}}. }} {{Update history table/row | update = July 11, 2024 | changes = * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). }} {{Update history table/row | update = July 4, 2024 | changes = * Added a sound for when {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} procs. * {{AbilityIcon|Flame Dash}} dps linger duration increased from 0.4s to 1s. }} {{Update history table/row | update = June 27, 2024 | changes = * {{AbilityIcon|Afterburn}} base dps reduced from 20 to 18. * {{AbilityIcon|Afterburn}} T3 reduced from +35 to +33. }} {{Update history table/row | update = June 20, 2024 | changes = * Improved visibility of {{HeroIcon|Infernus|Inferno's}}{{sic}} {{AbilityIcon|Concussive Combustion}}. * Fixed {{AbilityIcon|Flame Dash}} duration not being affected by duration extender. }} {{Update history table/row | update = June 6, 2024 | changes = * {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} now shows portraits of enemies that are burning for the full duration. * {{AbilityIcon|Flame Dash}} cooldown increased from 30s to 38s. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Afterburn}} T3 reduced from +40 dps to +35. * {{AbilityIcon|Flame Dash}} T1 duration reduced from 8s to 7s. * {{AbilityIcon|Flame Dash}} T1 Fire Rate slow increased from +30% to +35%. * {{AbilityIcon|Flame Dash}} T2 increased from +40 DPS to +45. * {{AbilityIcon|Flame Dash}} T3 increased from -15s to -20s. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Afterburn}} T2 now reduces enemy Spirit damage by 30%. }} {{Update history table/row | update = May 10, 2024 | changes = * Fixed {{AbilityIcon|Afterburn}} refreshing from item damage. }} {{Update history table/row | update = May 3, 2024 | changes = * {{AbilityIcon|Catalyst}} no longer slows {{HeroIcon|Infernus}} to 1.3 m/s during the cast delay. * {{AbilityIcon|Concussive Combustion}} damage increased from 130 to 160. }} }} [[Category:Hero changelogs]]
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