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{{Update history table | contents = {{Update history table/row | update = December 6, 2024 | changes = * {{AbilityIcon|Malice}} can now secure orbs * {{AbilityIcon|Soul Exchange}} T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s" * {{AbilityIcon|Soul Exchange}} T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s" * {{AbilityIcon|Life Drain}} duration increased from 2s to 2.5s * {{AbilityIcon|Life Drain}} T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple {{AbilityIcon|Life Drain}}s at the same time on different targets, no Charge Time. }} {{Update history table/row | update = November 21, 2024 | changes = * {{AbilityIcon|Essence Bomb}} Self Damage spirit scaling reduced from 2 to 1.8 }} {{Update history table/row | update = October 24, 2024 | changes = * {{AbilityIcon|Malice}} slow reduced from 20% to 15% * {{AbilityIcon|Malice}} debuff duration reduced from 13s to 9s * {{AbilityIcon|Malice}} Damage Amp reduced from 15% to 8% * {{AbilityIcon|Malice}} T2 now also increases damage amp by 7% * {{AbilityIcon|Malice}} no longer causes you to un-zoom on cast }} {{Update history table/row | update = October 10, 2024 | changes = * Fixed a bug that could cause some units to take more damage than intended with {{AbilityIcon|Essence Bomb}} when multiple targets are hit. * {{AbilityIcon|Life Drain}} can now be alternate-casted on allied heroes. * Added double tap accidental protection for {{AbilityIcon|Life Drain}} to help against instant cancellations. * {{AbilityIcon|Malice}} slow duration reduced from 6s to 4s. * {{AbilityIcon|Malice}} amp duration reduced from 16s to 13s. * You can now see how many {{AbilityIcon|Malice}} stacks you have on you as the opponent. }} {{Update history table/row | update = September 26, 2024 | changes = * {{AbilityIcon|Life Drain}} cooldown reduced from 42s to 30s. * {{AbilityIcon|Malice}} cooldown reduced from 6.25s to 6s. * {{AbilityIcon|Malice}} T1 improved from -2.75s Cooldown to -3s. * Fixed {{AbilityIcon|Life Drain}} not healing extra based on amplifications (like {{ItemIcon|Soul Shredder Bullets|Soul Shredder}}{{sic}} and {{AbilityIcon|Malice}} stacks). * Sprint increased from 1 to 1.5. * Bots can now choose to play {{HeroIcon|Lady Geist}}, {{HeroIcon|Mirage}}, {{HeroIcon|Shiv}}, and {{HeroIcon|Warden}}. * Fixed various projectiles going through bosses ({{HeroIcon|Wraith}} cards, {{HeroIcon|Lady Geist|Geist}}{{sic}} bombs, etc) }} {{Update history table/row | update = September 12, 2024 | changes = * Updated {{HeroIcon|Lady Geist}} {{AbilityIcon|Essence Bomb}}{{sic}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Malice}}, and {{AbilityIcon|Soul Exchange}} sounds. * {{HeroIcon|Lady Geist}} {{AbilityIcon|Essence Bomb}}{{sic}} revisions to improve visibility in team fights. * {{AbilityIcon|Essence Bomb}} T3 damage increased from 22% to 26%. * {{AbilityIcon|Essence Bomb}} spirit scaling increased from 1.05 to 1.15. * Fixed a recent bug with {{AbilityIcon|Malice}} that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case). * Self Damage no longer consumes shields (general change). }} {{Update history table/row | update = August 16, 2024 | changes = * Fixed {{HeroIcon|Lady Geist}} not being able to jump during {{AbilityIcon|Life Drain}}. }} {{Update history table/row | update = August 15, 2024 | changes = * Improved effects around {{HeroIcon|Lady Geist}} {{AbilityIcon|Soul Exchange}} to help with clarity. }} {{Update history table/row | update = August 1, 2024 | changes = * Base sprint reduced from 2 to 1. }} {{Update history table/row | update = July 18, 2024 | changes = * Base bullet damage reduced from 28 to 25. * Bullet damage growth increased from 1.84 to 2.1. * {{AbilityIcon|Essence Bomb}} T2 reduced from +70 to +60. * {{AbilityIcon|Essence Bomb}} T3 increased from 20% to 22%. * {{AbilityIcon|Life Drain}} self slow reduced from -40% to -25%. * {{AbilityIcon|Soul Exchange}} can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health. }} {{Update history table/row | update = July 11, 2024 | changes = * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). }} {{Update history table/row | update = June 27, 2024 | changes = * Updated {{HeroIcon|Lady Geist}} weapon sounds. }} {{Update history table/row | update = June 20, 2024 | changes = * Fixed the unit target UI not showing up for instant-cast abilities ({{HeroIcon|Mo & Krill|MoKrill}}{{sic}} ult, {{HeroIcon|Lady Geist}} ult, {{HeroIcon|Bebop}} bomb). * {{AbilityIcon|Essence Bomb}} no longer starts decaying the arm time while in the air. * {{AbilityIcon|Essence Bomb}} arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs). * {{AbilityIcon|Soul Exchange}} T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s". }} {{Update history table/row | update = June 6, 2024 | changes = * Fixed a bug with {{AbilityIcon|Malice}} firing slightly upward. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Soul Exchange}} cast time reduced from 0.5 to 0.2. }} {{Update history table/row | update = May 23, 2024 | changes = * Improved visibility of {{HeroIcon|Lady Geist}}'s bullet and travel path. * {{AbilityIcon|Soul Exchange}} cast time reduced from 0.65s to 0.5s. * Fixed {{AbilityIcon|Malice}} clipping aggressively against map geometry edges. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Soul Exchange}} now uses a new instant cast mechanism. When you are in range there is a valid target indicator. }} {{Update history table/row | update = May 10, 2024 | changes = * {{AbilityIcon|Malice}} now comes out quicker and no longer slows you. }} {{Update history table/row | update = May 3, 2024 | changes = * {{AbilityIcon|Essence Bomb}}{{sic}} damage increased from 80 to 100. * {{AbilityIcon|Essence Bomb}}{{sic}} T2 damage increased from +65 to +70. * {{AbilityIcon|Essence Bomb}}{{sic}} tooltip fixed to reference the correct self damage type and that it can be reduced with armor. * {{AbilityIcon|Malice}} damage amp per shard increased from 10% to 15%. }} }} [[Category:Hero changelogs]]
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